Is it possible to programmatically display my custom module version in DNN? - dotnetnuke

Is there a way in DNN 5, 6 or 7, via the DNN API to programmatically display our custom module version number (the one we set in the module manifest) so that we don't have to manually change it on each new version.
This would be handy so we can be 100% confident of the version our customers use.

Here is a function to help you with that.
public string GetModuleVersion(string moduleName)
{
DesktopModuleController objModules = new DesktopModuleController();
DesktopModuleInfo info = objModules.GetDesktopModuleByModuleName(moduleName);
return info.Version;
}
Example
string ver = GetModuleVersion( "DigArticle" );

Related

WPF native windows 10 toasts

Using .NET WPF and Windows 10, is there a way to push a local toast notification onto the action center using c#? I've only seen people making custom dialogs for that but there must be a way to do it through the os.
You can use a NotifyIcon from System.Windows.Forms namespace like this:
class Test
{
private readonly NotifyIcon _notifyIcon;
public Test()
{
_notifyIcon = new NotifyIcon();
// Extracts your app's icon and uses it as notify icon
_notifyIcon.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
// Hides the icon when the notification is closed
_notifyIcon.BalloonTipClosed += (s, e) => _notifyIcon.Visible = false;
}
public void ShowNotification()
{
_notifyIcon.Visible = true;
// Shows a notification with specified message and title
_notifyIcon.ShowBalloonTip(3000, "Title", "Message", ToolTipIcon.Info);
}
}
This should work since .NET Framework 1.1. Refer to this MSDN page for parameters of ShowBalloonTip.
As I found out, the first parameter of ShowBalloonTip (in my example that would be 3000 milliseconds) is generously ignored. Comments are appreciated ;)
I know this is an old post but I thought this might help someone that stumbles on this as I did when attempting to get Toast Notifications to work on Win 10.
This seems to be good outline to follow -
Send a local toast notification from desktop C# apps
I used that link along with this great blog post- Pop a Toast Notification in WPF using Win 10 APIs
to get my WPF app working on Win10. This is a much better solution vs the "old school" notify icon because you can add buttons to complete specific actions within your toasts even after the notification has entered the action center.
Note- the first link mentions "If you are using WiX" but it's really a requirement. You must create and install your Wix setup project before you Toasts will work. As the appUserModelId for your app needs to be registered first. The second link does not mention this unless you read my comments within it.
TIP- Once your app is installed you can verify the AppUserModelId by running this command on the run line shell:appsfolder . Make sure you are in the details view, next click View , Choose Details and ensure AppUserModeId is checked. Compare your AppUserModelId against other installed apps.
Here's a snipit of code that I used. One thing two note here, I did not install the "Notifications library" mentioned in step 7 of the first link because I prefer to use the raw XML.
private const String APP_ID = "YourCompanyName.YourAppName";
public static void CreateToast()
{
XmlDocument toastXml = ToastNotificationManager.GetTemplateContent(
ToastTemplateType.ToastImageAndText02);
// Fill in the text elements
XmlNodeList stringElements = toastXml.GetElementsByTagName("text");
