So I've looked around on SO and can't find code that answers my question. I have written a function that is supposed to reverse a string as input in cmd-line. Here is the function:
void reverse (char string[]) {
int x;
int i = 0;
char line[strlen(string)];
for (x = strlen(string) - 1; x > 0; x--) {
char tmp = string[x];
line[i] = tmp;
i++;
}
string = line;
}
When I call my reverse() function, the string stays the same. i.e., 'abc' remains 'abc'
If more info is needed or question is inappropriate, let me know.
Thanks!!
You're declaring your line array one char shorter remember the null at the end.
Another point, it should be for (x = strlen(string) - 1; x >= 0; x--) since you need to copy the character at 0.
void reverse (char string[]) {
int x;
int i = 0;
char line[strlen(string) + 1];
for (x = strlen(string) - 1; x >= 0; x--) {
char tmp = string[x];
line[i] = tmp;
i++;
}
for(x = 0; x < strlen(string); x++)
{
string[x] = line[x];
}
}
Note that this function will cause an apocalypse when passed an empty string or a string literal (as Bobby Sacamano said).
Suggestion you can probably do: void reverse(char source[], char[] dest) and do checks if the source string is empty.
I think that your answer is almost correct. You don't actually need an extra slot for the null character in line. You just need two minor changes:
Change the assignment statement at the bottom of the procedure to a memcpy.
Change the loop condition to <-
So, your correct code is this:
void reverse (char string[]) {
int x;
int i = 0;
char line[strlen(string)];
for (x = strlen(string) - 1; x >= 0; x--) {
char tmp = string[x];
line[i] = tmp;
i++;
}
memcpy(string, line, sizeof(char) * strlen(line));
}
Since you want to reverse a string, you first must decide whether you want to reverse a copy of the string, or reverse the string in-situ (in place). Since you asked about this in 'C' context, assume you mean to change the existing string (reverse the existing string) and make a copy of the string in the calling function if you want to preserve the original.
You will need the string library
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
Array indexing works, and this version takes that approach,
/* this first version uses array indexing */
char*
streverse_a(char string[])
{
int len; /*how big is your string*/
int ndx; /*because 'i' is hard to search for*/
char tmp; /*hold character to swap*/
if(!string) return(string); /*avoid NULL*/
if( (len=strlen(string)) < 2 ) return(string); /*one and done*/
for( ndx=0; ndx<len/2; ndx++ ) {
tmp=string[ndx];
string[ndx]=string[len-1-ndx];
string[len-1-ndx]=tmp;
}
return(string);
}
But you can do the same with pointers,
/* this is how K&R would write the function with pointers */
char*
streverse(char* sp)
{
int len, ndx; /*how big is your string */
char tmp, *bp, *ep; /*pointers to begin/end, swap temporary*/
if(!sp) return(sp); /*avoid NULL*/
if( (len=strlen(bp=sp)) < 2 ) return(sp); /*one and done*/
for( ep=bp+len-1; bp<ep; bp++, ep-- ) {
tmp=*bp; *bp=*ep; *ep=tmp; /*swap*/
}
return(sp);
}
(No, really, the compiler does not charge less for returning void.)
And because you always test your code,
char s[][100] = {
"", "A", "AB", "ABC", "ABCD", "ABCDE",
"hello, world", "goodbye, cruel world", "pwnz0r3d", "enough"
};
int
main()
{
/* suppose your string is declared as 'a' */
char a[100];
strcpy(a,"reverse string");
/*make a copy of 'a', declared the same as a[]*/
char b[100];
strcpy(b,a);
streverse_a(b);
printf("a:%s, r:%s\n",a,b);
/*duplicate 'a'*/
char *rp = strdup(a);
streverse(rp);
printf("a:%s, r:%s\n",a,rp);
free(rp);
int ndx;
for( ndx=0; ndx<10; ++ndx ) {
/*make a copy of 's', declared the same as s[]*/
char b[100];
strcpy(b,s[ndx]);
streverse_a(b);
printf("s:%s, r:%s\n",s[ndx],b);
/*duplicate 's'*/
char *rp = strdup(s[ndx]);
streverse(rp);
printf("s:%s, r:%s\n",s[ndx],rp);
free(rp);
}
}
The last line in your code does nothing
string = line;
Parameters are passed by value, so if you change their value, that is only local to the function. Pointers are the value of the address of memory they are pointing to. If you want to modify the pointer that the function was passed, you need to take a pointer to that pointer.
