Double free after setting pointer to NULL - c

Note: this may appear as a duplicate to a prior question I had asked. I have taken the comments on that question to produce a more concise and runnable version.
I have patched the memory leaks as pointed out in a prior post. Now, I am receiving a double free error. I have commented where I believe the double free error is occurring - within the power_arr() function. I have posted another question, operating the trim() function utilizing the same pattern, without receiving an error. I am trying to understand the exact cause of the double free error, as the management of the pointer tmp within power_arr() appears sound.
The exact error message is as follows:
*** Error in `./a.out': double free or corruption (fasttop): 0x00000000017a5fc0 ***
Aborted
The purpose of the code is to handle large integers as an array of integers. More specifically, to handle integers in the range of 2^1000.
Side note, the function pad() and the enum SIDE. Given the array int n[] = { 1, 2 };. Calling pad() with SIDE set to LOW, i.e. 0, and a new_length of 5, the array returned is as follows; { 0, 0, 0, 1, 2 }. If the SIDE were set to HIGH, the result would be { 1, 2, 0, 0, 0 }.
#include <stdlib.h>
#include <stdio.h>
#define MAX(a, b) (a > b) ? a : b
#define MIN(a, b) (a < b) ? a : b
enum SIDE { LOW, HIGH };
int *pad(int *n, int nlength, int new_length, enum SIDE side);
int *sum(int *n, int nlength, int *m, int mlength, int *sum_length);
int *power_arr(int *n, int nlength, int exp, int *res_length);
int *trim(int *n, int nlength, int *res_length);
void copy(int *to, int *from, int length);
int main(void)
{
int b[] = { 2 };
int r, i;
int *rlength, *res;
r = 0;
rlength = &r;
res = power_arr(b, 1, 4, rlength);
printf("Length = %d\n", *rlength);
for (i = 0; i < *rlength; i++)
{
printf("i = %d\n", res[i]);
}
free(res);
exit(0);
}
int *pad(int *n, int nlength, int new_length, enum SIDE side)
{
int i, j;
int *padded;
if (nlength < 1 || new_length <= nlength)
{
return NULL;
}
padded = calloc(new_length, sizeof(int));
if (!padded)
{
return NULL;
}
if (side == LOW)
{
j = new_length - 1;
for (i = (nlength - 1); i >= 0; i--)
{
padded[j--] = n[i];
}
}
else
{
j = 0;
for (i = 0; i < nlength; i++)
{
padded[j++] = n[i];
}
}
return padded;
}
int *trim(int *n, int nlength, int *res_length)
{
int i, j;
int *res;
for (i = 0; i < nlength; i++)
{
if (n[i] > 0)
{
break;
}
}
*res_length = (nlength - i);
res = malloc(sizeof(int) * (*res_length));
if (!res)
{
return NULL;
}
j = 0;
while (i < nlength)
{
res[j++] = n[i++];
}
return res;
}
int *sum(int *n, int nlength, int *m, int mlength, int *sum_length)
{
int i, tmp, carry, padded;
int *result, *trimmed, *op1, *op2;
enum SIDE side = LOW;
if (nlength == mlength)
{
op1 = n;
op2 = m;
}
else if (nlength > mlength)
{
op1 = n;
op2 = pad(m, mlength, nlength, side);
padded = 1;
}
else
{
op1 = m;
op2 = pad(n, nlength, mlength, side);
padded = 1;
}
result = malloc(sizeof(int) * (MAX(nlength, mlength) + 1));
if (!op1 || !op2 || !result)
{
if (padded)
{
free(op2);
}
free(result);
return NULL;
}
carry = 0;
for (i = (MAX(nlength, mlength)) - 1; i >= 0; i--)
{
tmp = op1[i] + op2[i] + carry;
if (carry > 0)
{
carry = 0;
}
if (tmp >= 10)
{
carry = tmp / 10;
tmp = tmp % 10;
}
result[i + 1] = tmp;
}
if (padded)
{
free(op2);
}
if (carry > 0)
{
result[0] = carry--;
}
*sum_length = (MAX(nlength, mlength)) + 1;
trimmed = trim(result, *sum_length, sum_length);
free(result);
return trimmed;
}
void copy(int *to, int *from, int length)
{
int i;
for (i = 0; i < length; i++)
{
to[i] = from[i];
}
}
int *power_arr(int *n, int nlength, int exp, int *res_length)
{
int *tmp, *rt, *bufp;
int bufp_length, i, dbg_i;
rt = malloc(sizeof(int) * 1000);
bufp = malloc(sizeof(int) * 1000);
if (!rt || !bufp)
{
free(rt);
free(bufp);
return NULL;
}
copy(rt, n, nlength);
copy(bufp, n, nlength);
*res_length = bufp_length = nlength;
while (--exp > 0)
{
for (i = *n - 1; i > 0; i--)
{
tmp = sum(rt, *res_length, bufp, bufp_length, res_length);
if (!tmp)
{
printf("tmp was null\n");
exit(-1);
}
copy(rt, tmp, *res_length);
if (tmp)
{
free(tmp); // double-free error occurs here, on subsequent iterations
tmp = NULL;
}
}
copy(bufp, rt, *res_length);
bufp_length = *res_length;
}
free(bufp);
return rt;
}
Note, I would have deleted the original question that this one evolved from, but I feel this is a branch off from my "Malloc returning same value - no double free error" question. As subsequent debugging in that question lead to this one.

