Strcmp generate a core dump - c

So i have a std::unordered_map, i want to acces to strings stored intro this map. I want to search intro intro all words inside the map and compare with a given word. If the strings are same then continue execution of the if statement.
{
public:
bool CheckFoo(const char* word);
protected:
typedef std::unordered_map<std::string, bool> word_map;
word_map words_map;
};
bool CheckFoo(const char* word)
{
if (words_map.empty())
{
return false;
}
auto it = words_map.begin();
while (it != words_map.end())
{
const std::string &r = it->first;
const char* tmp = word;
if (strcmp(tmp, r.c_str() ) == 0)
{
return true;
}
}
return false;
}
if ( CheckFoo("wordFoo") )
{
// bla bla
}
The problem is that those codes generate a .core dump file..
Do you see any mistakes in my codes?
The crash core analyze point me to strcmp line

Can't write comments yet but,
Like Nunchy wrote, tmp is not defined in that context.
I also noticed that your code never increments the map iterator, which would result in a never ending loop.
I'm assuming you did not copy your actual code into your post but instead rewrote it hastily which resulted in some typos, but if not, try making sure you're using temp and not tmp in your call to strcmp, and make sure the loop actually increments the iterator.
Like one of the comments on your post points out as well, make sure you actually have data in the map, and the function parameter.

You are declaring temp then referencing tmp which doesn't exist:
const char* temp = word;
if (strcmp(tmp, r.c_str() ) == 0)
Does this compile? Surely it should be:
const char* temp = word;
if (strcmp(temp, r.c_str() ) == 0)
?

