Codename One - tests.dat file needed when using build.unitTest=1 - codenameone

I created a test extending the AbstractTest class. The test works correctly in Netbeans: I right-click on the project name, then on "Test". Of course the Netbeans test in done in the Codename One Simulator. I want to repeat the test on several real devices, as I asked in "Codename One - Test Recorder: execute a test on a real device"
So I added the build.unitTest=1 build hint and I checked that my build.xml contains:
<target name="test-for-ios-device" depends="clean,copy-ios-override,copy-libs,compile-test,clean-override">
<codeNameOne
jarFile="${dist.jar}"
displayName="${codename1.displayName}"
packageName = "${codename1.packageName}"
mainClassName = "${codename1.mainName}"
version="${codename1.version}"
icon="${codename1.icon}"
vendor="${codename1.vendor}"
subtitle="${codename1.secondaryTitle}"
buildArgs="build.unitTest=1"
targetType="iphone"
certificate="${codename1.ios.debug.certificate}"
certPassword="${codename1.ios.debug.certificatePassword}"
provisioningProfile="${codename1.ios.debug.provision}"
appid="${codename1.ios.appid}"
automated="${automated}"
/>
</target>
<target name="test-for-android-device" depends="clean,copy-android-override,copy-libs,compile-test,clean-override">
<codeNameOne
jarFile="${dist.jar}"
displayName="${codename1.displayName}"
packageName = "${codename1.packageName}"
mainClassName = "${codename1.mainName}"
version="${codename1.version}"
icon="${codename1.icon}"
vendor="${codename1.vendor}"
subtitle="${codename1.secondaryTitle}"
buildArgs="build.unitTest=1"
targetType="android"
keystoreAlias="${codename1.android.keystoreAlias}"
keystore="${codename1.android.keystore}"
certPassword="${codename1.android.keystorePassword}"
automated="${automated}"
/>
</target>
After that, I sent an iOS build: it doesn't compile. So I tried to send an Android build. The generated apk, on a real device, produces an error because the /tests.dat file is absent. The exact error is: "Test data not found in the file, make sure the ant task was executed in full" (it's produced by DeviceRunner class at line 57). I added an empty tests.dat in /src, but it's not useful, because no test is runned.
I don't know what I have to do.
I need step-by-step instructions to test an app on a real device in the same way that I do in the Codename One Simulator. Thanks.

In the compile-test target which is the base target required we have this line:
<prepareTests classesDir="${build.classes.dir}" testClassesDir="${build.test.classes.dir}" seJar="JavaSE.jar" metaDataFile="${build.test.classes.dir}/tests.dat" />
This should generate a valid tests.dat file for the test directory which should get packaged into the build.

Related

Image Extractor by AI Habitat produces a configuration error when importing Matterport dataset

I need help understanding the error message, which is along the lines of changing the file name to json because the configuration fails. I have a long error message but pasted the part that is mostly repeated throughout the message:
/Users/kyra/Documents/GitHub/habitat-sim/matterport/scans/house1/8194nk5LbLH 13/poisson_meshes/8194nk5LbLH_10.stage_config.json
I0412 19:04:17.735939 42397184 AttributesManagerBase.h:296] AttributesManager::createFromJsonOrDefaultInternal (Stage) : Proposing JSON name : /Users/kyra/Documents/GitHub/habitat-sim/matterport/scans/house1/8194nk5LbLH 13/poisson_meshes/8194nk5LbLH_10.stage_config.json from original name : /Users/kyra/Documents/GitHub/habitat-sim/matterport/scans/house1/8194nk5LbLH 13/poisson_meshes/8194nk5LbLH_10.ply | This file does not exist.
I0412 19:04:17.736085 42397184 AbstractObjectAttributesManagerBase.h:182] AbstractObjectAttributesManager::createObject (Stage) : Done making attributes with handle : /Users/kyra/Documents/GitHub/habitat-sim/matterport/scans/house1/8194nk5LbLH 13/poisson_meshes/8194nk5LbLH_10.ply
I0412 19:04:17.736093 42397184 AbstractObjectAttributesManagerBase.h:189] File (/Users/kyra/Documents/GitHub/habitat-sim/matterport/scans/house1/8194nk5LbLH 13/poisson_meshes/8194nk5LbLH_10.ply) exists but is not a recognized config filename extension, so new default Stage attributes created and registered.
I0412 19:04:17.736124 42397184 SceneDatasetAttributes.cpp:46]
What I did: Ran image extractor after activating Conda env. I modified the image extractor to change the file path to point to a .ply file in the matterport dataset.
Setup: 1)Facebook's AI Habitat-sim built from source,
2)MacBook Air M1,
3)Conda environment with the dependencies (using pip install -r requirements.txt) but habitat-sim is not installed by Conda,
4)Matterport3D dataset (downloaded one house).
Thank you.

