How do I call a function only when a React property changes? - reactjs

I wish to show a modal dialog box (such as an alert()) every time a Meteor subscription, tracked in React with withTracker, changes.
I have tried using Tracker.autorun to track changes but cannot work out where in the code to place it. It does not seem to work in the Component constructor and runs every time if placed in render().
This is an outline of what my code looks like:
class Foo extends Component {
render() {
return (
<h1>Example Header</h1>
{ this.maybeShowAlert() }
);
}
maybeShowAlert() {
// ONLY if bar has been updated
alert('bar has changed');
}
}
export default withTracker(() => {
Meteor.subscribe('bar')
return {
bar: Bar.findOne({})
};
})(Foo);

Haven't used Meteor before, but if you want to do things in response to state/prop changes then componentDidUpdate() is the lifecycle method for it. E.g.
componentDidUpdate(prevProps) {
if (this.props.bar !== prevProps.bar {
// bar prop has changed
alert("bar changed);
}
}

If you're going to use Tracker.autorun, then the best place to call that is in componentDidMount, because it's called only once after the component has been mounted. You only need to call the tracker function once since the tracker function will rerun whenever the reactive data sources that it depends on ever changes. In the tracker function is where you will call maybeShowAlert depending on the value of bar like so,
componentDidMount() {
Tracker.autorun(() => {
let bar = this.props.bar;
if (bar) {
this.maybeShowAlert();
}
}
}

Related

React / Redux Components not re-rendering on state change

I think this question has been answer several time but I can't find my specific case.
https://codesandbox.io/s/jjy9l3003
So basically I have an App component that trigger an action that change a state call "isSmall" to true if the screen is resized and less than 500px (and false if it is higher)
class App extends React.Component {
...
resizeHandeler(e) {
const { window, dispatch } = this.props;
if (window.innerWidth < 500 && !this.state.isSmall) {
dispatch(isSmallAction(true));
this.setState({ isSmall: true });
} else if (window.innerWidth >= 500 && this.state.isSmall) {
dispatch(isSmallAction(false));
console.log(isSmallAction(false));
this.setState({ isSmall: false })
}
};
componentDidMount() {
const { window } = this.props;
window.addEventListener('resize', this.resizeHandeler.bind(this));
}
...
I have an other component called HeaderContainer who is a child of App and connected to the Store and the state "isSmall", I want this component to rerender when the "isSmall" change state... but it is not
class Header extends React.Component {
constructor(props) {
super(props);
this.isSmall = props.isSmall;
this.isHome = props.isHome;
}
...
render() {
return (
<div>
{
this.isSmall
?
(<div>Is small</div>)
:
(<div>is BIG</div>)
}
</div>
);
}
...
even if I can see through the console that redux is actually updating the store the Header component is not re-rendering.
Can someone point out what I am missing ?
Am I misunderstanding the "connect()" redux-react function ?
Looking at your code on the link you posted your component is connected to the redux store via connect
const mapStateToProps = (state, ownProps) => {
return {
isHome: ownProps.isHome,
isSmall: state.get('isSmall')
}
}
export const HeaderContainer = connect(mapStateToProps)(Header);
That means that the props you are accessing in your mapStateToProps function (isHome and isSmall) are taken from the redux store and passed as props into your components.
To have React re-render your component you have to use 'this.props' inside the render function (as render is called every time a prop change):
render() {
return (
<div>
{
this.props.isSmall
?
(<div>Is small</div>)
:
(<div>is BIG</div>)
}
</div>
);
}
You are doing it well in the constructor but the constructor is only called once before the component is mounted. You should have a look at react lifecycle methods: https://reactjs.org/docs/react-component.html#constructor
You could remove entirely the constructor in your Header.js file.
You should also avoid using public class properties (e.g. this.isSmall = props.isSmall; ) in react when possible and make use of the React local state when your component needs it: https://reactjs.org/docs/state-and-lifecycle.html#adding-local-state-to-a-class
A component is only mounted once and then only being updated by getting passed new props. You constructor is therefore only being called once before mount. That means that the instance properties you set there will never change during the lifetime of your mounted component. You have to directly Access this.props in your render() function to make updating work. You can remove the constructor as he doesn't do anything useful in this case.

