I am trying to make a function that removes double letters from a string. The function is only supposed to remove double letters next to each other, not in the whole string. e.g 'aabbaa' would become 'aba' (not 'ab'). Im a fairly new to c programming and dont fully understand pointers etc. and need some help. Below is what I have so far. It does not work at all, and I have no idea what to return since when I try and return string[] it has an error:
char doubleletter( char *string[] ) {
char surname[25];
int i;
for((i = 1) ; string[i] != '\0' ; i++) {
if (string[i] == string[(i-1)]) { //Supposed to compare the ith letter in array with one before
string[i] = '\0' ; //Supposed to swap duplicate chars with null
}
}
surname[25] = string;
return surname ;
Try the following. It is a clear simple and professionally-looked code.:)
#include <stdio.h>
char * unique( char *s )
{
for ( char *p = s, *q = s; *q++; )
{
if ( *p != *q ) *++p = *q;
}
return s;
}
int main(void)
{
char s[] = "aabbaa";
puts( unique( s ) );
return 0;
}
The output is
aba
Also the function can be rewritten the following way that to escape unnecassary copying.
char * unique( char *s )
{
for ( char *p = s, *q = s; *q++; )
{
if ( *p != *q )
{
( void )( ( ++p != q ) && ( *p = *q ) );
}
}
return s;
}
Or
char * unique( char *s )
{
for ( char *p = s, *q = s; *q++; )
{
if ( *p != *q && ++p != q ) *p = *q;
}
return s;
}
It seems that the last realization is the best.:)
First of all delete those parenthenses aroung i = 1 in for loop (why you put them there in the first place ?
Secondly if you put \0 in the middle of the string, the string will just get shorter.
\0 terminates array (string) in C so if you have:
ababaabababa
and you replace second 'a' in pair with \0:
ababa\0baba
effectively for compiler it will be like you just cut this string to:
ababa
Third error here is probably that you are passing two-dimensional array to function here:
char *string[]
This is equivalent to passing char **string and essentialy you are passing array of strings while you wanna only to pass a string (which means a pointer, which means an array: char *string or ofc char string[])
Next thing: you are making internal assumption that passed string will have less than 24 chars (+ \0) but you don't check it anywhere.
I guess easiest way (though maybe not the most clever) to remove duplicated chars is to copy in this for loop passed string to another one, omitting repeated characters.
One example, It does not modify input string and returns a new dynamically allocated string. Pretty self explanatory I think:
char *new_string_without_dups(const char *input_str, size_t len)
{
int i = 1;
int j = 0;
char tmpstr[len+1] = {0};
for (; i < len; i++) {
if (input_str[i] == input_str[i-1]) {
continue;
}
tmpstr[j] = input_str[i];
j++;
}
return strdup(tmpstr);
}
Don't forget to free the returned string after usage.
Note that there are several ways to adapt/improve this. One thing now is that it requires C99 std due to array size not being known at compile time. Other things like you can get rid of the len argument if you guarantee a \0 terminated string as input. I'll leave that as excercises.
Your idea behind the code is right, but you are making two fundamental mistakes:
You return a char [] from a function that has char as return type. char [], char * and char are three different types, even though in this case char [] and char * would behave identically. However you would have to return char * from your function to be able to return a string.
You return automatically allocated memory. In other languages where memory is reference counted this is OK. In C this causes undefined behavior. You cannot use automatic memory from within a function outside this very function. The memory is considered empty after the function exits and will be reused, i.e. your value will be overwritten. You have to either pass a buffer in, to hold the result, or do a dynamic allocation within the function with malloc(). Which one you do is a matter of style. You could also reuse the input buffer, but writing the function like that is undesirable in any case where you need to preserve the input, and it will make it impossible for you to pass const char* into the function i.e. you would not be able to do do something like this:
const char *str = "abbc";
... doubleletter(str,...);
If I had to write the function I would probably call it something like this:
int doubleletter (const char *in, size_t inlen, char *out, size_t outlen){
int i;
int j = 0;
if (!inlen) return 0;
if (!outlen) return -1;
out [j++] = in[0];
for (i = 1; i < inlen; ++i){
if (in[i - 1] != in[i]){
if (j > outlen - 1) return -1;
out[j++] = in[i];
}
}
out[j] = '\0';
return j - 1;
}
int main(void) {
const char *str1 = "aabbaa";
char out[25];
int ret = doubleletter(str1, strlen(str1), out, sizeof(out)/sizeof(out[0]));
printf("Result: %s", out);
return 0;
}
I would recommend using 2 indices to modify the string in-place:
void remove_doubles(char *str)
{
// if string is 1 or 0 length do nothing.