padded was undefined in sum(). By initializing padded to zero, the free() logic executes correctly.

Related

Critical error detected c0000374. MergeSort.exe has triggered a breakpoint

I was trying to implement merge sort in C.
But when I test the code I encounter this error c0000374 in my merge sort function when I try to split array into left right array.
The code is as follows.
typedef struct EntryStruct {
int data;
char *name;
} Entry;
typedef char *String;
void merge(Entry *output, Entry *L, int nL, Entry *R, int nR) {
int i = 0;
int j = 0;
int k = 0;
while (k < nL + nR) {
if ((L[i].data != NULL && L[i].data < R[i].data) || R[j].data == NULL) {
output[k] = L[i];
i++;
} else {
output[k] = R[j];
j++;
}
k++;
}
}
void merge_sort(Entry *entries, int n) {
if (n > 1) {
int mid = n / 2;
Entry *temp = (Entry *)malloc(n * sizeof(Entry));
Entry *left = (Entry *)malloc(mid * sizeof(Entry));
Entry *right = (Entry *)malloc((n - mid) * sizeof(Entry));
for (int l = 0; l < mid; l++)
left[l] = entries[l];
for (int r = mid; r < n; r++)
right[r] = entries[r];
merge_sort(left, mid);
merge_sort(right, n - mid);
merge(temp, left, mid, right, n - mid);
for (int i = 0 ; i < n; i++) {
entries[i] = temp[i];
}
free(temp);
}
}
Entry Entry_create(int data, String name) {
Entry node;
node.name = (String)malloc(strlen(name) + 1);
strcpy(node.name, name);
node.data = data;
return node;
}
void printArrByName(Entry *arr, int s) {
for (int i = 0; i < s; i++) {
printf("%s\n", arr[i].name);
}
}
int main(void) {
Entry *arr = malloc(5 * sizeof(*arr));
arr[0] = Entry_create(5, "abc");
arr[1] = Entry_create(6, "def");
arr[2] = Entry_create(2, "ghijk");
arr[3] = Entry_create(3, "ksdljf");
arr[4] = Entry_create(1, "lsdfjl");
merge_sort(arr, 5);
printArrByName(arr, 5);
free(arr);
}
I want to ask what is the cause of this problem in my case and how to solve it.
Is this happen because I split array in to left right in the wrong way or is it something to do with the initialization of the array.
There are multiple problems in the code causing undefined behavior:
[major: undefined behavior] In the merge_sort function, the loop for (int r = mid; r < n; r++) right[r] = entries[r]; accesses the array pointed to by right beyond the end. You should write:
for (int r = mid; r < n; r++)
right[r - mid] = entries[r];
This bug is a good candidate to explain the observed behavior as it corrupts the malloc() internal data, causing a subsequent call to malloc() to crash.
[major: memory leak] You do not free left, nor right. As a matter of fact, allocating copies of the left and right parts of the array is not even necessary.
[major: undefined behavior] In the merge function, you do not test if i is less than nL, nor of j is less than nR before accessing L[i] or R[j]. Testing if the data member is not NULL does not suffice, accessing an element beyond the end of an array has undefined behavior.
[minor: unstable sort] L[i].data < R[i].data might not preserve the order of entries that have the same data value. You should use L[i].data <= R[i].data to implement stable sorting.
[hint] Defining typedef char *String; is a bad idea. Do not hide pointers behind typedefs, it is confusing and error prone.
