I'm sending a signal from a module in the kernel space to a process. This process has one thread waiting for the signal.
I read the signal manual and it says:
The signal disposition is a per-process attribute: in a multithreaded application, including the disposition of a signal is the same for all threads.
Thus, and according to the manual pthread_sigmask:
http://man7.org/linux/man-pages/man3/pthread_sigmask.3.html
I'm trying to block the signal in the main function of the application by calling:
siginfo_t infoh1;
sigset_t waith1;
sigemptyset(&waith1);
sigaddset(&waith1, SIG_HILO1);
pthread_sigmask( SIG_BLOCK, &waith1, NULL );
Note that the thread is waiting for it in its execution function.
result = sigwaitinfo (&waith1, &infoh1);
The signal is sent, but the thread never receives it (it hangs waiting).
What am I doing wrong? I tested with different codes from different websites without success.
I use signals a lot in my *nix code and I don't think this is a good approach.
I recommend that all threads are set to ignore signals. The main process handles the signal while the thread sits on a mutex/condition. On signal the main process sets a global static flag with the signal type and then notifies the thread which duly checks the flag to see which signal was caught.
It's a safe and easy solution.
Related
Signal mask is thread-specific, which means blocking a signal doesn't prevent it from being delivered to another thread where this signal isn't blocked. When execution enters into a handler function (assuming no SA_NODEFER) "current" signal becomes blocked.
Does it mean it will be blocked for all threads in current process or it is possible for next such signal to be delivered to another thread (while it is still being handled in first thread)?
Reading man sigaction:
sa_mask specifies a mask of signals which should be blocked (i.e., added to the signal mask of the thread in which the signal handler is invoked) during execution of the signal handler. In addition, the signal which triggered the handler will be blocked, unless the SA_NODEFER flag is used.
This sounds like the masking of the currently handled signal only affects the handling thread, so other threads may handle further signals.
I think it is typical for a multithreaded system to block all signals for all threads except one (or several) dedicated signal handling threads (e.g. one that is polling on a signalfd). That way you never have to worry about signals landing on some unpredictable thread.
I have a 'C' application in linux where in i have register SIGALRM handler. My SIGALRM handler updates some global data that other threads are also accessing.
Requirement:
In order to protect the global data, i need to block the signal completely while i am accessing it inside the thread. So i need a way to implement it.
Problem:
I am not able to block the signals completely.
sigprocmask is not working. Although it blocks signal if main is the only thread running. But when multiple threads are running SIGALRM keeps on coming.
I have tested pthread_sigmask but that updates the signal mask for current thread only.
Adding code logic:
sig_atomic_t atm_var;
void signal_handler()
{
atm_var++;
}
void thread_func()
{
pthread_sigmask(UNBLOCK,...);
while(1)
{
/* some stuff */
pthread_sigmask(BLOCK,...);
/* critical section, can easily access or modify atm_var */
pthread_sigmask(UNBLOCK,...);
}
}
int main()
{
sigprocmask(BLOCK,...);
pthread_create(...,thread_func,...);
sigaction(SIGALRM,...);
setitimer(ITIMER_REAL,...);
while(1)
{
}
}
Adding one more point: How safe it is to modify a sig_atomic_t variable (that signal handler is modifying) in main or other threads?
OR
Will it be safe practice to not to block signal while i modify the sig_atomic_t variable inside main or other threads?
Your problem is that various signals can be directed at the whole process or a particular thread. When directed at the whole process then they will be delivered to any thread that doesn't have them blocked.
man (7) signal
A process-directed signal may be delivered to any one of the threads that does not currently have the signal blocked. If more than one of the threads has the signal unblocked, then the kernel chooses an arbitrary thread to which to deliver the signal.
Because the signal masks are inherited by each thread from whatever thread created them, a fairly standard technique is to block them in the creator (for simplicity let's say that is main) and then let each spawned thread unblock signals as appropriate.
A common variation on this is to block them in main, and keep them blocked in all spawned threads except one. That one thread unblocks the signals and all process directed signals get aimed at it to handle.
The above is probably what you want to do. You probably are properly blocking SIGALRM in the thread which is running the signal handler. Unfortunately that isn't going to prevent SIGALRM from being delivered to a second thread.
1-Sending unix signals is only possible to a processes, or it is also possible to send signals to threads?