if(strlen(str)<=1)return;
int i=0; //index (new string)
int j=1; //index (original string)
// loop until end of string
while(str[j]!=0)
{
// as soon as we find a different letter,
// copy it to our new string and increase the index.
if(str[i]!=str[j])
{
i++;
str[i]=str[j];
}
// increase index on original/old string
j++;
}
// mark new end of string
str[i+1]='\0';
}
Related
For some functions for string manipulation, I try to rewrite the function output onto the original string. I came up with the general scheme of
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
char *char_repeater(char *str, char ch)
{
int tmp_len = strlen(str) + 1; // initial size of tmp
char *tmp = (char *)malloc(tmp_len); // initial size of tmp
// the process is normally too complicated to calculate the final length here
int j = 0;
for (int i = 0; i < strlen(str); i++)
{
tmp[j] = str[i];
j++;
if (str[i] == ch)
{
tmp[j] = str[i];
j++;
}
if (j > tmp_len)
{
tmp_len *= 2; // growth factor
tmp = realloc(tmp, tmp_len);
}
}
tmp[j] = 0;
char *output = (char *)malloc(strlen(tmp) + 1);
// output matching the final string length
strncpy(output, tmp, strlen(tmp));
output[strlen(tmp)] = 0;
free(tmp); // Is it necessary?
return output;
}
int main()
{
char *str = "This is a test";
str = char_repeater(str, 'i');
puts(str);
free(str);
return 0;
}
Although it works on simple tests, I am not sure if I am on the right track.
Is this approach safe overall?
Of course, we do not re-write the string. We simply write new data (array of the characters) at the same pointer. If output is longer than str, it will rewrite the data previously written at str, but if output is shorter, the old data remains, and we would have a memory leak. How can we free(str) within the function before outputting to its pointer?
A pair of pointers can be used to iterate through the string.
When a matching character is found, increment the length.
Allocate output as needed.
Iterate through the string again and assign the characters.
This could be done in place if str was malloced in main.
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
char *char_repeater(char *str, char ch)
{
int tmp_len = strlen(str) + 1; // initial size of tmp
char *find = str;
while ( *find) // not at terminating zero
{
if ( *find == ch) // match
{
tmp_len++; // add one
}
++find; // advance pointer
}
char *output = NULL;
if ( NULL == ( output = malloc(tmp_len)))
{
fprintf ( stderr, "malloc peoblem\n");
exit ( 1);
}
// output matching the final string length
char *store = output; // to advance through output
find = str; // reset pointer
while ( *find) // not at terminating zero
{
*store = *find; // assign
if ( *find == ch) // match
{
++store; // advance pointer
*store = ch; // assign
}
++store; // advance pointer
++find;
}
*store = 0; // terminate
return output;
}
int main()
{
char *str = "This is a test";
str = char_repeater(str, 'i');
puts(str);
free(str);
return 0;
}
For starters the function should be declared like
char * char_repeater( const char *s, char c );
because the function does not change the passed string.
Your function is unsafe and inefficient at least because there are many dynamic memory allocations. You need to check that each dynamic memory allocation was successful. Also there are called the function strlen also too ofhen.
