Container with shape like circle lines border and textblock - wpf

I am creating grid dynamically and adding 200 rows and 240 columns and adding stackpanel at each position of the grid So totally i am drawing 4800 stackpanels .Now i want to add lines circle and 3 text blocks in each of the stackpanel
Till I am adding grid add stackpanel it working fine and rendering all controls within 4 seconds which is okay .But as i started adding text block as a child control in scakpanel it taking too much time . Should I use any other better and light weight control . Or instead of adding text block can use DrawText on show text in stack panel. I further want to use drag drop functionality for stack panel so i must use only container will move along with its child elements

I think you can avoid adding the columns and the rows phase, instead of using a Grid you can simply use a canvas and handle the tabular view (rows and columns) from your code behind using the the Left and Top properties.
Beside, a canvas will be convenient to use the drag and drop functionnality. you can use for that the MouseDragElementBehavior. but then you have to deal with absolute positioning according to your Parent Window rather then the Top and Left Properites. It still realtively easy to do.
If you're using a large view where there is only a part of it displayed, you can load only the part in view.
I Hope this will be helpfull.

Related

How could I interactively create an invoice and preview it on WPF?

I'm creating a trial project wherein my window has two grids, left grid is sort of a table that has labels and textboxes each row and asks for a specific part of the invoice like item, name, address stuff like that and the right grid is to show a preview of the invoice that the left side is creating.
I thought about using a document viewer on the right side but I thought that anything I open there would be static and if I put values on the textboxes on the left grid, it wouldn't matter since I opened a standalone document to view on the right grid.
I thought about just creating a table out of the right grid and have the default values and populate the other ones when a user types something on the textbox and make it function as the preview but then I don't know how would I go about and printing it and also, it has about 45 rows which I couldn't fit in the grid without it being unreadable (because I had to cram 45 rows of data inside that small grid)
So is there a tool in the toolbox that could potentially create a interact-able grid? I tried the grid control but I can't seem to only make it show 4 columns because that's all I need, I don't want it to show E and the rest of the alphabet because I want it to resize accordingly with only 4 columns to make it more readable.
Oh and I also have devexpress installed so you guys could also recommend something I can use from there. Thank You.
I think this is the best solution since it does what I wanted it to do.
I created a scroll view and placed a grid inside it then set the length accordingly to show it in a reasonable size and let the scroll bar do its magic for me to see the rest of the grid without compromises of the content's size.

Silverlight zindex with dynamically added controls

I have grid with some textboxes and an image which goes out of grid boundaries and I add this grids dynamically in my code to another grid.
I want to have my image on top of all the rest of the grids. Unfortunately each grid I add to the root grid will hover over my previous grid image.
Could you please suggest anything?! I have tried with zindex and it did not work in my case.
What I am doing wrong?
ZIndex only works for the immediate children of a panel-derived container (Grid, Canvas, Stackpanel etc). Otherwise it is down to the order they exist in the visual tree (i.e. the last one gets displayed on top).
If you have nested objects you simply need to think about the order they are added. The simplest way to do this is have two top level grids/panels, the first contains everything else and the last containing just the dynamically added children.
This way whatever you put in the second grid will always be on top of all other items (in the first grid/container).

How to re-size add/remove from list controls in window's form to provide anchoring like behavior

I want to anchor below datagridviews to top, left, right & down in a way that they don't over lap when the size of form is increased or decreased. Dock and Anchor both don't seem to provide any solution for this.
You probably need to have a TableLayoutPanel handle that. Three columns, middle column is fixed (Absolute), the outside columns would be based on percentage (50% each).
The DataGridView controls would then be dock-filled into each side column.
Or just handle the layout yourself in the form's Resize event.

How to use Blend to create a basic Grid

I'm a developer who's trying to get the hang of Blend. I've always used Blend to mess with control templates and such, but I'm trying to get the hang of using it for basic UI design, since I figure it's probably a bit faster than typing the XAML up manually in Visual Studio.
Right now I'm just trying to create a basic Grid, but I'm seeing two default behaviors that I'm hoping someone can show me how to change.
1) When I hover my mouse outside of the design surface, I see the temporary yellow line to show up, where the new Grid Column / Row will be when I click. The problem is that the newly created rows are set to heights like 0.2297* How do I get Blend to attach regular heights, like 250?
2) Ignoring 1), once I have some rows and columns, when I drag a button, or combo box, etc, onto one of the cells, it drops it exactly where I release the mouse, while adding some large margins to position it there. Is it possible to tell blend to just drop the control into the cell, and leave the margins alone?
Grids are awesome but it takes a bit of play to get proficient at working with them in Blend. Here are some tips to get you started (I cover this in detail in chapter 4 of my book).
1) When you use the snap lines to create rows and columns Blend automatically makes them relative (Star) sized, which is the behavior you are seeing. To change the row/column style to fixed (Pixel) sizes, click on the Padlock icons to the left and top of the desired rows and columns. Then, either edit the values in XAML or you can click near (but not on) the padlock to select the row or column. This will open the sizing properties in the Properties panel.
2) The short answer is "No". Blend will always add Margins when you draw the element in a cell unless you take care to draw them to the borders. This is too difficult and time consuming, so I just make sure I draw it somewhere inside my target cell. Now I can right-click the element and select "Auto Size > Fill" and the element will fill up the cell: no Margins, Width and Height set to Auto, and Horizontal and Vertical Alignments set to Stretch. [FWIW, addressing this is my number one feature request for Blend.]
I hope this helps.
To answer point 1) Blend is creating proportional grids so that the columns remain the same relative widths when you grow or shrink the grid rather than absolute grids. So if you want absolute grid widths you'll have to go in and edit the values by hand.
I find that it's easier to create the basic form in Blend and then tweak the values in the text editor - either in Visual Studio or Blend itself.
As for point 2) I've just tried this and as long as I click inside the column/row on the grid when placing a button it adds it to the correct column/row of the grid as expected. Select the button and then just double click inside the grid - this should add a button of default size where you clicked, but in the grid. (It would be much easier if I could see what you were doing).

WPF/C#: Images rotating from a listview?

I just want ask for your comments/suggestions on how to create a customized listview (if that's a good implementation) in WPF that displays images coming from a table from a database (more like a playlist) that rotates similar to a film (moving horizontally - on loop)
Any ideas?
If you have a list of Images, you can create an Image control for each one, put each Image control in a horizontal StackPanel, put the StackPanel inside a Canvas (of whatever size of the "film"), and animate the Left property of the Canvas to have the images roll.
Of course, if you need that the images wrap (the first one after the last one), you could forget about the StackPanel and move each Image separately.

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