ReactJs: How to handle state objects with properties - reactjs

I'm playing around with ReactJs and I was wondering if its possible to work with state objects that have properties. Now I made a pseudo code example below which has a simple object, but I would like to handle cases where I have a lot of objects with properties of their own.
E.g. I would like to handle cases such as:
//Initialize object
getInitialState: function() {
return {
myObject: {
prop1: "",
prop2: ""
}
};
}
//How I would assign to a property of that object
setProp1: function(event) {
this.setState({myObject.prop1: event.target.value});
},
//Rendering the item (jsx)
<div>
<div className="custom">{myObject.prop1}</div>
<span>{myObject.prop2}<span>
</div>
Is something like the example above possible? Or do I need to attach each property to the state directly? What would be the best way to handle a scenario like this in Reactjs?

The best thing to do is to create a new object with the specified property changed. You can do this with something like Object.assign (using shims or libraries if necessary):
var newMyObj = Object.assign({}, this.state.myObject, {
prop1: event.target.value
});
this.setState({myObject: newMyObj});
You could also use the React immutability helpers to assist with updating nested structures:
var newMyObj = update(this.state.myObject, { prop1: { $set: event.target.value } });
this.setState({myObject: newMyObj});
If you're using Babel, JSX, or something that supports ES7 rest/spread property operations, you can simplify the code a bit (this is my favorite option when available because I think it reads better):
var newMyObj = {
...this.state.myObject,
prop1: event.target.value
};
this.setState({myObject: newMyObj});
You will often see examples that simply update the existing object and re-set the state, but this is not recommended:
// antipattern!
this.state.myObject.prop1 = event.target.value;
this.setState({myObject: this.state.myObject});

Related

Difference between binding a method and not

I've been into a several React projects now, and I've notice in one project that every new method is not binded. What is the actual difference (if there's any)? Why bind if you could do it like the second example?
In the first case, the code has looked like this:
constructor(props) {
super(props);
this.state = { myState: false };
this.clickMe = this.clickMe.bind(this);
}
clickMe() {
this.setState({ myState: !this.state.myState });
}
The other example looks like this:
constructor(props) {
super(props);
this.state = { myState: false };
}
clickMe = () => {
this.setState({
myState: !this.state.myState
});
}
In constructure,
this.clickMe = this.clickMe.bind(this);
Using bind method you do explicit this binding to provide context to clickMe method.
ie. React Component Scope here
In short,you taking care to decide what is the invoking context scope (this binding).
But with
clickMe = () => {
this.setState({
myState: !this.state.myState
});
}
Arrow function take care for you do lexical scope binding of the React Component scope within which it is define.No need to use bind
If you dont use arrow function,without bind,your function will not get binded to React Component scope.
Arrow functions are great because they are faster and easier to write. In a small or medium size app there's not a tangible difference. You can use the arrow functions if you prefer and avoid the binding inside the constructor.
However, someone has decided to look at performance and side effects. So you can check these 2 links:
When Should I User Arrow Functions?
Arrow Functions in Class Properties Might Not Be As Great As We Think

