Nepali/Hindi Keyboard for specific input in React native - reactjs

Is it possible to show Nepali/Hindi keyboard by default when a specific TextInput is focused in React native?
I have an app that is primarily in Nepali. I want to make it possible for users to input data in Nepali in a TextInput.
Thank you

You can try to write a wrapper over indic keyboard,
Indic Keyboard is a versatile keyboard for Android users who wish to use Indic and Indian languages to type messages, compose emails and generally prefer to use them in addition to English on their phone. You can use this application to type anywhere in your phone that you would normally type in English. It currently supports 23 languages and 54 layouts.

Related

React Native - Is there any possible way to embed elements within the text of a text input?

I would like to allow the users to type raw text into an input, but also allow them to embed special kinds of content within the raw text.
For example:
My hope would be that the element would be handled by React Native as essentially just an extra big text character, so that it could be multi-selected, backspaced, etc.
If this is not supported by default in React Native, would it even be possible to implement this functionality on my own? Or is this type of feature not even supported on the native (Android/iOS) environments?

Display Interface vs APL

Please clarify on What is the difference between Display Interface vs APL in Alexa Skill?
There are a few differences mostly in terms of the interactions, usage of data to show on the screen and so on. With the Display Interface you have a set list of templates shown here, where APL shines is when offering more flexibility to show graphics that is bind to data and add interactive screens, also allows you to create slide shows, and provides more tools to customize the whole visual experience. For example you can highlight part of the text like a Karaoke song lyrics for example. In APL the interactions trigger events and state changes, for example, lets say that you a button and that makes Alexa use SSML or TTS to say something, that you can't do with a Display Interface.
Probably this can clarify a bit more.
I hope this helps.
Cheers

Is it possible to display numeric keyboard for Messenger Platform?

I am developing a bot using the Messenger Platform with Node.js. Sometimes the user need to provide an information based only on numbers. Is there a way to display the numeric keyboard in this situation?
Specifying the keyboard type is not supported.

Is there any alternative for JEditorPane (which is in Swing) to implement in CodeName One?

I have a requirement to make a component which can contain formatted text, image or url link. This type of component is available in Java Swing as JEditorPane.
But I didn't get any this type of component or alternative in CodeName One.
Can anybody suggest please ?
If you just want the web browser aspect of JEditorPane then the WebBrowser component should answer all your needs and more (actual native webkit).
However, I'm assuming you are looking for the rich text editing capabilities. Codename One doesn't have this builtin but Steve Hannah implemented a library that encapsulates a JavaScript rich text editor and bridges it to Codename One using the web browser component: https://github.com/shannah/cn1-ckeditor which should allow you roughly the same functionality.

User input custom control (text editor)

I am developing a CAD like application. This application is cross platform in the sense that I have a main window which is native to the platform it is running on (Linux, Windows and Apple). Within this window I have an OpenGL context and there I do all my rendering. The application in question does not really rely on common controls (radio buttons, check-boxes, labels etc), however there is the need for the user to be able to enter/edit some text. This text could be a few lines long but not more than one hundred.
How would I go about implementing such a control, I don't want to go as deep as developing my own text editor but it would be nice if it had some basic editor controls (cursor movement, delete, insert etc). I also don't want to use the native systems common controls as my own none cross platform code at the moment is the main window.
Any ideas?
Edit: This is informative
OPENGL User Interface Programming
Thank you
I think you are taking a longer approach here.
Rather than providing an interface through OpenGL and writing my own controls, I would go for a cross-platform GUI toolkit such as wxWindows, and use the GLCanvas provided to do my rendering. You'll have all the might and flexibility of common controls, you'll still be able to OpenGLize whatever you want, and the look of your application will be more standard, thus friendlier.

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