I am a beginner in PS, and I am using PS 6.
While working on an image ,trying to splitting the image to the RGB components in the aim to work with only the Green component because i don't want to apply the whole image ,So i say that i should duplicate only the channel indeed which is the green one ,but i can't find from where i cant get that.
Can anyone shows me some light please.
Thank you in advance.
It seems that looking quickly through the inter-webs you can follow this link for the information: http://www.dummies.com/software/adobe/photoshop/how-to-duplicate-and-delete-channels-in-photoshop-cs6/
Instructions from there say:
Select your desired channel in the Channels panel.
Select Duplicate Channel from the panel menu.
The Duplicate Channel dialog box appears.
In the Duplicate section, in the As field, name the channel.
You can also drag the channel to the New Channel icon at the bottom of the panel. If you do this, Photoshop provides a default name
Related
Background images are floating on the page according to mouse movement. What i want is that whenever there is an image behind/above the text the color of that specific portion of text get's change similar to given image.
I had tried multiple libraries like Frame-motion, GSAP but I am unable find the solution. If there is kindly let me know.
I downloaded a picture from a tutorial on how to create Flappy Bird in Unity: https://www.youtube.com/watch?v=ihvBiJ1oC9U
When I use it in Unity it works perfect however when I try to make any changes to it, whether by simple "Paint" or "Photoshop", the picture turns blurry and I can't understand why, here is a video where you can see the problem: https://imgur.com/a/RtB14Wu
Here are 2 of the picture's details page, on the left, the one I downloaded from the tutorial that works good, on the right the one I simply changed some pixels in "Paint": https://imgur.com/a/W48Gte2
Make sure you apply the right settings for your new image. Specifically the Alpha and Filter Mode.
If we select DSPATR(HI),our label gets highlighted and if we select
COLOR(WHT),label again highlights. In both case Label looks
highlighted i.e. WHITE. Then what is the difference between both
properties?
There is no difference. DSPATR(HI) was implemented before colour displays came out. When IBM started selling colour displays, they re-used the attribute bytes. This way, you could design a display panel and it would work on colour and monochrome displays without changes. The DSM manual has details of the 5250 data stream if you're interested.
I am 2 days in experimenting with Codename One and Mobile development in general and tested out some basic navigation and features so far. Now I want to work on the look and feel of the app.
I looked at the 9-border vid which was helpful, but not sure of the best way to add an image for the touchCommand that takes 3 tabs on that bar ( Example: home, profile, settings.. Similar to how instagram's TouchCommand is at the bottom of the app).
If I add the image, it does not line up with my Commands.
What is the best way to approach this to ensure the "TouchCommand" image appears as one, but is broken up to 3 parts for each individual commands when pressed, home, profile and settings? I might be asking this all wrong, forgive me as this is all new to me.
Thanks.
EDIT:
This is what was done.
In Theme -> Constants added commandBehavior= bar . This gives the default bar at the bottom. Created in photoshop a new bar 300x80 and added it to the TouchCommand. (See ScreenShot 1). Took this bar and broke it up in photoshop into 3 different buttons for the tab press etc. In GUI Builder, added Home, Profile, Settings in the commands. Added the image to Press Icon for Home and it didnt line up (screenshot 2). Very Frustrating to design layouts. I am hoping there is a much better technique as I am still experimenting with Codename one?
What is unclear to me, is I cant find any documentation on how to approach this and what the dimensions of each image should be as it seems that codename one has issue aligning them. I am assuming the steps would be to create the background image and add the icons as interactive layers for the user. I really care for the image being pressed and changes color like the instagram example. I dont see a way to do this in codename one GUI builder and themes.
EDIT:
Okay, I have decided to use tabs instead of the bar at the bottom. If I add my image to it, I get the results (screeshot 3). Is this the right method to use to accompolish what I want? If so, I dont see a way yet to alter this to become what I want :( .
Plus adding the background, shows one size in the display and looks different in the simulator. (screeshot4)
Answered Here: How do you get ActionBar from SocialBoo theme to show up in your GUI?
Tabs are customized individually so the border should apply for an individual tab to create the background. The foreground element is the icon which you define in the Tabs component itself thru the icons property which allows you to define 3 icons for the 3 tabs (assuming you use the GUI builder). If you add the tabs via addTab in the code you can specify an icon there.
I am new to winforms and I want to keep things simple
When I create a message box: I notice the top half is white background while the lower half is grey (!!!)
(what I really want is all background white).
But even the VisualStudio dialog doesn't behave this way
Can someone please help me?
Do I need to write some custom code ?
I would post the image but not allowed;(
Thanks
MessageBoxes are displayed by the operating system. If the options that are available aren't good enough, then you have to make your own form.