react assign specific key of object as default prop

I've a react component like:
ReactDOM.render(<someReactComponent someObjectParam={ 'key1': 'value1', 'key2': 'value2'} />, document.getElementById('someDivID'));
I'm sure the someObjectParam will have key1 and I want to make 'key2' as optional So, In my react component I tried something like:
var someReactComponent = React.createClass({
propTypes: {
someObjectParam: React.PropTypes.object.isRequired,
},
getDefaultProps: function() {
return {
//even tried someObjectParam['key2']:''
someObjectParam.key2: ''
};
}
render: function () {.....}
});
But I syntax error in getDefaultProps. Is there any way to define it properly?
P.S: I know a work around to do something like this.props.someObjectParam.key2 || '' in render function or set key1 and key2 as different props but I'm after a more declarative way of doing it and I can't define my whole object as default value for some other logic I'm doing.
Any help is greatly appreciated.
Since the property is an object you have to return an object, but you can certainly return an object with just a specific key populated:
getDefaultProps: function() {
return {
someObjectParam: { key1: "default" }
}
}
I'm sure the someObjectParam will have key1 and I want to make 'key2'
as optional
If this is what you want to do than you really want to make key1 and key2 as separate properties, not a single property. There's no way to partially fill a default property.
You could apply some default logic in your constructor so you don't have to worry about it from your render function:
constructor(props) {
props.objectParam.key2 = props.objectParam.key2 || "default";
super(props);
}
If the property can be updated you'll need this same logic in componentWillUpdate as well. At this point I would say it isn't really worth it, just deal with it in your render function.
This question is quite old, but I found it today researching this issue so here goes my answer.
A more "declarative" pattern is to merge someObjectProp into someObjectDefaults, like:
const defaults = { key2: "key 2 default value" }
const someObject = Object.assign({}, defaults, this.props.someObjectProp)
// or a nicer, ES6 syntax:
const someObject = { ...defaults, ...this.props.someObjectProp }
then use someObject instead of this.props.someObjectProp from there on
React's defaultProps does not merge when the prop is defined so you can't set "deep defaults" there.

How to avoid complex initial state declaration in React

If I'm, using complex object Structure in React render, how can I avoid redefining that structure in getInitialState method
var UserGist = React.createClass({
getInitialState: function() {
return {
user:{
section: {
country: 'Iran'
}
},
lastGistUrl: ''
};
},
....
....
render: function() {
return (
<div>
{this.state.user.section.country}'s Amex Initial
<a href={this.state.lastGistUrl}>here</a>.
</div>
);
}
});
Now the problem is the actual structure of the object used is pretty huge
user:{
section: {
.....
25 levels of nesting
.....{
country: 'Iran'
}
}
}
and that object is coming from backend , so how can I avoid defining the entire object structure in getInitialState()
First of all, state should be shallow. You shouldn't have deep objects as props or state.
Next, why do you even want to do this? Is it so that you don't get a bunch of "xx is not defined" errors on the initial render? If so, why don't you just declare user: {} in getInitialState, and wrap an if (!_.isEmpty(this.state.user)) condition around your render code?
Or, since the data is coming from the server, maybe it's a good thing to re-declare this structure. You can use getInitialState to create placeholder data until the real object shows up.
Also, be aware that setState only does a shallow replacement. If you change any property or sub-property of the user object, you'll need to clone it, change the property, and then call setState({user: clonedAndUpdatedUser}). Or, just call forceUpdate.
You should really just try to get your props and state to be shallow.
Good luck!

Change state when properties change and first mount on React - Missing function?

