How sending a signal to a thread in c? - c

1-Sending unix signals is only possible to a processes, or it is also possible to send signals to threads?
2-Is it possible to send the tid of a thread to a kernel module? How?
3-In what way the kernel module can find the tid of a thread, to send a signal?
4-the thread will have a handler that will run on each signal. If each handler corresponds to a signal, are there any race conditions?
Can communicate a signal to all threads? What happens if all access the handler at a time?

Ad.1 From where do you want to send a signal? You can use kill() to send signal to process and pthread_kill() to send it to thread (but only from process which created thread).
Ad.3. While handling one signal, other pending signals will be queued, so there will be no race conditions. But you need to set non local variables used in handler to atomic (so when interrupt comes setting this variable will not be interrupted) and check which functions are handler safe.
About signals and threads - signal usually comes directly to process (only with pthread_kill you can send signal to thread from user space). If you have multithreaded process and none of thread has this signal blocked, then signal will come to random thread (the one which is running exactly when signal comes). If you block all threads but one, then signal will come to only this one thread.

Related

Does multi-thread program handle multiple signals in parallel?

Platform is Linux/POSIX.
The signal is sent to a whole process, not a specific thread.
No signal is set to blocked, all default.
The process is multi-thread process.
From what I've googled, a signal may be handled by a random thread.
And when that signal's handler is executing, it's temporarily blocked until handler returns.
QUESTION: Multiple signals of different types reached simultaneously. Do their handler execute simultaneously on multiple thread or all of them go to one randomly picked thread (SUB-QUESTION: in this case a handler could interrupt another handler's execution started previously, so there could be a interrupt stack?) ? Or mixed? For instance there are 3 type of signals received but only 2 thread free (this is actually the first case).
EXAMPLE: SIGHUP, SIGINT, SIGTERM reached almost simultaneously. The program has two available thread to dispatch signal handler execution.
SIDE-QUESTION: If signal handlers run in parallel, I'll have to use mutex to synchronize them properly. Otherwise 'volatile sig_atomic_t' would be enough, right?
Expected: all signals go to one thread (randomly picked) despite of their different signal types, I haven't seen an example of using mutexes and atoms to synchronize signal handlers.
Your understanding is correct - unless a signal was directed
to a specific thread, there's no guarantee which thread will handle a signal.
See POSIX's Signal Generation and Delivery and pthreads(7):
POSIX.1 distinguishes the notions of signals that are directed
to the process as a whole and signals that are directed to
individual threads. According to POSIX.1, a process-directed
signal (sent using kill(2), for example) should be handled by
a single, arbitrarily selected thread within the process.
So it may be delivered & handled by the same thread that's currently handling another signal (in that case, the previous handler may be interrupted by the new signal). Or may be delivered to another signal.
You can block other signals while one is being handled using sa_mask field
of sigaction to avoid a signal handler being interrupted.
SIDE-QUESTION: If signal handlers run in parallel, I'll have to use mutex to synchronize them properly. Otherwise 'volatile sig_atomic_t' would be enough, right?
You almost certainly don't want to use mutex in a signal handler. There are only few functions that can be safely called from a signal handler (you can only call the functions that are async-signal-safe).
See signal-safty for more information.
If you can use volatile sig_atomic_t for whatever the purpose (do you need to co-ordinate execution of different signal handlers?), it should be preferred.
Expected: all signals go to one thread (randomly picked) despite of their different signal types, I haven't seen an example of using mutexes and atoms to synchronize signal handlers.
This is commonly done by blocking signals that you're interested in from main and fetching/handling them in a specific thread. See pthread_sigmask which also has an example on how to implement this.

How to wait a signal in a thread?

I'm sending a signal from a module in the kernel space to a process. This process has one thread waiting for the signal.
I read the signal manual and it says:
The signal disposition is a per-process attribute: in a multithreaded application, including the disposition of a signal is the same for all threads.
Thus, and according to the manual pthread_sigmask:
http://man7.org/linux/man-pages/man3/pthread_sigmask.3.html
I'm trying to block the signal in the main function of the application by calling:
siginfo_t infoh1;
sigset_t waith1;
sigemptyset(&waith1);
sigaddset(&waith1, SIG_HILO1);
pthread_sigmask( SIG_BLOCK, &waith1, NULL );
Note that the thread is waiting for it in its execution function.
result = sigwaitinfo (&waith1, &infoh1);
The signal is sent, but the thread never receives it (it hangs waiting).
What am I doing wrong? I tested with different codes from different websites without success.
I use signals a lot in my *nix code and I don't think this is a good approach.
I recommend that all threads are set to ignore signals. The main process handles the signal while the thread sits on a mutex/condition. On signal the main process sets a global static flag with the signal type and then notifies the thread which duly checks the flag to see which signal was caught.
It's a safe and easy solution.

