Can I use createStore() from redux inside a component? - reactjs

Question: Is it possible to use createStore() from redux in a component?
If so, how to do it properly?
I'm trying to understand react and redux by tranforming this stopwatch example to a component-based approach.
The original approach is as follows:
let container = Redux.createStore((model = { running: false, time: 0 }, action) => {
const updates = {
'START': (model) => Object.assign(model, {running: true}),
'STOP': (model) => Object.assign(model, {running: false}),
'TICK': (model) => Object.assign(model, {time: model.time + (model.running ? 1 : 0)})
};
return (updates[action.type] || (() => model))(model);
});
And
const render = () => {
ReactDOM.render(view(container.getState()),
document.getElementById('root')
);
};
What I get so far is this, which does not show the counter div.
Note that I'm trying to understand the reasonings behind react and redux, thus avoiding the use of react-redux intentionally.

It's technically possible, but that's not how you should do it.
In React, you want the output of render method to be only dependent on component's props and state. So what you want to do, is to define a component that expects something outside of it to provide the props, and then make Redux be that provider.
You can read more about it here.
There was another issue with your example: Redux wants the reducer (the method you pass to createStore) to not mutate the previous state. Object.assign(state, ...) does mutate object, so it needs to be changed to Object.assign({}, state, ...). More on that here.
I have a working snippet for you, but I strongly recomment following the official guides :)

Related

How can I prevent unnecessary re-renders on the child components in React with Hooks & Context?

I'm working on some code, and this code is huge. We have so many child components(nearly 300) and each one of them are using & manipulating values from the parent component's state via React Context.
Note: I didn't wrote this code from scratch. Which also means the design I'm about to show is not what I would come up with.
The problem: Since every component is using the same state, there are so many unnecessary re-renders happening. Every small state change is causing every component to re-render. And it makes the web app laggy. Literally, there is lag when you enter some input in a field.
I think, when state change happens the functions get rebuilt and that's why every child gets updated, because the value provided by context is changed after state change happened.
Additionally, I tried to use useReducer instead of useState that didn't went well. Besides that, I tried to use React.memo on every child component but the compare function didn't get triggered no matter what I tried. compare function only got triggered on the parent component which has the state as props. At this point, I'm not even really sure what is the problem :D
To give more specific details on the design, here is how we define and pass the callbacks to child components.
Definitions:
const [formItemState, setFormState] = React.useState<FormItemState>({} as FormItemState);
const getAppState = useCallback(() => ({ state: props.state as AppState }), [props.state]);
const getAppAction = useCallback(() => ({ action: props.action as AppAction }), [props.action]);
const getFormItemError = useCallback((key: string) => formItemErrorState[key], [
formItemErrorState,
]);
const getFormItem = useCallback((key: string) => formItemState[key], [formItemState]);
const updateFormItem = useCallback(
(name: string, formItemData: FormItemData): void => {
const previousState = getFormItem(name);
if (!isEqual(previousState, formItemData)) {
formItemState[name] = formItemData;
setFormState((state) => ({
...state,
...formItemState,
}));
}
},
[formItemState, setFormState]
);
Passing them to Context.Provider:
return (
<FormContext.Provider
value={{
getAppAction,
getAppState,
getFormItem,
updateFormItem
}}
>
<SomeComponent>
{props.children} // This children contains more than 250 nested components, and each one of them are using these provided functions to interact with the state.
</SomeComponent>
</FormContext.Provider>
);
Last note: Please ask me if more info is needed. Thanks!
Why dont you just rewrite your state management to redux and pull only the necessary state to be used on each component. React.memo only picks up changes from props

How to update state value inside Action?

