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Multi-character constant warnings
(6 answers)
Print decimal value of a char
(5 answers)
Closed 5 years ago.
I wrote the following program,
#include<stdio.h>
int main(void)
{
int i='A';
printf("i=%c",i);
return 0;
}
and I got the result as,
i=A
So I tried another program,
#include<stdio.h>
int main(void)
{
int i='ABC';
printf("i=%c",i);
return 0;
}
According to me, since 32 bits are used to store an int value and each of 'A', 'B' and 'C' have 8 bit ASCII codes which totals to 24 bits therefore 24 bits were stored in a 32 bit unit. So I expected the output to be,
i=ABC
but the output instead was
i=C
and I can't understand why?
'ABC' in this case is a integer character constant as per section 6.4.4.4.10 of the standard.
An integer character constant has type int. The value of an integer
character constant containing a single character that maps to a
single-byte execution character is the numerical value of the
representation of the mapped character interpreted as an integer. The
value of an integer character constant containing more than one
character (e.g.,'ab'), or containing a character or escape sequence
that does not map to a single-byteexecution character, is
implementation-defined. If an integer character constant contains a
single character or escape sequence, its value is the one that results
when an object with type char whose value is that of the single
character or escape sequence is converted to type int.
In this case, 'A'==0x41, 'B'==0x42, 'C'==0x43, and your compiler then interprets i to be 0x414243. As said in the other answer, this value is implementation dependent.
When you try to access it using '%c', the overflown part will be cut and you are only left with 0x43, which is 'C'.
To get more insight to it, read the answers to this question as well.
The conversion specifier c used in this call
printf("i=%c",i);
in fact extracts one character from the integer argument. So using this specifier you in any case can not get three characters as the output.
From the C Standard (7.21.6.1 The fprintf function)
c If no l length modifier is present, the int argument is converted to
an unsigned char, and the resulting character is written
Take into account that the internal representation of a multi-byte character constant is implementation defined. From the C Standard (6.4.4.4 Character constants)
...The value of an integer character constant containing more than one character (e.g., 'ab'), or containing a character or escape
sequence that does not map to a single-byte execution character, is
implementation-defined.
'ABC' is an integer character constant. Depending on code set (overwhelming it is ASCII), endian, int width (apparently 32 bits in OP's case), it may have the same value like below. It is implementation defined behavior.
'ABC'
0x41424300
0x434241
or others.
The "%c" directs printf() to take the int value, cast it to unsigned char and print the associated character. This is the main reason for apparent loss of information.
In OP's case, it appears that i took on the value of 0x434241.
int i='A';
printf("i=%c",i); --> 'A'
// same as
printf("i=%c",0x434241); --> 'A'
if you want i to contain 3 characters you need to init a array that contains 3 characters
char i[3];
i[0]= 'A';
i[1]= 'B';
i[2]='C';
the ' ' can contain only one char your code converts the integer i into a character or better you store in your 32 bit intiger a converted 8 bit character. But i think You want to seperate the 32 bits into 8 bit containers make a char array like char i[3]. and then you will see that
int j=i;
this will result in an error because you are unable to convert a char array into a integer.
In C, 'A' is an int constant that's guaranteed to fit into a char.
'ABC' is a multicharacter constant. It has an int type, but an implementation defined value. The behaviour on using %c to print that in printf is possibly undefined if the value cannot fit into a char.
Related
What happens when we declare a character variable without using single quotes? For eg:
char ch=5;
char ch= a;
In C, char type is just an integer number, usually 8 bits wide, signed or unsigned depending on compiler.
"Characters" are just agreement on what these numbers mean, called "text encoding". 8 bit text encodings in common use today are based on ASCII. From there you can check that value 5 is non-printable control char (called ENQ, with historical meaning which has no practical relevance today except for curiosity), and printable character '5' has numeric value 53 in ASCII encoding.
