Grouping users into n size groups using angularfire - angularjs

I am writing an Angular/Firebase application where users who visit a waiting room page are assigned a group and once that group has n users a new group is formed. Using transactions seems like the write path, but am stuck.
In the example below I have a Config service that returns an $firebaseObject
This object contains the group size or playerLimit.
angular.module('floodStudyApp')
.controller('WaitingroomCtrl', function ( $scope, $routeParams, Ref, $location, Config) {
Config.getConfig($routeParams.floodstudy).$loaded(function (config) {
$scope.floodstudyConfig = config;
var NUM_PLAYERS = config.playerLimit;
Ref.child('floodStudy/'+ config.name+ '/group' + $scope.floodstudyConfig.groups + '/players').transaction(function(playerList) {
if (playerList === null) {
playerList = {};
}
if(playerList.hasOwnProperty($routeParams.player)){
console.log("you already are here dude!");
return;
}
if(Object.keys(playerList).length % NUM_PLAYERS === 0) {
$scope.floodstudyConfig.groups++;
$scope.floodstudyConfig.$save();
}
playerList[$routeParams.player] = {
name: $routeParams.player,
startTime: Firebase.ServerValue.TIMESTAMP,
playerIndex: Object.keys(playerList).length+1
};
return playerList;
//}
}, function(error, committed, snapshot){
if(!error, committed){
$scope.$apply(function () {
$location.path('floodstudy/' + $routeParams.floodstudy+ '/group' + $scope.floodstudyConfig.groups + '/' + $routeParams.player);
});
}
});//end transaction
});// end get config
});
Assuming a surge of users, I need each group to have exactly n users. The code above handles a trickle of users, but not a surge. When hammered upon the groups contain 2-6 users each. Any suggestions on how to accomplish this would be greatly appreciated.
Here is a sample output after a surge: https://gist.github.com/shawnzam/041f4e26bc98a3f89a7b

Rather than attempting to do this with arrays, given all the reasons sequential, numeric ids fall over in distributed data, I'd instead recommend that you use a counter, simplify, and have great justice from every Zig.
Suggested data structure:
/rooms/$roomid/counter
/members/$counter_value/$memberid
Function to update the counter:
angular.factory('updateRoomCounter', function($q, Ref) {
return function(roomId) {
return $q(function(resolve, reject) {
Ref.child('rooms/'+roomId+'/counter').transaction(function(currentValue) {
if( currentValue >= <NUM_PLAYERS> ) { return; }
return (currentValue||0)+1;
}, function(err, committed, snap) {
if( err || !committed ) {
reject(err || 'Too Many Players');
}
else {
resolve(snap.val());
}
});
});
}
});
Using the counter update:
angular.controller(..., function(updateRoomCounter, Ref) {
function addAPlayer(roomId, userId) {
updateRoomCounter(roomId).then(function(myIndex) {
Ref.child('members/'+roomId+'/'+myIndex).set(userId, <doneFunction>, <errorFunction>);
}, function() {
// failed: try the next room?
})
}
});
Security rules to enforce structure:
{
"rules": {
"rooms": {
"$room_id": {
"counter": {
".write": "newData.exists()",
".validate": "newData.isNumber() && (newData.val() == data.val() + 1 || !data.exists() && newData.val() == 1)"
}
}
},
"members": {
"$room_id": {
"$counter_value": {
".write": "newData.val() === auth.uid && !data.exists() && newData.exists() && $counter_value <= root.child('rooms/'+$room_id+'/counter').val()"
}
}
}
}
}

Kato's answer is a good approach to implement your use-case. I want to chime in on why you are having this problem to begin with.
Firebase transactions work on a mixed client-and-server model. The code that you write for a transaction() runs on the client. It gets the current value as input and returns the new value (or nothing if no change is needed). This entire "current value + new value" package is then sent to the Firebase servers. The Firebase server then does a compare-and-set. If the stored value is the same as what you started the transaction with, your new value will be used. If the current value has changed in the meantime, your new value is rejected and your transaction handler is run again.
In your transaction handler, you don't just update the current value. You also have this snippet:
if(Object.keys(playerList).length % NUM_PLAYERS === NUM_PLAYERS) {
$scope.floodstudyConfig.groups++;
$scope.floodstudyConfig.$save();
}
Since this modifies data outside of the current/return value, it is not part of the transaction. So even if the new value that you return from the transaction on the server is rejected, you will already have updated the group.