Also this code snippet
tmp[j] = str[i];
j++;
if (str[i] == ch)
{
tmp[j] = str[i];
j++;
}
if (j > tmp_len)
//...
can invoke undefined behavior. Imagine that the source string contains only one letter 'i'. In this case the variable tmp_len is equal to 2. So temp[0] will be equal to 'i' and temp[1] also will be equal to 'i'. In this case j equal to 2 will not be greater than tmp_len. As a result this statement
tmp[j] = 0;
will write outside the allocated memory.
And it is a bad idea to reassign the pointer str
char *str = "This is a test";
str = char_repeater(str, 'i');
As for your question whether you need to free the dynamically allocated array tmp
free(tmp); // Is it necessary?
then of course you need to free it because you allocated a new array for the result string
char *output = (char *)malloc(strlen(tmp) + 1);
And as for your another question
but if output is shorter, the old data remains, and we would have a
memory leak. How can we free(str) within the function before
outputting to its pointer?
then it does not make a sense. The function creates a new character array dynamically that you need to free and the address of the allocated array is assigned to the pointer str in main that as I already mentioned is not a good idea.
You need at first count the length of the result array that will contain duplicated characters and after that allocate memory only one time.
Here is a demonstration program.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char * char_repeater( const char *s, char c )
{
size_t n = 0;
for ( const char *p = s; ( p = strchr( p, c ) ) != NULL; ++p )
{
++n;
}
char *result = malloc( strlen( s ) + 1 + n );
if ( result != NULL )
{
if ( n == 0 )
{
strcpy( result, s );
}
else
{
char *p = result;
do
{
*p++ = *s;
if (*s == c ) *p++ = c;
} while ( *s++ );
}
}
return result;
}
int main( void )
{
const char *s = "This is a test";
puts( s );
char *result = char_repeater( s, 'i' );
if ( result != NULL ) puts( result );
free( result );
}
The program output is
This is a test
Thiis iis a test
My kneejerk reaction is to dislike the design. But I have reasons.
First, realloc() is actually quite efficient. If you are just allocating a few extra bytes every loop, then chances are that the standard library implementation simply increases the internal bytecount value associated with your memory. Caveats are:
Interleaving memory management.Your function here doesn’t have any, but should you start calling other routines then keeping track of all that becomes an issue. Anything that calls other memory management routines can lead to the next problem:
Fragmented memory.If at any time the available block is too small for your new request, then a much more expensive operation to obtain more memory and copy everything over becomes an issue.
Algorithmic issues are:
Mixing memory management in increases the complexity of your code.
Every occurrence of c invokes a function call with potential to be expensive. You cannot control when it is expensive and when it is not.
Worst-case options (char_repeater( "aaaaaaaaaa", 'a' )) trigger worst-case potentialities.
My recommendation is to simply make two passes.
This passes several smell tests:
Algorithmic complexity is broken down into two simpler parts:
counting space required, and
allocating and copying.
Worst-case scenarios for allocation/reallocation are reduced to a single call to malloc().
Issues with very large strings are reduced:
You need at most space for 2 large strings (not 3, possibly repeated)
Page fault / cache boundary issues are similar (or the same) for both methods
Considering there are no real downsides to using a two-pass approach, I think that using a simpler algorithm is reasonable. Here’s code:
#include <stdio.h>
#include <stdlib.h>
char * char_repeater( const char * s, char c )
{
// FIRST PASS
// (1) count occurances of c in s
size_t number_of_c = 0;
const char * p = s;
while (*p) number_of_c += (*p++ == c);
// (2) get strlen s
size_t length_of_s = p - s;
// SECOND PASS
// (3) allocate space for the resulting string
char * dest = malloc( length_of_s + number_of_c + 1 );
// (4) copy s -> dest, duplicating every occurance of c
if (dest)
{
char * d = dest;
while (*s)
if ((*d++ = *s++) == c)
*d++ = c;
*d = '\0';
}
return dest;
}
int main(void)
{
char * s = char_repeater( "Hello world!", 'o' );
puts( s );
free( s );
return 0;
}
As always, know your data
Whether or not a two-pass approach actually is better than a realloc() approach depends on more factors than what is evident in a posting on the internet.
