Variation of a Presenter through inheritance in MVP - wpf

I am currently developing two forms which are pretty similar in functionality, although one form is to be used on a PC and the other form is tailored to be used on a low-resolution scanner device.
I want to share as much logic as possible, that's why I am using MVP (Passive View) for this.
But the scanner version has some slight differences to it, for example to dynamically show and hide some controls. This is of course somthing I want to put in my Presenter as well so I can unit test it.
So my question is: should I put this logic in the same presenter? Or should I make a variation of this presenter by inheriting from it? Or should I simply make everything separate, dedicated to the specific form, although my View and Model are exactly the same for both forms?

So my question is: should I put this logic in the same presenter?
In my opinion, no. The presenters have different responsibilities so the logic should be separated into dedicated presenter classes.
should I make a variation of this presenter by inheriting from it?
In my opinion, inheritance is the wrong solution to this problem. The only thing that the presenters have in common is that they happen to act upon the same view and model pair.
So you need to move the presenter functionality into separate classes but without using inheritance. Earlier I stated that the only commonality between the presenters is that they act upon the same view and model pair. With this in mind we can create the following abstraction for a presenter:
public interface Presenter<M, V>
{
M Model { get; }
V View { get; }
}
You can implement this interface to create a concrete presenter which provides the desired view and model pair for presenter subclasses to act upon. Next you create separate presenter classes for your PC and Scanner presenters which provide the features necessary for each view.
The idea is you can now use the decorator pattern to build up the desired presenter functionality depending on the current view. To facilitate this you can create the following class:
public abstract class PresenterDecorator<M, V> : Presenter<M, V>
{
private readonly Presenter<M, V> decoratedPresenter;
public PresenterDecorator(Presenter<M, V> decoratee)
{
this.decoratedPresenter = decoratee;
}
public M Model
{
get { return this.decoratedPresenter.Model; }
}
public V View
{
get { return this.decoratedPresenter.View; }
}
}
This allows you to wrap existing presenters and augment them with additional functionality providing they act on the same view and model pair.
To put all this to use you will first require a concrete presenter that provides the relevant view and model types. Ideally the view and model will be injected into the constructor meaning this presenter should do nothing else but return the view and model from the properties provided by the implementation of the Presenter interface. Ideally, the model should be injected with it's default values already set. Note that this functionality can be moved into a generic base class which allows you to initialize any view / model pair.
Next, for each piece of discrete functionality for a view / model pair you must create a presenter which derives from the PresenterDecorator class. In your case you would have DefaultPresenter and ScannerPresenter. Each of these presenter classes can also provide custom constructors which also provide any required services in addition to the presenter to be decorated.
In the part of your application that is responsible for opening the PC screen and configuring your presenters you would do something like this:
var model = ...
var view = ...
var presenter = new DefaultPresenter(new PresenterInitializer(view, model));
and in the part of your application that is responsible for opening the scanner screen and configuring your presenters you would do something like this:
var model = ...
var view = ...
var presenter =
new ScannerPresenter(new DefaultPresenter(PresenterInitializer(view, model)));
Notice that when you configure the scanner screen, the default presenter is decorated with the ScannerPresenter class which provides the additional features you require (for maximum flexibility each presenter decorator should be written so that construction order does not matter).
A dependency injection framework can be used to simplify the wiring and configuration of the application so that the above code does not need to be re-written by hand if requirements change.
Now this looks like a lot of work to get up and running but once the core abstractions are in place it really makes it easy to add new features to your application.
If a new requirement is given, you simply create a new presenter class which derives from the PresenterDecorator class and change your configuration code to accommodate (hint: using a dependency injection framework to make this easier). Notice that you don't have to touch any of the existing presenter classes. Each presenter class can also be tested in complete isolation.
You can also create generic presenter decorators which can be applied to any view and model pair which make thing like data validation very straightforward.
I understand this is a long answer and there is a lot to take in so please leave a comment if you require any further clarification or have any thoughts about using this approach.