Redux & React: componentDidUpdate is called but rerendering doesn't happen

I am loading data from Rest API, Container and Presentational components take it.
Container
componentWillMount() {
this.props.load();
}
componentDidUpdate() {
console.log('updated');
}
render() {
let view;
view = this.props.data ? (<Foo data={this.props.data} />) : (<H2>Loading</H2>)
return (
<div>
{view}
</div>
)
}
load - fetches data and dispatched event in reducer on success load.
#Connect
function select(state) {
const { data } = state.modules;
return {
data: data
};
}
export default connect(select, {
load: actions.data.load
})(ContainerComponent);
As far as I understand, when action is dispatched and Container component receives updated data from store, rerender should happen.
Which is strange, componentDidUpdate, according to the docs, is called when component received updated props and rerendered.
But my Foo (dumb) component never shows up even though everything is successfully dispatched without state mutation.
What could be the cause? Thanks!
One of the most common reasons for a component not to re-render is that you modify the state instead of returning a copy of the state with changes applied.
This is mentioned in the Troubleshooting part of the Redux docs.
As #kjonsson was hinting, the issue is that you directly assign state.modules.data to the data property on the select object. The reference of that data object never changes and thus the component will never re-render. What you have to do is copying state.modules.data using the spread operator, such that whenever state.modules.data changes the data field on the select object will have a new reference.
Below the adjusted code snippet.
function select(state) {
const { data } = state.modules;
return {
data: { ...data }
};
}
export default connect(select, {
load: actions.data.load
})(ContainerComponent);
Please let me know if this helps!

React Isomorphic Rendering - handle window resize event

I would like to set the state of a component based on the current size of the browser window. The server-side rendering has been used (React+Redux). I was thinking about using the Redux store as a glue - just to update the store on resize.
Is there any other/better solution that doesn't involve Redux.
Thanks.
class FocalImage extends Component {
// won't work - the backend rendering is used
// componentDidMount() {
// window.addEventListener(...);
//}
//componentWillUnmount() {
// window.removeEventListener('resize' ....);
//}
onresize(e) {
//
}
render() {
const {src, className, nativeWidth, nativeHeight} = this.props;
return (
<div className={cn(className, s.focalImage)}>
<div className={s.imageWrapper}>
<img src={src} className={_compare_ratios_ ? s.tall : s.wide}/>
</div>
</div>
);
}
}
I have a resize helper component that I can pass a function to, which looks like this:
class ResizeHelper extends React.Component {
static propTypes = {
onWindowResize: PropTypes.func,
};
constructor() {
super();
this.handleResize = this.handleResize.bind(this);
}
componentDidMount() {
if (this.props.onWindowResize) {
window.addEventListener('resize', this.handleResize);
}
}
componentWillUnmount() {
if (this.props.onWindowResize) {
window.removeEventListener('resize', this.handleResize);
}
}
handleResize(event) {
if ('function' === typeof this.props.onWindowResize) {
// we want this to fire immediately the first time but wait to fire again
// that way when you hit a break it happens fast and only lags if you hit another break immediately
if (!this.resizeTimer) {
this.props.onWindowResize(event);
this.resizeTimer = setTimeout(() => {
this.resizeTimer = false;
}, 250); // this debounce rate could be passed as a prop
}
}
}
render() {
return (<div />);
}
}
Then any component that needs to do something on resize can use it like this:
<ResizeHelper onWindowResize={this.handleResize} />
You also may need to call the passed function once on componentDidMount to set up the UI. Since componentDidMount and componentWillUnmount never get called on the server this works perfectly in my isomorphic App.
My solution is to handle resize event on the top-most level and pass it down to my top-most component, you can see full code here, but the gist is:
let prevBrowserWidth
//re-renders only if container size changed, good place to debounce
let renderApp = function() {
const browserWidth = window.document.body.offsetWidth
//saves re-render if nothing changed
if (browserWidth === prevBrowserWidth) {
return
}
prevBrowserWidth = browserWidth
render(<App browserWidth={browserWidth} />, document.getElementById('root'))
}
//subscribing to resize event
window.addEventListener('resize', renderApp)
It obviously works without Redux (while I still use Redux) and I figured it would be as easy to do same with Redux. The advantage of this solution, compared to one with a component is that your react components stay completely agnostic of this and work with browser width as with any other props passed down. So it's a localized place to handle a side-effect. The disadvantage is that it only gives you a property and not event itself, so you can't really rely on it to trigger something that is outside of render function.
Besides that you can workaround you server-side rendering issue by using something like:
import ExecutionEnvironment from 'exenv'
//...
componentWillMount() {
if (ExecutionEnvironment.canUseDOM) {
window.addEventListener(...);
}
}