I believe I have a solution. Instead of counting just the players per group I also count the current group. I do this in a single object of form {currentPlayers: 0, groups: 0}.
Function to update the counter object:
angular.module('floodStudyApp')
.factory('updateGroupCounter', function($q, Ref) {
return function(floodstudy, NUM_PLAYERS) {
return $q(function(resolve, reject) {
Ref.child('floodStudyConfig/'+floodstudy+'/currentPlayers').transaction(function(currentValue) {
if(currentValue.currentPlayers >= NUM_PLAYERS ) { return {currentPlayers: 1, groups: currentValue.groups +1}; }
return ({currentPlayers: currentValue.currentPlayers+1, groups: currentValue.groups});
}, function(err, committed, snap) {
if( err || !committed ) {
reject(err || 'Too Many Players');
}
else {
resolve(snap.val());
}
});
});
}
});
Function to update the counter object:
angular.module('floodStudyApp')
.controller('WaitingroomCtrl', function ( $scope, $routeParams, Ref, $location, Config, updateGroupCounter) {
function addAPlayer(roomId, userId, NUM_Player) {
updateGroupCounter(roomId, NUM_Player).then(function(currentConfig) {
Ref.child('floodstudy/' + roomId + '/group' + currentConfig.groups+ '/players/' + currentConfig.currentPlayers).set({
user: userId,
playerIndex: currentConfig.currentPlayers,
})
}, function() {
console.log("full");
})
}
Config.getConfig($routeParams.floodstudy).$loaded(function (config) {
$scope.floodstudyConfig = config;
var NUM_PLAYERS = config.playerLimit;
addAPlayer($routeParams.floodstudy, $routeParams.player, NUM_PLAYERS);
});// end get config
});