Let's explain the two lines of code in your question:
char ch=5; defines variable ch of type char, and initializes it with value 5, which is a numeric literal. It is recognized as such literal, because it starts with a number.
char ch= a; defines variable ch of type char, and initializes it with value of variable a (and if there is no a defined yet, you get compiler error). a here is a symbol name (probably a variable name), recognized as such because it starts with letter character (underscore would also be ok).
While reviewing some WINAPI code intended to compile in MS Visual C++, I found the following (simplified):
char buf[4];
// buf gets filled ...
switch ((buf[0] << 8) + buf[1]) {
case 'CT':
/* ... */
case 'SY':
/* ... */
default:
break;
}
}
Assuming 16 bit chars, I can understand why the shift of buf[0] and addition of buf[1]. What I don't gather is how the comparisons in the case clauses are intended to work.
I don't have access to Visual C++ and, of course, those yield multi-character character constant [-Wmultichar] warnings on gcc/MingW.
This is a non-portable way of storing more than one chars in one int. Finally, the comparison happens as the int values, as usual.
Note: consider concatenated representation of the ASCII values for each individual char as the final int value.
Following the wiki article, (emphasis mine)
[...] Multi-character constants (e.g. 'xy') are valid, although rarely useful — they let one store several characters in an integer (e.g. 4 ASCII characters can fit in a 32-bit integer, 8 in a 64-bit one). Since the order in which the characters are packed into an int is not specified, portable use of multi-character constants is difficult.
Related, C11, chapter §6.4.4.4/p10
An integer character constant has type int. The value of an integer character constant
containing a single character that maps to a single-byte execution character is the
numerical value of the representation of the mapped character interpreted as an integer.
The value of an integer character constant containing more than one character (e.g.,
'ab'), or containing a character or escape sequence that does not map to a single-byte
execution character, is implementation-defined. [....]
Yes, they are valid and its type is int and its value is implementation dependent.
From C11 draft, 6.4.4.4p10:
An integer character constant has type int. The value of an integer
character constant containing a single character that maps to a
single-byte execution character is the numerical value of the
representation of the mapped character interpreted as an integer. The
value of an integer character constant containing more than one
character (e.g., 'ab'), or containing a character or escape sequence
that does not map to a single-byte execution character, is
implementation-defined.
(emphasis added)
GCC is being cautious, and warns to let you know in case you have used it unintentionally.
This question already has answers here:
How to determine the result of assigning multi-character char constant to a char variable?
(5 answers)
Closed 8 years ago.
following statement in c gives no error
char p='-1';
but the following gives error:
char p='-12';
ERROR: character can be one or two characters long.
I never knew that a char in c can ever be two characters long. However printf("%c",p) gives - as output. Where can i use char in c?
In C, a character constant like 'A' does not have type char, but rather type int. This creates the possibility that, even on a system where char is only 8 bits wide (and so int is wider than char), character constant notations can exist which provide integer values wider than char.
The C standard requires implementations to support multi-character constants, but their values are implementation-defined.
Why your compiler allows only two characters is likely because the type int is only 16 bits wide. Perhaps a constant like 'AB' is encoded similarly to, say, the expression ('A' << 8 | 'B'). According to the obvious extension of this scheme, 'ABC' would then have to be ('A' << 16 | 'B' << 8 | 'C') which doesn't fit into 16 bits and calls for out-of-range shifts. Hence, the two character limit.
In the GNU C compiler, four characters can be used:
#include <stdio.h>
int main(void)
{
printf("%x\n", (unsigned) 'ABCD');
return 0;
}
int is 32 bits wide, and this program prints 41424344 which, by golly, is hexadecimal for the ASCII characters ABCD. So this feature is useful for int-wide magic constants which are readable. Instead of:
#define MAGIC 0x41424344 /* This spells ABCD; easy to spot in memory dumps */
You can do this, which is nice, but less portable:
#define MAGIC 'ABCD'
What if we use five or more characters, like 'ABCDE'? Then GCC respond similarly to how Turbo C++ responds for three or more:
test.c:5:35: warning: character constant too long for its type [enabled by default]
It so happens that the program still compiles, and its output is unchanged: the E was truncated.