I am new in react development,
I have a state variable created inside constructor.
constructor (props) {
super (props);
this.state = {
status: false,
};
}
i am using redux and i have a action method to update redux values.
export const actionMethod = () => {
return dispatch => {
return fetch (
)
.then (response => response.json ())
.then (responseJson => {
// i want to update value of state here.
//i tried this.setState ({status: true}); but its getting TypeError: //_this.setState is not a function
})
.catch (error => {
console.error (error);
});
};
};
Let me how to update status value inside actionMethod.
There are several things wrong here:
A redux action is a function declared somewhere outside of a React component, so it has no access to your Component state or anything else which is outside of its function scope.
You use reducers to update a global redux state, which can trigger automatic rerendering of React components (if used correctly)
I believe you first need a better understanding of react, before trying to integrate redux. You can update a component's state without redux just fine. First learn react and how react components can be updated and rerendered using props and state, then later see if your application could benefit from redux.

hello world reducer for react/redux

There are a few other hello world app questions with regard to react, but mine is specific to the reducer. Im not exactly sure what I should put in the reducer for my specific action.
Note*: I thought maybe i need to add a message: "" key value pair to my initial state and then declare a
var newState = Object.assign({}, state, {
message:"hello world"
});
into my if statement in the reducer, then dispatch it in the component, but that seems unneccesary since it should always print hello world, so hard coding seems more efficient. Hopefully there isn't too much clutter in this question as well.
Here is my component:
var HelloWorld = React.createClass({
helloWorld: function() {
this.props.dispatch(actions.printHello());
},
render: function() {
return (
<div className="HelloWorld">
<h1>Hello World!</h1>
</div>
);
}
});
var Container = connect()(HelloWorld);
module.exports = Container;
my action:
var $ = require("jquery")
var PRINT_HELLO = 'PRINT_HELLO';
var printHello = function() {
return {
type: GUESS_NUM
};
};
exports.PRINT_HELLO = PRINT_HELLO;
exports.printHello = printHello;
and reducer:
var actions = require('./actions');
var initialRepositoryState = {
type: null
};
var capstoneApp = function (state,action) {
state = state || initialRepositoryState;
if (action.type === actions.PRINT_HELLO) {
var newState = Object.assign({}, state, {
message:"hello world"
});
return newState;
}
};
I don't think you will need my index.js but I will provide if necessary.
Thanks in advance for input!
The reducer holds your state. So the way of thinking about it is "what are the parts of my program that can change?" And then from there, the next question is "What is the minimal amount of state needed to hold on to my program?"
From looking at your example, I get the impression that you are trying to build an application that sometimes displays "hello world" in the UI. Let me make a few more interactions to help describe all the pieces.
Initially, I'll help you create a program that has an empty label and a button. When you click on the button, it will display "hello world".
Okay, so to answer the first question: What can change? The app can either display "hello world" or nothing. We could store that in a couple of different ways. If the string is hard-coded, like you've alluded to above, then really you have a bool of show the message, or not.
And to the second question: one truthy value is pretty much the definition of a minimal state. So let's make a reducer:
var initialState = {
showMessage: false,
};
var reducer = function(state, action) {
var newState = Object.assign({}, state);
if (action.type === 'BUTTON_PRESS') {
newState.showMessage = !newState.showMessage;
}
return newState;
}
Okay, so now we've created a reducer that, when it gets the BUTTON_PRESS action, it flips the bit of its state.
Now, let's talk about how to hook that reducer up to redux. Right now, the reducer is a plain javascript function. We just need to pass that store into redux with the initial state. [createStore][1]
P.S. I normally write ES2015 code so there may be small typos in the commonJS import syntax
var redux = require('redux');
var store = redux.createStore(reducer, initialState);
The next part is to look at redux-react.
Redux-react is glue that works both ways in react. It connects data from the redux store to react props, and it connects react callbacks (such as a click) to redux actions.
So conceptually, it looks like this. You have a react component that has a button. When you click the button, we want to generate a 'BUTTON_PRESS' action. After this, your react component no longer cares what happens to BUTTON_PRESS. Its job is done. BUTTON_PRESS could do one of infinite things. Now, assume that redux-react does its job and gets the action passed to the reducer. The reducer computes its new logic and returns a new state. This new state has the value of showMessage. Then, redux-react does the other half of connecting and makes showMessage a prop for the component. Just to be clear, there is no explicit reason why the same react component has to respond to the state changed by your action. They could be different components.
To put it into bullet points, here is how the codeflow should work:
We create an initial store with showMessage = false
When creating the React component, we use connect to bind the showMessage to a prop, and to handle onClick of the button in the component to generate a 'BUTTON_PRESS' action.
Since showMessage is false, there is originally only a button present.
The user presses the button. React calls into the onClick handler
We use redux-react to dispatch a BUTTON_PRESS event
When redux gets an action, it calls the reducer with the current state and the action. The reducer is responsible for generating a new state in response to this action
The reducer sets showMessage to true
redux-react listens to store changes and when it changes it modifies the prop for the react component
The prop changes so react calls render()
Inside your render method you see that this.props.showMessage is true, so you display the message.
And here is how such a react component could be implemented. There are enough differences between React components in ES5 vs ES2015 that I'm just going to give you the ES2015 version and apologize again.
class HelloWorld extends Component {
render() {
const message = this.props.showMessage ? "Hello world!" : "";
return (
<div id="label">{message}</div>
<div id="button" onClick={this.props.handleOnClick}>Toggle the message </div>
);
}
}
HelloWorld.propTypes = {
showMessage: PropTypes.bool.isRequired,
handleOnClick: PropTypes.func.isRequired,
};
const mapStateToProps = state => ({
showMessage: state.showMessage,
});
const mapDispatchToProps = dispatch => ({
handleOnClick: dispatch({ type: 'BUTTON_PRESS', payload: '' })
});
export default connect(mapStateToProps, mapDispatchToProps)(HelloWorld);
You can keep reading the docs but I hope that helps explain what all the parts are. Let me know if anything isn't clear.
[1]: http://redux.js.org/docs/api/createStore.html