Related

angular chaining arrays of promises

I am building a website over a database of music tracks. The database is as follows :
music table contains musicid and title
musicrights table contains musicid and memberid
members table contains memberid and memberinfo.
I'm trying to build an array of objects in my database service, which each entry represents a track containing its rightholders (contains information aubout one rightholder but not his name) and their member info (contains name etc). The backend is sailsjs and the code is as follows :
angular.module("myapp").service("database", ["$q", "$http", function($q, $http) {
var database = {};
function getHolderMember(rightHolder) {
return ($http.get("/api/members?where=" + JSON.stringify({
memberid: rightHolder.memberid
})).then(function (res) {
rightHolder.member = res.data[0];
return (rightHolder);
}));
}
function getRightHolders(doc) {
return ($http.get("/api/musicrights?where=" + JSON.stringify({
musicid: doc.musicid
})).then(function(res) {
// array of promises :
// each rightholder of a document has to solve member info
var rightHolders = [];
for (var i in res.data) {
var rightHolder = {
member: res.data[i].memberid,
type: res.data[i].membertype,
rights: res.data[i].memberrights
};
rightHolders.push(getHolderMember(rightHolder));
}
return ($q.all(rightHolders));
}).then(function(rightHolders) {
// expected array of one or two rightholders,
// enriched with member information
// actually returns array of one or two arrays of 30 members
// without rightholder info
console.log(rightHolders);
doc.rightHolders = rightHolders;
return (doc);
}));
}
database.music = function(q) {
return ($http.get("/api/music?where=" + JSON.stringify({
or: [{
title: {
contains: q
}
}, {
subtitle: {
contains: q
}
}]
})).then(function(res) {
// array of 30 promises :
// each one of 30 documents has to resolve its rightholders
var documents = [];
for (var i in res.data) {
documents.push(getRightHolders(res.data[i]));
}
return ($q.all(documents));
}));
}
return (database);
}]);
The first array of promises seems to work as expected, but not the second one in getRightHolders. What is strange is that this function returns an array of one or two promises, which are rightHolders waiting for their memberinfo. But in the callback where I console.log the response, i get an array of one or two (as per the number of pushed promises) but this array's elements are arrays of 30 memberinfo instead of one memberinfo. I don't understand how this $q.all() call gets mixed with the previous-level $q.all.
The data structure is roughly like this
documents [ ] ($http => 30 responses)
music.musicid
music.rightHolders [ ] ($http => 1, 2, 3 responses)
rightholder.rights
rightholder.member ($http => 1 response)
member.memberinfo
Any help appreciated. Thank you !
UPDATE : Thank you for your answer, it worked like a charm. Here's the updated code, with also the migrate service which formats data differently (there is some database migration going on). I kept it out of the first example but your answer gave me this neat syntax.
angular.module("myApp").service("database", ["$q", "$http", "migrate", function($q, $http, migrate) {
var database = {};
function getHolderMember(rightHolder) {
return ($http.get("/api/members?where=" + JSON.stringify({
memberID: rightHolder.member
})).then(function(res) {
return (migrate.member(res.data[0]));
}).then(function(member) {
rightHolder.member = member;
return (rightHolder);
}));
}
function getRightHolders(doc) {
return ($http.get("/api/rightHolders?where=" + JSON.stringify({
musicID: doc.musicID
})).then(function(res) {
return (
$q.all(res.data
.map(migrate.rightHolder)
.map(getHolderMember)
)
);
}).then(function(rightHolders) {
doc.rightHolders = rightHolders;
return (doc);
}));
}
database.music = function(q) {
return ($http.get("/api/music?where=" + JSON.stringify({
or: [{
title: {
contains: q
}
},
{
subtitle: {
contains: q
}
}
]
})).then(function(res) {
return (
$q.all(res.data
.map(migrate.music)
.map(getRightHolders)
)
);
}));
}
return (database);
}
I'm not quite sure how you're getting the result you describe, but your logic is more convoluted than it needs to be and I think this might be leading to the issues you're seeing. You're giving the getRightsHolders function the responsibility of returning the document and based on your comment above, it sounds like you previously had the getHolderMember() function doing something similar and then stopped doing that.
We can clean this up by having each function be responsible for the entities it's handling and by using .map() instead of for (please don't use for..in with arrays).
Please give this a try:
angular
.module("myapp")
.service("database", ["$q", "$http", function($q, $http) {
var database = {};
function getHolderMember(memberId) {
var query = JSON.stringify({ memberid: memberid });
return $http.get("/api/members?where=" + query)
.then(function (res) {
return res.data[0];
});
}
function populateRightsHolderWithMember(rightsHolder) {
return getHolderMember(rightsHolder.memberid)
.then(function (member) {
rightsHolder.member = member;
return rightsHolder;
});
}
function getRightHolders(doc) {
var query = JSON.stringify({ musicid: doc.musicid });
return $http.get("/api/musicrights?where=" + query)
.then(function(res) {
return $q.all(res.data.map(populateRightsHolderWithMember));
});
}
function populateDocumentWithRightsHolders(document) {
return getRightsHolders(document)
.then(function(rightsHolders) {
document.rightsHolders = rightsHolders;
return document;
});
}
database.music = function(q) {
return $http.get("/api/music?where=" + JSON.stringify({
or: [{
title: {
contains: q
}
}, {
subtitle: {
contains: q
}
}]
})).then(function(res) {
return $q.all(res.data.map(populateDocumentWithRightsHolders));
});
}
return (database);
}]);