Nevertheless, I would wager that for general purpose strings that this is a better choice.
But, even if it isn’t, I would argue that a simpler algorithm, splitting tasks into trivial sub-tasks, is far easier to read and maintain. You should only start making tricky algorithms only if you have use-case profiling saying you need to spend more attention on it.
Without that, readability and maintainability trumps all other concerns.
I'm trying to use dynamic memory allocation but I can't figure out pointers.
I got the first part down.
void addtext(char **wordarray)
{
char word[N];
char endword[N] = "end";
int i=0;
int words=0;
while (scanf("%19s", word), strcmp(word,endword))
{
words++;
wordarray = realloc(wordarray, words*sizeof(char *));
wordarray[words-1] = malloc (N*sizeof(char));
strcpy(wordarray[words-1], word);
}
for (i=0; i<words; i++)
printf("%s\n", wordarray[i]);
return ;
}
But I'm having trouble when I try to call the same array in a different function.
void savetext(char **wordarray)
{
FILE *savedtext;
int i=0;
savedtext = fopen("Saved Text.txt","wt");
while(wordarray[i][0]!= '\0')
{
fputs(wordarray[i++],savedtext);
fputs(" ",savedtext);
}
return ;
}
My main function looks something like this:
int main (void)
{
char **wordarray;
addtext(wordarray);
savetext(wordarray);
return 0;
}
The second part of the code is obviously wrong, but I'm not sure how to exactly how to call those functions. My previous program didn't use any memory allocation so I didn't bother with pointers.I'm really new to c so any help would be appreciated.
Oh boy. Well, you have two big problems.
First, you never allocated the first wordarray. At the very least malloc it once:
char **wordarray = malloc(1);
Or even better, use malloc instead of realloc the first time (and initialize wordarray with 0!):
wordarray = wordarray ? realloc(wordarray, words * sizeof(char *))
: malloc(words * sizeof(char *));
Second, your addtext function is receiving a copy of this array, and doing stuff with it. Whatever the stuff is, it won't be saved in your wordarray outside, in main. What you need to do is pass a pointer to the array in your function, and edit the main object through that:
void addtext(char ***wordarray)
{
// ...
}
And lastly, you have some very big performance problems, allocating buffers so often. Use a proper growing vector implementation, or if you insist on writing your own at the very least grow it by doubling the size, or even better count the words and allocate the correct size.
Also your end string is arbitrarily allocated of length N, whatever that is. You don't need that, you already know the length. In fact the string is already in the read-only section of your binary, simply get a pointer to it:
const char *endword = "end";
Perhaps refactor your program to make the string creation its own function, and for symmetry, return storage of the string as its own function.
const int STRING_SIZE = 80;
void createString(char ** strPtr, int stringSize);
void freeString(char * strPtr);
int main(int argc, char ** argv) {
char * strValue = NULL;
createString(&strValue, STRING_SIZE);
// ... do stuff ...
freeString(strValue);
}
//
// end of main
//
void createString(char ** strPtr, int stringSize) {
//
// uses pass-by-reference to return *strPtr with allocated storage
//
*strPtr = (char *) calloc(stringSize, sizeof(char));
}
void freeString(char * strPtr) {
if(strPtr == NULL) return;
free(strPtr);
strPtr = NULL;
}
For starters the program has undefined behavior at least because the pointer wordarray was not initialized and has an indeterminate value
char **wordarray;
and this indeterminate value is used in a call of the function realloc in the function addtext
wordarray = realloc(wordarray, words*sizeof(char *));
Moreover the pointer is passed to the function addtext by value. That is the function deals with a copy of the value of the pointer. So changing the copy does not influence on the value stored in the original pointer. The original pointer in main will stay unchanged.
You need to pass the pointer by reference through a pointer to it.
Another problem of the function is that the number of stored strings will not be known outside the function addtext. You need at least append the array with a null pointer that will be used as a sentinel value.