Can't reach refs of react component

I created canvas element with ref="canvas" property.
When i try to get them in componentDidMount:
componentDidMount = () => {
console.log(this.refs);
}
There is empty Object.
BUT, then i do
componentDidMount = () => {
console.log(this);
}
I see React element with non-empty 'refs' Object containing my canvas!
How can this happen?
I think the problem is that you are setting the value of componentDidMount to be a function that will evaluate in order to set the result of componentDidMount. At the time, this.refs isn't populated because the component is firing that function pre-render. However, by just logging this, the console will eventually pick up the updated component so you can see refs inside of it. Here is how you should structure the component:
componentDidMount() {
console.log(this.refs)
}
Does that make sense? You're doing the equivilent of this...
class Foo {
bar = () => {
console.log('I get called when foo loads to determine the value of bar')
}
}
instead of this
class Foo {
bar() {
console.log('I get called with bar()')
}
}
I'm not able to actually test my code as this syntax is invalid, so I'm not sure how it's working for you...

Re-render React component when prop changes

I'm trying to separate a presentational component from a container component. I have a SitesTable and a SitesTableContainer. The container is responsible for triggering redux actions to fetch the appropriate sites based on the current user.
The problem is the current user is fetched asynchronously, after the container component gets rendered initially. This means that the container component doesn't know that it needs to re-execute the code in its componentDidMount function which would update the data to send to the SitesTable. I think I need to re-render the container component when one of its props(user) changes. How do I do this correctly?
class SitesTableContainer extends React.Component {
static get propTypes() {
return {
sites: React.PropTypes.object,
user: React.PropTypes.object,
isManager: React.PropTypes.boolean
}
}
componentDidMount() {
if (this.props.isManager) {
this.props.dispatch(actions.fetchAllSites())
} else {
const currentUserId = this.props.user.get('id')
this.props.dispatch(actions.fetchUsersSites(currentUserId))
}
}
render() {
return <SitesTable sites={this.props.sites}/>
}
}
function mapStateToProps(state) {
const user = userUtils.getCurrentUser(state)
return {
sites: state.get('sites'),
user,
isManager: userUtils.isManager(user)
}
}
export default connect(mapStateToProps)(SitesTableContainer);
You have to add a condition in your componentDidUpdate method.
The example is using fast-deep-equal to compare the objects.
import equal from 'fast-deep-equal'
...
constructor(){
this.updateUser = this.updateUser.bind(this);
}
componentDidMount() {
this.updateUser();
}
componentDidUpdate(prevProps) {
if(!equal(this.props.user, prevProps.user)) // Check if it's a new user, you can also use some unique property, like the ID (this.props.user.id !== prevProps.user.id)
{
this.updateUser();
}
}
updateUser() {
if (this.props.isManager) {
this.props.dispatch(actions.fetchAllSites())
} else {
const currentUserId = this.props.user.get('id')
this.props.dispatch(actions.fetchUsersSites(currentUserId))
}
}
Using Hooks (React 16.8.0+)
import React, { useEffect } from 'react';
const SitesTableContainer = ({
user,
isManager,
dispatch,
sites,
}) => {
useEffect(() => {
if(isManager) {
dispatch(actions.fetchAllSites())
} else {
const currentUserId = user.get('id')
dispatch(actions.fetchUsersSites(currentUserId))
}
}, [user]);
return (
return <SitesTable sites={sites}/>
)
}
If the prop you are comparing is an object or an array, you should use useDeepCompareEffect instead of useEffect.