I have come across a problem about states based on properties.
The scenario
I have a Component parent which creates passes a property to a child component.
The Child component reacts according to the property received.
In React the "only" proper way to change the state of a component is using the functions componentWillMount or componentDidMount and componentWillReceiveProps as far as I've seen (among others, but let's focus on these ones, because getInitialState is just executed once).
My problem/Question
If I receive a new property from the parent and I want to change the state, only the function componentWillReceiveProps will be executed and will allowed me to execute setState. Render does not allow to setStatus.
What if I want to set the state on the beginning and the time it receives a new property?
So I have to set it on getInitialState or componentWillMount/componentDidMount. Then you have to change the state depending on the properties using componentWillReceiveProps.
This is a problem when your state highly depends from your properties, which is almost always. Which can become silly because you have to repeat the states you want to update according to the new property.
My solution
I have created a new method that it's called on componentWillMount and on componentWillReceiveProps. I have not found any method been called after a property has been updated before render and also the first time the Component is mounted. Then there would not be a need to do this silly workaround.
Anyway, here the question: is not there any better option to update the state when a new property is received or changed?
/*...*/
/**
* To be called before mounted and before updating props
* #param props
*/
prepareComponentState: function (props) {
var usedProps = props || this.props;
//set data on state/template
var currentResponses = this.state.candidatesResponses.filter(function (elem) {
return elem.questionId === usedProps.currentQuestion.id;
});
this.setState({
currentResponses: currentResponses,
activeAnswer: null
});
},
componentWillMount: function () {
this.prepareComponentState();
},
componentWillReceiveProps: function (nextProps) {
this.prepareComponentState(nextProps);
},
/*...*/
I feel a bit stupid, I guess I'm loosing something...
I guess there is another solution to solve this.
And yeah, I already know about this:
https://facebook.github.io/react/tips/props-in-getInitialState-as-anti-pattern.html
I've found that this pattern is usually not very necessary. In the general case (not always), I've found that setting state based on changed properties is a bit of an anti-pattern; instead, simply derive the necessary local state at render time.
render: function() {
var currentResponses = this.state.candidatesResponses.filter(function (elem) {
return elem.questionId === this.props.currentQuestion.id;
});
return ...; // use currentResponses instead of this.state.currentResponses
}
However, in some cases, it can make sense to cache this data (e.g. maybe calculating it is prohibitively expensive), or you just need to know when the props are set/changed for some other reason. In that case, I would use basically the pattern you've written in your question.
If you really don't like typing it out, you could formalize this new method as a mixin. For example:
var PropsSetOrChangeMixin = {
componentWillMount: function() {
this.onPropsSetOrChange(this.props);
},
componentWillReceiveProps: function(nextProps) {
this.onPropsSetOrChange(nextProps);
}
};
React.createClass({
mixins: [PropsSetOrChangeMixin],
onPropsSetOrChange: function(props) {
var currentResponses = this.state.candidatesResponses.filter(function (elem) {
return elem.questionId === props.currentQuestion.id;
});
this.setState({
currentResponses: currentResponses,
activeAnswer: null
});
},
// ...
});
Of course, if you're using class-based React components, you'd need to find some alternative solution (e.g. inheritance, or custom JS mixins) since they don't get React-style mixins right now.
(For what it's worth, I think the code is much clearer using the explicit methods; I'd probably write it like this:)
componentWillMount: function () {
this.prepareComponentState(this.props);
},
componentWillReceiveProps: function (nextProps) {
this.prepareComponentState(nextProps);
},
prepareComponentState: function (props) {
//set data on state/template
var currentResponses = this.state.candidatesResponses.filter(function (elem) {
return elem.questionId === props.currentQuestion.id;
});
this.setState({
currentResponses: currentResponses,
activeAnswer: null
});
},

What is the best way to trigger change or input event in react js from jQuery or plain JavaScript