Also this condition in the while loop within the function savetext
while(wordarray[i][0]!= '\0')
does not make a sense because within the function addtext you stop entering strings when the user will enter the string "end".
while (scanf("%19s", word), strcmp(word,endword))
^^^^^^^^^^^^^^^^^^^^
So it is not necessary that the preceding entered string is an empty string.
Here is a demonstrative program that shows how for example the function addtext can be declared and defined.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define N 20
size_t addtext( char ***wordarray )
{
char word[N];
const char *sentinel = "end";
size_t n = 0;
int success = 1;
while ( success && scanf( "%19s", word ) == 1 && strcmp( word, sentinel ) != 0 )
{
char **tmp = realloc( *wordarray, ( n + 1 ) * sizeof( char * ) );
success = tmp != NULL;
if ( success )
{
++n;
*wordarray = tmp;
( * wordarray )[n-1] = malloc( strlen( word ) + 1 );
if ( ( *wordarray )[n-1] ) strcpy( ( *wordarray )[n-1], word );
}
}
return n;
}
int main(void)
{
char **wordarray = NULL;
size_t n = addtext( &wordarray );
for ( size_t i = 0; i < n; i++ )
{
if ( wordarray[i] != NULL ) puts( wordarray[i] );
}
for ( size_t i = 0; i < n; i++ )
{
free( wordarray[i] );
}
free( wordarray );
return 0;
}
If to enter the following sequence of strings
one
two
three
end
then the program output will be
one
two
three
Correspondingly the declaration of the function savetext should be changed. There is not sense in this case to pass the pointer wordarray to the function by reference because the pointer itself is not changed within the function. Also you need to pass the number of elements in the allocated array, So the function declaration can look at least like
void savetext( char **wordarray, size_t n );
I'm trying to write a function that removes whitesapces from a string and convert it to lower case.
My code below doesn't return anything. Why?
char *removeSpace(char *st);
int main(void){
char *x = "HeLLO WOrld ";
x = removeSpace(x);
printf("output: %s\n", x);
}
char *removeSpace(char *st)
{
int c = 0;
char *s = malloc(sizeof(strlen(st)+1));
for (int x = 0; x < strlen(st); x++)
{
if (st[x] != ' ')
{
s[x] = tolower(st[x]);
}
}
st= s;
st= s;
return st;
}
The malloc statement uses sizeof unnecessarily as mentioned in the comments. You also have an error in the assignment of characters to the new string:
s[x] = tolower(st[x]);
You use the same index to the new string s as the old string st. This isn't right as soon as you remove any spaces. So for example indexes 0 through 4 line up between the two strings as you copy hello but then you skip a space at index 5 and then you want to assign the w at st[6] to s[5]. This means you need a separate index to track where you are in the destination string. So you need something like this code, which cleans up malloc(), adds the missing header includes, and introduces a new index for the output string:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
char *removeSpace(char *st);
int main(void){
char *x = "HeLLO WOrld ";
x = removeSpace(x);
printf("output: %s\n", x);
}
char *removeSpace(char *st)
{
size_t len = strlen(st);
int newStrIdx = 0;
char *s = malloc(len+1);
for (int x = 0; x < len; x++)
{
if (st[x] != ' ')
{
s[newStrIdx++] = tolower(st[x]);
}
}
s[newStrIdx] = '\0';
return s;
}
Oh, and you forgot the null-terminate the output string, which I added at the end.
char *s = malloc(sizeof(strlen(st)+1));
you have a couple of nested expressions, and you jumped exactly the wrong way in the comment thread (I guess it was 50:50).
strlen(st) is the number of characters in the string st
strlen(st)+1 is the correct number of characters to allocate for a copy
... looking good so far!
sizeof(strlen(st)+1) is the size in bytes required to represent the type of that value. So if size_t is an 4-byte unsigned int, this sizeof expression is just 4.
The value of the string length is thrown away at this point.
Now, you want to allocate enough bytes for the string, not enough bytes to save the string's length as a size_t value. Just remove the sizeof entirely.