There is an important difference. The old Borland compiler is rejecting the excessively-long constant as an error. Though that is probably a good idea, it is not standard-conforming; when some value is implementation-defined, the implementation's response cannot be failure, such as stopping the translation or execution of the program. Issuing a diagnostic is fine, of course.
char p='-517';
printf("%c\n", p);
Running the above code gave me output 7 and a warning: overflow in implicit constant conversion [-Woverflow]
char can not contain more than 1 byte of information
You want an array of characters, also known as a C-string
// Note, if you initialize a character array with a literal string
// there is no need for a size specifier
char c[] = "-12";
// Note this is a method of copying one character array into another.
#include <string.h>
char c[4];
strcpy(c, "-12");
You'll notice that char c[4] has an indicated size of 4. Meaning, the array can only hold 4 characters. In C, character arrays have a special property: A null terminator (char '\0') is a sentinel value that C-string functions use to recognize the end of your string. So, in reality, a character string "-12" is of size 4. '-', '1', '2', and '\0'.
You can also access individual elements of an array by passing an indice to it's operator[] function.
printf("%s\n", c);
printf("%c\n", c[0]);
Notice the c[0] call, This will access the character '-' of the string "-12".
Hope I helped.
This question already has answers here:
How to determine the result of assigning multi-character char constant to a char variable?
(5 answers)
Closed 9 years ago.
I have the following code in my program:
char ch='abcd';
printf("%c",ch);
The output is d.
I fail to understand why is a char variable allowed to take in 4 characters in its declaration without giving a compile time error.
Note: More than 4 characters is giving an error.
'abcd' is called a multicharacter constant, and will has an implementation-defined value, here your compiler gives you 'd'.
If you use gcc and compile your code with -Wmultichar or -Wall, gcc will warn you about this.
I fail to understand why is a char variable allowed to take in 4
characters in its declaration without giving a compile time error.
It's not packing 4 characters into one char. The multi-character const 'abcd' is of type int and then the compiler does constant conversion to convert it to char (which overflows in this case).
Assuming you know that you are using multi-char constant, and what it is.
I don't use VS these days, but my take on it is, that 4-char multi-char is packed into an int, then down-casted to a char. That is why it is allowed. Since the packing order of multi-char constant into an integer type is compiler-defined it can behave like you observe it.
Because multi-character constants are meant to be used to fill integer typed, you could try 8-byte long multi-char. I am not sure whether VS compiler supports it, but there is a good chance it is, because that would fit into a 64-bit long type.
It probably should give a warning about trying to fit a literal value too big for the type. It's kind of like unsigned char leet = 1337;. I am not sure, however, how does this work in VS (whether it fires a warning or an error).
4 characters are not being put into a char variable, but into an int character constant which is then assigned to a char.
3 parts of the C standard (C11dr §6.4.4.4) may help:
"An integer character constant is a sequence of one or more multibyte characters enclosed in single-quotes, as in 'x'."
"An integer character constant has type int."
"The value of an integer character constant containing more than one character (e.g., 'ab'), or containing a character or escape sequence that does not map to a single-byte execution character, is implementation-defined."
OP's code of char ch='abcd'; is the the assignment of an int to a char as 'abcd' is an int. Just like char ch='Z';, ch is assigned the int value of 'Z'. In this case, there is no surprise, as the value of 'Z' fits nicely in a char. In the 'abcd', case, the value does not fit in a char and so some information is lost. Various outcomes are possible. Typically on one endian platform, ch will have a value of 'a' and on another, the value of 'd'.
The 'abcd' is an int value, much like 12345 in int x = 12345;.
When the size(int) == 4, an int may be assigned a character constant such as 'abcd'.
When size(int) != 4, the limit changes. So with an 8-char int, int x = 'abcdefgh'; is possible. etc.