Related

Strategy for cycling trough preexisting set of variables in c

I’m trying to program a HMI console to read a file from an USB pen drive and display its data on the screen. This is a csv file and the objective is to store the interpreted data to HMI console memory, which the HMI console later interprets. The macros on these consoles run in C (not C++).
I have no issue with both reading and interpreting the file, the issue that the existing function (not accessible to me, shown below) to write in the console memory only interprets char.
int WriteLocal( const char *type, int addr, int nRegs, void *buf , int flag );
Parameter: type is the string of "LW","LB" etc;
address is the Operation address ;
nRegs is the length of read or write ;
buf is the buffer which store the reading or writing data
flag is 0,then codetype is BIN,is 1 then codetype is BCD;
return value : 1 , Operation success
0 , Operation fail.
As my luck would have it I need to write integer values. What are available to me are the variables for each memory position. These are preexisting and are named individually such as:
int WR_LW200;
int WR_LW202;
int WR_LW204;
...
int WR_LW20n;
Ideally we could have a vector with all the names of the variables but unfortunately this is not possible. I could manually write every single variable but I need to do 300 of these…
must be a better way, right?
Just to give you a look on how it ended up looking:
int* arr[50][5] = { {&WR_LW200, &WR_LW400, &WR_LW600, &WR_LW800, &WR_LW1000},
{&WR_LW202, &WR_LW402, &WR_LW602, &WR_LW802, &WR_LW1002},
{&WR_LW204, &WR_LW404, &WR_LW604, &WR_LW804, &WR_LW1004},
{&WR_LW206, &WR_LW406, &WR_LW606, &WR_LW806, &WR_LW1006},
{&WR_LW208, &WR_LW408, &WR_LW608, &WR_LW808, &WR_LW1008},
{&WR_LW210, &WR_LW410, &WR_LW610, &WR_LW810, &WR_LW1010},
{&WR_LW212, &WR_LW412, &WR_LW612, &WR_LW812, &WR_LW1012},
{&WR_LW214, &WR_LW414, &WR_LW614, &WR_LW814, &WR_LW1014},
{&WR_LW216, &WR_LW416, &WR_LW616, &WR_LW816, &WR_LW1016},
{&WR_LW218, &WR_LW418, &WR_LW618, &WR_LW818, &WR_LW1018},
{&WR_LW220, &WR_LW420, &WR_LW620, &WR_LW820, &WR_LW1020},
{&WR_LW222, &WR_LW422, &WR_LW622, &WR_LW822, &WR_LW1022},
{&WR_LW224, &WR_LW424, &WR_LW624, &WR_LW824, &WR_LW1024},
{&WR_LW226, &WR_LW426, &WR_LW626, &WR_LW826, &WR_LW1026},
{&WR_LW228, &WR_LW428, &WR_LW628, &WR_LW828, &WR_LW1028},
{&WR_LW230, &WR_LW430, &WR_LW630, &WR_LW830, &WR_LW1030},
{&WR_LW232, &WR_LW432, &WR_LW632, &WR_LW832, &WR_LW1032},
{&WR_LW234, &WR_LW434, &WR_LW634, &WR_LW834, &WR_LW1034},
{&WR_LW236, &WR_LW436, &WR_LW636, &WR_LW836, &WR_LW1036},
{&WR_LW238, &WR_LW438, &WR_LW638, &WR_LW838, &WR_LW1038},
{&WR_LW240, &WR_LW440, &WR_LW640, &WR_LW840, &WR_LW1040},
{&WR_LW242, &WR_LW442, &WR_LW642, &WR_LW842, &WR_LW1042},
{&WR_LW244, &WR_LW444, &WR_LW644, &WR_LW844, &WR_LW1044},
{&WR_LW246, &WR_LW446, &WR_LW646, &WR_LW846, &WR_LW1046},
{&WR_LW248, &WR_LW448, &WR_LW648, &WR_LW848, &WR_LW1048},
{&WR_LW250, &WR_LW450, &WR_LW650, &WR_LW850, &WR_LW1050},
{&WR_LW252, &WR_LW452, &WR_LW652, &WR_LW852, &WR_LW1052},
{&WR_LW254, &WR_LW454, &WR_LW654, &WR_LW854, &WR_LW1054},
{&WR_LW256, &WR_LW456, &WR_LW656, &WR_LW856, &WR_LW1056},
{&WR_LW258, &WR_LW458, &WR_LW658, &WR_LW858, &WR_LW1058},
{&WR_LW260, &WR_LW460, &WR_LW660, &WR_LW860, &WR_LW1060},
{&WR_LW262, &WR_LW462, &WR_LW662, &WR_LW862, &WR_LW1062},
{&WR_LW264, &WR_LW464, &WR_LW664, &WR_LW864, &WR_LW1064},
{&WR_LW266, &WR_LW466, &WR_LW666, &WR_LW866, &WR_LW1066},
{&WR_LW268, &WR_LW468, &WR_LW668, &WR_LW868, &WR_LW1068},
{&WR_LW270, &WR_LW470, &WR_LW670, &WR_LW870, &WR_LW1070},
{&WR_LW272, &WR_LW472, &WR_LW672, &WR_LW872, &WR_LW1072},
{&WR_LW274, &WR_LW474, &WR_LW674, &WR_LW874, &WR_LW1074},
{&WR_LW276, &WR_LW476, &WR_LW676, &WR_LW876, &WR_LW1076},
{&WR_LW278, &WR_LW478, &WR_LW678, &WR_LW878, &WR_LW1078},
{&WR_LW280, &WR_LW480, &WR_LW680, &WR_LW880, &WR_LW1080},
{&WR_LW282, &WR_LW482, &WR_LW682, &WR_LW882, &WR_LW1082},
{&WR_LW284, &WR_LW484, &WR_LW684, &WR_LW884, &WR_LW1084},
{&WR_LW286, &WR_LW486, &WR_LW686, &WR_LW886, &WR_LW1086},
{&WR_LW288, &WR_LW488, &WR_LW688, &WR_LW888, &WR_LW1088},
{&WR_LW290, &WR_LW490, &WR_LW690, &WR_LW890, &WR_LW1090},
{&WR_LW292, &WR_LW492, &WR_LW692, &WR_LW892, &WR_LW1092},
{&WR_LW294, &WR_LW494, &WR_LW694, &WR_LW894, &WR_LW1094},
{&WR_LW296, &WR_LW496, &WR_LW696, &WR_LW896, &WR_LW1096},
{&WR_LW298, &WR_LW498, &WR_LW698, &WR_LW898, &WR_LW1098} };
Big right? I had consurns that this HMI would have issues with such an approach but it did the job. The code below runs trough a string that comes from the csv file. This code runs inside another while cycle to cycle trough the multi dimensional array.
it's a little crude but works.
while (i<=5)
{
memset(lineTemp, 0, sizeof lineTemp); // clear lineTemp array
while (lineFromFile[index] != delimiter)
{
if (lineFromFile[index] != delimiter && lineFromFile[index] != '\0') { lineTemp[j] = lineFromFile[index]; index++; j++; }
if (lineFromFile[index] == '\0') { i = 5; break; }
}
index++;
lineTemp[j] = '\0'; // NULL TERMINATION
j = 0;
if (i == -1) { WriteLocal("LW",temp,3,lineTemp,0); }
if (i >= 0 && i<=5) { *(arr[x][i]) = atoi(lineTemp); }
i++;
}
Thanks again for the tip.
Cheers