Here is a modified version:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct EntryStruct {
int data;
char *name;
} Entry;
#ifdef _MSC_VER
// define strdup on legacy systems
char *strdup(const char *s) {
size_t len = strlen(s);
char *p = (char *)malloc(len + 1);
if (p)
memcpy(p, s, len + 1);
return p;
}
#endif
void merge(Entry *output, Entry *L, int nL, Entry *R, int nR) {
int i = 0;
int j = 0;
int k = 0;
while (k < nL + nR) {
if (i < nL && (j >= nR || L[i].data <= R[j].data)) {
output[k] = L[i];
i++;
} else {
output[k] = R[j];
j++;
}
k++;
}
}
void merge_sort(Entry *entries, int n) {
if (n > 1) {
int mid = n / 2;
Entry *temp;
Entry *left = entries;
Entry *right = entries + mid;
merge_sort(left, mid);
merge_sort(right, n - mid);
temp = (Entry *)malloc(n * sizeof(Entry));
merge(temp, left, mid, right, n - mid);
for (int i = 0; i < n; i++) {
entries[i] = temp[i];
}
free(temp);
}
}
Entry Entry_create(int data, const char *name) {
Entry node;
node.name = strdup(name);
node.data = data;
return node;
}
void printArrByName(Entry *arr, int n) {
for (int i = 0; i < n; i++) {
printf("%s\n", arr[i].name);
}
}
int main(void) {
Entry *arr = malloc(5 * sizeof(*arr));
arr[0] = Entry_create(5, "abc");
arr[1] = Entry_create(6, "def");
arr[2] = Entry_create(2, "ghijk");
arr[3] = Entry_create(3, "ksdljf");
arr[4] = Entry_create(1, "lsdfjl");
merge_sort(arr, 5);
printArrByName(arr, 5);
for (int i = 0; i < 5; i++)
free(arr[i].name);
free(arr);
return 0;
}
Although not needed for small arrays, and since there are answers based on the questions code, here is a somewhat optimized top down merge sort that avoids copy backs by using a pair of mutually recursive functions (...a2a, ...a2b). An entry function does a one time allocation of the temporary array. On my system, it takes less than .5 second to sort an array of 4 million structures.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct EntryStruct {
int data;
char *name;
} Entry;
/* prototypes for mutually recursive functions */
void merge_sort_a2a(Entry *a, Entry *b, int ll, int ee);
void merge_sort_a2b(Entry *a, Entry *b, int ll, int ee);
void merge(Entry *a, Entry *b, int ll, int rr, int ee)
{
int o = ll; /* b[] index */
int l = ll; /* a[] left index */
int r = rr; /* a[] right index */
while(1){
if(a[l].data <= a[r].data){ /* if a[l] <= a[r] */
b[o++] = a[l++]; /* copy a[l] */
if(l < rr) /* if not end of left run */
continue; /* continue (back to while) */
while(r < ee) /* else copy rest of right run */
b[o++] = a[r++];
break; /* and return */
} else { /* else a[l] > a[r] */
b[o++] = a[r++]; /* copy a[r] */
if(r < ee) /* if not end of right run */
continue; /* continue (back to while) */
while(l < rr) /* else copy rest of left run */
b[o++] = a[l++];
break; /* and return */
}
}
}
void merge_sort_a2a(Entry *a, Entry *b, int ll, int ee)
{
int rr;
if(ee - ll < 2){ /* if 1 element */
return; /* return */
}
rr = ll + (ee-ll)/2; /* mid point, start of right run */
merge_sort_a2b(a, b, ll, rr);
merge_sort_a2b(a, b, rr, ee);
merge(b, a, ll, rr, ee);
}
void merge_sort_a2b(Entry *a, Entry *b, int ll, int ee)
{
int rr;
if(ee - ll < 2){ /* if 1 element */
b[ll] = a[ll]; /* copy to b */
return;
}
rr = ll + (ee-ll)/2; /* mid point, start of right run */
merge_sort_a2a(a, b, ll, rr);
merge_sort_a2a(a, b, rr, ee);
merge(a, b, ll, rr, ee);
}
void merge_sort(Entry *a, int n) {
if(n < 2)
return;
Entry *b = malloc(n * sizeof(Entry));
merge_sort_a2a(a, b, 0, n);
free(b);
}
Entry Entry_create(int data, const char *name) {
Entry node;
node.name = _strdup(name); /* _strdup is ISO name */
node.data = data;
return node;
}
void printArrByName(Entry *arr, int n) {
for (int i = 0; i < n; i++) {
printf("%s\n", arr[i].name);
}
}
int main(void) {
Entry *arr = malloc(5 * sizeof(*arr));
arr[0] = Entry_create(5, "abc");
arr[1] = Entry_create(6, "def");
arr[2] = Entry_create(2, "ghijk");
arr[3] = Entry_create(3, "ksdljf");
arr[4] = Entry_create(1, "lsdfjl");
merge_sort(arr, 5);
printArrByName(arr, 5);
for (int i = 0; i < 5; i++)
free(arr[i].name);
free(arr);
return 0;
}

Why does the point crash when free it?

