XCB – Not receiving motion notify events on all windows - c

I am trying to be notified about any pointer motion. Since I don't want to run as the window manager, I need to set XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | XCB_EVENT_MASK_POINTER_MOTION on all windows which I do both on startup and when I get a create notify event.
This seems to work fine in general and I receive motion notify events on all windows. However, somehow, this isn't true for Google Chrome windows. I checked the event mask by explicitly querying it afterwards and it is correctly set. I also don't see anything unusual in the propagation mask.
What could cause Google Chrome to not report motion notify events? AFAIK, the X protocol doesn't allow that except for active pointer grabs which Chrome surely doesn't have.
Here is how I register myself on all existing windows. I call register_events on the root window and whenever I receive a create notify event as well:
static void register_events(xcb_window_t window) {
xcb_void_cookie_t cookie = xcb_change_window_attributes_checked(connection,
window, XCB_CW_EVENT_MASK, (uint32_t[]) { XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | XCB_EVENT_MASK_POINTER_MOTION | XCB_EVENT_MASK_LEAVE_WINDOW });
xcb_generic_error_t *error = xcb_request_check(connection, cookie);
if (error != NULL) {
xcb_disconnect(connection);
errx(EXIT_FAILURE, "could not subscribe to events on a window, bailing out");
}
}
static void register_existing_windows(void) {
xcb_query_tree_reply_t *reply;
if ((reply = xcb_query_tree_reply(connection, xcb_query_tree(connection, root), 0)) == NULL) {
return;
}
int len = xcb_query_tree_children_length(reply);
xcb_window_t *children = xcb_query_tree_children(reply);
for (int i = 0; i < len; i++) {
register_events(children[i]);
}
xcb_flush(connection);
free(reply);
}

The Chrome windows appear to be comprised of quite the tree of nested child windows. It appears you'll need to walk the tree of windows and monitor them all. This code picks up pointer motion events across the entirety of my Chrome windows:
#include <stdio.h>
#include <stdlib.h>
#include <xcb/xcb.h>
#include <X11/Xlib.h>
static void register_events(xcb_connection_t *conn,
xcb_window_t window) {
xcb_void_cookie_t cookie =
xcb_change_window_attributes_checked(conn,
window, XCB_CW_EVENT_MASK,
(uint32_t[]) {
XCB_EVENT_MASK_POINTER_MOTION });
xcb_generic_error_t *error = xcb_request_check(conn, cookie);
if (error != NULL) {
xcb_disconnect(conn);
exit(-1);
}
}
static void register_existing_windows(xcb_connection_t *conn,
xcb_window_t root) {
int i, len;
xcb_window_t *children;
xcb_query_tree_reply_t *reply;
if ((reply = xcb_query_tree_reply(conn,
xcb_query_tree(conn, root), 0))
== NULL)
{
return;
}
len = xcb_query_tree_children_length(reply);
children = xcb_query_tree_children(reply);
for (i = 0; i < len; i++) {
register_events(conn, children[i]);
register_existing_windows(conn, children[i]);
}
xcb_flush(conn);
}
void main(void) {
int i=0;
/* Open the connection to the X server */
xcb_connection_t *conn = xcb_connect (NULL, NULL);
/* Get the first screen */
xcb_screen_t *screen = xcb_setup_roots_iterator (xcb_get_setup (conn)).data;
register_existing_windows(conn, screen->root);
while(1) {
xcb_generic_event_t *evt;
evt = xcb_wait_for_event(conn);
printf("%i\n", i++);
}
}
(That's just intended as proof of concept, and not very nice.)

While #Jay Kominek's answer was helpful and valid, I've come to realize now that using the Xinput extension provides a much better approach as it won't interfere with applications whatsoever.
Simply selecting on the entire tree causes all kinds of issues, e.g., hover doesn't work in Chrome anymore.