Where does the error come from? Valgrind / C / insertString

for one of my project i have to make a new version of the function insertString,you could see the code below:
This function always gives me the desired result, (I made some Unit test), however the main issue is this one: even if it works in my IDE (compilation etc) it won't pass unit test using Valgrind, is there anyone who could see the error?
char * insertString(const char * src, int insertPosition, const char * toBeInserted,int insertLength)
{
size_t outputSize=stringLength(src)+(size_t)insertLength;
char* output=malloc(sizeof(char)*(outputSize+1));
int i;
if(output==NULL)
{
fatalError("error during memory allocation in InsertString");
}
for(i=0;i<insertPosition;i++)
{
output[i]=src[i];
}
for(i=0;i<insertLength;i++)
{
output[i+insertPosition]=toBeInserted[i];
}
for(i=0;i<=insertLength;i++)
{
output[i+insertPosition+insertLength]=src[insertPosition+i];
}
output[outputSize]='\0';
return output;
}
thank's for everything, and have a good Sunday!
The terminating condition, i<=insertLength, in your last loop:
for(i=0;i<=insertLength;i++)
{
output[i+insertPosition+insertLength]=src[insertPosition+i];
}
has nothing to do with the length remaining in src. If insertLength is large enough, the code will read past the end of src.
Change it to something like (I think):
for(i=0;i<=strlen(src)-insertPosition;i++)
{
output[i+insertPosition+insertLength]=src[insertPosition+i];
}
Also, in my opinion the code could be made much more easily understood (and therefore verifiable) by using a running index for the output buffer instead of resetting it to 0 for each loop and adding other values for the subscript. Alternatively, I think using pointers to traverse the various buffers would be more readable:
char* tmp = output;
for(i=0;i<insertPosition;i++)
{
*tmp++ = *src++;
}
for(i=0;i<insertLength;i++)
{
*tmp++ = *toBeInserted++;
}
for(i=insertPosition;i<=strlen(src);i++)
{
*tmp++ = *src++;
}
*tmp++ = '\0';