Accessing and setting state in an react/flux application

I'm working on a react app with a flux implementation.
I have a store which is bound to a component and in the ctor I set some default (blank) state values. In componentWillMount I populate the state by firing some actions which update the store data.
The store emits a change and the component handles that change by putting bits of the store data into state.
In my render method, I'm wanting the render to depend on the state data.
At the moment I have a couple of issues.
If in my render method I do something like this.state.MyThing.AProperty then the render method is called too early when MyThing hasn't been populated yet. This seems to occur in a lot of places where I want a render to use state data. Is there a sensible guard against this or am I doing this wrong?
I'm using a store to emit a change, and handling that change by getting data from the store and setting it to the state of the component. My thinking here is that if I set it as state then the component will know to re-render when the state changes. Is this correct? or should I be getting the data from the store in the emit handler and using it directly? or setting it to a local var in the component?
The reason I ask is that I seem to encounter issues with setState calls not being immediate and wanting to use state as soon as I set it. With this in mind it seems like I might be doing it wrong.
Any thoughts greatly appreciated.
If you use conditionals in your render, then you can guard against unpopulated data being rendered.
<div>
{typeof this.state.myThing == 'object' ?
<strong>this.state.myThing.aProperty</strong> :
<span>Nothing to see here</span>}
</div>
And with regards to your second question, yeah. That's totally fine and it's the expected way to work with Flux. You can even take inspiration from Redux & Co and make higher order components that map store state to props.
function connect(store, mapStateToProps, Component) {
return React.createClass({
getInitialState() {
const state = store.getState();
return { state };
},
componentWillMount() {
store.listen(state => this.setState({ state }));
},
render() {
const stateProps = mapStateToProps(this.state);
const passedProps = this.props;
const props = Object.assign({}, stateProps, passedProps);
return <Component {...props} />;
}
});
}
This pattern allows you to take an existing component and wrap it in a container that will re-render whenever the store changes, then use the mapStateToProps function to work out which props to pass down to your original component.
const MyStore = { ... };
const MyComponent = React.createClass( ... );
function mapStateToProps(state) {
return { foo: state.bar.foo };
}
export default connect(MyStore, mapStateToProps, MyComponent);
setState is an asychronous method as it needs to be batched to keep React apps from being delaying repaints when they trigger lots of updates. You can reliably wait for the state to change by passing a callback as the second argument.
this.setState({ foo: 'bar' }, () => this.state.foo);

Can you force a React component to rerender without calling setState?