In the following code, the result is ok, but the code will be crash when executing finish, and increase one error: Heap corruption detected, the free list is damaged at 0x600000008f50
int *mergeSort(int *a,int count) {
int leftCount = count / 2;
int rightCount = count - leftCount;
int *leftData = getData(a, 0, leftCount);
int *rightData = getData(a, leftCount, count);
int *sortedLeftData = mergeSort(leftData, leftCount);
int *sortedRightData = mergeSort(rightData, rightCount);
int *resultData = mergeData(sortedLeftData, sortedRightData, leftCount,
rightCount);
return resultData;
}
int *getData(int *a,int from, int to) {
if (from > to) { return nil; }
int *res = malloc(to - from + 1);
for (int index = from; index < to; index ++) {
int value = a[index];
res[index-from] = value;
}
return res;
}
int *mergeData(int *a, int *b, int acount, int bcount) {
int *result = malloc(acount + bcount);
int aindex,bindex,rindex;
aindex = bindex = rindex = 0;
while (aindex < acount | bindex < bcount) {
int value,avalue = INT_MAX,bvalue = INT_MAX;
if (aindex < acount) { avalue = a[aindex]; }
if (bindex < bcount) { bvalue = b[bindex]; }
// get value from a point.
if (avalue <= bvalue) {
value = avalue;
aindex ++;
}else {
// get value from b point.
value = bvalue;
bindex ++;
}
result[rindex] = value;
rindex ++;
}
return result;
}
I don't understand why does crash when free the point, any answer will helpfull, thanks.
All of your allocations are too small, and thus you are overflowing your buffers.
The malloc function allocates the requested number of bytes. You need to multiply the number of elements you require by sizeof(int) if your elements are int type. e.g.
int *result = malloc((acount + bcount) * sizeof(int));
Other potential problems I spotted while reading your code are:
Using the bitwise-or operator instead of logical-or:
while (aindex < acount | bindex < bcount)
// ^ should be ||
You never free your temporary buffers, thus your program will blow out memory by leaking like crazy. You must free leftData, rightData, sortedLeftData and sortedRightData in the mergeSort function after you are finished with them.
Note that merge sort actually does not require so much allocation. Doing so will have a huge impact on performance. An efficient implementation only requires a single additional buffer for scratch operations, which can be allocated at the beginning.
I did implementation merge sort use single buffer, as the following code:
void mergeSort(int *a, int count) {
int *tempBuffer = malloc(count * sizeof(int));
mergeSortWithBuffer(a, 0, 0, count - 1,tempBuffer);
free(tempBuffer);
}
void mergeSortWithBuffer(int *a, int leftStart, int rightStart, int end, int *tempBuffer) {
int leftCount = rightStart - leftStart;
int rightCount = end - rightStart + 1;
if (leftCount + rightCount <= 1) { return; }
if (leftCount != 0) {
// left dichotomy
int lls = leftStart;
int lrs = leftStart + leftCount/2;
int lnd = rightStart - 1;
mergeSortWithBuffer(a, lls, lrs, lnd,tempBuffer);
}
if (rightCount != 0) {
// right dichotomy
int rls = rightStart;
int rrs = rightStart + rightCount/2;
int rnd = end;
mergeSortWithBuffer(a, rls, rrs, rnd,tempBuffer);
}
mergeData(a, leftStart, rightStart, end, tempBuffer);
}
void mergeData(int *a, int leftStart, int rightStart, int end,int *tempBuffer) {
int leftCount = rightStart - leftStart;
int rightCount = end - rightStart + 1;
int lindex,rindex;
lindex = rindex = 0;
while (lindex < leftCount || rindex < rightCount) {
int lv = INT_MAX,rv = INT_MAX;
if (lindex < leftCount) { lv = a[leftStart + lindex]; }
if (rindex < rightCount) { rv = a[rightStart + rindex]; }
if (lv <= rv) {
tempBuffer[leftStart + lindex + rindex] = lv;
lindex ++;
}else {
tempBuffer[leftStart + lindex + rindex] = rv;
rindex ++;
}
}
for (int index = 0; index < end - leftStart + 1; index ++) {
a[leftStart + index] = tempBuffer[leftStart + index];
}
}
I thought the mergeData function can replace data in the point a each other without the temp buffer, but the logic is too complex and the efficient is not fast, so i add the temp buffer in this function.