componentWillReceiveProps() is going to be deprecated in the future due to bugs and inconsistencies. An alternative solution for re-rendering a component on props change is to use componentDidUpdate() and shouldComponentUpdate().
componentDidUpdate() is called whenever the component updates AND if shouldComponentUpdate() returns true (If shouldComponentUpdate() is not defined it returns true by default).
shouldComponentUpdate(nextProps){
return nextProps.changedProp !== this.state.changedProp;
}
componentDidUpdate(props){
// Desired operations: ex setting state
}
This same behavior can be accomplished using only the componentDidUpdate() method by including the conditional statement inside of it.
componentDidUpdate(prevProps){
if(prevProps.changedProp !== this.props.changedProp){
this.setState({
changedProp: this.props.changedProp
});
}
}
If one attempts to set the state without a conditional or without defining shouldComponentUpdate() the component will infinitely re-render
You could use KEY unique key (combination of the data) that changes with props, and that component will be rerendered with updated props.
componentWillReceiveProps(nextProps) { // your code here}
I think that is the event you need. componentWillReceiveProps triggers whenever your component receive something through props. From there you can have your checking then do whatever you want to do.
I would recommend having a look at this answer of mine, and see if it is relevant to what you are doing. If I understand your real problem, it's that your just not using your async action correctly and updating the redux "store", which will automatically update your component with it's new props.
This section of your code:
componentDidMount() {
if (this.props.isManager) {
this.props.dispatch(actions.fetchAllSites())
} else {
const currentUserId = this.props.user.get('id')
this.props.dispatch(actions.fetchUsersSites(currentUserId))
}
}
Should not be triggering in a component, it should be handled after executing your first request.
Have a look at this example from redux-thunk:
function makeASandwichWithSecretSauce(forPerson) {
// Invert control!
// Return a function that accepts `dispatch` so we can dispatch later.
// Thunk middleware knows how to turn thunk async actions into actions.
return function (dispatch) {
return fetchSecretSauce().then(
sauce => dispatch(makeASandwich(forPerson, sauce)),
error => dispatch(apologize('The Sandwich Shop', forPerson, error))
);
};
}
You don't necessarily have to use redux-thunk, but it will help you reason about scenarios like this and write code to match.
A friendly method to use is the following, once prop updates it will automatically rerender component:
render {
let textWhenComponentUpdate = this.props.text
return (
<View>
<Text>{textWhenComponentUpdate}</Text>
</View>
)
}
You could use the getDerivedStateFromProps() lifecyle method in the component that you want to be re-rendered, to set it's state based on an incoming change to the props passed to the component. Updating the state will cause a re-render. It works like this:
static getDerivedStateFromProps(nextProps, prevState) {
return { myStateProperty: nextProps.myProp};
}
This will set the value for myStateProperty in the component state to the value of myProp, and the component will re-render.
Make sure you understand potential implications of using this approach. In particular, you need to avoid overwriting the state of your component unintentionally because the props were updated in the parent component unexpectedly. You can perform checking logic if required by comparing the existing state (represented by prevState), to any incoming props value(s).
Only use an updated prop to update the state in cases where the value from props is the source of truth for the state value. If that's the case, there may also be a simpler way to achieve what you need. See - You Probably Don't Need Derived State – React Blog.

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