I have an external (to the component), observable object that I want to listen for changes on. When the object is updated it emits change events, and then I want to rerender the component when any change is detected.
With a top-level React.render this has been possible, but within a component it doesn't work (which makes some sense since the render method just returns an object).
Here's a code example:
export default class MyComponent extends React.Component {
handleButtonClick() {
this.render();
}
render() {
return (
<div>
{Math.random()}
<button onClick={this.handleButtonClick.bind(this)}>
Click me
</button>
</div>
)
}
}
Clicking the button internally calls this.render(), but that's not what actually causes the rendering to happen (you can see this in action because the text created by {Math.random()} doesn't change). However, if I simply call this.setState() instead of this.render(), it works fine.
So I guess my question is: do React components need to have state in order to rerender? Is there a way to force the component to update on demand without changing the state?
In class components, you can call this.forceUpdate() to force a rerender.
Documentation: https://facebook.github.io/react/docs/component-api.html
In function components, there's no equivalent of forceUpdate, but you can contrive a way to force updates with the useState hook.
forceUpdate should be avoided because it deviates from a React mindset. The React docs cite an example of when forceUpdate might be used:
By default, when your component's state or props change, your component will re-render. However, if these change implicitly (eg: data deep within an object changes without changing the object itself) or if your render() method depends on some other data, you can tell React that it needs to re-run render() by calling forceUpdate().
However, I'd like to propose the idea that even with deeply nested objects, forceUpdate is unnecessary. By using an immutable data source tracking changes becomes cheap; a change will always result in a new object so we only need to check if the reference to the object has changed. You can use the library Immutable JS to implement immutable data objects into your app.
Normally you should try to avoid all uses of forceUpdate() and only read from this.props and this.state in render(). This makes your component "pure" and your application much simpler and more efficient.forceUpdate()
Changing the key of the element you want re-rendered will work. Set the key prop on your element via state and then when you want to update set state to have a new key.
<Element key={this.state.key} />
Then a change occurs and you reset the key
this.setState({ key: Math.random() });
I want to note that this will replace the element that the key is changing on. An example of where this could be useful is when you have a file input field that you would like to reset after an image upload.
While the true answer to the OP's question would be forceUpdate() I have found this solution helpful in different situations. I also want to note that if you find yourself using forceUpdate you may want to review your code and see if there is another way to do things.
NOTE 1-9-2019:
The above (changing the key) will completely replace the element. If you find yourself updating the key to make changes happen you probably have an issue somewhere else in your code. Using Math.random() in key will re-create the element with each render. I would NOT recommend updating the key like this as react uses the key to determine the best way to re-render things.
In 2021 and 2022, this is the official way to forceUpdate a React Functional Component.
const [, forceUpdate] = useReducer(x => x + 1, 0);
function handleClick() {
forceUpdate();
}
I know the OP is for a class component. But the question was asked in 2015 and now that hooks are available, many may search for forceUpdate in functional components. This little bit is for them.
Edit 18th Apr 2022
It's usually bad practice to force update your components.
A few reasons that can cause the need to use force updates.
Not using state variables where you have to - local, redux, context.
The field from the state object you are trying to access and expecting to update/change is too deeply nested in objects or arrays. Even Redux advises to maintain flat objects or arrays. If only one field value changes in a complex object, React may not figure out that the state object has changed, thus it does not update the component. Keep your state flat and simple.