stringElements[0].AppendChild(toastXml.CreateTextNode("This is my title!!!!!!!!!!"));
stringElements[1].AppendChild(toastXml.CreateTextNode("This is my message!!!!!!!!!!!!"));
// Specify the absolute path to an image
string filePath = Environment.GetFolderPath(Environment.SpecialFolder.ProgramFilesX86) + #"\Your Path To File\Your Image Name.png";
XmlNodeList imageElements = toastXml.GetElementsByTagName("image");
imageElements[0].Attributes.GetNamedItem("src").NodeValue = filePath;
// Change default audio if desired - ref - https://learn.microsoft.com/en-us/uwp/schemas/tiles/toastschema/element-audio
XmlElement audio = toastXml.CreateElement("audio");
//audio.SetAttribute("src", "ms-winsoundevent:Notification.Reminder");
//audio.SetAttribute("src", "ms-winsoundevent:Notification.IM");
//audio.SetAttribute("src", "ms-winsoundevent:Notification.Mail"); // sounds like default
//audio.SetAttribute("src", "ms-winsoundevent:Notification.Looping.Call7");
audio.SetAttribute("src", "ms-winsoundevent:Notification.Looping.Call2");
//audio.SetAttribute("loop", "false");
// Add the audio element
toastXml.DocumentElement.AppendChild(audio);
XmlElement actions = toastXml.CreateElement("actions");
toastXml.DocumentElement.AppendChild(actions);
// Create a simple button to display on the toast
XmlElement action = toastXml.CreateElement("action");
actions.AppendChild(action);
action.SetAttribute("content", "Show details");
action.SetAttribute("arguments", "viewdetails");
// Create the toast
ToastNotification toast = new ToastNotification(toastXml);
// Show the toast. Be sure to specify the AppUserModelId
// on your application's shortcut!
ToastNotificationManager.CreateToastNotifier(APP_ID).Show(toast);
}
UPDATE
This seems to be working fine on windows 10
https://msdn.microsoft.com/library/windows/apps/windows.ui.notifications.toastnotificationmanager.aspx
you will need to add these nugets
Install-Package WindowsAPICodePack-Core
Install-Package WindowsAPICodePack-Shell
Add reference to:
C:\Program Files (x86)\Windows Kits\8.1\References\CommonConfiguration\Neutral\Windows.winmd
And
C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETCore\v4.5\System.Runtime.WindowsRuntime.dll
And use the following code:
XmlDocument toastXml = ToastNotificationManager.GetTemplateContent(ToastTemplateType.ToastImageAndText04);
// Fill in the text elements
XmlNodeList stringElements = toastXml.GetElementsByTagName("text");
for (int i = 0; i < stringElements.Length; i++)
{
stringElements[i].AppendChild(toastXml.CreateTextNode("Line " + i));
}
// Specify the absolute path to an image
string imagePath = "file:///" + Path.GetFullPath("toastImageAndText.png");
XmlNodeList imageElements = toastXml.GetElementsByTagName("image");
ToastNotification toast = new ToastNotification(toastXml);
ToastNotificationManager.CreateToastNotifier("Toast Sample").Show(toast);
The original code can be found here: https://www.michaelcrump.net/pop-toast-notification-in-wpf/
I managed to gain access to the working API for windows 8 and 10 by referencing
Windows.winmd:
C:\Program Files (x86)\Windows Kits\8.0\References\CommonConfiguration\Neutral
This exposes Windows.UI.Notifications.
You can have a look at this post for creating a COM server that is needed in order to have notifications persisted in the AC with Win32 apps https://blogs.msdn.microsoft.com/tiles_and_toasts/2015/10/16/quickstart-handling-toast-activations-from-win32-apps-in-windows-10/.
A working sample can be found at https://github.com/WindowsNotifications/desktop-toasts

