Codename One - Arabic text in the Simulator - codenameone

My app contains Arabic text. In Android and iOS devices the text is shown correctly, instead in the Simulator the text is replaced with strange characters. For example, the text "العربية" is shown similar to "[x][x][x][x]" (I cannot reproduce exactly how it is shown).
Platform: Windows 8
In the Netbeans logs generated by Log.p("...") calls, the Arabic text is shown correctly, the problem is only in the Simulator.

This is a problem with the Roboto Android fonts for the desktop that are shipped in the simulator skin. Google only provides some of the locales for those fonts but on the device they work as expected as we use the native builtin Roboto versions.

Related

USDZ File Black on Older Devices and Normal Map artefacts

I'm stuck creating USDZ files. I've issues with older devices, basically anything older than the iPhone X, displaying items with artefacts resulting from normal maps and other issues whereby the item appears entirely black.
iPhone X and iPad on ios 12 and 12.1 betas run fine with no normal maps:
iPhone 7 iOS 12 non beta with no normal maps:
When I use normal maps I get the following issue on older devices:
You can download the raw files here: https://drive.google.com/drive/folders/13w4fFTr6EQSUyQeEryxQWp0FcPN-84Ci?usp=sharing
Any help is extremely appreciated <3

Codename one Simulators sizes do not fit within the window

While developing app with codename one with Netbeans IDE, I was running into this issue where the simulators were not usable except iphone 3. If I choose the simulator to be iPhone 5 or 6 or 6 plus, the simulator is so huge and only part of it appears on the screen and I couldn't even scroll.
Is there anyway to make the simulator to fit within the window sizes? I tried on Mac and Windows and I experienced the same result.
Please advise.
Uncheck the Scrollable option under the Simulalator menu. It's on by default since some artifacts might appear during scaling but for large skins there is no alternative.

Naming launch images without using asset catalog

I'm working on a Universal app (my first app) that runs on both iOS 6 and 7 and I'm creating my launch images now.
I've read the Apple documentation on this area but I find I'm still confused.
For the moment, I'd like to work out how to create and link up all my launch images without using the Asset Catalog, if possible.
I've got most, but not all, of the launch images created and added into the Launch Images area of my project like so:
Portrait Non-Retina (iOS 6.1 and Prior) 768x1004 No image with correct dimensions found
Portrait Retina (iOS 6.1 and Prior) 1536x2008 No image with correct dimensions found
Landscape Non-Retina (iOS 6.1 and Prior) 1024x748 No image with correct dimensions found
Landscape Retina (iOS 6.1 and Prior) 2048x1496 No image with correct dimensions found
Portrait Non-Retina 768x1024 Default-Portrait
Portrait Retina 1536x2048 Default-Portrait#2x
Landscape Non-Retina 1024x768 Default-Landscape
Landscape Retina 2048x1536 Default-Landscape#2x
But I'm puzzled as to how to name the iPad image files that are still missing.
You will not be able to do what you are trying to do by naming alone. If you don't want to use the asset catalog (which totally solves the problem without effort, so why would you not use it????), you will have to set up the Info.plist yourself, as Apple explains here:
In iOS 7, an app can use a different launch image depending on which version of iOS it’s running in. To provide different launch images, add the UILaunchImages key to the Info.plist file and use a dictionary to describe each launch image. To learn more about handling launch images, see “App Launch (Default) Images” in iOS App Programming Guide.
I think you should find the naming conventions in the section called App Launch (Default) Images of Apples documentation for resources

ios 6 emojis source images

So, just where can I download the emoji icons? Say, I want to use them in my desktop application? Don't care much about the encoding, I just need the icons.
I've gone through a lot of websites but all I can see is screenshots of them altogether.
The icons are a font, not individual images, on iOS and Mac OS X.

Blackberry SDK 10 Simulator shortcuts

I got the simulator installed on my Mac. Not able to find the main screen once i go into some other screen. Is there something like iPhone style button to bring the device back to main screen?
This looks like a comprehensive manual: http://docs.blackberry.com/en/developers/deliverables/637/BlackBerry_Simulator_Quick_Start_Guide.pdf
Specifically, you want to look a section titled "Using the BlackBerry device simulator input controls".

Resources