xcb provides xcb_grab_pointer to capture pointer event without registe on specific window.
#include <stdlib.h>
#include <stdio.h>
#include <xcb/xcb.h>
void
print_modifiers (uint32_t mask)
{
const char **mod, *mods[] = {
"Shift", "Lock", "Ctrl", "Alt",
"Mod2", "Mod3", "Mod4", "Mod5",
"Button1", "Button2", "Button3", "Button4", "Button5"
};
printf ("Modifier mask: ");
for (mod = mods ; mask; mask >>= 1, mod++)
if (mask & 1)
printf(*mod);
putchar ('\n');
}
int
main ()
{
xcb_connection_t *c;
xcb_screen_t *screen;
xcb_window_t win;
xcb_generic_event_t *e;
uint32_t mask = 0;
/* Open the connection to the X server */
c = xcb_connect (NULL, NULL);
/* Get the first screen */
screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data;
mask = XCB_EVENT_MASK_BUTTON_PRESS |
XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION;
xcb_grab_pointer(c, false, screen->root, mask, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC, XCB_NONE, XCB_NONE, XCB_CURRENT_TIME);
xcb_flush (c);
while ((e = xcb_wait_for_event (c))) {
switch (e->response_type & ~0x80) {
case XCB_BUTTON_PRESS: {
xcb_button_press_event_t *ev = (xcb_button_press_event_t *)e;
print_modifiers(ev->state);
switch (ev->detail) {
case 4:
printf ("Wheel Button up in window %ld, at coordinates (%d,%d)\n",
ev->event, ev->event_x, ev->event_y);
break;
case 5:
printf ("Wheel Button down in window %ld, at coordinates (%d,%d)\n",
ev->event, ev->event_x, ev->event_y);
break;
default:
printf ("Button %d pressed in window %ld, at coordinates (%d,%d)\n",
ev->detail, ev->event, ev->event_x, ev->event_y);
}
break;
}
case XCB_BUTTON_RELEASE: {
xcb_button_release_event_t *ev = (xcb_button_release_event_t *)e;
print_modifiers(ev->state);
printf ("Button %d released in window %ld, at coordinates (%d,%d)\n",
ev->detail, ev->event, ev->event_x, ev->event_y);
break;
}
case XCB_MOTION_NOTIFY: {
xcb_motion_notify_event_t *ev = (xcb_motion_notify_event_t *)e;
printf ("Mouse moved in window %ld, at coordinates (%d,%d)\n",
ev->event, ev->event_x, ev->event_y);
break;
}
default:
/* Unknown event type, ignore it */
printf("Unknown event: %d\n", e->response_type);
break;
}
/* Free the Generic Event */
free (e);
}
return 0;
}

Related

Track X11 enter / leave events

I need to be notified when mouse enters or leaves a window (any window, that's why I'm grabbing on the root window). I have a solution using xcb_input_xi_grab_device() but it works only half way. When I run the app, I do get enter/leave events but the mouse pointer disappears and it consumes all mouse events and other windows stop (children of the root window) reacting to clicks.
Using XCB_INPUT_GRAB_OWNER_OWNER should allow passing-through the events but it doesn't work.
app.c:
#include <stdio.h>
#include <xcb/xcb.h>
#include <xcb/xinput.h>
xcb_input_device_id_t find_device(xcb_connection_t *conn)
{
xcb_input_xi_query_device_reply_t *reply = xcb_input_xi_query_device_reply(
conn, xcb_input_xi_query_device(conn, XCB_INPUT_DEVICE_ALL), NULL);
xcb_input_xi_device_info_iterator_t iter =
xcb_input_xi_query_device_infos_iterator(reply);
xcb_input_device_id_t device_id;
int found = 0;
while (iter.rem) {
xcb_input_xi_device_info_t *device = iter.data;
switch (device->type) {
case XCB_INPUT_DEVICE_TYPE_MASTER_POINTER:
case XCB_INPUT_DEVICE_TYPE_SLAVE_POINTER:
case XCB_INPUT_DEVICE_TYPE_FLOATING_SLAVE:
device_id = device->deviceid;
found = 1;
break;
}
if (found) {
break;
}
xcb_input_xi_device_info_next(&iter);
}
free(reply);
return device_id;
}
int main()
{
xcb_connection_t *conn = xcb_connect(NULL, NULL);
xcb_screen_t *screen = xcb_setup_roots_iterator(xcb_get_setup(conn)).data;
uint32_t mask =
XCB_INPUT_XI_EVENT_MASK_ENTER | XCB_INPUT_XI_EVENT_MASK_LEAVE;
xcb_generic_error_t *error;
xcb_input_xi_grab_device_reply_t *reply = xcb_input_xi_grab_device_reply(
conn,
xcb_input_xi_grab_device(conn, screen->root, XCB_CURRENT_TIME,
XCB_CURSOR_NONE, find_device(conn),
XCB_INPUT_GRAB_MODE_22_ASYNC,
XCB_INPUT_GRAB_MODE_22_ASYNC,
XCB_INPUT_GRAB_OWNER_OWNER, 1, &mask),
&error);
free(reply);
if (error) {
printf("failed to grab device\n");
free(error);
return -1;
}
xcb_flush(conn);
xcb_generic_event_t *event;
while ((event = xcb_wait_for_event(conn))) {
xcb_ge_event_t *generic_event = event;
switch (generic_event->event_type) {
case XCB_INPUT_ENTER:
printf("enter\n");
break;
case XCB_INPUT_LEAVE:
printf("leave\n");
break;
}
free(event);
}
return -1; // never reached
}
cc -O2 app.c -o app `pkg-config --cflags --libs xcb xcb-xinput`
I also tried to achieve it with xcb_grab_button(), xcb_input_xi_select_events(), xcb_input_xi_passive_grab_device() or xcb_grab_pointer() but then the problem is the same. Either the mouse events are not passed-through or I don't receive enter/leave events at all.