Related

Correct way to handle commands that rely on multiple view models

I'm relatively new to WPF and MVVM and i am trying to understand how to use commands correctly when they have dependencies in more than 1 view model.
A couple of examples:
In my current application i have a RelayCommand which causes a save action to occur in a couple of different view models (they write a couple of different files). Currently i am handling this using a the mvvmlight messenger to send a message to those view models to get them to do the save which i think is the correct way to do it as it avoids having to provide some kind of delegate or event to/on those view models.
I have a RelayCommand in a view model that has a CanExecute method which relies on the state of 2 other view models. I've currently handled this via the mvvmlight messenger as well by having changes in the view models the CanExecute method depends on message that their state is now valid for the operation. This seems messy but the only alternative i could think of was to use a delegate or event effectively weaving the view models together which i believe i should be avoiding.
Is there some generally accepted way to deal with this which i am missing?
In general your view model layer should have a 1:1 relationship with your view, there should be no good reason for a "Save" function to exist in a view model which is then called by another view model.
What it sounds like you should be doing is putting that logic into a service i.e. something like this:
public interface ISerializationService
{
void Save(SomeData data);
}
Then you need an implementation for this service that does the actual work:
public class SerializationService : ISerializationService
{
void Save(SomeData data)
{
// actual save happens here
}
}
Your view models should then contain properties that point to instances of these services:
public class MyViewModel : ViewModelBase
{
[Inject]
public ISerializationService SerializationService { get; set; }
// called when the user clicks a button or something
private void ButtonClickCommand()
{
this.SerializationService.Save(this.SomeData);
}
}
The only question remaining is "What sets the value of SerializationService?", and for that you need a dependency injection framework. There are plenty out there, MVVMLight installs one itself, but Ninject is the de-facto standard. When implemented properly the injection framework will create all view models for you and then "inject" the dependencies, i.e. your SerializationService property, of type ISerializationService, will be initialized with an instance of your SerializationService class (which in a case like this will also be configured to be a singleton).
Dependency Injection takes a bit of work to get your head around but once you start using it you'll never look back. It facilitates complete separation-of-concerns whilst alleviating the need to pass pointers to everything all up and down your architectural hierarchy.

Notification from ViewModel to View

I need to send notification from ViewModel to View in MVVM WPF application. In most cases it will be simple MessageBox on View side. Is it unacceptable violation of MVVM pattern to use types like System.Windows.MessageBoxResult or System.Windows.MessageBoxImage in ViewModel (in this case VM must reference UI-specific libraries)?
I need to pass title, message and notification type from VM and by creating custom enumerations I am in fact copying existing functionality from .NET Framework.
You don't need notification mechanism. That's one option. Another is using simple service class:
public class ViewModel
{
IDialogService _dialogService; //ctor injection or use service locator
public void CommandExecute()
{
_dialogService.ShowMessageBox(...);
}
}
public interface IDialogService
{
bool? ShowMessageBox(params....);
}
public class DialogService : IDialogService
{
public bool? ShowDialog(params...)
{
MessageBox.Show(params...);
}
}
I find this approach more straightforward, easier to understand and easier to debug. Messaging may easily turn into memory leak and in this case I don't see any benefit over my approach.
EDIT:
Will you use custom enum in ShowMessageBox parameters, or will you use
System.Windows.MessageBoxImage?
First of all, ViewModels belong to presentation layer. It is OK to use enums like System.Windows.MessageBoxImage in ViewModel.
In MVVM, ViewModels are separated from Views because of following reasons:
ViewModels expose data and logic from Model in such way that is easily consumable from Views (e.g DataBinding)
ViewModels are easier testable
ViewModels provides better design time support (Blendability, test data)
ViewModels separates application logic from the actual presentation markup which makes it easier to understand (readbility)
Does using enum like System.Windows.MessageBoxImage breaks any of the points above? The answer is no.
If you wanted to reuse IDialogService and your ViewModels on multiple platforms, for example WPF, UWP and Xamarin, then you need to create your own enum, because it may not exist on all platforms. The golden rule is: don't add another layer of abstraction if you don't need it.
You could have the view implement an interface, say INotificationService and then pass the view to the view model constructor. That won't violate MVVM, and you will still be able to bind the view model to the view using the DataContext property on the view.
I decided to keep ViewModel as clean of UI (View) stuff as possible, so I will create custom enumeration inspired by MessageBox and tailored exactly to my needs.