Would you have better suggestions if you have willing?

How to overcome double free or corruption (out) Aborted (core dumped) in c

I am trying to make a zoom_image function which zooms gray image using discrete Fourier transform,. the code i am include work if the image size is less than or equal 4*4 but if size increase. it gives 'double free or corruption (out) Aborted (core dumped)' error
I have tried fft_d and ifft_2d function of my code it works if input size is small if input size is big it gives the above error
#include<math.h>
#include<stdio.h>
#include<stdlib.h>
struct complex{
float real;
float im;
};
typedef struct complex complex;
complex w(int i, int n) {
complex result;
result.real = cos(2*M_PI*i/n);
result.im = -sin(2*M_PI*i/n);
return result;
}
complex wp(int i, int n) {
complex result;
result.real = cos(2*M_PI*i/n);
result.im = sin(2*M_PI*i/n);
return result;
}
complex mul(complex a, complex b) {
complex result;
result.real = a.real*b.real - a.im*b.im;
result.im = a.real*b.im + b.real*a.im;
return result;
}
complex divi(complex a, complex b) {
complex result;
result.real = (a.real*b.real + a.im*b.im)/(b.real*b.real + b.im*b.im);
result.im = (-a.real*b.im + b.real*a.im)/(b.real*b.real + b.im*b.im);
return result;
}
complex add(complex a, complex b) {
complex result;
result.real = a.real+b.real ;
result.im = a.im+b.im;
return result;
}
complex sub(complex a, complex b) {
complex result;
result.real = a.real - b.real;
result.im = a.im - b.im;
return result;
}
void printComplex(complex var) {
printf("%f i%f\n",var.real,var.im);
}
void printComplexS(complex var) {
printf("%f i%f",var.real,var.im);
}
#include<stdio.h>
#include<stdlib.h>
#include"complex.h"
static int gb=0;
complex* _fft(complex *arr, int size, int step, int index) {
if(size == 2) {
complex *result;
result = (complex*)malloc(size*sizeof(complex));
result[0] = add(arr[index], arr[index+step]);
result[1] = sub(arr[index], arr[index+step]);
return result;
}
else {
int i;
complex *even, *odd, *result, *mull;
even = _fft(arr, size/2, step*2, index);
odd = _fft(arr, size/2, step*2, index+step);
result = (complex*)malloc(size*sizeof(complex));
mull = (complex*)malloc(size/2*sizeof(complex));
for(i=0;i<size/2;i++) {
mull[i] = mul(odd[i], w(i,size));
}
for(i=0;i<size/2;i++)
result[i] = add(even[i], mull[i]);
for(;i<size;i++)
result[i] = sub(even[i - size/2], mull[i - size/2]);
free(even);
free(odd);
free(mull);
return result;
}
}
complex* fft(complex *arr, int size) {
return (complex*)_fft(arr, size, 1, 0);
}
complex* _ifft(complex *arr, int size, int step, int index) {
if(size == 2) {
complex *result;
result = (complex*)malloc(size*sizeof(complex));
result[0] = add(arr[index], arr[index+step]);
result[1] = sub(arr[index], arr[index+step]);
return result;
}
else {
int i;
complex *even, *odd, *result, *mull;
even = _ifft(arr, size/2, step*2, index);
odd = _ifft(arr, size/2, step*2, index+step);
result = (complex*)malloc(size*sizeof(complex));
mull = (complex*)malloc(size/2*sizeof(complex));
for(i=0;i<size/2;i++)
mull[i] = mul(odd[i], wp(i,size));
for(i=0;i<size/2;i++)
result[i] = add(even[i], mull[i]);
for(;i<size;i++)