Console does not record mouse wheel events

I am working on a TUI program with console on Windows 10. I would like to implement widgets that allow vertical scrolling when the user interacts with the mouse wheel. However the console does not record any of the mouse wheel events.
The sample code below from Microsoft does not record mouse wheel events even though my mouse wheel is working since windows manage to scroll the console content. All other mouse input events are working (click, move...).
#include <windows.h>
#include <stdio.h>
HANDLE hStdin;
DWORD fdwSaveOldMode;
VOID ErrorExit(LPCSTR);
VOID KeyEventProc(KEY_EVENT_RECORD); // the "case MOUSE_WHEELED:" in this function never happens
VOID MouseEventProc(MOUSE_EVENT_RECORD);
VOID ResizeEventProc(WINDOW_BUFFER_SIZE_RECORD);
int main(VOID)
{
DWORD cNumRead, fdwMode, i;
INPUT_RECORD irInBuf[128];
int counter=0;
// Get the standard input handle.
hStdin = GetStdHandle(STD_INPUT_HANDLE);
if (hStdin == INVALID_HANDLE_VALUE)
ErrorExit("GetStdHandle");
// Save the current input mode, to be restored on exit.
if (! GetConsoleMode(hStdin, &fdwSaveOldMode) )
ErrorExit("GetConsoleMode");
// Enable the window and mouse input events.
fdwMode = ENABLE_WINDOW_INPUT | ENABLE_MOUSE_INPUT;
if (! SetConsoleMode(hStdin, fdwMode) )
ErrorExit("SetConsoleMode");
// Loop to read and handle the next 100 input events.
while (counter++ <= 100)
{
// Wait for the events.
if (! ReadConsoleInput(
hStdin, // input buffer handle
irInBuf, // buffer to read into
128, // size of read buffer
&cNumRead) ) // number of records read
ErrorExit("ReadConsoleInput");
// Dispatch the events to the appropriate handler.
for (i = 0; i < cNumRead; i++)
{
switch(irInBuf[i].EventType)
{
case KEY_EVENT: // keyboard input
KeyEventProc(irInBuf[i].Event.KeyEvent);
break;
case MOUSE_EVENT: // mouse input
MouseEventProc(irInBuf[i].Event.MouseEvent);
break;
case WINDOW_BUFFER_SIZE_EVENT: // scrn buf. resizing
ResizeEventProc( irInBuf[i].Event.WindowBufferSizeEvent );
break;
case FOCUS_EVENT: // disregard focus events
case MENU_EVENT: // disregard menu events
break;
default:
ErrorExit("Unknown event type");
break;
}
}
}
// Restore input mode on exit.
SetConsoleMode(hStdin, fdwSaveOldMode);
return 0;
}
VOID ErrorExit (LPCSTR lpszMessage)
{
fprintf(stderr, "%s\n", lpszMessage);
// Restore input mode on exit.
SetConsoleMode(hStdin, fdwSaveOldMode);
ExitProcess(0);
}
VOID KeyEventProc(KEY_EVENT_RECORD ker)
{
printf("Key event: ");
if(ker.bKeyDown)
printf("key pressed\n");
else printf("key released\n");
}
VOID MouseEventProc(MOUSE_EVENT_RECORD mer)
{
#ifndef MOUSE_HWHEELED
#define MOUSE_HWHEELED 0x0008
#endif
printf("Mouse event: ");
switch(mer.dwEventFlags)
{
case 0:
if(mer.dwButtonState == FROM_LEFT_1ST_BUTTON_PRESSED)
{
printf("left button press \n");
}
else if(mer.dwButtonState == RIGHTMOST_BUTTON_PRESSED)
{
printf("right button press \n");
}
else
{
printf("button press\n");
}
break;
case DOUBLE_CLICK:
printf("double click\n");
break;
case MOUSE_HWHEELED:
printf("horizontal mouse wheel\n");
break;
case MOUSE_MOVED:
printf("mouse moved\n");
break;
case MOUSE_WHEELED:// this case never shows up when I use the wheel
printf("vertical mouse wheel\n");
break;
default:
printf("unknown\n");
break;
}
}
VOID ResizeEventProc(WINDOW_BUFFER_SIZE_RECORD wbsr)
{
printf("Resize event\n");
printf("Console screen buffer is %d columns by %d rows.\n", wbsr.dwSize.X, wbsr.dwSize.Y);
}