Struct behaviour

Confused as to why my hash table of structs is behaving how it is.
My struct:
typedef struct words {
const char *word;
int hitCount;
} words;
I take a word from a document and generate a hash value, use linear probing for collisions. If the same word is found I hitCount++ else I find space and overwrite the empty struct in table.
Here's my method to do this:
void add (char *inputWord, int index, int tableLength) {
while (hashTable[index].word != "0") {
if (strcmp(hashTable[index].word, inputWord) == 0) {
hashTable[index].hitCount++;
break;
} else {
index = ++index % tableLength;
}
}
if (hashTable[index].word == "0") {
hashTable[index].word = inputWord;
hashTable[index].hitCount++;
}
}
So far I've tested it with a simple .txt that contains 15x"test" and 3x"hello":
Test Test Test
Test Test Test
Test Test Test
Test Test Test
Test Test Test
Hello Hello Hello
and it outputs the following:
hello:15
hello:3
instead of the expected:
test:15
hello:3
For some reason that I can't see it overwrites the "test" saved in the appropriate location in the table.
Using printf() has shown that as soon as it adds the first "hello" it wipes the "test" over even though the correct index is being parsed to add() and it's different to that of "test".
I hope I've included the source of the incorrect code and I've given enough information.
Thanks!!
Ps: (Everything that isn't in the alphabet is stripped and solution has to be in C)
You are not copying inputWord, you are storing the pointer to the memory it is contained in.
So when you scan the next word, the memory changes. All the table entries will end up pointing to the same word.
You need to do a ht[index].word = strdup(inputWord); or something similar.