Codename one - Android build error

I encounter an error when trying to send my app to the server for building (android). Netbeans outputs the following message (actual username removed):
Prompting for password
Building for username: <actualUsernameHere>
/home/user/NetBeansProjects/OPKP/build.xml:338: The attribute can't be empty
BUILD FAILED (total time: 6 seconds)
Build.xml (around line 338):
<target name="build-for-android-device" depends="clean,copy-android-override,copy-libs,jar,clean-override">
<codeNameOne
jarFile="${dist.jar}"
displayName="${codename1.displayName}"
packageName = "${codename1.packageName}"
mainClassName = "${codename1.mainName}"
version="${codename1.version}"
icon="${codename1.icon}"
vendor="${codename1.vendor}"
subtitle="${codename1.secondaryTitle}"
targetType="android"
keystoreAlias="${codename1.android.keystoreAlias}"
keystore="${codename1.android.keystore}"
certPassword="${codename1.android.keystorePassword}"
automated="${automated}"
/> //line 338
</target>
Also Codename One settings won't show up...
It stared when I received this error:
Cannot use a cn1lib with java version greater then the project java version
At the same time Netbeans had a problem with JavaFX. So I downloaded the latest jdk and add a hint in codename one: java.version -> 8. This fixed both issues, but now I can't build my app.
EDIT:
Codename_settings.properties file (some info are hidden, but are present in the file):
#
#Tue Jul 11 14:27:58 CEST 2017
codename1.ios.appid=
codename1.ios.release.provision=
codename1.arg.java.version=8
codename1.arg.rim.obfuscation=false
codename1.arg.ios.project_type=ios
foobarfoo=This is a description of what we are going to do
codename1.arg.ios.interface_orientation=UIInterfaceOrientationPortrait\:UIInterfaceOrientationPortraitUpsideDown\:UIInterfaceOrientationLandscapeLeft\:UIInterfaceOrientationLandscapeRight
codename1.displayName=
codename1.android.keystoreAlias=
codename1.ios.release.certificate=
codename1.arg.ios.background_modes=,bluetooth-central,bluetooth-peripheral
codename1.android.keystorePassword=<actualPassHidden>
codename1.ios.provision=
codename1.arg.ios.add_libs=;CoreBluetooth.framework
codename1.arg.ios.dsym=false
codename1.arg.android.release=true
roid.keystoreAlias=<actualAliasHidden>
codename1.arg.ios.statusbar_hidden=false
codename1.languageLevel=5
codename1.android.keystore=<actualPathHidden>
codename1.arg.ios.pods=,Cordova
codename1.vendor=CodenameOne
codename1.arg.win.ver=8
codename1.ios.certificatePassword=
codename1.ios.debug.certificatePassword=
codename1.mainName=Main
codename1.ios.release.certificatePassword=
codename1.arg.ios.prerendered_icon=false
codename1.ios.debug.certificate=
libVersion=169
codename1.arg.android.xpermissions=<uses-permission android\:name\="android.permission.BLUETOOTH"/><uses-permission android\:name\="android.permission.BLUETOOTH_ADMIN"/><uses-permission android\:name\="android.permission.ACCESS_COARSE_LOCATION"/>
codename1.arg.ios.application_exits=false
codename1.secondaryTitle=CodenameOne_Template
codename1.description=
codename1.ios.debug.provision=
codename1.arg.build.incSources=1
codename1.arg.j2me.nativeThemeConst=0
codename1.rim.certificatePassword=
codename1.version=2.0
codename1.ios.certificate=
codename1.icon=icon.png
codename1.rim.signtoolCsk=
codename1.arg.ios.plistInject=<key>NSBluetoothPeripheralUsageDescription</key><string>${foobarfoo}</string>
codename1.arg.android.debug=false
codename1.rim.signtoolDb=
codename1.arg.ios.includePush=false
codename1.arg.ios.testFlight=false
codename1.packageName=com.ijs.opkp
Does anyone know what can be the problem?
Looking thru the entries in the properties vs. the XML it seems the displayName property is blank. I didn't check everything but that seems to be an issue.