How to create a native X11 window for use with EGL

How does one create a native X11 window that works in EGL? Going through the eglIntro there is little documentation on the matter. Alternatively, is there a way to create native windows through EGL itself? There is an EGLNativeWindowType that I assume can be used instead of whatever X11's native window types are.
No, EGL itself does not provide an Xlib wrapper. You have to create the window by yourself.
Here is a minimal sample to get you started. It refers to GLES2, but it should work with GLES1 also.
First, you declare the Xlib objects(display and window).
#include <stdio.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#include <GLES2/gl2.h>
#include <EGL/egl.h>
// Native handles for window and display
Window win;
Display* xdisplay;
// EGL-related objects
EGLDisplay egl_display;
EGLConfig egl_conf;
EGLContext egl_context;
EGLSurface egl_surface;
int init_egl()
{
EGLint attr[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
// EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, /* If one needs GLES2 */
EGL_NONE
};
EGLint num_config;
EGLint major, minor;
EGLint ctxattr[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
egl_display = eglGetDisplay( (EGLNativeDisplayType) xdisplay );
if ( egl_display == EGL_NO_DISPLAY ) {
printf("Error getting EGL display\n");
return 0;
}
if ( !eglInitialize( egl_display, &major, &minor ) ) {
printf("Error initializing EGL\n");
return 0;
}
printf("EGL major: %d, minor %d\n", major, minor);
/* create EGL rendering context */
if ( !eglChooseConfig( shell->egl_display, attr, &shell->egl_conf, 1, &num_config ) ) {
printf("Failed to choose config (eglError: %x)\n", eglGetError());
return 0;
}
if ( num_config != 1 ) {
return 0;
}
egl_surface = eglCreateWindowSurface ( egl_display, egl_conf, win, NULL );
if (egl_surface == EGL_NO_SURFACE ) {
printf("CreateWindowSurface, EGL eglError: %d\n", eglGetError() );
return 0;
}
egl_context = eglCreateContext ( egl_display, egl_conf, EGL_NO_CONTEXT, ctxattr );
if ( egl_context == EGL_NO_CONTEXT ) {
printf("CreateContext, EGL eglError: %d\n", eglGetError() );
return 0;
}
return 1;
}
From the main function you will call the X event handler procedure. I have left commented printf calls to show how the event values are named, so there's no need to lookup the documentation. If the concept of "Event loop" is not clear, then I recommend reading about general UI event processing.
void process_xevent(XEvent xev) {
// XNextEvent( xdisplay, &xev );
switch (xev.type)
{
case MotionNotify:
// printf("motion: %d %d\n", xev.xbutton.x, xev.xbutton.y);
break;
case KeyRelease:
// printf("rel (%d)\n", XLookupKeysym (&xev.xkey, 0));
break;
case KeyPress:
// printf("keypress (%d)\n", XLookupKeysym (&xev.xkey, 0));
break;
case ButtonPress:
// printf("BPress: state = %d, button = %d, x = %d, y = %d\n", xev.xbutton.state, xev.xbutton.button, xev.xbutton.x, xev.xbutton.y);
// printf("Type=%d\n", (int)xev.xbutton.type);
break;
case ButtonRelease:
// printf("BRelease: state = %d, button = %d, x = %d, y = %d\n", xev.xbutton.state, xev.xbutton.button, xev.xbutton.x, xev.xbutton.y);
// printf("Type=%d\n", (int)xev.xbutton.type);
break;
}
}
Finally, in the main() routine you create and open display/Xwindow.
int main()
{
int egl_error;
Window root;
XSetWindowAttributes swa;
/* open standard display (primary screen) */
xdisplay = XOpenDisplay ( NULL );
if ( xdisplay == NULL ) {
printf("Error opening X display\n");
return 0;
}
The window is created and shown once you have the Display opened.
Finally, in the main() routine you create and open display/Xwindow.
// get the root window (usually the whole screen)
root = DefaultRootWindow( shell->xdisplay );
// list all events this window accepts
swa.event_mask =
StructureNotifyMask |
ExposureMask |
PointerMotionMask |
KeyPressMask |
KeyReleaseMask |
ButtonPressMask |
ButtonReleaseMask;
// Xlib's window creation
win = XCreateWindow (
xdisplay, root, 0, 0, 640, 480, 0,
CopyFromParent, InputOutput, CopyFromParent, CWEventMask,
&swa );
XMapWindow ( xdisplay , win ); // make window visible
XStoreName ( xdisplay , win , "EGL" );
When you have the window, intialise the EGL.
egl_error = init_egl();
if (!egl_error) {
return 1;
}
Once you have the EGL & Xlib objects, you can start the event processing loop.
while (1) {
int keycode;
XEvent xev;
if ( XPending ( xdisplay ) )
if (XCheckWindowEvent(shell->xdisplay, shell->win, global_event_mask, &xev))
process_xevent(shell, xev);
/* if (should_exit) { break; } // set some global flag if you want to exit */
eglMakeCurrent( egl_display, egl_surface, egl_surface, egl_context );
/* Call OpenGL as you see fit */
/* get rendered buffer to the screen */
eglSwapBuffers ( egl_display, egl_surface );
}
// deinitialize
}
This should get you started. The code is extracted from a larger project, so there might have be typos introduced while removing irrelevant things.
To conclude the answer and to be more precise, here EGLNativeWindowType is specialized to Window from X11/Xlib.h header and EGLNativeDisplayType is Display*.
An easier way might be to use libxcb, but I do not have any tested sample code. The GLFW library can be a useful source of OS-dependant OpenGL context creation routines.