The key on your list items, as mentioned in another answer. In fact, this can cause other unexpected behaviors as well. I've seen lists where items are repeatedly rendered (duplicates) because the keys aren't identical or the keys are just missing altogether. Always request the backend team to send unique ids everywhere possible! Avoid using array indexes for keys. Do not try to create unique ids on the front-end by using nanoid, uuid or random. Because ids created using above methods change each time the component updates (keys provided to a list need to be static and the same on each render). Creating unique ids is usually a backend concern. Try your best to not bring that requirement to the front-end. The front-end's responsibility is only to paint what data the backend returns and not create data on the fly.
If your useEffect, useCallback dependency arrays do not have the proper values set. Use ESLint to help you with this one! Also, this is one of the biggest causes for memory leaks in React. Clean up your state and event listeners in the return callback to avoid memory leaks. Because such memory leaks are awfully difficult to debug.
Always keep an eye on the console. It's your best friend at work. Solving warning and errors that show up in the console can fix a whole lot of nasty things - bugs and issues that you aren't even aware off.
A few things I can remember that I did wrong. In case it helps..
Actually, forceUpdate() is the only correct solution as setState() might not trigger a re-render if additional logic is implemented in shouldComponentUpdate() or when it simply returns false.
forceUpdate()
Calling forceUpdate() will cause render() to be called on the component, skipping shouldComponentUpdate(). more...
setState()
setState() will always trigger a re-render unless conditional rendering logic is implemented in shouldComponentUpdate(). more...
forceUpdate() can be called from within your component by this.forceUpdate()
Hooks: How can I force component to re-render with hooks in React?
BTW: Are you mutating state or your nested properties don't propagate?
How to update nested state properties in React
Sandbox
I Avoided forceUpdate by doing following
WRONG WAY : do not use index as key
this.state.rows.map((item, index) =>
<MyComponent cell={item} key={index} />
)
CORRECT WAY : Use data id as key, it can be some guid etc
this.state.rows.map((item) =>
<MyComponent item={item} key={item.id} />
)
so by doing such code improvement your component will be UNIQUE and render naturally
When you want two React components to communicate, which are not bound by a relationship (parent-child), it is advisable to use Flux or similar architectures.
What you want to do is to listen for changes of the observable component store, which holds the model and its interface, and saving the data that causes the render to change as state in MyComponent. When the store pushes the new data, you change the state of your component, which automatically triggers the render.
Normally you should try to avoid using forceUpdate() . From the documentation:
Normally you should try to avoid all uses of forceUpdate() and only read from this.props and this.state in render(). This makes your application much simpler and more efficient
use hooks or HOC take your pick
Using hooks or the HOC (higher order component) pattern, you can have automatic updates when your stores change. This is a very light-weight approach without a framework.
useStore Hooks way to handle store updates
interface ISimpleStore {
on: (ev: string, fn: () => void) => void;
off: (ev: string, fn: () => void) => void;
}
export default function useStore<T extends ISimpleStore>(store: T) {
const [storeState, setStoreState] = useState({store});
useEffect(() => {
const onChange = () => {
setStoreState({store});
}
store.on('change', onChange);
return () => {
store.off('change', onChange);
}
}, []);
return storeState.store;
}
withStores HOC handle store updates
export default function (...stores: SimpleStore[]) {
return function (WrappedComponent: React.ComponentType<any>) {
return class WithStore extends PureComponent<{}, {lastUpdated: number}> {
constructor(props: React.ComponentProps<any>) {
super(props);
this.state = {
lastUpdated: Date.now(),
};
this.stores = stores;
}
private stores?: SimpleStore[];
private onChange = () => {
this.setState({lastUpdated: Date.now()});
};
componentDidMount = () => {
this.stores &&
this.stores.forEach((store) => {
// each store has a common change event to subscribe to
store.on('change', this.onChange);
});
};