Using css lib, it doesnot generate .css.res file

1.copied cn1css-ant-task.jar file in lib and refresh lib
2.code change in build.xml
<taskdef name="compileCSS"
classname="com.codename1.ui.css.CN1CSSCompileTask"
classpath="lib/cn1css-ant-task.jar"/>
<target name="compile-css">
<compileCSS/>
</target>
<target name="-pre-compile" depends="compile-css">
3.kept roundedBorder.css file inside theme folder
But it doesnot generate roundedBorder.css.res file. How can I do that?
One more thing while refreshing the lib, it gives error
D:\gitCodenameone\0Lenovo\Lenovo\build.xml:18: taskdef class com.codename1.build.client.InitOfflineBuilder cannot be found
using the classloader AntClassLoader[D:\gitCodenameone\0Lenovo\Lenovo\CodeNameOneBuildClient.jar]
If I delete
"taskdef name="initOfflineBuilder" classname="com.codename1.build.client.InitOfflineBuilder" classpath="CodeNameOneBuildClient.jar"
from build.xml, the project runs in simulator but will give error while building the apk , however still doesnot generate css.res file.

How can I handle errors I get from the liquibase updateDatabase ant task

I'm currently working on some ant for applying liquibase changes to databases.
I'd like to be able to handle errors that I get in ant from the liquibase updateDatabase task. Here is what I have right now in my build file (bear in mind what I have now works fine I just need to be able to handle errors I might get from running the liquibase).
<target name="update_db" depends="prepare">
<taskdef resource="liquibasetasks.properties">
<classpath refid="classpath"/>
</taskdef>
<updateDatabase
changeLogFile="${db.changelog.file}"
driver="${database.driver}"
url="jdbc:mysql://localhost/${db.name}"
username="${user}"
password="${password}"
promptOnNonLocalDatabase="not local database"
dropFirst="false"
classpathref="classpath"
/>
</target>
Currently when I get an error I get something similar to this (from a situation I created to demonstrate):
BUILD FAILED
MYPATH\build.xml:15: The following error occurred while executing this line:
MYPATH\\build.xml:117: liquibase.exception.MigrationFailedException: Migration failed
for change set PATH/2.20.9/tables.xml::FFP-1384::AUSER:
Reason: liquibase.exception.DatabaseException: Error executing SQL ALTER TABLE
test.widget ADD full_screen BIT(1) DEFAULT 0: Duplicate column name 'full_screen'
.............. and a the wall of text continues
Ideally I would like to be able to get the return code (rather than this block of text) from liquibase into ant and then based on that do something such as :
<echo message="this failed because ${reason}"/>
but not limited to that.
Is there some way for me to obtain the return code from liquibase? My best guess is that similar to the ant exec task, by default the return code is ignored and I'm hoping there is some way for me to get at it. Any suggestions welcome.
edit: Vaguely similar question https://stackoverflow.com/questions/17856564/liquibase-3-0-2-logging-to-error-console
The ant contrib trycatch task has enabled me to handle the error, which turned out to be a suitable fix since the stack trace is actually useful to see anyway.
http://ant-contrib.sourceforge.net/tasks/tasks/trycatch.html
<trycatch property="foo" reference="bar">
<try>
<fail>Tada!</fail>
</try>
<catch>
<echo>In <catch>.</echo>
</catch>
<finally>
<echo>In <finally>.</echo>
</finally>
</trycatch>
You need to download the ant contrib jar and if you don't want to place it in your ANT_HOME then you can use
<taskdef resource="net/sf/antcontrib/antcontrib.properties">
<classpath>
<pathelement location="PATH TO JAR"/>
</classpath>
</taskdef>

Can I force the installer project to use the .config file from the built solution instead of the original one?