Windows Phone 8.1 live tile background task

I have a Windows Phone 8 app that I recently upgraded to 8.1 Silverlight. I'd like to use the new tile templates. Right now I have a ScheduledTaskAgent that uses ShellTile.
In order to use the new live tiles I changed the notification service to WNS in my WMAppManifest.xml. I removed the code to register the old background task and added this code instead:
var backgroundAccessStatus = await BackgroundExecutionManager.RequestAccessAsync();
if (backgroundAccessStatus == BackgroundAccessStatus.AllowedMayUseActiveRealTimeConnectivity ||
backgroundAccessStatus == BackgroundAccessStatus.AllowedWithAlwaysOnRealTimeConnectivity)
{
foreach (var task in BackgroundTaskRegistration.AllTasks)
{
if (task.Value.Name == "LiveTileBackgroundTask")
{
task.Value.Unregister(true);
}
}
BackgroundTaskBuilder taskBuilder = new BackgroundTaskBuilder();
taskBuilder.Name = "LiveTileBackgroundTask";
taskBuilder.TaskEntryPoint = "BackgroundTasks.LiveTileBackgroundTask";
taskBuilder.SetTrigger(new TimeTrigger(15, false));
var registration = taskBuilder.Register();
}
I created a Windows Phone 8.1 Windows Runtime Component called BackgroundTasks that contains a BackgroundTask called LiveTileBackgroundTask:
public sealed class LiveTileBackgroundTask : IBackgroundTask
{
public void Run(IBackgroundTaskInstance taskInstance)
{
BackgroundTaskDeferral deferral = taskInstance.GetDeferral();
const string xml = "<tile>"
+ "<visual>"
+ "<binding template='TileWideText01'>"
+ "<text id='1'>Text Field 1 (larger text)</text>"
+ "<text id='2'>Text Field 2</text>"
+ "<text id='3'>Text Field 3</text>"
+ "<text id='4'>Text Field 4</text>"
+ "<text id='5'>Text Field 5</text>"
+ "</binding> "
+ "</visual>"
+"</tile>";
XmlDocument doc = new XmlDocument();
doc.LoadXml(xml);
TileNotification tileNotification = new TileNotification(doc);
TileUpdateManager.CreateTileUpdaterForApplication().Update(tileNotification);
deferral.Complete();
}
}
I added a reference to this assembly in my Windows Phone project.
I also added a Background task declaration in my Package.appxmanifest that has BackgroundTasks.LiveTileBackgroundTask as an Entry point. I selected Timer and System event as supported task types.
When I run the app though, nothing happens. No live tile appears. I ran through the background task and everything goes well without any exceptions.
You say "No live tile appears". The code you've posted does not create a live tile - it just updates one. You have to manually pin it - the primary tile cannot be pinned through code.
If that's not the problem, maybe you're not looking at the wide tile? This template is for a wide tile, so the square tile won't be updated by this. I'd suggest using the NotificationsExtensions library. It was originally for Windows Store apps, but I think it would work for WP as well. (I've used it, but just for a test, not for real, so there may be issues.) It allows you to easily specify the template and params for both wide and square tiles.
And finally, to have a wide tile, you have to manually edit the Package.appxmanifest file. You must add the Wide310x150Logo attribute to the DefaultTile element.
That's all I can think of. Hope it helps.
Continuous background execution is not supported for Silverlight 8.1
apps
Windows Phone 8 apps can continue to run in the background after the
user navigates away from the app under certain conditions. This
feature is not available for Silverlight 8.1 apps. If you need this
feature, you should continue to use a Windows Phone 8 app. For more
information, see Running location-tracking apps in the background for
Windows Phone 8.
Platform compatibility and breaking changes for Windows Phone Silverlight 8.1 apps
Windows Phone 8.1 Windows Runtime Component can only be used with Windows Phone 8.1 Runtime(Store) app

Showing a build number or version on Silverlight app?

I have a Silverlight app that I hand off to the IT people you are supposed to publish it. This does not always happen correctly, they might forget, put in the wrong loc, or get the wrong version.
So I want to add something to the app itself to easily tell the latest version. This is for SL 3 and 4 so context menu probably not an option. I don't think the users would want a splash screen so that also probably not a choice.
Has anyone done this? Is there a clean, unobtrusive way of doing this?
If you have done this do you just use the assembly version or do use some custom value?
thanks
Here is code to check the assembly version of a running application:
string GetAssemblyVersion()
{
var assemblyName = new AssemblyName(Application.Current.GetType().Assembly.FullName);
if (assemblyName == null)
{
return string.Empty;
}
Version v = assemblyName.Version;
if (v == null)
{
return string.Empty;
}
return v.ToString();
}

Will Prism OnDemand module loading work in an OOB scenerio?