We use Backbone + ReactJS bundle to build a client-side app.
Heavily relying on notorious valueLink we propagate values directly to the model via own wrapper that supports ReactJS interface for two way binding.
Now we faced the problem:
We have jquery.mask.js plugin which formats input value programmatically thus it doesn't fire React events. All this leads to situation when model receives unformatted values from user input and misses formatted ones from plugin.
It seems that React has plenty of event handling strategies depending on browser. Is there any common way to trigger change event for particular DOM element so that React will hear it?
For React 16 and React >=15.6
Setter .value= is not working as we wanted because React library overrides input value setter but we can call the function directly on the input as context.
var nativeInputValueSetter = Object.getOwnPropertyDescriptor(window.HTMLInputElement.prototype, "value").set;
nativeInputValueSetter.call(input, 'react 16 value');
var ev2 = new Event('input', { bubbles: true});
input.dispatchEvent(ev2);
For textarea element you should use prototype of HTMLTextAreaElement class.
New codepen example.
All credits to this contributor and his solution
Outdated answer only for React <=15.5
With react-dom ^15.6.0 you can use simulated flag on the event object for the event to pass through
var ev = new Event('input', { bubbles: true});
ev.simulated = true;
element.value = 'Something new';
element.dispatchEvent(ev);
I made a codepen with an example
To understand why new flag is needed I found this comment very helpful:
The input logic in React now dedupe's change events so they don't fire
more than once per value. It listens for both browser onChange/onInput
events as well as sets on the DOM node value prop (when you update the
value via javascript). This has the side effect of meaning that if you
update the input's value manually input.value = 'foo' then dispatch a
ChangeEvent with { target: input } React will register both the set
and the event, see it's value is still `'foo', consider it a duplicate
event and swallow it.
This works fine in normal cases because a "real" browser initiated
event doesn't trigger sets on the element.value. You can bail out of
this logic secretly by tagging the event you trigger with a simulated
flag and react will always fire the event.
https://github.com/jquense/react/blob/9a93af4411a8e880bbc05392ccf2b195c97502d1/src/renderers/dom/client/eventPlugins/ChangeEventPlugin.js#L128
At least on text inputs, it appears that onChange is listening for input events:
var event = new Event('input', { bubbles: true });
element.dispatchEvent(event);
Expanding on the answer from Grin/Dan Abramov, this works across multiple input types. Tested in React >= 15.5
const inputTypes = [
window.HTMLInputElement,
window.HTMLSelectElement,
window.HTMLTextAreaElement,
];
export const triggerInputChange = (node, value = '') => {
// only process the change on elements we know have a value setter in their constructor
if ( inputTypes.indexOf(node.__proto__.constructor) >-1 ) {
const setValue = Object.getOwnPropertyDescriptor(node.__proto__, 'value').set;
const event = new Event('input', { bubbles: true });
setValue.call(node, value);
node.dispatchEvent(event);
}
};
I know this answer comes a little late but I recently faced a similar problem. I wanted to trigger an event on a nested component. I had a list with radio and check box type widgets (they were divs that behaved like checkboxes and/or radio buttons) and in some other place in the application, if someone closed a toolbox, I needed to uncheck one.
I found a pretty simple solution, not sure if this is best practice but it works.
var event = new MouseEvent('click', {
'view': window,
'bubbles': true,
'cancelable': false
});
var node = document.getElementById('nodeMyComponentsEventIsConnectedTo');
node.dispatchEvent(event);
This triggered the click event on the domNode and my handler attached via react was indeed called so it behaves like I would expect if someone clicked on the element. I have not tested onChange but it should work, and not sure how this will fair in really old versions of IE but I believe the MouseEvent is supported in at least IE9 and up.
I eventually moved away from this for my particular use case because my component was very small (only a part of my application used react since i'm still learning it) and I could achieve the same thing another way without getting references to dom nodes.
UPDATE:
As others have stated in the comments, it is better to use this.refs.refname to get a reference to a dom node. In this case, refname is the ref you attached to your component via <MyComponent ref='refname' />.
You can simulate events using ReactTestUtils but that's designed for unit testing.
I'd recommend not using valueLink for this case and simply listening to change events fired by the plugin and updating the input's state in response. The two-way binding utils more as a demo than anything else; they're included in addons only to emphasize the fact that pure two-way binding isn't appropriate for most applications and that you usually need more application logic to describe the interactions in your app.
For HTMLSelectElement, i.e. <select>
var element = document.getElementById("element-id");
var trigger = Object.getOwnPropertyDescriptor(
window.HTMLSelectElement.prototype,
"value"
).set;
trigger.call(element, 4); // 4 is the select option's value we want to set
var event = new Event("change", { bubbles: true });