result[i] = sub(even[i - size/2], mull[i - size/2]);
free(even);
free(odd);
free(mull);
return result;
}
}
complex* ifft(complex *arr, int size) {
complex *re = _ifft(arr, size, 1, 0);
for(int i=0;i<size;i++){
re[i].real=re[i].real/size;
re[i].im=re[i].im/size;
}
return re;
}
complex** transpose(complex **src, int n, int m) {
complex **result, ***re;
result=(complex**)malloc(sizeof(complex*)*m);
for(int i=0;i<m;i++) {
result[i]=(complex*)malloc(sizeof(complex)*n);
for(int j=0;j<n;j++)
result[i][j]=src[j][i];
}
re=(complex***)&result;
return (complex**)*re;
}
complex** fft_2d(complex** arr, int n, int m) {
complex **arrR, ***r, *temp;
int i, j;
arrR = (complex**)malloc(sizeof(complex*));
for(i=0;i<n;i++) {
arrR[i]=(complex*)fft(arr[i],m);
printf("%d ",i);
}
arrR=(complex**)transpose(arrR,n,m);
malloc(0);
for(i=0;i<m;i++)
arrR[i]=(complex*)fft(arrR[i],n);
arrR=transpose(arrR,n,m);
r=(complex***)&arrR;
return (complex**)*r;
}
complex** ifft_2d(complex** arr, int n, int m) {
complex **arrR, ***r, *temp;
int i, j;
arrR = (complex**)malloc(sizeof(complex*));
for(i=0;i<n;i++)
arrR[i]=(complex*)ifft(arr[i],m);
arrR=(complex**)transpose(arrR,n,m);
malloc(0);
for(i=0;i<m;i++)
arrR[i]=(complex*)ifft(arrR[i],n);
arrR=transpose(arrR,n,m);
r=(complex***)&arrR;
return (complex**)*r;
}
unsigned int** zoom_img(unsigned int **img, int col, int row, int r_col, int r_row) {
int i, j;
complex **mat=(complex**)malloc(sizeof(complex*)*col), **re;
complex **new_re=(complex**)malloc(sizeof(complex*)*(col+2*r_col)), **u;
unsigned int **result=(unsigned int**)malloc(sizeof(unsigned int*)*(col + 2*r_col)), ***z;
for(i=0;i<col;i++)
mat[i]=(complex*)malloc(sizeof(complex)*row);
for (i=0;i<col;i++) {
for (j=0;j<row;j++) {
mat[i][j].real = (float)pow(-1, i+j)*(float)img[i][j];
mat[i][j].im=0;
}
}
re = (complex**)fft_2d(mat, col, row);
for(i=0;i<(col+2*r_col);i++)
new_re[i]=(complex*)malloc(sizeof(complex)*(row+2*r_row));
for(i=0;i<(col+2*r_col);i++) {
for(j=0;j<(row+2*r_row);j++) {
if(i<r_col || i>r_col+col-1 || j<r_row || j>r_row+row-1) {
new_re[i][j].real = 0;
new_re[i][j].im = 0;
}
else
new_re[i][j]=re[i-r_col][j-r_row];
}
}
u = (complex**)ifft_2d(new_re, col+2*r_col, row + 2*r_row);
for(i=0;i<(col+2*r_col);i++) {
result[i]=(unsigned int*)malloc(sizeof(unsigned int)*(row+2*r_row));
for(j=0;j<(row+2*r_row);j++) {
result[i][j] = (unsigned int)u[i][j].real;
}
}
z=&result;
return *z;
}
int main() {
unsigned int i, j, **arr=(unsigned int**)malloc(sizeof(unsigned int*)*2), **result;
for(i=0;i<2;i++) {
arr[i]=(unsigned int*)malloc(sizeof(unsigned int)*2);
for(j=0;j<2;j++) {
arr[i][j] = i+j +1;
}
}
result = zoom_img(arr,2,2,2,2);
return 0;
}/*
int main() {
complex **arr, **result, **re;
arr=(complex**)malloc(sizeof(complex*)*4);
for (int i = 0; i < 4; i++) {
arr[i]=(complex*)malloc(sizeof(complex)*4);
for (int j = 0; j < 4; j++) {
arr[i][j].real = i*j+1.2;
arr[i][j].im=0;
}
}
result = (complex**)fft_2d(arr,4,4);
//malloc(0);
re = (complex**)ifft_2d(result,4,4);
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
printf("(%2f) ", arr[i][j].real);
printComplexS(result[i][j]);
printf(" (%2f) ",re[i][j].real);
}
printf("\n");
}
return 0;
}*/
The code has several issues.