Master-Detail relation with inheritance in a WPF MVVM application

I think this is a rather basic question, but I haven't been able to find an answer to this.
I have the following scenario:
Without using any form of EntityFrameWork I have a PersonViewModel and a PersonDetailsViewModel, which inherits from the PersonViewModel. In my PersonView I display a collection of PersonViewModels in a grid. I have properties like Name, DateOfBirth etc, as columns. When I double click on a person a PersonDetailView pops up which is bound to a PersonDetailsViewModel. In this View there is extra information shown about the person (Gender, SocialSecurity number etc.). The user I allowed to edit all properties.
Now I wonder what the best/common approach is to make sure that the PersonViewModel gets updated with the values that have been editted in the PersonDetailsViewModel.
I can think of several options. For starters I could opt for not using different ViewModels, but instead use PersonDetailViewModels to show in the grid, but the downside to that is that I would need to retrieve a lot of unnecessary data per ViewModel.
I can also synchronise the corresponding properties after the PersonDetailsView closes.
The third option I can think of is that instead of inheriting from the PersonView I will include a property in PersonDetailsView that is of the type PersonView and expose it's properties and use it for binding in the PersonDetailsView. All other extra properties in PersonDetailsViewModel will then be retrieved in it's constructor.
In my experience, the best way to update view models who share the same data is to use the Mediator pattern to send a notification message that the data has updated.
In order to have a good object oriented design we have to create lots
of classes interacting one with each other. If certain principles are
not applied the final framework will end in a total mess where each
object relies on many other objects in order to run. In order to avoid
tight coupled frameworks, we need a mechanism to facilitate the
interaction between objects in a manner in that objects are not aware
of the existence of other objects.
Source http://www.oodesign.com/mediator-pattern.html
It is syntactically important to your design that the notification says what has happened (the data was updated) and not what should happen (data gets reloaded) because that response may not stay the same as the system evolves.
Often, common MVVM libraries have Mediator implementations in them. For example, Prism's EventAggregator.
in Addition to Sheridans answer. i would expose the Detail as a property of type PersonDetailsViewModel
public class PersonViewModel
{
public PersonDetailsViewModel Detail {get;set;}
}
then your xaml looks simply like that
<TextBlock Text="{Binding Detail.Gender}"/>
EDIT1: in addition to the comments above
i would not do any inheritence (thats what user1087702 wrote in his question). i would simply create 2 classes: PersonVM and PersonVMDetail. And if the request is, to show Details from my person object, why in hell shouldn't i just create a public Property in my PersonVM class of type PersonVMDetail - to fullfill this request?
The simplest way to achieve your requirements would be to add a constructor to your PersonViewModel class that takes a PersonDetailsViewModel instance and updates its common properties:
public PersonViewModel(PersonDetailsViewModel personDetailsViewModel)
{
Name = personDetailsViewModel.Name;
...
DateOfBirth = personDetailsViewModel.DateOfBirth;
}
...
PersonViewModel = new PersonViewModel(PersonDetailsViewModel);
Of course, this doesn't have to be in the constructor... it could just as easily be a method in the PersonViewModel class, or even a helper method in a separate Factory Pattern class, it's up to you.

Pass Single Instance of Model to Multiple View Models in same Module for different views

