Using WriteLine to prints out in file - file

I used the following code, to write a mylist in a *.txt file.
let outFile = new StreamWriter("4.txt")
let writeNumbersInFile (numbersToupleList)=function
|[] -> ()
|head::tail -> outFile.WriteLine(string (head))
let mylist= [1;2;3;4]
writeNumbersInFile mylist
outFile.Close()
This code succesfully creates a 4.txt, but when I open it, there is nothing there, however i expect to see
1
2
3
4

this should work - not how I removed the numbersToupleList argument - you don't need it (and you did not use it) because function has an implicit argument:
let outFile = new StreamWriter("4.txt")
let rec writeNumbersInFile =
function
|[] -> ()
|head::tail ->
outFile.WriteLine (string head)
writeNumbersInFile tail
let mylist= [1;2;3;4]
writeNumbersInFile mylist
outFile.Flush()
of course the recursion is not really needed (there are higher-order-functions to do this for you) - you can use Seq.iter or List.iter instead:
let outFile = new StreamWriter("4.txt")
let writeNumbersInFile =
Seq.iter (string >> outFile.WriteLine)
let mylist= [1;2;3;4]
writeNumbersInFile mylist
outFile.Flush()
and now you should probably refactor this into something like this - note that I had to give the type of file so that F# can decide which StreamWriter constructor to use and that this will dispose the StreamWriter as soon as the work is done in writeNumbersInFile (the use) - so you will not keep file-handles around till the GC kicks in:
let writeNumbersInFile (file : string) (numbers : int seq) =
use outFile = new StreamWriter (file)
Seq.iter (string >> outFile.WriteLine) numbers
outFile.Flush ()
[1;2;3;4]
|> writeNumbersInFile "4.txt"

Related

F# concatenate int array option to string

I have a data contract (WCF) with a field defined as:
[<DataContract(Namespace = _Namespace.ws)>]
type CommitRequest =
{
// Excluded for brevity
...
[<field: DataMember(Name="ExcludeList", IsRequired=false) >]
ExcludeList : int array option
}
I want to from the entries in the ExcludeList, create a comma separated string (to reduce the number of network hops to the database to update the status). I have tried the following 2 approaches, neither of which create the desired string, both are empty:
// Logic to determine if we need to execute this block works correctly
try
// Use F# concat
let strList = request.ExcludeList.Value |> Array.map string
let idString = String.concat ",", strList
// Next try using .NET Join
let idList = String.Join ((",", (request.ExcludeList.Value.Select (fun f -> f)).Distinct).ToString ())
with | ex ->
...
Both compile and execute but neither give me anything in the string. Would greatly appreciate someone pointing out what I am doing wrong here.
let intoArray : int array option = Some [| 1; 23; 16 |]
let strList = intoArray.Value |> Array.map string
let idString = String.concat "," strList // don't need comma between params
// Next try using .NET Join
let idList = System.String.Join (",", strList) // that also works
Output:
>
val intoArray : int array option = Some [|1; 23; 16|]
val strList : string [] = [|"1"; "23"; "16"|]
val idString : string = "1,23,16"
val idList : string = "1,23,16"

How to write to the the beginning of file in F#

I need to write a running number - at the beginning of existing files. All I have been able to do so far is to write to the end of each file. Any help please?
How about (warning! untested code):
open System.IO
File.ReadAllText("c:\\old.txt")
|> fun s -> let r = new StreamReader(s)
let data = r.ReadToEnd
r.Close()
s.Close()
data
let writeStringToFile d =
(File.OpenWrite("c:\\new.txt"), d)
|> fun ((s : FileStream), (d : string)) -> let r = new StreamWriter(s)
r.WriteLine("new data")
r.Write(d)
r.Close()
s.Close()
getStringFromFile()
|> writeStringToFile
EDIT:
Much better solution:
File.WriteAllText("c:\\new.txt", "new Text" + File.ReadAllText("c:\\old.txt"))