Qooxdoo Remote table getRowCount() return 0

qx.Class.define("webApp.backendjs.tables.RegionesModel", {
extend: qx.ui.table.model.Remote,
members: {
_loadRowCount: function () {
var params = {};
params.action = "getCount";
var rpc = new qx.io.remote.Rpc("http://qx.alpali.cl/svc/svc.php");
rpc.setProtocol("2.0");
rpc.setCrossDomain(true);
rpc.callAsync(qx.lang.Function.bind(this._onRowCountCompleted, this), "regiones.regiones.getNominaRegiones", params);
},
_onRowCountCompleted: function (result, exc) {
if (result !== null) {
this._onRowCountLoaded(result.count);
}
},
_loadRowData: function (firstRow, lastRow) {
var params = {};
params.action = "getData";
var rpc = new qx.io.remote.Rpc("http://qx.alpali.cl/svc/svc.php");
rpc.setProtocol("2.0");
rpc.setCrossDomain(true);
rpc.callAsync(qx.lang.Function.bind(this._onLoadRowDataCompleted, this), "regiones.regiones.getNominaRegiones", params);
},
_onLoadRowDataCompleted: function (result, exc) {
if (result !== null) {
this._onRowDataLoaded(result);
}
}
}
});
var RTRegionesModel = new webApp.backendjs.tables.RegionesModel();
RTRegionesModel.setColumns(["ID", "Cè´¸digo", "Nombre"], ["id", "region_id", "region_nombre"]);
var TableRegiones = new qx.ui.table.Table(RTRegionesModel);
TableRegiones.setTableModel(RTRegionesModel);
// THIS don't work, return 0
TableRegiones.addListener('appear', function () {
console.log("RTRegionesModel.getRowCount(): %s", RTRegionesModel.getRowCount());
}, RTRegionesModel);
// THIS don't work, return 0
TableRegiones.addListener('appear', function () {
console.log("RTRegionesModel.getRowCount(): %s", RTRegionesModel.getRowCount());
}, this);
this.getRoot().add(TableRegiones);
var button1 = new qx.ui.form.Button("How many record...", "icon/22/apps/internet-web-browser.png");
this.getRoot().add(button1,{right:50,top:50});
// this is ok, return teh value
button1.addListener("execute", function(e) {
console.log("RTRegionesModel.getRowCount(): %s", RTRegionesModel.getRowCount());
});
url for testing playground
i need the valor when remote table is loaded
what is the problem..???
thank.
PD: sorry for my bad and ugly english, my native language is spanish (chile), my best friend in this moment is googol
At the time that you are looking for the row count with your "THIS don't work" comment, the row count is not yet available because the network operation to retrieve the row count from the server has not yet been issued.
You probably want to be listening for the model's dataChanged event which is fired when a row count is loaded, or when the model data changes, such as this:
TableRegiones.getTableModel().addListener(
'dataChanged',
function ()
{
console.log(
"dataChanged: RTRegionesModel.getRowCount(): %s",
RTRegionesModel.getRowCount());
},
RTRegionesModel);

Meteor return length of array in mongodb

In my users profile collection I have array with image objects in it.
A user can have a max of 3 images in their profile collection. If the user has 3, throw an error that the maximum has been reached. The user has the option to remove an image themselves in the frontend.
I thought the solution would be to check the length of the array with $size. if it's less then 3, insert the image, else throw error.
I'm using the tomi:upload-jquery package.
client:
Template.uploadImage.helpers({
uploadUserData: function() {
return Meteor.user();
},
finishUpload: function() {
return {
finished: function(index, fileInfo, context) {
Meteor.call('insert.profileImage', fileInfo, function(error, userId) {
if (error) {
// todo: display modal with error
return console.log(error.reason);
} else {
// console.log('success ' +userId);
// console.log('success ' + fileInfo);
}
});
}
};
}
});
The method (server) I use:
'insert.profileImage': function(postImage) {
check(postImage, Object);
// check array profile.images max 3
Meteor.users.update(this.userId, {
$push: {
'profile.images': postImage
}
});
},
You may do it with a function using the $where operator:
'insert.profileImage': function(postImage) {
var updateResults;
check(postImage, Object);
updateResults = Meteor.users.update(
{
_id : this.userId,
$where : 'this.profile.images.length < 3' //'this' is the tested doc
},
{
$push: {
'profile.images': postImage
}
});
if(updateResults === 0) {
throw new Meteor.Error('too-many-profile-images',
'A user can only have up to 3 images on his/her profile');
}
},
The Mongo docs warns about potential performance issues (if you run a JavaScript function on all documents of the store, you're in for bad surprises) but since we also search by _id I guess it should be fine.
This way, the update just doesn't run if the user has too many images. You can also check the number of affected document (the return value of the update) to know if something happened. If nothing (returns 0) happened, there's not many possibilities: The user has too many images.
Use the $exists operator to check the existence of all documents that have at least a fourth profile image array element (index position 3) with the dot notation. For example you could use it to check whether the size of the profile.image array is greater than 3 with the find() method as follows:
var hasSizeGreaterThanThree = Meteor.users.find(
{
'_id': this.userId,
'profile.image.3': { '$exists': true }
}).count() > 0;
So you could use that in your code as:
'insert.profileImage': function(postImage) {
check(postImage, Object);
// check array profile.images max 3
var hasSizeGreaterThanThree = Meteor.users.find(
{
'_id': this.userId,
'profile.image.3': { '$exists': true }
}).count() > 0;
if (!hasSizeGreaterThanThree){
Meteor.users.update(this.userId, {
$push: {
'profile.images': postImage
}
});
}
},