Here is a short example of how you could do that.
void reverse (char **string) {
char line = malloc(strlen(*string) + 1);
//automatic arrays are deallocated once the function ends
//so line needs to be dynamically or statically allocated
// do something to line
*string = line;
}
The obvious issue with this is that you can initialize the string with static memory, then this method will replace the static memory with dynamic memory, and then you'll have to free the dynamic memory. There's nothing functionally wrong with that, it's just a bit dangerous, since accidentally freeing the string literal is illegal.
char *test = "hello";
reverse(test);
free(test); //this is pretty scary
Also, if test was allocated as dynamic memory, the pointer to it would be lost and then it would become a memory leak.
Related
Why this works:
#include <stdio.h>
void slice(char *st, int m, int n)
{
int i = 0;
while ((i + m) < n)
{
st[i] = st[i + m];
i++;
}
st[i-1] = '\0';
}
int main()
{
char st[] = "Hello";
slice(st, 1, 6);
printf("The value of string is %s\n", st);
return 0;
}
And this doesn't:
#include <stdio.h>
void slice(char *st, int m, int n)
{
int i = 0;
while ((i + m) < n)
{
st[i] = st[i + m];
i++;
}
st[i-1] = '\0';
}
int main()
{
char*st = "Hello";
slice(st, 1, 6);
printf("The value of string is %s\n", st);
return 0;
}
In first I initialized my string using:
char st[]="Hello"; (using array)
And in latter I used:
char*st="Hello"; (using pointer)
I'm kind of getting confused between these 2 initialization types, what's the key difference between declaring a string by using char st[]="Hello"; and by using char*st = "Hello";.
With char st[] = "Hello";, st[] is a modifiable array of characters. The call slice(st, 1, 6); takes the array st and converts to a pointer to the first element of the array. slice() then receives that pointer, a pointer to modifiable characters.
With char *st = "Hello";, st is a pointer that points to a string literal "Hello". With the call slice(st, 1, 6);, the function receives a copy of the pointer - a pointer to the string literal. Inside slice(), code st[i] = ... is attempting to modify a string literal, that is undefined behavior (UB). It might work, it might fail, it might work today and fail tomorrow - it is not defined.
Do not attempt to modify a string literal.
... passing strings to a function ...
In both cases, code does not pass a string to slice(), but a pointer to a string. Knowing that subtle distinction helps in understanding what is truly happening.
This is an artifact of old syntax in C:
char * s = "Hello world!";
is a non-const character pointer to const memory. It is still permitted by syntax, but the string is still not a mutable object. To be pedantic it should really be written as:
const char * s = "Hello world!";
In contrast:
char s[] = "Hello world!";
allocates a local (on the stack), mutable array and copies the string data to it (from wherever the non-mutable copy is stored in memory). Your function can then do as it likes to your local copy of the string.
The type char [] is different from the type char* (char* is a variable - int. but char[] is an array which is not a variable). However, an array name can be used as a pointer to the array.
So we can say that st[] is technically similar to *str .
the problem in the 2nd version of your code
If you have read-only strings then you can use const char* st = "hello"; or simply char* st = "hello"; . So the string is most probably be stored in a read-only memory location and you'll not be able to modify it.
However, if you want to be able to modify it, use the malloc function:
char *st= (char*) malloc(n*sizeof(char)); /* n-The initial size that you need */
// ...
free(st);
**So to allocate memory for st, count the characters ("hello"-strlen(st)=5) and add 1 for this terminating null character , and functions like scanf and strcpy will add the null character;
so the code becomes :
#include <stdio.h>
void slice(char *st, int m, int n)
{
int i = 0;
while ((i + m) < n)
{
st[i] = st[i + m];
i++;
}
st[i-1] = '\0';
}
int main()
{
char *st =malloc(6*sizeof(char)) ;
const char *cpy="hello";
strcpy(st, cpy); /* copies the string pointed by cpy (including the null character) to the st. */
slice(st, 1, 6);
printf("The value of string is %s\n", st);
return 0;
}
you can fill your string also by a for loop or by scanf() .
in the case of a large allocation you must end your code with free(st);
i've done a function that inverse a String(array of character) given in parameter , but it's not working , any idea why ?