Drawing in a Windows Form in F#

I'm attempting to draw in a non-customized (I mean, simply creating an instance of the default form class, not an instance of a deriving class I can create) System.Windows.Forms.Form in F#.
I had created a custom form, but I didn't need nor want a new complex structure like that, so I removed it, and it simplified the code a lot; so much, that it stopped to show an image.
The problem must be in the function I created to draw, that is in another F# project. I've created it (function conect) to connect points in the order they are provided, unlike System.Drawing.Graphics.DrawLines, that draws lines between the points in some other order why haven't noticed yet (maybe right to left, top to bottom, as the points are represented).
Programa.fs relevant code snippet:
let pen = new Pen(brush = Brushes.Black, width = 1.0f)
let original =
([|new PointF(50.0f, 50.0f); new PointF(100.0f, 50.0f)|])
use form1 = new Form(Width = 400, Height = 400, Text = "Fractais (Teste - Windows Forms)")
form1.Paint.Add(
fun e -> // (1)
original
|> List.ofArray
|> Base.applyFractal 1uy Base.fractalFunc1
|> Base.conect e.Graphics pen)
If in the lambda expression instead of what's written there was e.Graphics.DrawLines(pen, original), it would draw a simple line between the points in the list.
Here's the troublemaker method, in Base.fs, across the solution:
let conect (gr:Graphics) (pen:Pen) (points:PointF list) =
let rec usefulFunc (gr:Graphics) (pen:Pen) (points:PointF list) prevPoint =
match points with
| [] -> ()
| point :: remainings ->
gr.DrawLine (pen, prevPoint, point)
usefulFunc gr caneta remainings.Tail remainings.Head
usefulFunc gr pen points.Tail points.Head
And the called (from the form initialization snippet) and relevant methods' signatures, in Base.fsi (I could give you all of the full methods' implementation, but it would take a lot of space, and this is probably for you already becoming a long question to read):
val fractalFunc1 : points:PointF list -> PointF list
val applyFractal : stepNumber:byte -> fractalFunc:(PointF list -> PointF list) -> points:PointF list -> PointF list
val conect : gr:Graphics -> pen:Pen -> points:PointF list -> unit
For this specific problem, my search results were none. I'd like to know how can I make the function conect work.
Thanks in advance.
You have one error in conectar.
fUtil gr caneta resto.Tail resto.Head
Should be
fUtil gr caneta resto ponto
You're already matching the head and tail inside of the match statement.
The following code draws a line for me. I didn't have to modify much.
open System.Drawing
open System.Windows.Forms
let caneta = new Pen(brush = Brushes.Black, width = 1.0f)
let original =
([|new PointF(50.0f, 50.0f); new PointF(100.0f, 50.0f)|])
let form1 = new Form(Width = 400, Height = 400, Text = "Fractais (Teste - Windows Forms)")
let conectar (gr:Graphics) (caneta:Pen) (pontos:PointF list) =
let rec fUtil (gr:Graphics) (caneta:Pen) (pontos:PointF list) pontoAnt =
match pontos with
| [] -> ()
| ponto :: resto ->
gr.DrawLine (caneta, pontoAnt, ponto)
fUtil gr caneta resto ponto
fUtil gr caneta pontos.Tail pontos.Head
form1.Paint.Add(
fun e -> // (1)
original
|> List.ofArray
//|> aplicFractal 1uy Base.funcFractal1
|> conectar e.Graphics caneta)
form1.Show()
Application.Run(form1)

Working with Events in F#

I recently asked this question:
Replay Recorded Data Stream in F# and combined that code with a subset of the functionality I found here:
http://www.mattssoftwareblog.com/?p=271
which combined looks like this:
#r "System.Reactive"
#r "System.CoreEx"
#r "FSharp.PowerPack"
#r "WindowsBase"
#r "PresentationCore"
#r "PresentationFramework"
#r "System.Xaml"
#r "System.Interactive.dll"
open System
open System.Linq
open System.Collections.Generic
open System.Net
open System.IO
open System.Threading
open System.Windows
open System.Windows.Input
open System.Windows.Controls
open System.Windows.Shapes
open System.Windows.Media
open System.Xaml
I need to use the events generated here (which came from my earlier SO question):
let prices = [ (0, 10.0); (1000, 10.5); (500, 9.5); (2500, 8.5); (500, 10.0); (1000, 10.5); (500, 9.5); (2500, 8.5) ]
let evt = new Event<float>()
async { for delay, price in prices do
do! Async.Sleep(delay)
evt.Trigger(price) }
|> Async.StartImmediate
evt.Publish.Add(printfn "Price updated: %A")
to use as the data source for the line which is randomly created here (the code below comes from the blog article I mentioned):
let create f =
Observable.Create<_>(fun x ->
f x
new System.Action((fun () -> ())))
let fromEvent (event:IEvent<_,_>) = create (fun x -> event.Add x.OnNext)
// Random Walker
let rand = Random()
let mutable m = 0.
let randomWalker() =
m <- m + (rand.NextDouble() * 10.) - 5.
m
let timer = new System.Timers.Timer()
timer.Interval <- 100.
let timerObs = (timer.Elapsed |> fromEvent).Select(fun _ -> randomWalker())
let chartWindow = new Window(Height = 600., Width = 600.)
let canvas = new Canvas()
chartWindow.Content <- canvas
chartWindow.Show()
let line xs =
let segs =
seq { for x , y in xs |> List.tail ->
LineSegment(Point(x,y), true) :> PathSegment }
let (sx, sy) = xs |> List.head
PathGeometry([PathFigure(Point(sx,sy), segs, false)])
let plot xs (path:Path) =
let now = DateTime.Now
let timeSpan = TimeSpan(0,1,0)
let width = 600.
let height = 600.
let pts = xs |> List.map (fun (x:Timestamped<float>) ->
(600.-(now - (x.Timestamp.DateTime)).TotalMilliseconds * 600. / timeSpan.TotalMilliseconds),x.Value + 300.)
path.Dispatcher.BeginInvoke(new SendOrPostCallback(fun pts -> path.Data <- line (pts :?> (float*float)list)), pts) |> ignore
let trailing (timespan:TimeSpan) (obs:IObservable<'
a>) =
obs.Timestamp()
.Scan([], fun ys x ->
let now = DateTime.Now
let timespan = timespan
x :: (ys |> List.filter (fun x -> (now - x.Timestamp.DateTime) < timespan)))
.Where(fun xs -> xs |> List.length > 1)
// Main Path
let mainPath = new Path(Stroke=Brushes.Blue, StrokeThickness=1.)
canvas.Children.Add(mainPath)
let trailingRandomsSub = (timerObs |> trailing (TimeSpan.FromSeconds(60.))).Subscribe(fun xs -> plot xs mainPath)
timer.Start()
If you paste this into an interactive session you will see a blue line emerge which is generated randomly and not using my new evt Event. I guess my confusion is not understanding how to make and use an Observable from my evt. Basically, how can I make evt my data source for the blue line?
Thanks in advance,
Bob
In F#, the IEvent<'T> interface inherits from IObservable<'T>. This means that you can use F# events in any place where an observable is expected.
The last bit of your application (that takes the event, adds time stamps, uses Scan to get lists containing the items generated so far and plots the progress) can be written like this:
let trailingRandomsSub =
evt.Publish.Timestamp()
|> Observable.scan (fun l e -> e::l) []
|> Observable.add (fun xs -> plot xs mainPath)
F# provides wrappers for some of the Rx functions, so you can use Observable.scan, which has a bit more F#-friendly syntax. Observable.add is just another syntax for Subscribe.
The key difference between F# events and observables is that observables start when you attach a handler. On the other hand, the F# event that you create using Async.StartImmediate starts immediately when the StartImmediate method is called (this means - to get the sample working, you need to evaluate everything at once, or write a function that starts the event).