Transfer Items to and from users Using AngularJS and Firebase

Ok, so I'm working with AngularJS and Firebase and trying to create a simple exchange between two users. Right now my data structure is set up under "users/uId/" and then their email, date they joined, and gold.
Under gold (users/uId/gold) I have "sent" which captures the amount, time and to whom (email). This is the code snippet below. It also updates their total gold.
Now I'm stuck updating the person they're sending the gold to. I capture the email address, but everything under scope relates to the current logged in user. How would I update the new users users/uId/gold/received with the amount, time and email who it was from, along with updating their total gold?
I feel like I might be going about this the wrong way, any help would be appreciated, thanks!
ledger.controller('TransferController', function (
$scope, $firebase, $routeParams, $location, $rootScope, FIREBASE_URL) {
$scope.whichuser = $routeParams.uId;
$scope.goldsends = goldsendList;
var ref = new Firebase(FIREBASE_URL + '/users/' + $scope.whichuser + '/gold/' + '/sent/');
var hopperRef = new Firebase(FIREBASE_URL + '/users/' + $scope.whichuser + '/gold/');
var usersRef = ref.child("users");
var goldsendList = $firebase(ref).$asArray();
$scope.sendGold = function () {
var sendgoldObj = $firebase(ref); //this var has to match the sendgoldObj.$push var down below, and that's it
var myData = {
amount: $scope.user.amount,
email: $scope.user.email,
date: Firebase.ServerValue.TIMESTAMP
};
sendgoldObj.$push(myData).then(function () {
// $location.path('/myledger/'); //page redirect
}); //data sent to firebase.
if ($scope.currentUser.gold.total - Math.abs($scope.user.amount) > 0) { //
var hopperRefff = hopperRef.child("gold");
hopperRef.update({
"total": $scope.currentUser.gold.total - $scope.user.amount
}); //update total gold
var receive = new Firebase(FIREBASE_URL);
ref.child('users').orderByChild('email').equalTo(emailAddress).once('value', function (snap) {
console.log(snap.name() + (snap.val() === null ? ' DOES NOT' : ' does') + ' exist');
}); //trying to find user to send gold to
} //if user has enough gold statement
else {
return {
scope: {
errormessage: 'You don\'t have enough money',
}
};
console.log("not enough money!");
} //else note enough gold statement
} //sendgold
}); //TransferController
You could store the users by email where the # is replaced by _ and a . is replaced with -
So you have a JSON structure like this in Firebase
users: {
"bob_hoskins-com": {
email: "bob#hoskins.com",
date: "09-09-1999",
gold: {
...
}
}
}
However, I don't think this is a great approach for this problem.
I would create a node service that is observing a requests Firebase location on each user for added children. The node service will then do the calculations and write the data to the correct paths, then can delete the request once processed.
So you would have rules on your Firebase like this
{
"rules": {
"$userId": {
"requests": {
".read": "auth != null && $userId == auth.id",
".write": "auth != null && $userId == auth.id"
},
"responses": {
".read": "auth != null && $userId == auth.id",
".write": "auth != null && $userId == auth.id"
}
}
}
Here is some request code
var Firebase = require('firebase');
function s4() {
return Math.floor((1 + Math.random()) * 0x10000)
.toString(16)
.substring(1);
}
function guid() {
return s4() + s4() + s4() + s4();
}
var _ref = new Firebase('https://YOUR_FIREBASE.firebaseio.com/');
//Log me in
var guid = guid();
var FirebaseTokenGenerator = require("firebase-token-generator");
var tokenGenerator = new FirebaseTokenGenerator("YOUR_TOKEN");
var TOKEN = tokenGenerator.createToken({uid: guid, user: "node server"},{admin: true});
_ref.authWithCustomToken(TOKEN, function (error) {
if(error) {
console.log("Login Failed!", error);
} else {
console.log("Login Succeeded!", guid);
}
});
_ref.on('child_added', function (user) {
var requests = user.ref().child('requests');
requests.on('child_added', function(req) {
handleRequest(req);
});
});
var handleRequest = function (request) {
// Process the request
// Write stuff back to Firebase
// Delete the request
request.ref().remove();
};
Setting a value to the user is just a variation of checking if that user exists. Once you have a snapshot, you can get back to a ref by calling ref
ref.child('users').orderByChild('email').equalTo(emailAddress).once('value', function (snap) {
snap.ref().update({ "total": snap.val().total + amount });
});
Not that this is just a sample, so you'll probably have to update it for your actual data structure.
Update
The above will get you the value of the users node.
You either need to capture the once('child_added' or forEach over the on('value'. I'll give an example of both.
Listening to child_added:
ref.child('users').orderByChild('email').equalTo(emailAddress).once('child_added', function (snap) {
snap.ref().update({ "total": snap.val().total + amount });
});
An example of looping over the value:
ref.child('users').orderByChild('email').equalTo(emailAddress).once('value', function (snap) {
snap.forEach(function(childsnap) {
childsnap.ref().update({ "total": snap.val().total + amount });
});
Here's a jsbin with both samples: http://jsbin.com/fenavu/1/edit?js,console. Note that the code here writes out the ref.toString(), which gives you the full URL of the node (since every piece of data in Firebase has its own unique URL). That can be a handy way to figure out what URL your node maps to.