I'm getting something like this : æIGt(Kt$0#
thanks you
#include <stdio.h>
#include <string.h>
char *
inverse(char *s)
{
int i, taille = strlen(s);
char r[taille];
for (i = 0 ; i < taille ; i++)
{
r[i] = s[taille - i - 1];
}
r[i] = '\0';
return r;
}
int
main()
{
char s[] = "kira";
char *r = inverse(s);
printf("%s",r);
return 1;
}
You are returning a pointer to a local variable. That variable gets destroied when the function inverse returns, so accessing the pointer after the function exits will return invalid data.
It's slightly hard to tell from you question, because you haven't given any outputs, but my best guess is that it's because your returning a pointer to an item on the stack, which will get over-written by the next call, in your case printf. You need to pass inverse a place to put its answer. Try this instead:
#include <stdio.h>
#include <string.h>
void inverse(char *s, char *r)
{
int i,taille=strlen(s);
for(i=0;i<taille;i++)
{
r[i]=s[taille-i-1];
}
r[i]='\0';
}
int main()
{
char s[] = "kira";
char r[sizeof(s)];
inverse(s, r);
printf("%s",r);
return 1;
}
Another standard approach to reversing a string uses pointers to work from both the beginning and end of the string swapping two characters with each iteration. It swaps the original string in place (make a copy if you need to preserve the original, or pass a second string and place the reversed string in there)
/** strrevstr - reverse string, swaps 2 chars per-iteration.
* Takes valid string and reverses, original is not preserved.
* If 's' is valid and non-empty, returns pointer to 's',
* returns NULL otherwise.
*/
char *strrevstr (char *s)
{
if (!s || !*s) { /* validate string is not NULL and non-empty */
printf ("strrevstr() error: invalid string\n");
return NULL;
}
char *begin = s; /* pointers to beginning and end, and tmp char */
char *end = begin + strlen (s) - 1;
char tmp;
while (end > begin) /* swap both beginning and end each iteration */
{
tmp = *end;
*end-- = *begin;
*begin++ = tmp;
}
return s;
}
As you can tell, there are a number of ways to approach the problem, with this and the other answers provided, you should be able to tailor a solution to meet your needs.
There are advantages and disadvantages to every approach. There is nothing wrong with dynamically allocating a new block of memory to hold the reversed string, it just adds an additional responsibility to (1) preserve a pointer to the starting address for the new block so (2) it can be freed when no longer needed. If you need to preserve the original string, passing a pointer to an character array of sufficient size to hold the reversed string is another option preserve the original.
Look over all the answers and let me know if you have any questions.
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
int reverse(char *, int);
main()
{
char *word = "Thanks for your help";
reverse(word, strlen(word));
printf("%s", word);
getchar();
}
int reverse(char *line, int len)
{
int i, j;
char *newline = malloc(strlen(line));
for (i = len - 1, j = 0 ; i >= 0; i--, j++)
{
newline[j] = line[i];
}
newline[j] = '\0';
line = &newline;
}
Hey folks. I've got a simple C question that I can't seem to solve.
The program above is meant to take in a string and print it out backwards. Reverse is the function by which this is done.
The issue, specifically, is that when I print word in main(), the string appears unchanged. I've attempted to make the address of line the address of newline, but it doesn't have any effect.
int reverse(char *line, int len)
{
int i, j;
char *newline = malloc(strlen(line));
for (i = len - 1, j = 0 ; i >= 0; i--, j++)
{
newline[j] = line[i];
}
newline[j] = '\0';
line = &newline; // Your problem is here
}
You're merely assigning to the local line pointer. This has no effect on the calling function whatsoever.
Consider instead:
char *reverse(char *line, int len)
{
// ...
return newline;
}
Additional advice:
Turn on compiler warnings, and heed them. You've got lots of little things wrong (e.g. reverse isn't currently returning anything, but is declared as returning int).
Given that the first argument of reverse is a pointer to a C string (NUL-terminated), there's no need to take a length argument as well.
A reverse function doesn't necessarily need to be defined as returning a copy of the string, reversed. It could instead reverse a string in-place. Note that you cannot pass a string literal to a function like this, as they are read-only.
Here's how I would write this:
#include <stdio.h>
#include <string.h>
void reverse(char *str)
{
size_t i, j;
for (i = strlen(str) - 1, j = 0 ; i > j; i--, j++)
{
// Swap characters
char c = str[i];
str[i] = str[j];
str[j] = c;
}
}
int main(void)
{
// Mutable string allocated on the stack;
// we cannot just pass a string literal to reverse().
char str[] = "Here is a test string";
reverse(str);
printf("Result: \"%s\"\n", str);
return 0;
}
Note that the for loop condition is i > j, because we want each to only traverse half the array, and not swap each character twice.