I am using the solution to this question in order to apply configuration changes to App.config in a Winforms project. I also have an installer project for the project that creates an installable *.msi file. The problem is, the config file bundled in the installers is the original, un-transformed config file. So we're not getting the production connection strings in the production installer even though the config file for the built winforms project has all the correct transformations applied.
Is there any way to force the installer project to use the output of project build?
First of all: it is impossible to make the Setup Project point to another app.config file by using the Primary output option. So my solution is going to be a work around. I hope you find it useful in your situation.
Overview:
The basic idea is:
Remove the forced app.config from the Setup Project;
Add a file pointing to the app.config, manually;
Use MSBuild to get into the vdproj file, and change it to match the real output of the transformed app.config.
Some drawbacks are:
The setup project only gets updated, if the project it deploys build. ahhh... not a real drawback!
You need MSBuild 4.0... this can also be worked around!
Need a custom Task, called FileUpdate... it is open source and has installer.
Lets Work:
1) Go to your Setup Project, and select the Primary Output object, right click and go to Properties. There you will find the Exclude Filter... add a filter for *.config, so it will remove the hard-coded app.config.
2) Right click your Setup Project in the Solution Explorer -> Add -> File... select any file that ends with .config.
3) Download MSBuild Community Tasks Project, I recomend the msi installer.
4) Unload your project (the csproj) and replace the code from the other question with this one:
Code:
<UsingTask TaskName="TransformXml" AssemblyFile="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v10.0\Web\Microsoft.Web.Publishing.Tasks.dll" />
<Import Project="$(MSBuildExtensionsPath)\MSBuildCommunityTasks\MSBuild.Community.Tasks.Targets" />
<Target Name="AfterCompile" Condition="exists('app.$(Configuration).config')">
<!-- Generate transformed app config in the intermediate directory -->
<TransformXml Source="app.config" Destination="$(IntermediateOutputPath)$(TargetFileName).config" Transform="app.$(Configuration).config" />
<!-- Force build process to use the transformed configuration file from now on. -->
<ItemGroup>
<AppConfigWithTargetPath Remove="app.config" />
<AppConfigWithTargetPath Include="$(IntermediateOutputPath)$(TargetFileName).config">
<TargetPath>$(TargetFileName).config</TargetPath>
</AppConfigWithTargetPath>
</ItemGroup>
<PropertyGroup>
<SetupProjectPath>$(MSBuildProjectDirectory)\$(IntermediateOutputPath)$(TargetFileName).config</SetupProjectPath>
</PropertyGroup>
<!-- Change the following so that this Task can find your vdproj file -->
<FileUpdate Files="$(MSBuildProjectDirectory)\..\Setup1\Setup1.vdproj"
Regex="(.SourcePath. = .8:).*\.config(.)"
ReplacementText="$1$(SetupProjectPath.Replace(`\`,`\\`))$2" />
<FileUpdate Files="$(MSBuildProjectDirectory)\..\Setup1\Setup1.vdproj"
Regex="(.TargetName. = .8:).*\.config(.)"
ReplacementText="$1$(TargetFileName).config$2" />
</Target>
5) The previous code must be changed, so that it can find your vdproj file. I have placed a comment in the code, indicating where you need to make the change.
Now, everytime you build your main project, the MSBuild will change the Setup project, so that it uses the correct app.config file. It may have drawbacks, but this solution can be polished and become better. If you need leave a comment, and I'll try to respond ASAP.
Resources I Used
MSBuild 4.0 is needed because I need to use String's Replace function, to replace single "\" to double "\" in the path. See
MSBuild Property Functions for details about using function in MSBuild.
I learned about the FileUpdate Task in this other question. The official project is MSBuild Community Tasks Project.
These two topics were important to my findings:
Trying to include configuration specific app.config files in a setup project
Problems with setup project - am I thick?
Another solution I've found is not to use the transformations but just have a separate config file, e.g. app.Release.config. Then add this line to your csproj file.
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<AppConfig>App.Release.config</AppConfig>
</PropertyGroup>
This will force the deployment project to use the correct config file when packaging.
I combined the best of the following answers to get a fully working solution without using any external tools at all:
1. Setup App.Config transformations
