Zeppelin autocompletion on Mac OS X? - apache-zeppelin

I use Zeppelin (0.7.1) on Chrome (57.0.2987.133) on Mac OS X El Capitan (10.11.6). The autocompletion ctrl + . does not work.
Does anyone of you have figured out how to use it?

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How can I use Valgrind on MacOS Sierra?

How can I get Valgrind working on Mac OS Sierra? I tried installing it but it seems to be incompatible. Or is there an alternative that I can use?

Debuging C on Mac OS Sierra

I currently have Mac Sierra 10.12.3 and I had the surprise that Valgrind is not compatible despite their latest version.
valgrind: mmap-FIXED(0x0, 253952) failed in UME (load_segment1) with error 12 (Cannot allocate memory).
I wanted to know if there was a solution to solve this problem or another debugger (gdb does not work either).
I prefer not to use XCode because I like to program with a terminal.
Thank you
Use LLDB as described in this article http://www.developerfiles.com/debugging-c-with-clang-compiler-and-lldb/

Xcode 6.4 quits unexpectedly in macOS Sierra?

I have many working projects built in Xcode 6.4(had OS X Yosemite).
Recently i updated to macOS Sierra.
And also i have installed Xcode version 7.3.1.
i.e. i have multiple Xcode versions installed following this link.
http://iosdevelopertips.com/xcode/install-multiple-versions-of-xcode.html
However i can open my projects in Xcode 7.3.1 but it shows too many errors. i want to open it in Xcode 6.4, which is giving me the error "Xcode quit unexpectedly." each time i reopen the project in Xcode 6.4
I tried this solutions, still no results
Xcode quits unexpectedly every time I open my project
Xcode 5 crashes -- Xcode quit unexpectedly
I understand there is some compatibility issue.
Is there any solution.SOMEONE PLEASE HELP ME.
I had the same problem. It seems the problem is related to Ubiquity.framework being missing in newer OS versions. I managed to get the Xcode 6.4 to working on OS 10.12 with following:
Disable System Integrity Protection (SIP)
Restart your Mac.
Before OS X starts up, hold down Command-R and keep it held down until you see an Apple icon and a progress bar. Release. This boots you into Recovery.
From the Utilities menu, select Terminal.
At the prompt type exactly the following and then press Return: csrutil disable
Terminal should display a message that SIP was disabled.
From the  menu, select Restart.
II. copy "OS X El Capitan 10.11.6" /System/Library/PrivateFrameworks/Ubiquiy.framework to "OS X Sierra" /System/Library/PrivateFrameworks/Ubiquity.framework
III. Enable System Integrity Protection (SIP)
credit goes to:
http://bbs.iosre.com/t/xcode-6-4-on-os-x-sierra/5453 to work:
Try this solution
May be it helps.
Apple does recommend to upgrade to newer xcode versions. That would be fine IF the newer xcode versions would allow to run simulator on ALL the previsous iOS versions (which doesn't happen).
So if you need to support older devices (which if you do enterprise apps you are bound to need), you are stuck to use older xcode versions that still support the lowest hardware that you need to support.
I have the same issue.Out project is on xcode6.4.When i upgrade from mac 10.11 to 10.12.
Xcode 6.4 crashed when open.
I just downgraded to 10.11 back.
What worked for me was to remove a recent file {PROJECT-FOLDER}/{YOUR-PROJECT-NAME}.entitlements.

Why isn't Xcode running on my Macbook Pro?

I just downloaded Xcode 6.4 onto my macbook pro with OS X 10.9.5, Thing is it keeps sayings Xcode only works on 10.10.4 or higher? Any suggestions? Would like to learn C.
Any ideas?
According to Wikipedia the latest version of Xcode that will with with OS X 10.9.5 is Xcode 6.2. You can't get this version from the App Store AFAIK, but Apple do keep older versions available for download in Developer Centre. Just go there, sign in if needed, search for Xcode 6.2, and you should be able to download the DMG directly and install. Or alternatively, here is a direct link to Xcode 6.2. Sign in may be required.
Alternatively, you could upgrade your OS to the latest if your hardware supports it.

Running makefile based C project in Xcode 6 on OS X 10.9

I have a C project that uses a Makefile to compile so, basically I tell Xcode to rely on an external build tool (make).
Since I updated from Xcode 5 to Xcode 6, I am not able to Run that project (build still works). Each time I try to run the execute I get the following error message :
My Mac runs OS X 10.9.5, which is lower than project's minimum
deployment target. Change your project's minimum deployment target or
upgrade My Mac's to version of OS X.
I configured the MACOSX_DEPLOYMENT_TARGET to 10.9, and that did not change anything.
So, since I would like keep 10.9 for now, is there a way to tell Xcode that my project can run on 10.9 ?
Finally I just deleted and recreated the target and that solved the issue...

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