Oh, and also - st = s doesn't do anything here. The variable st is local inside the function, and doesn't affect anything outside. Returning s is sufficient.
For starters if you want to create a copy of a string then the function declaration shall look like
char * removeSpace( const char *st);
that is the original string is not changed within the function.
And as you are passing to the function a string literal
char *x = "HeLLO WOrld ";
x = removeSpace(x);
then indeed it may not be changed within the function. Any attempt to change a string literal results in undefined behavior.
The expression used in the call of malloc
sizeof(strlen(st)+1)
is equivalent to the expression
sizeof( size_t )
due to the fact that the function strlen has the return type size_t.
So this expression does not yield the length of the source string.
Moreover there is no need to allocate a string with the size equal to the size of the source string because the destination string can have much less characters (due to removing spaces) than the source string.
The assignment in the if statement
if (st[x] != ' ')
{
s[x] = tolower(st[x]);
}
uses an invalid index in the expression s[x]. That is as a result the destination string will contain gaps with uninitialized characters.
Also the terminating zero character '\0' is not appended to the destination string
Take into account that the set of white space characters includes other characters as for example the tab character '\t' apart from the space character ' '.
The function can be defined the following way.
char * removeSpace( const char *st )
{
size_t n = 0;
for ( const char *src = st; *src; ++src )
{
if ( !isspace( ( unsigned char )*src ) ) ++src;
}
char *result = malloc( n + 1 );
result[n] = '\0';
for ( char *dsn = result; *st; ++st )
{
if ( !isspace( ( unsigned char )*st ) )
{
*dsn++ = tolower( ( unsigned char )*st );
}
}
return result;
}
And the function can be called like
char *st = "HeLLO WOrld ";
char *dsn = removeSpace( st );
puts( dsn );
free( dsn );
Here is a demonstrative program.
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
char * removeSpace( const char *st )
{
size_t n = 0;
for ( const char *src = st; *src; ++src )
{
if ( !isspace( ( unsigned char )*src ) ) ++src;
}
char *result = malloc( n + 1 );
result[n] = '\0';
for ( char *dsn = result; *st; ++st )
{
if ( !isspace( ( unsigned char )*st ) )
{
*dsn++ = tolower( ( unsigned char )*st );
}
}
return result;
}
int main(void)
{
char *st = "HeLLO WOrld ";
char *dsn = removeSpace( st );
puts( dsn );
free( dsn );
return 0;
}
Its output is
helloworld
So I've looked around on SO and can't find code that answers my question. I have written a function that is supposed to reverse a string as input in cmd-line. Here is the function:
void reverse (char string[]) {
int x;
int i = 0;
char line[strlen(string)];
for (x = strlen(string) - 1; x > 0; x--) {
char tmp = string[x];
line[i] = tmp;
i++;
}
string = line;
}
When I call my reverse() function, the string stays the same. i.e., 'abc' remains 'abc'
If more info is needed or question is inappropriate, let me know.
Thanks!!
You're declaring your line array one char shorter remember the null at the end.
Another point, it should be for (x = strlen(string) - 1; x >= 0; x--) since you need to copy the character at 0.
void reverse (char string[]) {
int x;
int i = 0;
char line[strlen(string) + 1];
for (x = strlen(string) - 1; x >= 0; x--) {
char tmp = string[x];
line[i] = tmp;
i++;
}
for(x = 0; x < strlen(string); x++)
{
string[x] = line[x];
}
}
Note that this function will cause an apocalypse when passed an empty string or a string literal (as Bobby Sacamano said).
Suggestion you can probably do: void reverse(char source[], char[] dest) and do checks if the source string is empty.
I think that your answer is almost correct. You don't actually need an extra slot for the null character in line. You just need two minor changes:
Change the assignment statement at the bottom of the procedure to a memcpy.