2-Is it possible to send the tid of a thread to a kernel module? How?
3-In what way the kernel module can find the tid of a thread, to send a signal?
4-the thread will have a handler that will run on each signal. If each handler corresponds to a signal, are there any race conditions?
Can communicate a signal to all threads? What happens if all access the handler at a time?
Ad.1 From where do you want to send a signal? You can use kill() to send signal to process and pthread_kill() to send it to thread (but only from process which created thread).
Ad.3. While handling one signal, other pending signals will be queued, so there will be no race conditions. But you need to set non local variables used in handler to atomic (so when interrupt comes setting this variable will not be interrupted) and check which functions are handler safe.
About signals and threads - signal usually comes directly to process (only with pthread_kill you can send signal to thread from user space). If you have multithreaded process and none of thread has this signal blocked, then signal will come to random thread (the one which is running exactly when signal comes). If you block all threads but one, then signal will come to only this one thread.
I'm trying to implement a signal handler.
each pthread is created joinable, and is blocked upon all signals using sigprocmask.
The problem occurs when I send the thread a signal from another thread, using
pthread_kill(_threads[threadIndex], SIGHALT);
If the called pthread is waiting on pthread_join at the time the signal is sent, the whole proccess is terminated immidiately. However, if the thread is not waiting on join, it ignores the signal as expected. Any idea why does it happen and how to change it?
Thank you!
Regarding the use of sigprocmask() in a mutithreaded environment please see this excerpt from the methods's man page:
The use of sigprocmask() is unspecified in a multithreaded process;
see pthread_sigmask(3).
I'm a bit unsure about SIGHALT, but assuming it's a synonym to SIGSTOP the following from pthread_kill()'s man page might be of interest:
Signal dispositions are process-wide: if a signal handler is
installed, the handler will be invoked in the thread thread, but if
the disposition of the signal is "stop", "continue", or "terminate",
this action will affect the whole process.
I know how to send signals to child process in C using the kill(pid_t pid, int sig) function. What about sending signals to threads? is it possible?. If so, how to catch signals on the "child" thread. For example, if the main thread sends me a terminate signal, how can I in the other thread catch it.
With POSIX threads, you have the functions pthread_cond_wait and pthread_cond_signal.
int pthread_cond_wait(pthread_cond_t *restrict cond, pthread_mutex_t *restrict mutex)
int pthread_cond_signal(pthread_cond_t *cond)
The signaled thread should block on a pthread_cond_wait call until another thread sends a signal using pthread_cond_signal, with the same condition variable.
Considering the analogy with signals delivered to processes, this is a bit different because the signaled thread has already suspended its execution waiting for a signal, unlike a process that simply gets interrupted and goes on.
Signals are sent to a process as a whole. Each signal sent to the process is received by a single thread (on behalf of the whole program). There are per-thread signal masks which influence whether a particular thread is eligible to handle a particular signal.
So, you need a signal handler - possibly in just one thread. Note that there are limits on what you're supposed to do in a thread's signal handler, though. Be wary of stepping far outside the promises made by the standard (which are minimal).
However, the pthread_kill() function can be used to send signals to other threads as long as the current thread can identify (has access to the thread ID values (pthread_t) that identify) the threads that are still executing within the process. You might decide to relay the signal to the other threads using a different signal number from the one originally caught (so one thread receives the external signal, but many threads receive the internal signal). Or you might use another Pthread synchronization or communication primitive instead of signals.
Signals do not have thread affinity. They are handled completely asynchronously. When you specify a signal handler with signal(2) or sigaction(2), it's a global signal handler. When a signal is raised, the signal handler runs on top of the stack of whatever thread happens to be running at the time, and you can't control that.
It sounds like you want some other sort of interthread communication. The simplest way to do this is with a volatile shared variable:
volatile bool should_terminate = false;
void ChildThread()
{
while(!should_terminate)
{
// do stuff
}
}
void MainThread()
{
// To terminate child thread:
should_terminate = true;
}
If you need stronger concurrency control, look into mutexes, condition variables, and semaphores.
I'm not sure this is possible as it is platform and implementation dependant and I highly suggest you don't use signals to communicate between threads. Sometimes only a specific thread will receive signals and sometimes all threads receive signals.
Better thread communucation mechanisms exist like queues, semaphores, and locks.