How do I create an F# list containing objects with a common superclass?

I have two functions, horizontal and vertical, for laying out controls. They work like this:
let verticalList = vertical [new TextBlock(Text = "one");
new TextBlock(Text = "two");
new TextBlock(Text = "three")]
Now verticalList is a control that displays the three textblocks vertically:
one
two
three
Here are the definitions:
let horizontal controls =
let wrap = new WrapPanel() in
List.iter (wrap.Children.Add >> ignore) controls ;
wrap
let vertical controls =
let stack = new StackPanel() in
List.iter (stack.Children.Add >> ignore) controls ;
stack
A problem occurs when I combine different types:
let foo = vertical [new TextBlock(Text = "Title"); vertical items]
This complains that the elements of the list are not of the same type. That is true, but they have a common supertype (UIElement).
I know I can use :> UIElement to upcast both items in the list, but this is an ugly solution. Can F# infer the common supertype. If not, why not?
It would be great if the nice looking
vertical [X; Y; Z]
doesn't have to become
vertical [(X :> UIElement); (Y :> UIElement); (Z :> UIElement)]
There are a few ways, including
type Animal() = class end
type Cat() =
inherit Animal()
type Dog() =
inherit Animal()
let animals1 : list<Animal> = [upcast new Cat(); upcast new Dog()]
let animals2 = ([upcast new Cat(); upcast new Dog()] : list<Animal>)
let animals3 = [(new Cat() :> Animal); upcast new Dog()]
animals1: type annotation at the var declaration, upcast each element
animals2: type annotation on the list expression, upcast each element
animals3: explicit type on first element, upcast rest
In a future version of F#, the upcast is likely to become unnecessary.
(See also http://cs.hubfs.net/forums/thread/9953.aspx , but nothing 'new' there.)
If you agree to sacrifice type safety for readability here you are the workaround:
open System
let to_list (tuple: Object) =
let rec list_after_index (n: int) =
let prop = tuple.GetType().GetMethod("get_Item"+n.ToString())
match prop with
| null -> []
| _ -> prop.Invoke(tuple, [||]) :: list_after_index(n+1)
match tuple with
| :? unit -> []
| _ when tuple.GetType().FullName.Contains(".Tuple`") -> list_after_index(1)
| _ -> [tuple]
then you can use it like that:
> to_list ();;
val it : obj list = []
> to_list (1);;
val it : obj list = [1]
> to_list([], 1, "2", 3.0);;
val it : obj list = [[]; 1; "2"; 3.0]
e.g. inside your vertical function.
I like my previous answer better, but building on that, if you have an app where you're constantly creating non-homogenous lists of animals, you can always do something like this:
let Animalize (x:Animal) = x // define a function to upcast
let animals4 = [ Animalize <| new Cat(); Animalize <| new Dog()]
// or even
let (~++) = Animalize // define a prefix operator to upcast (~ makes it prefix)
let animals5 = [ ++ new Cat(); ++ new Dog()]
The last is almost certainly an abuse of operators, unless you're in a very highly specialized domain and you constantly need some coercion like this and you're willing to sacrifice inherent readability for terseness.

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