How to fork a child proccess without stalling parent process in C

My GTK+2/C application uses Opencv library to grab frames continuously from the web camera feed and there's a UI button, which should calculate some information by grabbing a frames upon clicking.
This button click calculation takes 1-2 seconds and depend on the system resources. (on Raspberry pi, it takes 3-5 seconds)
Previously all functionalities (viewing + calculations) were inside the same main process. However when doing the calculation, whole app (video feed) used to freeze until the completion if the calculation.
I have implemented fork()to make child processes and keep the interprocess communications via pipe() to update the UI with calculated data.
However now the lagging time got lot bigger like 5-6 seconds.
below shows the sample code.
Is there any particular way to avoid this kind of lagging of the main process?
#include <stdio.h>
#include <string.h>
#include <gtk/gtk.h>
#include <diamond_calcs.h>
#include <stdlib.h>
#include <unistd.h>
#include <linux/videodev.h>
#include <fcntl.h>
#include <time.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <opencv/cv.h>
#include <opencv/cxcore.h>
#include "highgui.h"
#include <X11/Xlib.h>
/* declaring the opencv capture variable */
CvCapture* capture, *fm_capture;
GdkPixbuf* pix;
IplImage* frame, *frame_sized;
gboolean expose_event_callback(GtkWidget *widget, GdkEventExpose *event, gpointer data);
gboolean timeout(gpointer data);
gboolean autoon_clicked_cb (GtkWidget *widget, GdkEventExpose *event, gpointer data[]);
// This function grabs a frame and recording some values. also this is the function called by the child process also.
gboolean frame_grabber(void)
{
/* setting up the edge ditection */
IplImage *frame_bgr;
if(frame){
//frame_bgr = cvQueryFrame( capture );
frame_bgr = frame_sized;
}
else{
frame_bgr = cvLoadImage("./data/media/novideo.png", 1);
}
/* Converting Color SPACE to greyscale */
int y_pos, x_pos;
int counter=0;
typedef enum { false, true } bool;
bool col_break = false;
for(int y=0;y<frame_bgr->height;y++)
{
for(int x=0;x<frame_bgr->width;x++)
{
CvScalar color = cvGet2D(frame_bgr, y, x);
if(color.val[0]<color_filter_thres){
if (y_pos == y){
counter++;
}
x_pos = x;
y_pos = y;
if (counter > 2){
//printf("top: %i, %i \n", x_pos, y_pos);
col_break = true;
break;
}
}
}
if (col_break){
break;
}
}
ruler_top_cal_preset = y_pos;
/* bottom ruler - scanning backwards*/
int y_pos_bot, x_pos_bot;
int counter_bot=0;
bool col_break2 = false;
for(int y_b=frame_bgr->height-1;y_b>0;y_b--)
{
for(int x_b=frame_bgr->width-1;x_b>0;x_b--)
{
CvScalar color_bot = cvGet2D(frame_bgr, y_b, x_b);
if(color_bot.val[0]<color_filter_thres){
if (y_pos_bot == y_b){
counter_bot++;
}
x_pos_bot = x_b;
y_pos_bot = y_b;
if (counter_bot > 2){
//printf("bottom: %i, %i \n", x_pos_bot, y_pos_bot);
col_break2 = true;
break;
}
}
}
if (col_break2){
break;
}
}
ruler_bottom_cal_preset = y_pos_bot;
dfactor_preset = ruler_bottom_cal_preset - ruler_top_cal_preset;