Source: https://stackoverflow.com/a/5109530
In short:
Manually add additional .config files for each build configuration and edit the raw project file to include them similar to this:
<Content Include="App.config" />
<Content Include="App.Debug.config" >
<DependentUpon>App.config</DependentUpon>
</Content>
<Content Include="App.Release.config" >
<DependentUpon>App.config</DependentUpon>
</Content>
Then include the following XML at the end of the project file, just before the closing </project> tag:
<UsingTask TaskName="TransformXml" AssemblyFile="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v$(VisualStudioVersion)\Web\Microsoft.Web.Publishing.Tasks.dll" />
<Target Name="AfterCompile" Condition="exists('app.$(Configuration).config')">
<TransformXml Source="app.config" Destination="$(IntermediateOutputPath)$(TargetFileName).config" Transform="app.$(Configuration).config" />
<ItemGroup>
<AppConfigWithTargetPath Remove="app.config" />
<AppConfigWithTargetPath Include="$(IntermediateOutputPath)$(TargetFileName).config">
<TargetPath>$(TargetFileName).config</TargetPath>
</AppConfigWithTargetPath>
</ItemGroup>
</Target>
Finally edit the additional .config files to include the respective transformations for each build configuration:
<?xml version="1.0" encoding="utf-8"?>
<configuration xmlns:xdt="http://schemas.microsoft.com/XML-Document-Transform">
<!-- transformations here-->
</configuration>
2. Include the appropriate .config in the setup project
First, add a command in the postbuild event of your main project to move the appropriate transformed .config file to a neutral location (e.g. the main bin\ directory):
copy /y "$(TargetDir)$(TargetFileName).config" "$(ProjectDir)bin\$(TargetFileName).config"
(Source: https://stackoverflow.com/a/26521986)
Open the setup project and click the "Primary output..." node to display the properties window. There, add an ExludeFilter "*.config" to exclude the default (untransformed) .config file.
(Source: https://stackoverflow.com/a/6908477)
Finally add the transformed .config file (from the postbuild event) to the setup project (Add > File).
Done.
You can now freely add build configurations and corresponding config transforms and your setup project will always include the appropriate .config for the active configuration.
I accomplished this in a different manner with no external tools:
I added a post-build event that copied the target files to a 'neutral' directory (the root of the /bin folder in the project) and then added this file to the .vdproj. The deployment project now picks up whatever the latest built version is:
Post Build Command:
copy /y "$(TargetDir)$(TargetFileName).config" "$(ProjectDir)bin\$(TargetFileName).config"
This worked for what I needed without any external tools, and works nicely with SlowCheetah transformations.
Based off Alec's answer, here is a similar element that you can use along with the transformations and still get their full benefit:
<ItemGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Content Include="$(OutputPath)$(AssemblyName).dll.config">
<InProject>false</InProject>
<Link>$(AssemblyName).dll.config</Link>
</Content>
</ItemGroup>
This way, you can use the SlowCheetah transforms or the built-in ones to transform your .config file, and then go into your Visual Studio Deployment Project (or other) and include the Content from the affected project in your Add -> Project Output... page easily, with minimal changes.
None of the above solutions or any articles worked for me in deployment/setup project. Spent many days to figure out the right solution. Finally this approach worked for me.
Pre requisites
I've used utility called cct.exe to transform file explicitly. You can download from here
http://ctt.codeplex.com/
I've used custom installer in setup project to capture installation events.
Follow these steps to achieve app config transformation
1) Add your desired config files to your project and modify your .csproj file like these
<Content Include="app.uat.config">
<DependentUpon>app.config</DependentUpon>
</Content>
<Content Include="app.training.config">
<DependentUpon>app.config</DependentUpon>
</Content>
<Content Include="app.live.config">
<DependentUpon>app.config</DependentUpon>
</Content>
I've added them as content so that they can be copied to output directory.
2) Add cct.exe to your project which you downloaded.
3) Add custom installer to your project which should look like this
[RunInstaller(true)]
public partial class CustomInstaller : System.Configuration.Install.Installer
{
string currentLocation = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
string[] transformationfiles = Directory.GetFiles(Path.GetDirectoryNam(Assembly.GetExecutingAssembly().Location), "app.*.config");