I am working on a project using PRISM where I have left navigation implemented as Tree View and any click event happens raise event using event aggergation to Enrolment Module which has multiple view model for multiple views (like Wizard Applicaiton where you can go through many views to collect data). I want to have a common or shared or singleton model which can be passed across this view models and save at the end.... users can click on any link any navigation at any time and it should save data in to this singleton model expsosed through different view model. Do you have any samples which are doing something like this... or can you type up a quick one on how to do it? OR it is not possible to do it at all. I am following all patterns from Brian Lagunas's Pluralsight Video for PRISM so try to use that way....
I would have a MasterViewModel which controls the "wizard" pages and current state
It would contain the following properties:
List<ViewModelBase> Pages
int CurrentPageIndex
ViewModelBase CurrentPage, which returns Pages[CurrentPageIndex]
MyClass DataObject
The MasterView that goes with the MasterViewModel would be nothing more than a ContentControl with it's Content bound to CurrentPage. I would probably also define DataTemplates in the MasterView which tells WPF which View to draw with which Page
Your MasterViewModel would be in charge of handling the pages, and passing each page a reference to the data it needs. For example in the constructor it might say,
public MasterViewModel(MyClass dataObject)
{
DataObject = dataObject;
Pages.Add(new InfoPage(DataObject));
Pages.Add(new AddressPage(DataObject.Addresses));
Pages.Add(new PhonePage(DataObject.Phones));
Pages.Add(new SaveMyClassPage(DataObject));
CurrentPageIndex = 0;
}
I have an example here if you're interested
I don't know, is it prism way, or something another, when I build something like wizard, first of all I create instance of all data which wizard collect.
public WizardData wd = new WizardData();
Then, every page of wizard are initialized by this wd instance, i.e.
public FirstWizardPage(WizardData wd)
{
this.wizardData = wd;
}
So, this way allow you to have button Finish on every page, for example. You can initialize your ViewModel with wd, or its properties.
This way is not the best. Its hust one of the possible way.
Another - is to create singleton and use it without reference passing from page-to-page.
When you use Prism you also have a Dependency Injection Container, usually Unity or MEF. To solve your problem you can register your model as singleton to those DI containers. Every view model that asks the DI container to resolve their dependecy, in our special case the model, will get the singleton instance back from the DI container.
Unity example: You register your model as singleton instance:
public void Initialize( )
{
container.RegisterInstance<Model>(new Model(), new ContainerControlledLifetimeManager( ));
}
Now you can resolve your dependencies in your view model:
public ViewModel(IUnityContainer container)
{
Model model = container.Resolve<Model>();
}

MVVM model instantiation

Following WPF MvvmFoundation, linking the View with the ViewModel has many choices like described on http://www.paulstovell.com/mvvm-instantiation-approaches.
However their example has nothing about how to link the ViewModel with the Model.
Traditionally I created the model first and then one or more views that render it. It seems that MVVM pushes people to create the View, which creates the ViewModel, which create the Model. I hope it's not the case as wiring a complex business model with various ModelView can else be tough.
How do you instantiate your business model classes in MVVM and link them with your ViewModels?
I normally pass Model objects as constructor params to VM. I use App class as the controller which will initialize MainWindow, MainWindowViewModel with the main model. There after the MainWindowViewModel takes care of initializing other VMs with appropriate model objects.
private void Application_Startup(object sender, StartupEventArgs e)
{
mainWindow = new MainWindow();
mainWindow.DataContext = new MainWindowViewModel(new Model());
mainWindow.Show();
}
You create your BusinessModel classes inside your ViewModel.
So in your CustomerViewModel you would say this.CurrentCustomer = new CustomerModel(), and your CustomerView would bind to the CurrentCustomer property on the ViewModel
If you are interested, I wrote up a simple sample using MVVM as an example of how the View, Model, and ViewModel interact.
I use dependency injection/MEF to do this. Just export all of my model classes all the way down the chain, and have them imported for me automatically into the ViewModel constructor.
I take a variety of different approaches depending on the situation. I've found that when it comes to getting this data linked, one size does not fit all.
For simple cases, I will have the ViewModel and the Model be the same thing. Obviously not that good for all cases, but sometimes there is just no need to go the extra mile to split the M from the VM. (Great for cases where you have, say, listbox items that have scant information)
Sometimes, especially when the model is a chunk of code you don't have access to (written by another developer) it is easy to subclass the model, and add all of your VM things (observable properties, etc.) on to it.
Lastly, I will use the approach that is mentioned by Souvik. Construct the VM with the model information that you want to use as a parameter, or allow it to be passed in otherwise. This is probably the most common approach for my larger and more complex Model / ViewModel relationships.
I am auto-passing IRepository instance to VM constructor using IoC container and everything VM needs to do with models is done via this repository. Repository is class which: Create, read, update and delete data. When I need to show some view (window), I use IViewService.ShowDialog(viewModel As ViewModelBase). In implementation of IViewService, there are views registered with VMs, so VMs only need to know other VMs and not their views (like "Show me view for this view model").

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