complex** ifft_2d(complex** arr, int n, int m) {
complex **arrR, ***r;
int i;
And then you are allocating too little:
arrR = (complex**)malloc(sizeof(complex*));
The above line should be malloc(sizeof(complex*) * n). Without the *n the next line causes undefined behavior (buffer overflow):
for(i=0;i<n;i++)
arrR[i]=(complex*)ifft(arr[i],m);
Then there is this strange line, why is it for?
malloc(0);
Then the ending of the function is weird (Why not simply return arrR?):
r=(complex***)&arrR;
return (complex**)*r;
Next, the recursive code (_ifft and _fft) assumes that size is a power of two, otherwise it gets into infinite recursion. You should validate the input. At least assert that:
assert(n >= 2);
assert(((n-1) & n ) == 0); // for positive n, assert that it is a power of 2
With this line you can see that zoom_img violates this assumption in the line:
u = (complex**)ifft_2d(new_re, col+2*r_col, row + 2*r_row);
Note that in the uncommented main, col==2, row==2, r_col==2, r_row==2, which ends up with size == 6, which is not a power of 2.
A smaller issue is performance. The code overuses malloc instead of reusing the same block of memory, and peek into different areas of it. This is what the classical FFT does. Classical FFT also does not use recursion like that, but uses iterations instead.

Adding binary numbers in C

Im getting the error "invalid operands to binary + (have int* and int*)" and i don't know why It is throwing me this error. how would I go about adding the array elements of the 2 arrays. note both arrays are the same size.
int* complement2_add(int* first_complement2[], int* second_compelment[], int size){
int count = 0,remainder = 0, carryover = 0;
int* cAdd = (int*)malloc(size*sizeof(int));
for(count = size-1; count >= 0; count--){
remainder = first_complement2[count] + second_compelment[count] + carryover;
if(remainder == 1){
cAdd[count] = 1;
carryover = 0;
}
else if(remainder == 2){
cAdd[count] = 0;
carryover = 1;
}
else if(remainder == 3){
cAdd[count] = 1;
carryover = 1;
}
else if(remainder == 0){
cAdd[count] =0;
carryover = 0;
}
}
if(carryover == 1){
cAdd[count] = 1;
}
return cAdd;
}
Then I am calling the function in main like this.
int* add1 = complement_2_add(complement2Array1, complement2Array2, j);
Complement2Array1 and Complement2Array2 are defined the same.
int* complement2Array1 = signed2complement2(signedIntArray1, j);
and signed2complement2 is defined as.
int* signed2complement2(int signed_binary[], int size){
int i = 0;
int* complemt2Array = (int*)malloc(size*sizeof(int));
int flipflag = 0;
for(i = size-1; i>=0;i-- ){
if(flipflag == 0){
complemt2Array[i] = signed_binary[i];
if(signed_binary[i] == 1){
flipflag = 1;
}
}
else{
complemt2Array[i] = signed_binary[i] == 0?1:0;
}
}
return complemt2Array;
}
remainder = first_complement2[count] + second_compelment[count] + carryover;
In this first_complement2[count] , second_compelment[count] both are integer pointers .
As both first_complement and second_complement are array of integer pointers.
You need to dereference them before adding -
remainder = (*first_complement2[count]) + (*second_compelment[count]) + carryover;
EDIT
Didn't you got any warning or error for passing a int * to a function which expects array of integer pointer or int ** ?
int* complement2Array1 = signed2complement2(signedIntArray1, j); // it is an int *
complement2Array1 and complement2array2 has to be of type int ** or to be array of int pointers.
Or simple as #alk Sir suggested use int * instead of int **.
This
int* complement2_add(int* first_complement2[], int* second_compelment[], int size){
if equal to
int* complement2_add(int ** first_complement2, int ** second_compelment, int size){
which from the way you use first_complement2 and second_compelment and the way you call complement2_add() is wrong.
It seems you wanted
int* complement2_add(int * first_complement2, int * second_compelment, int size){
Also add the prototype to it before it is used:
int* complement2_add(int * first_complement2, int * second_compelment, int size);
... somefunc(...)
{
...
int* add1 = complement_2_add(complement2Array1, complement2Array2, j);
...
}
int* complement2_add(int* first_complement2, int* second_compelment, int size)
{
int count = 0,remainder = 0, carryover = 0;
...

Using a structure in a recursive function (referenced structure)

I'm having problems understanding how to write code that solves the following problem: I have a structure containing a 2D-array. Then I have a recursive function that take a pointer to the structure as an argument and I want the recursive function to be able to manipulate the structure sent, not a local copy.