componentWillUnmount = () => {
this.stores &&
this.stores.forEach((store) => {
store.off('change', this.onChange);
});
};
render() {
return (
<WrappedComponent
lastUpdated={this.state.lastUpdated}
{...this.props}
/>
);
}
};
};
}
SimpleStore class
import AsyncStorage from '#react-native-community/async-storage';
import ee, {Emitter} from 'event-emitter';
interface SimpleStoreArgs {
key?: string;
defaultState?: {[key: string]: any};
}
export default class SimpleStore {
constructor({key, defaultState}: SimpleStoreArgs) {
if (key) {
this.key = key;
// hydrate here if you want w/ localState or AsyncStorage
}
if (defaultState) {
this._state = {...defaultState, loaded: false};
} else {
this._state = {loaded: true};
}
}
protected key: string = '';
protected _state: {[key: string]: any} = {};
protected eventEmitter: Emitter = ee({});
public setState(newState: {[key: string]: any}) {
this._state = {...this._state, ...newState};
this.eventEmitter.emit('change');
if (this.key) {
// store on client w/ localState or AsyncStorage
}
}
public get state() {
return this._state;
}
public on(ev: string, fn:() => void) {
this.eventEmitter.on(ev, fn);
}
public off(ev: string, fn:() => void) {
this.eventEmitter.off(ev, fn);
}
public get loaded(): boolean {
return !!this._state.loaded;
}
}
How to Use
In the case of hooks:
// use inside function like so
const someState = useStore(myStore);
someState.myProp = 'something';
In the case of HOC:
// inside your code get/set your store and stuff just updates
const val = myStore.myProp;
myOtherStore.myProp = 'something';
// return your wrapped component like so
export default withStores(myStore)(MyComponent);
MAKE SURE
To export your stores as a singleton to get the benefit of global change like so:
class MyStore extends SimpleStore {
public get someProp() {
return this._state.someProp || '';
}
public set someProp(value: string) {
this.setState({...this._state, someProp: value});
}
}
// this is a singleton
const myStore = new MyStore();
export {myStore};
This approach is pretty simple and works for me. I also work in large teams and use Redux and MobX and find those to be good as well but just a lot of boilerplate. I just personally like my own approach because I always hated a lot of code for something that can be simple when you need it to be.
So I guess my question is: do React components need to have state in
order to rerender? Is there a way to force the component to update on
demand without changing the state?
The other answers have tried to illustrate how you could, but the point is that you shouldn't. Even the hacky solution of changing the key misses the point. The power of React is giving up control of manually managing when something should render, and instead just concerning yourself with how something should map on inputs. Then supply stream of inputs.
If you need to manually force re-render, you're almost certainly not doing something right.
There are a few ways to rerender your component:
The simplest solution is to use forceUpdate() method:
this.forceUpdate()
One more solution is to create not used key in the state(nonUsedKey)
and call setState function with update of this nonUsedKey:
this.setState({ nonUsedKey: Date.now() } );
Or rewrite all current state:
this.setState(this.state);
Props changing also provides component rerender.
For completeness, you can also achieve this in functional components:
const [, updateState] = useState();
const forceUpdate = useCallback(() => updateState({}), []);
// ...
forceUpdate();
Or, as a reusable hook:
const useForceUpdate = () => {
const [, updateState] = useState();
return useCallback(() => updateState({}), []);
}
// const forceUpdate = useForceUpdate();
See: https://stackoverflow.com/a/53215514/2692307
Please note that using a force-update mechanism is still bad practice as it goes against the react mentality, so it should still be avoided if possible.
You could do it a couple of ways:
1. Use the forceUpdate() method:
There are some glitches that may happen when using the forceUpdate() method. One example is that it ignores the shouldComponentUpdate() method and will re-render the view regardless of whether shouldComponentUpdate() returns false. Because of this using forceUpdate() should be avoided when at all possible.
2. Passing this.state to the setState() method
The following line of code overcomes the problem with the previous example:
this.setState(this.state);
Really all this is doing is overwriting the current state with the current state which triggers a re-rendering. This still isn't necessarily the best way to do things, but it does overcome some of the glitches you might encounter using the forceUpdate() method.