}
/*
* main
*
* Program begins here
*/
//####### Lot of processes going inside main, ignore it, just focus on the program flow
int main( int argc, char **argv )
{
/* variables structs to load the gtk_ based widgets and windows */
GtkBuilder *builder;
GtkWidget *window, *event_box, *drawing_area;
GError *error = NULL;
GError *error_settings = NULL;
GtkButton *button;
GtkLabel *label;
/* Init GTK+ */
gtk_init( &argc, &argv );
/* Create new GtkBuilder object */
builder = gtk_builder_new();
/* Load UI from file. If error occurs, report it and quit application. */
if( ! gtk_builder_add_from_file( builder, "file_glade.glade", &error ) )
{
g_warning( "%s", error->message );
g_free( error );
return( 1 );
}
/* Get main window pointer from UI */
window = GTK_WIDGET( gtk_builder_get_object( builder, "window1" ) );
/* creating the drawing area */
drawing_area = gtk_drawing_area_new();
gtk_container_add (GTK_CONTAINER(event_box), drawing_area);
gtk_widget_show (drawing_area);
/* connects the draw (expose-event) with the handler */
g_signal_connect (drawing_area, "expose-event",
G_CALLBACK (expose_event_callback), NULL);
gtk_label_set(labels[0], "Min :");
//####### Here goes the calculation clicking
gtk_signal_connect (GTK_OBJECT (gtk_builder_get_object( builder, "autoon_button" )), "clicked",
GTK_SIGNAL_FUNC (autoon_clicked_cb), labels);
/* Show window. All other widgets are automatically shown by GtkBuilder */
gtk_widget_show( window );
/* load last saved values */
file_load( spinners );
//#######
int fd;
if((fd = open("/dev/video0", O_RDONLY)) == -1){
printf("NO CAP\n");
capture = NULL;
}
else{
capture = cvCreateCameraCapture(0);
cvSetCaptureProperty(capture, CV_CAP_PROP_BRIGHTNESS, brght);
cvSetCaptureProperty(capture, CV_CAP_PROP_CONTRAST,contra);
cvSetCaptureProperty(capture, CV_CAP_PROP_SATURATION, satu);
cvSetCaptureProperty(capture, CV_CAP_PROP_FRAME_WIDTH, 800);
cvSetCaptureProperty(capture, CV_CAP_PROP_FRAME_HEIGHT, 600);
// ## remove the forking from here and add that to the expose function
pid_t pID1 = vfork();
if (pID1 == 0) // child process
{
g_timeout_add (15, timeout, drawing_area);
//_exit(0);
}
else if ( pID1 < 0 ){
printf("Failed to fork video overlay child process \n");
exit(1);
}
}
/* Destroy builder, since we don't need it anymore */
g_object_unref( G_OBJECT( builder ) );
//g_object_unref( G_OBJECT( settings_builder ) );
//g_object_unref( G_OBJECT( about_builder ) );
/* Start main loop */
gtk_main();
return( 0 );
}
/* This function runs every x seconds and making the video feed */
/*
* Function: expose_event_callback
* --------------------
* When the widget is exposed of force to expose ths function handler will run to generate the video feed
*
* returns: none
*/
gboolean
expose_event_callback(GtkWidget *widget, GdkEventExpose *event, gpointer data)
{
/* Capture a single frame from the video stream */
if (capture){
frame = cvQueryFrame( capture );
frame_sized = frame;
pix = gdk_pixbuf_new_from_data((guchar*) frame->imageData,