Result:
$ ./a.exe
Result: "gnirts tset a si ereH"
Take a look at the code below:
void addOne(int a) {
int newA = a + 1;
a = newA;
}
int main() {
int num = 5;
addOne(num);
printf("%d\n", num);
}
Do you see why that will print 5, and not 6? It's because when you pass num to addOne, you actually make a copy of num. When addOne changes a to newA, it is changing the copy (called a), not the original variable, num. C has pass-by-value semantics.
Your code suffers from the same problem (and a couple other things). When you call reverse, a copy of word is made (not a copy of the string, but a copy of the character pointer, which points to the string). When you change line to point to your new string, newLine, you are not actually changing the passed-in pointer; you are changing the copy of the pointer.
So, how should you implement reverse? It depends: there are a couple options.
reverse could return a newly allocated string containing the original string, reversed. In this case, your function signature would be char *reverse, instead of int reverse.
reverse could modify the original string in place. That is, you never allocate a new string, and simply move the characters of the original string around. This works, in general, but not in your case because char pointers initialized with string literals do not necessarily point to writable memory.
reverse could actually change the passed-in pointer to point at a new string (what you are trying to do in your current code). To do this, you'd have to write a function void reverse(char **pointerToString). Then you could assign *pointerToString = newLine;. But this is not great practice. The original passed-in argument is now inaccessible, and if it was malloc'd, it can't be freed.
I am trying to make a function that removes double letters from a string. The function is only supposed to remove double letters next to each other, not in the whole string. e.g 'aabbaa' would become 'aba' (not 'ab'). Im a fairly new to c programming and dont fully understand pointers etc. and need some help. Below is what I have so far. It does not work at all, and I have no idea what to return since when I try and return string[] it has an error:
char doubleletter( char *string[] ) {
char surname[25];
int i;
for((i = 1) ; string[i] != '\0' ; i++) {
if (string[i] == string[(i-1)]) { //Supposed to compare the ith letter in array with one before
string[i] = '\0' ; //Supposed to swap duplicate chars with null
}
}
surname[25] = string;
return surname ;
Try the following. It is a clear simple and professionally-looked code.:)
#include <stdio.h>
char * unique( char *s )
{
for ( char *p = s, *q = s; *q++; )
{
if ( *p != *q ) *++p = *q;
}
return s;
}
int main(void)
{
char s[] = "aabbaa";
puts( unique( s ) );
return 0;
}
The output is
aba
Also the function can be rewritten the following way that to escape unnecassary copying.
char * unique( char *s )
{
for ( char *p = s, *q = s; *q++; )
{
if ( *p != *q )
{
( void )( ( ++p != q ) && ( *p = *q ) );
}
}
return s;
}
Or
char * unique( char *s )
{
for ( char *p = s, *q = s; *q++; )
{
if ( *p != *q && ++p != q ) *p = *q;
}
return s;
}
It seems that the last realization is the best.:)
First of all delete those parenthenses aroung i = 1 in for loop (why you put them there in the first place ?
Secondly if you put \0 in the middle of the string, the string will just get shorter.
\0 terminates array (string) in C so if you have:
ababaabababa
and you replace second 'a' in pair with \0:
ababa\0baba
effectively for compiler it will be like you just cut this string to:
ababa
Third error here is probably that you are passing two-dimensional array to function here:
char *string[]
This is equivalent to passing char **string and essentialy you are passing array of strings while you wanna only to pass a string (which means a pointer, which means an array: char *string or ofc char string[])
Next thing: you are making internal assumption that passed string will have less than 24 chars (+ \0) but you don't check it anywhere.
I guess easiest way (though maybe not the most clever) to remove duplicated chars is to copy in this for loop passed string to another one, omitting repeated characters.
One example, It does not modify input string and returns a new dynamically allocated string. Pretty self explanatory I think:
char *new_string_without_dups(const char *input_str, size_t len)
{
int i = 1;
int j = 0;
char tmpstr[len+1] = {0};
for (; i < len; i++) {
if (input_str[i] == input_str[i-1]) {
continue;
}
tmpstr[j] = input_str[i];
j++;
}
return strdup(tmpstr);
}
Don't forget to free the returned string after usage.
Note that there are several ways to adapt/improve this. One thing now is that it requires C99 std due to array size not being known at compile time. Other things like you can get rid of the len argument if you guarantee a \0 terminated string as input. I'll leave that as excercises.