bilingual program in console application in C

I have been trying to implement a way to make my program bilingual : the user could chose if the program should display French or English (in my case).
I have made lots of researches and googling but I still cannot find a good example on how to do that :/
I read about gettext, but since this is for a school's project we are not allowed to use external libraries (and I must admit I have nooo idea how to make it work even though I tried !)
Someone also suggested to me the use of arrays one for each language, I could definitely make this work but I find the solution super ugly.
Another way I thought of is to have to different files, with sentences on each line and I would be able to retrieve the right line for the right language when I need to. I think I could make this work but it also doesn't seem like the most elegant solution.
At last, a friend said I could use DLL for that. I have looked up into that and it indeed seems to be one of the best ways I could find... the problem is that most resources I could find on that matter were coded for C# and C++ and I still have no idea how I would do to implement in C :/
I can grasp the idea behind it, but have no idea how to handle it in C (at all ! I do not know how to create the DLL, call it, retrieve the right stuff from it or anything >_<)
Could someone point me to some useful resources that I could use, or write a piece of code to explain the way things work or should be done ?
It would be seriously awesome !
Thanks a lot in advance !
(Btw, I use visual studio 2012 and code in C) ^^
If you can't use a third party lib then write your own one! No need for a dll.
The basic idea is the have a file for each locale witch contains a mapping (key=value) for text resources.
The name of the file could be something like
resources_<locale>.txt
where <locale> could be something like en, fr, de etc.
When your program stars it reads first the resource file for specified locale.
Preferably you will have to store each key/value pair in a simple struct.
Your read function reads all key/value pair into a hash table witch offers a very good access speed. An alternative would be to sort the array containing the key/value pairs by key and then use binary search on lookup (not the best option, but far better than iterating over all entries each time).
Then you'll have to write a function get_text witch takes as argument the key of the text resource to be looked up an return the corresponding text in as read for the specified locale. You have to handle keys witch have no mapping, the simplest way would be to return key back.
Here is some sample code (using qsort and bsearch):
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#define DEFAULT_LOCALE "en"
#define NULL_ARG "[NULL]"
typedef struct localized_text {
char* key;
char* value;
} localized_text_t;
localized_text_t* localized_text_resources = NULL;
int counter = 0;
char* get_text(char*);
void read_localized_text_resources(char*);
char* read_line(FILE*);
void free_localized_text_resources();
int compare_keys(const void*, const void*);
void print_localized_text_resources();
int main(int argc, char** argv)
{
argv++;
argc--;
char* locale = DEFAULT_LOCALE;
if(! *argv) {
printf("No locale provided, default to %s\n", locale);
} else {
locale = *argv;
printf("Locale provided is %s\n", locale);
}
read_localized_text_resources(locale);
printf("\n%s, %s!\n", get_text("HELLO"), get_text("WORLD"));
printf("\n%s\n", get_text("foo"));
free_localized_text_resources();
return 0;
}
char* get_text(char* key)
{
char* text = NULL_ARG;
if(key) {
text = key;
localized_text_t tmp;
tmp.key = key;
localized_text_t* result = bsearch(&tmp, localized_text_resources, counter, sizeof(localized_text_t), compare_keys);
if(result) {
text = result->value;
}
}
return text;
}
void read_localized_text_resources(char* locale)
{
if(locale) {
char localized_text_resources_file_name[64];
sprintf(localized_text_resources_file_name, "resources_%s.txt", locale);
printf("Read localized text resources from file %s\n", localized_text_resources_file_name);
FILE* localized_text_resources_file = fopen(localized_text_resources_file_name, "r");
if(! localized_text_resources_file) {
perror(localized_text_resources_file_name);
exit(1);
}
int size = 10;
localized_text_resources = malloc(size * sizeof(localized_text_t));
if(! localized_text_resources) {
perror("Unable to allocate memory for text resources");
}
char* line;
while((line = read_line(localized_text_resources_file))) {
if(strlen(line) > 0) {
if(counter == size) {
size += 10;
localized_text_resources = realloc(localized_text_resources, size * sizeof(localized_text_t));
}
localized_text_resources[counter].key = line;
while(*line != '=') {
line++;
}
*line = '\0';
line++;
localized_text_resources[counter].value = line;
counter++;
}
}
qsort(localized_text_resources, counter, sizeof(localized_text_t), compare_keys);
// print_localized_text_resources();
printf("%d text resource(s) found in file %s\n", counter, localized_text_resources_file_name);
}
}
char* read_line(FILE* p_file)
{
int len = 10, i = 0, c = 0;
char* line = NULL;
if(p_file) {
line = malloc(len * sizeof(char));
c = fgetc(p_file);
while(c != EOF) {
if(i == len) {
len += 10;
line = realloc(line, len * sizeof(char));
}
line[i++] = c;
c = fgetc(p_file);
if(c == '\n' || c == '\r') {
break;
}
}
line[i] = '\0';
while(c == '\n' || c == '\r') {
c = fgetc(p_file);
}
if(c != EOF) {
ungetc(c, p_file);
}
if(strlen(line) == 0 && c == EOF) {
free(line);
line = NULL;
}
}
return line;
}
void free_localized_text_resources()
{
if(localized_text_resources) {
while(counter--) {
free(localized_text_resources[counter].key);
}
free(localized_text_resources);
}
}
int compare_keys(const void* e1, const void* e2)
{
return strcmp(((localized_text_t*) e1)->key, ((localized_text_t*) e2)->key);
}
void print_localized_text_resources()
{
int i = 0;
for(; i < counter; i++) {
printf("Key=%s value=%s\n", localized_text_resources[i].key, localized_text_resources[i].value);
}
}
Used with the following resource files
resources_en.txt
WORLD=World
HELLO=Hello
resources_de.txt
HELLO=Hallo
WORLD=Welt
resources_fr.txt
HELLO=Hello
WORLD=Monde
run
(1) out.exe /* default */
(2) out.exe en
(3) out.exe de
(4) out.exe fr
output
(1) Hello, World!
(2) Hello, World!
(3) Hallo, Welt!
(4) Hello, Monde!
gettext is the obvious answer but it seems it's not possible in your case. Hmmm. If you really, really need a custom solution... throwing out a wild idea here...
1: Create a custom multilingual string type. The upside is that you can easily add new languages afterwards, if you want. The downside you'll see in #4.
//Terrible name, change it
typedef struct
{
char *french;
char *english;
} MyString;
2: Define your strings as needed.
MyString s;
s.french = "Bonjour!";
s.english = "Hello!";
3: Utility enum and function
enum
{
ENGLISH,
FRENCH
};
char* getLanguageString(MyString *myStr, int language)
{
switch(language)
{
case ENGLISH:
return myStr->english;
break;
case FRENCH:
return myStr->french;
break;
default:
//How you handle other values is up to you. You could decide on a default, for instance
//TODO
}
}
4: Create wrapper functions instead of using plain old C standard functions. For instance, instead of printf :
//Function should use the variable arguments and allow a custom format, too
int myPrintf(const char *format, MyString *myStr, int language, ...)
{
return printf(format, getLanguageString(myStr, language));
}
That part is the painful one : you'll need to override every function you use strings with to handle custom strings. You could also specify a global, default language variable to use when one isn't specified.
Again : gettext is much, much better. Implement this only if you really need to.
the main idea of making programs translatable is using in all places you use texts any kind of id. Then before displaying the test you get the text using the id form the appropriate language-table.
Example:
instead of writing
printf("%s","Hello world");
You write
printf("%s",myGetText(HELLO_WORLD));
Often instead of id the native-language string itself is used. e.g.:
printf("%s",myGetText("Hello world"));
Finally, the myGetText function is usually implemented as a Macro, e.g.:
printf("%s", tr("Hello world"));
This macro could be used by an external parser (like in gettext) for identifying texts to be translated in source code and store them as list in a file.
The myGetText could be implemented as follows:
std::map<std::string, std::map<std::string, std::string> > LangTextTab;
std::string GlobalVarLang="en"; //change to de for obtaining texts in German
void readLanguagesFromFile()
{
LangTextTab["de"]["Hello"]="Hallo";
LangTextTab["de"]["Bye"]="Auf Wiedersehen";
LangTextTab["en"]["Hello"]="Hello";
LangTextTab["en"]["Bye"]="Bye";
}
const char * myGetText( const char* origText )
{
return LangTextTab[GlobalVarLang][origText ].c_str();
}
Please consider the code as pseudo-code. I haven't compiled it. Many issues are still to mention: unicode, thread-safety, etc...
I hope however the example will give you the idea how to start.