Should the loading of OnDemand Prism modules work in an OOB scenerio? If so, I cannot seem to make it work. Everything is currently working in browser without any problems. Specifically I:
register my modules in code:
protected override IModuleCatalog GetModuleCatalog() {
var catalog = new ModuleCatalog();
Uri source;
if( Application.Current.IsRunningOutOfBrowser ) {
source = IsolatedStorageSettings.ApplicationSettings[SOURCEURI] as Uri;
}
else {
var src = Application.Current.Host.Source.ToString();
src = src.Substring( 0, src.LastIndexOf( '/' ) + 1 );
source = new Uri( src );
IsolatedStorageSettings.ApplicationSettings[SOURCEURI] = source;
IsolatedStorageSettings.ApplicationSettings.Save();
}
if( source != null ) {
var mod2 = new ModuleInfo { InitializationMode = InitializationMode.OnDemand,
ModuleName = ModuleNames.mod2,
ModuleType = "mod2.Module, mod2.Directory, '1.0.0.0', Culture=neutral, PublicKeyToken=null" ),
Ref = ( new Uri( source, "mod2.xap" )).AbsoluteUri };
catalog.AddModule( mod2 );
}
// per Jeremy Likeness - did not help.
Application.Current.RootVisual = new Grid();
return ( catalog );
}
later request for the module to be loaded is made:
mModuleManager.LoadModule( ModuleNames.mod2 );
and wait for a response to an event published during the initialization of that loaded module.
The module appears to never be loaded, and when the application is running under the debugger there will be a message box that states that the web server returned a 'not found' error. I can take the requesting url for the module and enter it into Firefox and download the module with no problem.
I have not been able to find any reference to this actually being workable, but it seems as though it should. The most I have found on the subject is a blog entry by Jeremy Likeness, which covers loading modules in MEF, but applying his knowledge here did not help.
The server is localhost (I have heard it mentioned that this might cause problems). The server has a clientaccesspolicy.xml file - although I don't expect that is needed.
I am using the client stack and register it during app construction:
WebRequest.RegisterPrefix( Current.Host.Source.GetComponents( UriComponents.SchemeAndServer, UriFormat.UriEscaped ), WebRequestCreator.ClientHttp );
Followup questions:
Can all of the xaps be installed to the client desktop in some manner - or only the main application xap? specify them in appmanifest.xml somehow??
Is it worth it make this work if only the application.xap is installed and the rest of the xaps must be downloaded anyway?
Once I worked on a similar scenario. The trick is having the modules stored in isolated storage and use a module loader that reads from isolated storage when working offline.
This is because otherwise, you can't get download the modules that are in a different .xap file than the Shell.
Thanks,
Damian
It is possible to hook custom module loaders into Prism if you're willing to tweak the Prism source and build it yourself. I was actually able to get this to work pretty easily - in our app, I look on disk first for the module, and if it's not found, I fall back to loading it from the server via a third-party commercial HTTP stack that supports client certificates.
To do this, download the Prism source code, and locate the Microsoft.Practices.Composite.Modularity.XapModuleTypeLoader class. This class uses another Prism class, Microsoft.Practices.Composite.Modularity.FileDownloader, to download the .xap content; but it instantiates it directly, giving you no chance to inject your own or whatever.
So - in XapModuleTypeLoader, I added a static property to set the type of the downloader:
public static Type DownloaderType { get; set; }
Then I modified the CreateDownloader() method to use the type specified above in preference to the default one:
protected virtual IFileDownloader CreateDownloader() {
if (_downloader == null) {
if (DownloaderType == null) {
_downloader = new FileDownloader();
} else {
_downloader = (IFileDownloader)Activator.CreateInstance(DownloaderType);
}
}
return _downloader;
}
When my app starts up, I set the property to my own downloader type:
XapModuleTypeLoader.DownloaderType = typeof(LocalFileDownloader);
Voila - now Prism calls your code to load its modules.
I can send you my LocalFileDownloader class as well as the class it falls back to to load the .xap from the web if you're interested... I suspect though that if you look at Prism's FileDownloader class you'll see that it's simple enough.
With regard to your other questions, the clientaccesspolicy.xml file is probably not needed if the URL the app is installed under is the same one you're talking to, or if you're in elevated trust.
The .xaps can definitely be pre-installed on the client, but it's a bit of work. What we did was write a launcher app that is a standalone .NET 2.0 desktop app. It downloads the main .xap plus certain modules* (checking for updates and downloading only as needed), then uninstalls/reinstalls the app if necessary, then launches the app. The last two are done via sllauncher.exe, which is installed as part of Silverlight. Here's a good intro to that: http://timheuer.com/blog/archive/2010/03/25/using-sllauncher-for-silent-install-silverlight-application.aspx.
Assuming you're running under elevated trust, it should also be possible to pre-fetch the module .xaps from within the SL client, but before they're actually requested due to user action. You'd just need to put them in a folder under My Documents somewhere, and then use the custom module loading approach described above to pull them from there.
*In our case, our main .xap is 2/3 of the application. The rest of our .xaps are small, so we download them on-the-fly, with the exception of some .xaps we created as containers for third-party components. We don't expect to update those very often, so we pre-install them.