Your idea behind the code is right, but you are making two fundamental mistakes:
You return a char [] from a function that has char as return type. char [], char * and char are three different types, even though in this case char [] and char * would behave identically. However you would have to return char * from your function to be able to return a string.
You return automatically allocated memory. In other languages where memory is reference counted this is OK. In C this causes undefined behavior. You cannot use automatic memory from within a function outside this very function. The memory is considered empty after the function exits and will be reused, i.e. your value will be overwritten. You have to either pass a buffer in, to hold the result, or do a dynamic allocation within the function with malloc(). Which one you do is a matter of style. You could also reuse the input buffer, but writing the function like that is undesirable in any case where you need to preserve the input, and it will make it impossible for you to pass const char* into the function i.e. you would not be able to do do something like this:
const char *str = "abbc";
... doubleletter(str,...);
If I had to write the function I would probably call it something like this:
int doubleletter (const char *in, size_t inlen, char *out, size_t outlen){
int i;
int j = 0;
if (!inlen) return 0;
if (!outlen) return -1;
out [j++] = in[0];
for (i = 1; i < inlen; ++i){
if (in[i - 1] != in[i]){
if (j > outlen - 1) return -1;
out[j++] = in[i];
}
}
out[j] = '\0';
return j - 1;
}
int main(void) {
const char *str1 = "aabbaa";
char out[25];
int ret = doubleletter(str1, strlen(str1), out, sizeof(out)/sizeof(out[0]));
printf("Result: %s", out);
return 0;
}
I would recommend using 2 indices to modify the string in-place:
void remove_doubles(char *str)
{
// if string is 1 or 0 length do nothing.
if(strlen(str)<=1)return;
int i=0; //index (new string)
int j=1; //index (original string)
// loop until end of string
while(str[j]!=0)
{
// as soon as we find a different letter,
// copy it to our new string and increase the index.
if(str[i]!=str[j])
{
i++;
str[i]=str[j];
}
// increase index on original/old string
j++;
}
// mark new end of string
str[i+1]='\0';
}
Language: C
I am trying to program a C function which uses the header char *strrev2(const char *string) as part of interview preparation, the closest (working) solution is below, however I would like an implementation which does not include malloc... Is this possible? As it returns a character meaning if I use malloc, a free would have to be used within another function.
char *strrev2(const char *string){
int l=strlen(string);
char *r=malloc(l+1);
for(int j=0;j<l;j++){
r[j] = string[l-j-1];
}
r[l] = '\0';
return r;
}
[EDIT] I have already written implementations using a buffer and without the char. Thanks tho!
No - you need a malloc.
Other options are:
Modify the string in-place, but since you have a const char * and you aren't allowed to change the function signature, this is not possible here.
Add a parameter so that the user provides a buffer into which the result is written, but again this is not possible without changing the signature (or using globals, which is a really bad idea).
You may do it this way and let the caller responsible for freeing the memory. Or you can allow the caller to pass in an allocated char buffer, thus the allocation and the free are all done by caller:
void strrev2(const char *string, char* output)
{
// place the reversed string onto 'output' here
}
For caller:
char buffer[100];
char *input = "Hello World";
strrev2(input, buffer);
// the reversed string now in buffer
You could use a static char[1024]; (1024 is an example size), store all strings used in this buffer and return the memory address which contains each string. The following code snippet may contain bugs but will probably give you the idea.
#include <stdio.h>
#include <string.h>
char* strrev2(const char* str)
{
static char buffer[1024];
static int last_access; //Points to leftmost available byte;
//Check if buffer has enough place to store the new string
if( strlen(str) <= (1024 - last_access) )
{
char* return_address = &(buffer[last_access]);
int i;
//FixMe - Make me faster
for( i = 0; i < strlen(str) ; ++i )
{
buffer[last_access++] = str[strlen(str) - 1 - i];
}
buffer[last_access] = 0;
++last_access;
return return_address;
}else
{
return 0;
}
}
int main()
{
char* test1 = "This is a test String";
char* test2 = "George!";
puts(strrev2(test1));
puts(strrev2(test2));
return 0 ;
}
reverse string in place
char *reverse (char *str)
{
register char c, *begin, *end;
begin = end = str;
while (*end != '\0') end ++;
while (begin < --end)
{
c = *begin;
*begin++ = *end;
*end = c;
}
return str;
}