public CustomInstaller()
{
InitializeComponent();
// Attach the 'Committed' event.
this.Committed += new InstallEventHandler(MyInstaller_Committed);
this.AfterInstall += new InstallEventHandler(CustomInstaller_AfterInstall);
}
void CustomInstaller_AfterInstall(object sender, InstallEventArgs e)
{
try
{
Directory.SetCurrentDirectory(currentLocation);
var environment = Context.Parameters["Environment"];
var currentconfig = transformationfiles.Where(x => x.Contains(environment)).First();
if (currentconfig != null)
{
FileInfo finfo = new FileInfo(currentconfig);
if (finfo != null)
{
var commands = string.Format(#"/C ctt.exe s:yourexename.exe.config t:{0} d:yourexename.exe.config ", finfo.Name);
using (System.Diagnostics.Process execute = new System.Diagnostics.Process())
{
execute.StartInfo.FileName = "cmd.exe";
execute.StartInfo.RedirectStandardError = true;
execute.StartInfo.RedirectStandardInput = true;
execute.StartInfo.RedirectStandardOutput = true;
execute.StartInfo.UseShellExecute = false;
execute.StartInfo.CreateNoWindow = true;
execute.StartInfo.Arguments = commands;
execute.Start();
}
}
}
}
catch
{
// Do nothing...
}
}
// Event handler for 'Committed' event.
private void MyInstaller_Committed(object sender, InstallEventArgs e)
{
XmlDocument doc = new XmlDocument();
var execonfigPath = currentLocation + #"\yourexe.exe.config";
var file = File.OpenText(execonfigPath);
var xml = file.ReadToEnd();
file.Close();
doc.LoadXml(FormatXmlString(xml));
doc.Save(execonfigPath);
foreach (var filename in transformationfiles)
File.Delete(filename);
}
private static string FormatXmlString(string xmlString)
{
System.Xml.Linq.XElement element = System.Xml.Linq.XElement.Parse(xmlString);
return element.ToString();
}
}
Here I am using two event handlers CustomInstaller_AfterInstall in which I am loading correct config file and transforming .
In MyInstaller_Committed I am deleting transformation files which we don't need on client machine once we apply has been applied. I am also indenting transformed file because cct simply transforms elements were aligned ugly.
4) Open your setup project and add project output content file so that setup can copy config files like app.uat.config,app.live.config etc into client machine.
In previous step this snippet will load all available config files but we need supply right transform file
string[] transformationfiles = Directory.GetFiles(Path.GetDirectoryNam
(Assembly.GetExecutingAssembly().Location), "app.*.config");
For that I've added UI dialog on setup project to get the current config. The dialog gives options for user to select environment like "Live" "UAT" "Test" etc .
Now pass the selected environment to your custom installer and filter them.
It will become lengthy article if I explain on how to add dialog,how to set up params etc so please google them. But idea is to transform user selected environment.
The advantage of this approach is you can use same setup file for any environment.
Here is the summary:
Add config files
Add cct exe file
Add custom installer
Apply transformation on exe.config under after install event
Delete transformation files from client's machine
Modify setup project in such a way that
set up should copy all config files(project output content) and cct.exe into output directory
configure UI dialog with radio buttons (Test,Live,UAT..)
pass the selected value to custom installer
Solution might look lengthy but have no choice because MSI always copy app.config and doesn't care about project build events and transformations. slowcheetah works only with clickonce not setup project
The question is old, but the following could still help many folks out there.
I would simply use Wix WiFile.exe to replace the concerned file in the msi this way (for the sake of this example, we call your msi yourPackage.msi):
Step 1. From command prompt run: WiFile.exe "yourPackage.msi" /x "app.exe.config."
The above will extract the "wrong" app.exe.config file from the msi and place it the same directory as your msi;
Step 2. Place the new (prod) config file (must have the same name as the extracted file: app.exe.config) in same location as your msi;
This means that you are overwritting the app.exe.config that has just been extracted in step 1 above, with your new (production config file);
Step 3. From command prompt run: WiFile.exe "yourPackage.msi" /u "app.exe.config."
THAT'S ALL!
The above can be done in a few seconds. You could automate the task if you wanted, for instance, by running it as batch or else.
After running step 3 above, your msi will contain the new config file, which will now be installed at your clients' when they run the setup.

Resources