Can a detached pthread die?

Can a pthread, that is detached, die? Can the thread be killed by the OS without stopping the main process?
If you program a detached thread to die after doing its work then it will die. After concluding its work the function can simply end or call pthread_exit.
You can kill a detached thread from another thread by sending a signal with pthread_kill or using a global flag or a form of IPC such as a pipe or message queue. Note the word "killed" is ambiguous between its multiple meanings in both English and programming. The thread needs to be programed to react to whatever notification mechanism is used. For instance a signal handler should be installed for the thread and a non-process-wide signal such as SIGUSR1 sent with pthread_kill or pthread_sigqueue. Lastly pthreads has a cancellation mechanism you can employ using pthread_cancel and related calls. In all these scenarios the point is that the thread must be programmed to handle a request to die gracefully but "detached" does not mean "inaccessible".
If the disposition of a signal is stop, continue or terminate it will affect the process as a whole not a single thread.

POSIX Threads and signal masks

Is there a way to change the signal mask of a thread from another thread?
I am supposed to write a multithreaded C application that doesn't use mutex, semaphores and condition variables, only signals.
So it would look like something like this:
The main Thread sends SIGUSR1 to its process and and one of the 2 threads (not including the main thread), will respond to the signal and block SIGUSR1 from the sigmask and sleep. Then the main thread sends SIGUSR1 again, the other thread will respond, block SIGUSR1 from its sigmask, unblock SIGUSR1 from the other threads sigmask, so it will respond to SIGUSR1 again.
So essentially whenever the main thread sends SIGUSR1 the two other threads swap between each other.
Can somebody help?
You are probably looking for pthread_sigqueue(3) called from the main thread, and sigwait(3) or sigtimedwait(2) in the child thread(s).
A thread can only modify its own signal mask (via pthread_sigmask()). If you want to modify another thread's signal mask, you will have to write code yourself to ask the other thread to do it.
Signals are being sent to the process here, so kill() or sigqueue() are the functions to use. The latter will avoid coalescing multiple signals together which may happen with kill().

Send and catch signals to pthreads in C

I know how to send signals to child process in C using the kill(pid_t pid, int sig) function. What about sending signals to threads? is it possible?. If so, how to catch signals on the "child" thread. For example, if the main thread sends me a terminate signal, how can I in the other thread catch it.
With POSIX threads, you have the functions pthread_cond_wait and pthread_cond_signal.
int pthread_cond_wait(pthread_cond_t *restrict cond, pthread_mutex_t *restrict mutex)
int pthread_cond_signal(pthread_cond_t *cond)
The signaled thread should block on a pthread_cond_wait call until another thread sends a signal using pthread_cond_signal, with the same condition variable.
Considering the analogy with signals delivered to processes, this is a bit different because the signaled thread has already suspended its execution waiting for a signal, unlike a process that simply gets interrupted and goes on.
Signals are sent to a process as a whole. Each signal sent to the process is received by a single thread (on behalf of the whole program). There are per-thread signal masks which influence whether a particular thread is eligible to handle a particular signal.
So, you need a signal handler - possibly in just one thread. Note that there are limits on what you're supposed to do in a thread's signal handler, though. Be wary of stepping far outside the promises made by the standard (which are minimal).
However, the pthread_kill() function can be used to send signals to other threads as long as the current thread can identify (has access to the thread ID values (pthread_t) that identify) the threads that are still executing within the process. You might decide to relay the signal to the other threads using a different signal number from the one originally caught (so one thread receives the external signal, but many threads receive the internal signal). Or you might use another Pthread synchronization or communication primitive instead of signals.
Signals do not have thread affinity. They are handled completely asynchronously. When you specify a signal handler with signal(2) or sigaction(2), it's a global signal handler. When a signal is raised, the signal handler runs on top of the stack of whatever thread happens to be running at the time, and you can't control that.
It sounds like you want some other sort of interthread communication. The simplest way to do this is with a volatile shared variable:
volatile bool should_terminate = false;
void ChildThread()
{
while(!should_terminate)
{
// do stuff
}
}
void MainThread()
{
// To terminate child thread:
should_terminate = true;
}
If you need stronger concurrency control, look into mutexes, condition variables, and semaphores.
I'm not sure this is possible as it is platform and implementation dependant and I highly suggest you don't use signals to communicate between threads. Sometimes only a specific thread will receive signals and sometimes all threads receive signals.
Better thread communucation mechanisms exist like queues, semaphores, and locks.

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