We can use this.forceUpdate() as below.
class MyComponent extends React.Component {
handleButtonClick = ()=>{
this.forceUpdate();
}
render() {
return (
<div>
{Math.random()}
<button onClick={this.handleButtonClick}>
Click me
</button>
</div>
)
}
}
ReactDOM.render(<MyComponent /> , mountNode);
The Element 'Math.random' part in the DOM only gets updated even if you use the setState to re-render the component.
All the answers here are correct supplementing the question for understanding..as we know to re-render a component with out using setState({}) is by using the forceUpdate().
The above code runs with setState as below.
class MyComponent extends React.Component {
handleButtonClick = ()=>{
this.setState({ });
}
render() {
return (
<div>
{Math.random()}
<button onClick={this.handleButtonClick}>
Click me
</button>
</div>
)
}
}
ReactDOM.render(<MyComponent /> , mountNode);
Just another reply to back-up the accepted answer :-)
React discourages the use of forceUpdate() because they generally have a very "this is the only way of doing it" approach toward functional programming. This is fine in many cases, but many React developers come with an OO-background, and with that approach, it's perfectly OK to listen to an observable object.
And if you do, you probably know you MUST re-render when the observable "fires", and as so, you SHOULD use forceUpdate() and it's actually a plus that shouldComponentUpdate() is NOT involved here.
Tools like MobX, that takes an OO-approach, is actually doing this underneath the surface (actually MobX calls render() directly)
forceUpdate(), but every time I've ever heard someone talk about it, it's been followed up with you should never use this.
forceUpdate(); method will work but it is advisable to use setState();
In order to accomplish what you are describing please try this.forceUpdate().
Another way is calling setState, AND preserve state:
this.setState(prevState=>({...prevState}));
I have found it best to avoid forceUpdate(). One way to force re-render is to add dependency of render() on a temporary external variable and change the value of that variable as and when needed.
Here's a code example:
class Example extends Component{
constructor(props){
this.state = {temp:0};
this.forceChange = this.forceChange.bind(this);
}
forceChange(){
this.setState(prevState => ({
temp: prevState.temp++
}));
}
render(){
return(
<div>{this.state.temp &&
<div>
... add code here ...
</div>}
</div>
)
}
}
Call this.forceChange() when you need to force re-render.
ES6 - I am including an example, which was helpful for me:
In a "short if statement" you can pass empty function like this:
isReady ? ()=>{} : onClick
This seems to be the shortest approach.
()=>{}
use useEffect as a mix of componentDidMount, componentDidUpdate, and componentWillUnmount, as stated in the React documentation.
To behave like componentDidMount, you would need to set your useEffect like this:
useEffect(() => console.log('mounted'), []);
The first argument is a callback that will be fired based on the second argument, which is an array of values. If any of the values in that second argument changed, the callback function you defined inside your useEffect will be fired.
In the example I'm showing, however, I'm passing an empty array as my second argument, and that will never be changed, so the callback function will be called once when the component mounts.
That kind of summarizes useEffect. If instead of an empty value, you have an argument, like:
useEffect(() => {
}, [props.lang]);
That means that every time props.lang changes, your callback function will be called. The useEffect will not rerender your component really, unless you're managing some state inside that callback function that could fire a re-render.
If you want to fire a re-render, your render function needs to have a state that you are updating in your useEffect.
For example, in here, the render function starts by showing English as the default language and in my use effect I change that language after 3 seconds, so the render is re-rendered and starts showing "spanish".
function App() {
const [lang, setLang] = useState("english");
useEffect(() => {
setTimeout(() => {
setLang("spanish");
}, 3000);
}, []);
return (
<div className="App">
<h1>Lang:</h1>
<p>{lang}</p>
</div>
);
}
You can use forceUpdate() for more details check (forceUpdate()).

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