Change the loop condition to <-
So, your correct code is this:
void reverse (char string[]) {
int x;
int i = 0;
char line[strlen(string)];
for (x = strlen(string) - 1; x >= 0; x--) {
char tmp = string[x];
line[i] = tmp;
i++;
}
memcpy(string, line, sizeof(char) * strlen(line));
}
Since you want to reverse a string, you first must decide whether you want to reverse a copy of the string, or reverse the string in-situ (in place). Since you asked about this in 'C' context, assume you mean to change the existing string (reverse the existing string) and make a copy of the string in the calling function if you want to preserve the original.
You will need the string library
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
Array indexing works, and this version takes that approach,
/* this first version uses array indexing */
char*
streverse_a(char string[])
{
int len; /*how big is your string*/
int ndx; /*because 'i' is hard to search for*/
char tmp; /*hold character to swap*/
if(!string) return(string); /*avoid NULL*/
if( (len=strlen(string)) < 2 ) return(string); /*one and done*/
for( ndx=0; ndx<len/2; ndx++ ) {
tmp=string[ndx];
string[ndx]=string[len-1-ndx];
string[len-1-ndx]=tmp;
}
return(string);
}
But you can do the same with pointers,
/* this is how K&R would write the function with pointers */
char*
streverse(char* sp)
{
int len, ndx; /*how big is your string */
char tmp, *bp, *ep; /*pointers to begin/end, swap temporary*/
if(!sp) return(sp); /*avoid NULL*/
if( (len=strlen(bp=sp)) < 2 ) return(sp); /*one and done*/
for( ep=bp+len-1; bp<ep; bp++, ep-- ) {
tmp=*bp; *bp=*ep; *ep=tmp; /*swap*/
}
return(sp);
}
(No, really, the compiler does not charge less for returning void.)
And because you always test your code,
char s[][100] = {
"", "A", "AB", "ABC", "ABCD", "ABCDE",
"hello, world", "goodbye, cruel world", "pwnz0r3d", "enough"
};
int
main()
{
/* suppose your string is declared as 'a' */
char a[100];
strcpy(a,"reverse string");
/*make a copy of 'a', declared the same as a[]*/
char b[100];
strcpy(b,a);
streverse_a(b);
printf("a:%s, r:%s\n",a,b);
/*duplicate 'a'*/
char *rp = strdup(a);
streverse(rp);
printf("a:%s, r:%s\n",a,rp);
free(rp);
int ndx;
for( ndx=0; ndx<10; ++ndx ) {
/*make a copy of 's', declared the same as s[]*/
char b[100];
strcpy(b,s[ndx]);
streverse_a(b);
printf("s:%s, r:%s\n",s[ndx],b);
/*duplicate 's'*/
char *rp = strdup(s[ndx]);
streverse(rp);
printf("s:%s, r:%s\n",s[ndx],rp);
free(rp);
}
}
The last line in your code does nothing
string = line;
Parameters are passed by value, so if you change their value, that is only local to the function. Pointers are the value of the address of memory they are pointing to. If you want to modify the pointer that the function was passed, you need to take a pointer to that pointer.
Here is a short example of how you could do that.
void reverse (char **string) {
char line = malloc(strlen(*string) + 1);
//automatic arrays are deallocated once the function ends
//so line needs to be dynamically or statically allocated
// do something to line
*string = line;
}
The obvious issue with this is that you can initialize the string with static memory, then this method will replace the static memory with dynamic memory, and then you'll have to free the dynamic memory. There's nothing functionally wrong with that, it's just a bit dangerous, since accidentally freeing the string literal is illegal.
char *test = "hello";
reverse(test);
free(test); //this is pretty scary
Also, if test was allocated as dynamic memory, the pointer to it would be lost and then it would become a memory leak.
to copy at the correct place but doesn't stop after the count is reached. I thought my code should work as follows
char har *orig, int start, int count, char *final);
int main(void)
{
const char source[] = "one two three";
char result[] = "123456789012345678";
printf("%s\n",GetSubstring(source, 4, 3, result));
return 0;
}
char r *orig, int start, int count, char *final)
{
char *temp = (char *)orig;
final = temp;
}
for ( ; *temp && (count > 0) ; count--)
{
rn final;
}
The first for loop doesn't check if temp array exists (how would it check for existence of an allocated memory without asking memory manager in some way?!). The temp is merely a pointer. What you're checking for is that the orig string doesn't have a zero within the first start bytes. That's OK, perhaps' that's what you meant by "existence".