GDK_COLORSPACE_RGB, FALSE, frame->depth, frame->width,
frame->height, (frame->widthStep), NULL, NULL);
}
else{
printf("You've done it\n");
pix = gdk_pixbuf_new_from_file("./data/media/novideo.png", NULL);
}
/* putting the generated pix buff to the correct layout (GTK widget) */
gdk_draw_pixbuf(widget->window,
widget->style->fg_gc[GTK_WIDGET_STATE (widget)], pix, 0, 0, 0, 0,
-1, -1, GDK_RGB_DITHER_NONE, 0, 0); /* Other possible values are GDK_RGB_DITHER_MAX, GDK_RGB_DITHER_NORMAL */
return TRUE;
}
/*
* Function: timeout
* --------------------
* This function runs inbetween given time period. It calls the required functions to generate video and drawing
*
* returns: none
*/
gboolean timeout(gpointer data)
{
/* DEBUG print */
//printf("Time out Hello: %d\n", rand());
/* Redraws the Widget. Widget will call for the callback function again */
gtk_widget_queue_draw (data);
/* Starting the drawing function */
//ofdra(data,NULL);
return TRUE;
}
gboolean autoon_clicked_cb (GtkWidget *widget, GdkEventExpose *event, gpointer data[])
{
char display1_entry_text[100];
int x = 1;
int pfds[2];
pipe(pfds);
pid_t pID = fork();
if (pID == 0) // child process
{
double ytops[10];
double ybots[10];
double min_diam;
double max_diam;
double avg_diam;
clock_t t1, t2,end_t; // clocking for debugging purposes
t2 = clock();
for(int i=0;i<15;i++)
{
//measure_clicked_callback(widget, NULL, data);
frame_grabber();
ytops[i] = ruler_top_cal_preset;
ybots[i] = ruler_bottom_cal_preset;
t1 = clock();
float x = (float)(t1-t2);
float y = x/CLOCKS_PER_SEC;
float z = y*1000;
t2 = t1;
}
/* sorting arrays for ascending order */
if(ybots && ytops){
array_sorter(ybots);
array_sorter(ytops);
min_diam = (ybots[0]-ytops[9])/scale_factor;
max_diam = (ybots[9]-ytops[0])/scale_factor;
avg_diam = (min_diam+max_diam)/2;
}
sprintf(display1_entry_text0,"Min : %.3g",min_diam);
write(pfds[1], display1_entry_text0, 100);
_exit(0);
}
else if(pID <0){
printf("Failed to fork \n");
exit(1);
}
else{
//parent process
char buf[100];
read(fpds[0], buf, 100);
//updates the gtk interface with read value
gtk_lable_set(data[0], buf);
wait(NULL);
}
return TRUE;
}
**Note I have pasted this code from the actual whole code, also this will not run. Pasted only here for give some idea about what I'm trying to achieve.
It looks like you have blocking read and wait calls in your parent process. In other words, despite the fact that you spawn a child process to perform the calculations, you still block your parent process till the child process completes. No parallelism is achieved.
I would suggest having a worker thread in the process that would do the calculations and notify the main thread when the results are available.
In the parent process/thread you should make the read end of the pipe non-blocking and register it with the event loop. Once the read end becomes ready for read, read all data in non-blocking mode.
Set a signal handler for SIGCHLD and call wait in it to release the child process resources.