element.dispatchEvent(event);
I stumbled upon the same issue today. While there is default support for the 'click', 'focus', 'blur' events out of the box in JavaScript, other useful events such as 'change', 'input' are not implemented (yet).
I came up with this generic solution and refactored the code based on the accepted answers.
export const triggerNativeEventFor = (elm, { event, ...valueObj }) => {
if (!(elm instanceof Element)) {
throw new Error(`Expected an Element but received ${elm} instead!`);
}
const [prop, value] = Object.entries(valueObj)[0] ?? [];
const desc = Object.getOwnPropertyDescriptor(elm.__proto__, prop);
desc?.set?.call(elm, value);
elm.dispatchEvent(new Event(event, { bubbles: true }));
};
How does it work?
triggerNativeEventFor(inputRef.current, { event: 'input', value: '' });
Any 2nd property you pass after the 'event' key-value pair, it will be taken into account and the rest will be ignored/discarded.
This is purposedfully written like this in order not to clutter arguments definition of the helper function.
The reason as to why not default to get descriptor for 'value' only is that for instance, if you have a native checkbox <input type="checkbox" />, than it doesn't have a value rather a 'checked' prop/attribute. Then you can pass your desired check state as follows:
triggerNativeEventFor(checkBoxRef.current, { event: 'input', checked: false });
I found this on React's Github issues: Works like a charm (v15.6.2)
Here is how I implemented to a Text input:
changeInputValue = newValue => {
const e = new Event('input', { bubbles: true })
const input = document.querySelector('input[name=' + this.props.name + ']')
console.log('input', input)
this.setNativeValue(input, newValue)
input.dispatchEvent(e)
}
setNativeValue (element, value) {
const valueSetter = Object.getOwnPropertyDescriptor(element, 'value').set
const prototype = Object.getPrototypeOf(element)
const prototypeValueSetter = Object.getOwnPropertyDescriptor(
prototype,
'value'
).set
if (valueSetter && valueSetter !== prototypeValueSetter) {
prototypeValueSetter.call(element, value)
} else {
valueSetter.call(element, value)
}
}
Triggering change events on arbitrary elements creates dependencies between components which are hard to reason about. It's better to stick with React's one-way data flow.
There is no simple snippet to trigger React's change event. The logic is implemented in ChangeEventPlugin.js and there are different code branches for different input types and browsers. Moreover, the implementation details vary across versions of React.
I have built react-trigger-change that does the thing, but it is intended to be used for testing, not as a production dependency:
let node;
ReactDOM.render(
<input
onChange={() => console.log('changed')}
ref={(input) => { node = input; }}
/>,
mountNode
);
reactTriggerChange(node); // 'changed' is logged
CodePen
well since we use functions to handle an onchange event, we can do it like this:
class Form extends Component {
constructor(props) {
super(props);
this.handlePasswordChange = this.handlePasswordChange.bind(this);
this.state = { password: '' }
}
aForceChange() {
// something happened and a passwordChange
// needs to be triggered!!
// simple, just call the onChange handler
this.handlePasswordChange('my password');
}
handlePasswordChange(value) {
// do something
}
render() {
return (
<input type="text" value={this.state.password} onChange={changeEvent => this.handlePasswordChange(changeEvent.target.value)} />
);
}
}
The Event type input did not work for me on <select> but changing it to change works
useEffect(() => {
var event = new Event('change', { bubbles: true });
selectRef.current.dispatchEvent(event); // ref to the select control
}, [props.items]);
This ugly solution is what worked for me:
let ev = new CustomEvent('change', { bubbles: true });
Object.defineProperty(ev, 'target', {writable: false, value: inpt });
Object.defineProperty(ev, 'currentTarget', {writable: false, value: inpt });
const rHandle = Object.keys(inpt).find(k => k.startsWith("__reactEventHandlers"))
inpt[rHandle].onChange(ev);
A working solution can depend a bit on the implementation of the onChange function you're trying to trigger. Something that worked for me was to reach into the react props attached to the DOM element and call the function directly.
I created a helper function to grab the react props since they're suffixed with a hash like .__reactProps$fdb7odfwyz
It's probably not the most robust but it's good to know it's an option.
function getReactProps(el) {
const keys = Object.keys(el);
const propKey = keys.find(key => key.includes('reactProps'));
return el[propKey];
}
const el = document.querySelector('XX');
getReactProps(el).onChange({ target: { value: id } });
Since the onChange function was only using target.value I could pass a simple object to onChange to trigger my change.
This method can also help with stubborn react owned DOM elements that are listing for onMouseDown and do not respond to .click() like you'd expect.
getReactProps(el).onMouseDown(new Event('click'));
If you are using Backbone and React, I'd recommend one of the following,
Backbone.React.Component
react.backbone
They both help integrate Backbone models and collections with React views. You can use Backbone events just like you do with Backbone views. I've dabbled in both and didn't see much of a difference except one is a mixin and the other changes React.createClass to React.createBackboneClass.

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