Given that an int is only guaranteed to have a minimum range -32767 to 32767, anything beyond 2 is non-portable.
The int endian-ness of even int = 'ab'; presents concerns.
Character constant like 'abcd' are typically used incorrectly and thus many compilers have a warning that is good to enable to flag this uncommon C construct.
Just like C code:
#include<stdio.h>
int main(void) {
char c = '\97';
printf("%d",c);
return 0;
}
the result is 55,but I can't understand how to calculate it.
I know the Octal number or hex number follow the '\', does the 97 is hex number?
\ is a octal escape sequence but 9 is not a valid octal digit so instead of interpreting it as octal it is being interpreted as a multi-character constant a \9 and a 1 whose value is implementation defined. Without any warning flags gcc provides the following warnings by default:
warning: unknown escape sequence: '\9' [enabled by default]
warning: multi-character character constant [-Wmultichar]
warning: overflow in implicit constant conversion [-Woverflow]
The C99 draft standard in section 6.4.4.4 Character constants paragraph 10 says (emphasis mine):
An integer character constant has type int. The value of an integer character constant
containing a single character that maps to a single-byte execution character is the
numerical value of the representation of the mapped character interpreted as an integer.
The value of an integer character constant containing more than one character (e.g.,
'ab'), or containing a character or escape sequence that does not map to a single-byte
execution character, is implementation-defined.
For example gcc implementation is documented here and is as follows:
The compiler evaluates a multi-character character constant a character at a time, shifting the previous value left by the number of bits per target character, and then or-ing in the bit-pattern of the new character truncated to the width of a target character. The final bit-pattern is given type int, and is therefore signed, regardless of whether single characters are signed or not (a slight change from versions 3.1 and earlier of GCC). If there are more characters in the constant than would fit in the target int the compiler issues a warning, and the excess leading characters are ignored.
For example, 'ab' for a target with an 8-bit char would be interpreted as ‘(int) ((unsigned char) 'a' * 256 + (unsigned char) 'b')’, and '\234a' as ‘(int) ((unsigned char) '\234' * 256 + (unsigned char) 'a')’.
As far as I can tell this is being interpreted as:
char c = ((unsigned char)'\71')*256 + '7' ;
which results in 55, which is consistent with the multi-character constant implementation above although the translation of \9 to \71 is not obvious.
Edit
I realized later on what is really happening is the \ is being dropped and so \9 -> 9, so what we really have is:
c = ((unsigned char)'9')*256 + '7' ;
which seems more reasonable but still arbitrary and not clear to me why this is not a straight out error.
Update
From reading The Annotated C++ Reference Manual we find out that in Classic C and older versions of C++ when backslash followed character was not defined as an scape sequence it was equal to the numeric value of the character. ARM section 2.5.2:
This differs from the interpretation by Classic C and early versions of C++, where the value of a sequence of a blackslash followed by a character in the source character set, if not defined as an escape sequence, was equal to the numeric value of the character. For example '\q' would be equal to 'q'.
\9 is not a valid escape, so the compiler ignores it and ascii '7' is 55.
I would not depend on this behavior, it's probably undefined. But that's where the 55 came from.
edit: Shafik points out it's not undefined, it's implementation defined. See his answer for the references.
First of all, I'm going to assume your code should read this, because it matches your title.
#include<stdio.h>
int main(void) {
char c = '\97';
printf("%d",c);
return 0;
}
\9 isn't valid, thus let's just assume the character is actually 7. 7 is ascii 55, which is the answer that was printed out.
I'm not sure what you wanted, but \97 isn't it...
\9 isn't a valid escape sequence, so it's likely falling back to a plain 9 character.
This means that it's the same thing as '97', which is undefined implementation defined (see Shafik Yaghmour's answer) behavior (2 characters can't fit into 1 character...).
To avoid things like this in the future, consider cranking up the warnings on your compiler. For example, a minimum for gcc should be -Wall -Wextra -pedantic.