Writing a shell in C: How to get pid of running process - c

I'm trying to write a shell in C.
And now i want to make shell catch the signal of suspend, and suspend the running process, but i am not sure which function can return the pid of running process. Currently, i know proc/pid has status info of process, but I don't think scanning all processes to find running status is a good idea. So anyone can give me a hint?
Also I don't know if waitpid works for me, but from my understanding, waitpid is supposed to keep waiting until the child process stops, and this will never tell me if it's still running, am I right?

Related

how to make execv reattach to a running process

I created a C program that is using the execv function to start a daemon process of another program and read its stdout.
I have achieved that by using the fork and setsid functions.
Everything works great. But if the program exit i want to be able to
reattach to a running process again and read the stdout.
I can store the pid of the process if that can be used.
Can someone please tell me if it even possible ? and how that can be done in C please.

How to kill a process synchronously on Linux?

When I call kill() on a process, it returns immediately, because it just send a signal. I have a code where I am checking some (foreign, not written nor modifiable by me) processes in a loop infinitely and if they exceed some limits (too much ram eaten etc) it kills them (and write to a syslog etc).
Problem is that when processes are heavily swapped, it takes many seconds to kill them, and because of that, my process executes the same check against same processes multiple times and attempts to send the signal many times to same process, and write this to syslog as well. (this is not done on purpose, it's just a side effect which I am trying to fix)
I don't care how many times it send a signal to process, but I do care how many times it writes to syslog. I could keep a list of PID's that were already sent the kill signal, but in theory, even if there is low probability, there could be another process spawned with same pid as previously killed one had, which might also be supposed to be killed and in this case, the log would be missing.
I don't know if there is unique identifier for any process, but I doubt so. How could I kill a process either synchronously, or keep track of processes that got signal and don't need to be logged again?
Even if you could do a "synchronous kill", you still have the race condition where you could kill the wrong process. It can happen whenever the process you want to kill exits by its own volition, or by third-party action, after you see it but before you kill it. During this interval, the PID could be assigned to a new process. There is basically no solution to this problem. PIDs are inherently a local resource that belongs to the parent of the identified process; use of the PID by any other process is a race condition.
If you have more control over the system (for example, controlling the parent of the processes you want to kill) then there may be special-case solutions. There might also be (Linux-specific) solutions based on using some mechanisms in /proc to avoid the race, though I'm not aware of any.
One other workaround may be to use ptrace on the target process as if you're going to debug it. This allows you to partially "steal" the parent role, avoiding invalidation of the PID while you're still using it and allowing you to get notification when the process terminates. You'd do something like:
Check the process info (e.g. from /proc) to determine that you want to kill it.
ptrace it, temporarily stopping it.
Re-check the process info to make sure you got the process you wanted to kill.
Resume the traced process.
kill it.
Wait (via waitpid) for notification that the process exited.
This will make the script wait for process termination.
kill $PID
while [ kill -0 $PID 2>/dev/null ]
do
sleep 1
done
kill -0 [pid] tests the existence of a process
The following solution works for most processes that aren't debuggers or processes being debugged in a debugger.
Use ptrace with argument PTRACE_ATTACH to attach to the process. This stops the process you want to kill. At this point, you should probably verify that you've attached to the right process.
Kill the target with SIGKILL. It's now gone.
I can't remember whether the process is now a zombie that you need to reap or whether you need to PTRACE_CONT it first. In either case, you'll eventually have to call waitpid to reap it, at which point you know it's dead.
If you are writing this in C you are sending the signal with the kill system call. Rather than repeatedly sending the terminating signal just send it once and then loop (or somehow periodically check) with kill(pid, 0); The zero value of signal will just tell you if the process is still alive and you can act appropriately. When it dies kill will return ESRCH.
when you spawn these processes, the classical waitpid(2) family can be used
when not used anywhere else, you can move the processes going to be killed into an own cgroup; there can be notifiers on these cgroups which get triggered when process is exiting.
to find out, whether process has been killed, you can chdir(2) into /proc/<pid> or open(2) this directory. After process termination, the status files there can not be accessed anymore. This method is racy (between your check and the action, the process can terminate and a new one with the same pid be spawned).

Why are all processes killed when a terminal session ends?

Not long ago, I wondered about the question: why are all processes killed when you close a terminal on Linux, and not passed to the "init" process (with pid 1)?
Because, all child processes are adopted by "init" process after termination of the parent.
Please, help me understand difference and the errors in my reasoning.
And also:
If it's possible, then can we use a system call to stop this happening? I think, that for this the programs need use setsid(), but in practice it's not correct.
As explained by cnicutar, it's due to the SIGHUP sent to all processes in the process group associated with the controlling terminal. You may either install a handler for this signal or ignore it completely. For arbitrary programs, you can start them with the nohup utility designed for this purpose.
You can also place the process in a new process group without a controlling terminal.
why on close terminal on linux all his processes will terminated, but
not passed to "init" process (with pid 1)
The processes are losing their controlling terminal so the kernel sends them a SIGHUP. The default action of SIGHUP is to terminate the process.
i think this will help you to understand
http://www.digipedia.pl/usenet/thread/18802/10189/

Fork, Parent and child process

In C, is it possible to have the forked() process alive indefinitely even after the parent exits?
The idea of what I am trying to do is, Parent process forks a child, then exits, child keeps running in background until another process sends it a kill signal.
Yes, it is definitely possible to keep the child alive. The other responders are also correct; this is how a "daemon" or background process runs in a Linux environment.
Some call this the "fork off and die" approach. Here's a link describing how to do it:
http://wiki.linuxquestions.org/wiki/Fork_off_and_die
Note that more than just fork()-ing is done. File descriptors are closed to keep the background process from tying up system resources, etc.
Kerrek is right, this exactly the way how every daemon is implemented. So, your idea is perfect.
There is a daemon library function which is very easy to use for that.
The daemon() function call is not without limitations if you want to
write a well-behaved daemon. See On Starting Daemons
for an explanation.
Briefly: A good daemon should only background when it is ready to field requests, but do its setup under its own PID and print startup errors

Passing the shell to a child before aborting

Current scenario, I launch a process that forks, and after a while it aborts().
The thing is that both the fork and the original process print to the shell, but after the original one dies, the shell "returns" to the prompt.
I'd like to avoid the shell returning to the prompt and keep as if the process didn't die, having the child handle the situation there.
I'm trying to figure out how to do it but nothing yet, my first guess goes somewhere around tty handling, but not sure how that works.
I forgot to mention, the shell takeover for the child could be done on fork-time, if that makes it easier, via fd replication or some redirection.
I think you'll probably have to go with a third process that handles user interaction, communicating with the "parent" and "child" through pipes.
You can even make it a fairly lightweight wrapper, just passing data back and forth to the parent and terminal until the parent dies, and then switching to passing to/from the child.
To add a little further, as well, I think the fundamental problem you're going to run into is that the execution of a command by the shell just doesn't work that way. The shell is doing the equivalent of calling system() -- it's going to wait for the process it just spawned to die, and once it does, it's going to present the user with a prompt again. It's not really a tty issue, it's how the shell works.
bash (and I believe other shells) have the wait command:
wait: wait [n]
Wait for the specified process and report its termination status. If
N is not given, all currently active child processes are waited for,
and the return code is zero. N may be a process ID or a job
specification; if a job spec is given, all processes in the job's
pipeline are waited for.
Have you considered inverting the parent child relationship?
If the order in which the new processes will die is predictable, run the code that will abort in the "child" and the code that will continue in the parent.

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