Your intention is to copy from orig to final, yet you reset final to orig. That's where your error is. You must remove that line and it fixes the problem.
You don't need to create the temp pointer, you can use the orig pointer. You're free to modify it -- remember, function arguments are in effects local variables. Function arguments in C are pass-by-value, you implement pass-by-reference by passing pointers (which are values!) to data.
I should add perhaps that the premise of this function is somewhat broken. It "works", but it's not what one might reasonably expect. Notably:
There's no indication that the source string was shorter than start.
There's no indication that the source string was shorter than start + count.
Perhaps those are OK, but in cases where those conditions could be an error, it should be possible for the user of the function to get an indication of it. The caller would know what's expected and what's not, so the caller can determine it if only you'd provide some feedback to the caller.
You're returning the position that's one past the end of the output -- past the zero-termination. That's not very convenient. If one were to use the returned value to concatenate a subsequent string, it'd have to be decremented by one first.
Below is the fixed code, with sanely named variables.
char *GetSub(const char *src, int start, int count, char *dst)
{
for ( ; *src && (start > 0) ; start--)
{
src++; /* Note: *src++ works too, but is pointless */
}
for ( ; *src && (count > 0) ; count--)
{
*dst++ = *src++;
}
*dst++ = 0;
return dst; /* Notice: This returns a pointer to the end of the
memory block you just wrote. Is this intentional? */
}
There are several problems in what you have written. Let's enumerate:
char *temp = (char *)orig; - You're assigning a const char * (you promise not to modify) to a char * (you break that promise). Wrong thing to be doing.
final = temp. No this does not make the original final (the copy held by the caller) change at all. It achieves nothing. It changes your (function's) copy of final to point to the same place that temp is pointing.
*temp++; - There's no point de-referencing it if you're not going to use it. Incrementing it of course, is correct [see comment thread with KubaOber below].
final++ = *temp++; - This is just confusing to read.
*final++ = 0; return final; - You're setting the value at the address final to '0'. Then you're incrementing it (to point to somewhere in space, maybe towards a black hole). Then returning that pointer. Which is also wrong.
What you really should do is to wrap strncpy in a convenient way.
But if you insist to write your own, you'd probably want your function to be something as simple as:
char *GetSub(const char *orig, int start, int count, char *final)
{
int i;
for (i = 0; i < count; i++)
{
final[i] = orig[i+start];
if (final[i] == '\0')
break;
}
final[i] = '\0';
return final; /* Yes, we just return what we got. */
}
The problem is with the following line:
final = temp;
Remove it, and the problem should be resolved.
char *a="abcdefgh";
i want string "cde" to be copied into another.
index i got is 3(your start).
char *temp=malloc(3*sizeof(char))
strncpy(temp,a+3,3);
is this what you need?
Change your GetSubfunction:
char *GetSub(const char *orig, int start, int count, char *final)
{
char *temp = (char *)orig;
// with original final = temp and final++ you loose final valid pointer
char *final2 = final;
for ( ; *temp && (start > 0) ; )
{
start--;
// you don't need to dereference temp
temp++;
}
for ( ; *temp && (count > 0) ; count--)
{
*final2++ = *temp++;
}
*final2 = 0;
// return a valid pointer
return final;
}
you have some mistakes on your code :
char *GetSub(const char *orig, int start, int count, char *final)
{
char *temp = (char *)orig;
//final = temp; /* Why this? */
for ( ; *temp && (start > 0) ; )
{
start--;
temp++; /* Instead of *temp++ */
}
for ( ; *temp && (count > 0) ; count--)
{
*final++ = *temp++;
}
*(final+count) = '\0';
return final;
}
Hope this help.