C Struct read/ write garbage value to file

I am diving into C after long time and struggling with reading and writing struct to the simple text file. I debuged this prog and I found out its reading and writing garbage value to the file. Can someone help me. Here is my code
#define MAX_UserName_LEN 16
#define MAX_Password_LEN 8
#define MAX_FileName_LEN 32
struct userDetails
{
char userName[MAX_UserName_LEN];
char password[MAX_Password_LEN];
};
int registration(struct userDetails userInfo)
{
FILE *userDb;
userDb= fopen("UserDataBase.txt","a");
if(fwrite(&userInfo,sizeof(userInfo),1,userDb))
{
fclose(userDb);
return 1;
}
else
{
return 0;
}
}
int authenicate(struct userDetails userInfo)
{
FILE *userDb;
struct userDetails temp;
userDb = fopen("UserDataBase.txt","r");
while(!feof(userDb))
{
fread(&temp,sizeof(temp),1,userDb);
if (temp.userName==userInfo.userName && temp.password==userInfo.password)
{
printf("Logged In Sucessfully");
return 1;
}
}
return 0;
}
In main function, I an just declaring one struct variable and accepting user input into that struct and passing it to both above mentioned functions.
The first major problem I see is here:
if (temp.userName==userInfo.userName && temp.password==userInfo.password)
You are trying to compare strings with ==. You need to use strcmp() instead:
if (strcmp(temp.userName, userInfo.userName) == 0 &&
strcmp(temp.password, userInfo.password) == 0)
I'm not sure if this has anything to do with the "garbage" you're getting, but it's definitely an error.
As your code stands right now, it will never enter the if-statement.
Write a short code, which prints the userlist, so you'll see wheter the file contains garbage or not.
Anyway, passwords should be scrambled somehow. Even a dumb solution is better than nothing, just to make it non-readable for human eyes. Say, for (n = 0; n < strlen(pwd); n++) pwd[n] ^= 0x55;.

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