Nodejs async data duplication

I'm having some problems with one async process on nodejs.
I'm getting some data from a remote JSON and adding it in my array, this JSON have some duplicated values, and I need check if it already exists on my array before add it to avoid data duplication.
My problem is when I start the loop between the JSON values, the loop call the next value before the latest one be process be finished, so, my array is filled with duplicated data instead of maintain only one item per type.
Look my current code:
BookRegistration.prototype.process_new_books_list = function(data, callback) {
var i = 0,
self = this;
_.each(data, function(book) {
i++;
console.log('\n\n ------------------------------------------------------------ \n\n');
console.log('BOOK: ' + book.volumeInfo.title);
self.process_author(book, function() { console.log('in author'); });
console.log('\n\n ------------------------------------------------------------');
if(i == data.length) callback();
})
}
BookRegistration.prototype.process_author = function(book, callback) {
if(book.volumeInfo.authors) {
var author = { name: book.volumeInfo.authors[0].toLowerCase() };
if(!this.in_array(this.authors, author)) {
this.authors.push(author);
callback();
}
}
}
BookRegistration.prototype.in_array = function(list, obj) {
for(i in list) { if(list[i] === obj) return true; }
return false;
}
The result is:
[{name: author1 }, {name: author2}, {name: author1}]
And I need:
[{name: author1 }, {name: author2}]
UPDATED:
The solution suggested by #Zub works fine with arrays, but not with sequelize and mysql database.
When I try to save my authors list on the database, the data is duplicated, because the system started to save another array element before finish to save the last one.
What is the correct pattern on this case?
My code using database is:
BookRegistration.prototype.process_author = function(book, callback) {
if(book.volumeInfo.authors) {
var author = { name: book.volumeInfo.authors[0].toLowerCase() };
var self = this;
models.Author.count({ where: { name: book.volumeInfo.authors[0].toLowerCase() }}).success(function(count) {
if(count < 1) {
models.Author.create(author).success(function(author) {
console.log('SALVANDO AUTHOR');
self.process_publisher({ book:book, author:author }, callback);
});
} else {
models.Author.find({where: { name: book.volumeInfo.authors[0].toLowerCase() }}).success(function(author) {
console.log('FIND AUTHOR');
self.process_publisher({ book:book, author:author }, callback);
});
}
});
// if(!this.in_array(this.authors, 'name', author)) {
// this.authors.push(author);
// console.log('AQUI NO AUTHOR');
// this.process_publisher(book, callback);
// }
}
}
How can I avoid data duplication in an async process?
This is because you are comparing different objects and result is always false.
Just for experiment type in the console:
var obj1 = {a:1};
var obj2 = {a:1};
obj1 == obj2; //false
When comparing objects (as well as arrays) it only results true when obj1 links to obj2:
var obj1 = {a:1};
var obj2 = obj1;
obj1 == obj2; //true
Since you create new author objects in each process_author call you always get false when comparing.
In your case the solution would be to compare name property for each book:
BookRegistration.prototype.in_array = function(list, obj) {
for(i in list) { if(list[i].name === obj.name) return true; }
return false;
}
EDIT (related to your comment question):
I would rewrite process_new_books_list method as follows:
BookRegistration.prototype.process_new_books_list = function(data, callback) {
var i = 0,
self = this;
(function nextBook() {
var book = data[i];
if (!book) {
callback();
return;
}
self.process_author(book, function() {
i++;
nextBook();
});
})();
}
In this case next process_author is being called not immediately (like with _.each), but after callback is executed, so you have consequence in your program.
Not sure is this works though.
Sorry for my English, I'm not a native English speaker

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