Version detection with Silverlight

How can I efficiently and effectively detect the version and, for that matter, any available information about the instance of Silverlight currently running on the browser?
The Silverlight control only has an IsVersionSupported function, which returns true / false when you give it a version number, e.g.:
if(slPlugin.isVersionSupported("2.0")) {
alert("I haz some flavour of Silverlight 2");
You can be as specific as you want when checking the build, since the version string can include all of the following:
major - the major number
minor - the minor number
build - the build number
revision - the revision number
So we can check for a specific build number as follows:
if(slPlugin.isVersionSupported("2.0.30523")) {
alert("I haz Silverlight 2.0.30523, but could be any revision.");
Silverlight 1.0 Beta included a control.settings.version property, which was replaced with the isVersionSupported() method. The idea is that you shouldn't be programming against specific versions of Silverlight. Rather, you should be checking if the client has at least verion 1.0, or 2.0, etc.
That being said, you can get the Silverlight version number in Firefox by checking the Silverlight plugin description:
alert(navigator.plugins["Silverlight Plug-In"].description);
Shows '2.0.30523.8' on my computer.
Note that it is possible to brute force it by iterating through all released version numbers. Presumably that's what BrowserHawk does - they'll report which version of Silverlight the client has installed.
I got this from http://forums.asp.net/p/1135746/1997617.aspx#1997617 which is the same link Stu gave you. I just included the code snippet.
Silverlight.isInstalled = function(d)
{
var c = false, a = null;
try
{
var b = null;
if(Silverlight.ua.Browser == "MSIE")
b = new ActiveXObject("AgControl.AgControl");
else
if(navigator.plugins["Silverlight Plug-In"])
{
a = document.createElement("div");
document.body.appendChild(a);
a.innerHTML = '<embed type="application/x-silverlight" />';
b = a.childNodes[0]
}
if(b.IsVersionSupported(d))
c = true;
b = null;
Silverlight.available = true
}
catch(e)
{
c=false
}
if(a)
document.body.removeChild(a);
return c
};
found this site that detects the full version of silverlight- silverlight version (aka silverlightversion.com)
As mentioned in the above comments there is currently no efficient direct way to get the installed Silverlight version number (that works cross browser platform).
I wrote a post on how to workaround this problem and detect the Silverlight major version number (including version 3) programmatically and more efficiently using JavaScript.
You can find the code and the post at:
http://www.apijunkie.com/APIJunkie/blog/post/2009/04/How-to-programmatically-detect-Silverlight-version.aspx
Good luck!
Environment.Version will do what you want! Supported since Silverlight 2.0
Look in silverlight.js:
http://forums.asp.net/p/1135746/1997617.aspx#1997617

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