The struct is initialized in the function initStruct, where memory for the 2D-array is allocated. The recursive function builds up an array and at a specific point calls a function to insert it into the structure's array.
The code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int** spBasis(int);
void mpBasis(int**, int, int, int, int, int, int, int*, struct mpBasis *, int, int);
void initMpBasis(struct mpBasis *, int, int);
void insertMpState(struct mpBasis *, int *);
struct mpBasis {
int** basis;
int size;
int capacity;
};
int main() {
int a, b, c, d;
char maxE[256];
char noParticles[256];
char P[256];
char M[256];
FILE *fp;
int **spStates;
struct mpBasis *mp;
int mpState[6] = {0, 0, 0, 0, 0, 0};
printf("Input max e for sp states, no of particles, parity (1 for odd and 0 for even) and magnetic projection: ");
gets(maxE);
gets(noParticles);
gets(P);
gets(M);
spStates = spBasis(atoi(maxE));
fp = fopen("spStates.txt", "a+");
fprintf(fp, "E\tj\tl\tm\n");
for (a = 0; a < 330; a++) {
fprintf(fp, "State %d: ", a+1);
for (b = 0; b < 4; b++) {
fprintf(fp, "%d\t", spStates[a][b]);
}
fprintf(fp, "\n");
}
mp = malloc(sizeof(struct mpBasis));
initMpBasis(mp, 5449, 6);
for (c = 0; c < 5449; c++) {
for (d = 0; d < 6; d++) {
fprintf(fp, "%d: %d\t", c, mp->basis[c][d]);
}
fprintf(fp, "\n");
}
printf("%p\n", (void*) mp);
printf("hello 3");
mpBasis(spStates, 0, atoi(maxE), 0, atoi(M), 0, atoi(P), mpState, mp, 0, 0);
fclose(fp);
return 0;
}
int** spBasis(int maxE) {
int c;
int i, j, k, l;
int q = 0;
int** spStates;
spStates = (int**)malloc(330 * sizeof(int *));
for (c = 0; c < 330; c++) {
spStates[c] = malloc(4 * sizeof(int));
}
for (i = 0; i <= maxE; i++) {
for (j = i % 2; j <= i; j += 2) {
for (k = -(2 * j + 1); k <= (2 * j + 1); k += 2) {
spStates[q][0] = i;
spStates[q][1] = j;
spStates[q][2] = 2 * j + 1;
spStates[q][3] = k;
q += 1;
}
for (l = -(2 * j - 1); l <= (2 * j - 1); l += 2) {
spStates[q][0] = i;
spStates[q][1] = j;
spStates[q][2] = 2 * j - 1;
spStates[q][3] = l;
q += 1;
}
}
}
return spStates;
}
void mpBasis(int** spStates, int e, int maxE, int m, int M, int l,
int P, int * mpState, struct mpBasis *mpB, int position, int lastSpState) {
int i;
for (i = lastSpState; i < 330; i++) {
if (e > maxE) {
break;
} else if (position == 5) {
if (m == M && l % 2 == P) {
insertMpState(mpB, mpState);
break;
}
} else {
// add spState to mpState and make the recursive call for the next position
mpState[position] = i;
mpBasis(spStates, e + spStates[i][0], maxE, m + spStates[i][3], M,
l + spStates[i][1], P, mpState, mpB, position+1, i);
}
}
}
void initMpBasis(struct mpBasis *a, int initialSize, int sizeY) {
int c;
a->basis = (int **)malloc(initialSize * sizeof(int*));
for (c = 0; c < initialSize; c++) {
a->basis[c] = (int *) malloc(sizeY * sizeof(int));
}
a->size = 0;
a->capacity = initialSize;
}
void insertMpState(struct mpBasis *a, int* mpState) {
/*if (a->size == a->capacity) {
a->size *= 2;
a->basis = (int **)realloc(a->basis, a->size * sizeof(int));
}*/
a->basis[a->size++] = mpState;
}
Added all the code.
The problem is that after the recursive function has been called, the "basis" array in structure mpBasis still only contains random values, i.e. the mpBasis function hasn't done anything with it. Am I passing the mp argument by value here?
Thanks for your help!
The first step is to compile with warnings enabled. Eg if you are using GCC you can use option -Wall -Wextra.
EDIT:
(previous listing of >20 errors removed)
Ok, since you are using Visual Studio, enable warnings like this:
Open the project's Property Pages dialog box.
Select C/C++.
On the General property page, modify the Warning Level to /W4

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