how to add Xorg event handing in g_main_loop

I have a lightweight application that catches Xorg and dbus events. In order to do this I initialized dbus loop and started g_main_loop, but I don't know how to add Xorg event handling in a natural way:
GMainLoop * mainloop = NULL;
mainloop = g_main_loop_new(NULL,FALSE);
dbus_g_thread_init ();
dbus_init();
// <<<<<<<<<<<<<<<<<<<<<<<<<
//1 way using timeout
//g_timeout_add(100, kbdd_default_iter, mainloop);
//2nd way using pthread
//GThread * t = g_thread_create(kbdd_default_loop, NULL, FALSE, NULL);
//>>>>>>>>>>>>>>>>>>>>>>>>>>>
g_main_loop_run(mainloop);
in default iter I'm checking if there is waiting X-event and handle them.
Both ways seems bad, first because I have unneeded calls for checking event, second because I make an additional thread and have to make additional locks.
P.S. I know I can use gtk lib, but I don't want to have dependencies on any toolkit.
If you want to add Xorg event handling to the main loop without using a timeout (which as you state is wasteful), you'll need to add a source that polls the X connection. For that, you'll need to get below the Xlib abstraction layer to get the underlying X connection file descriptor. That's what the complete program below does. It is an adaptation of C. Tronche's excellent X11 tutorial to use the glib main loop for polling. I also drew from "Foundations of GTK+ Development" by Andrew Krause.
If this doesn't seem very "natural", that's because I doubt there is a very "natural" way to do this - you're really re-implementing a core part of GDK here.
/* needed to break into 'Display' struct internals. */
#define XLIB_ILLEGAL_ACCESS
#include <X11/Xlib.h> // Every Xlib program must include this
#include <assert.h> // I include this to test return values the lazy way
#include <glib.h>
typedef struct _x11_source {
GSource source;
Display *dpy;
Window w;
} x11_source_t;
static gboolean
x11_fd_prepare(GSource *source,
gint *timeout)
{
*timeout = -1;
return FALSE;
}
static gboolean
x11_fd_check (GSource *source)
{
return TRUE;
}
static gboolean
x11_fd_dispatch(GSource* source, GSourceFunc callback, gpointer user_data)
{
static gint counter = 0;
Display *dpy = ((x11_source_t*)source)->dpy;
Window window = ((x11_source_t*)source)->w;
XEvent e;
while (XCheckWindowEvent(dpy,
window,
EnterWindowMask,
&e))
{
if (e.type == EnterNotify)
g_print("We're in!!! (%d)\n", ++counter);
}
return TRUE;
}
static gboolean
msg_beacon(gpointer data)
{
static gint counter = 0;
g_print("Beacon %d\n", ++counter);
return TRUE;
}
int
main()
{
Display *dpy = XOpenDisplay(NULL);
assert(dpy);
int blackColor = BlackPixel(dpy, DefaultScreen(dpy));
int whiteColor = WhitePixel(dpy, DefaultScreen(dpy));
Window w = XCreateSimpleWindow(dpy, DefaultRootWindow(dpy), 0, 0,
200, 100, 0, blackColor, blackColor);
XSelectInput(dpy, w, StructureNotifyMask | EnterWindowMask);
XMapWindow(dpy, w);
for (;;) {
XEvent e;
XNextEvent(dpy, &e);
if (e.type == MapNotify)
break;
}
GMainLoop *mainloop = NULL;
mainloop = g_main_loop_new(NULL, FALSE);
/* beacon to demonstrate we're not blocked. */
g_timeout_add(300, msg_beacon, mainloop);
GPollFD dpy_pollfd = {dpy->fd,
G_IO_IN | G_IO_HUP | G_IO_ERR,
0};
GSourceFuncs x11_source_funcs = {
x11_fd_prepare,
x11_fd_check,
x11_fd_dispatch,
NULL, /* finalize */
NULL, /* closure_callback */
NULL /* closure_marshal */
};
GSource *x11_source =
g_source_new(&x11_source_funcs, sizeof(x11_source_t));
((x11_source_t*)x11_source)->dpy = dpy;
((x11_source_t*)x11_source)->w = w;
g_source_add_poll(x11_source, &dpy_pollfd);
g_source_attach(x11_source, NULL);
g_main_loop_run(mainloop);
return 0;
}

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