C Programming : Confusion between operator precedence - c

I am confused between precedence of operators and want to know how this statement would be evaluated.
# include <stdio.h>
int main()
{
int k=35;
printf("%d %d %d",k==35,k=50,k>40);
return 0;
}
Here k is initially have value 35, when I am testing k in printf I think :
k>40 should be checked which should result in 0
k==35 should be checked and which should result in 1
Lastly 50 should get assigned to k and which should output 50
So final output should be 1 50 0, but output is 0 50 1.

You can not rely on the output of this program since it is undefined behavior, the evaluation order is not specified in C since that allows the compiler to optimize better, from the C99 draft standard section 6.5 paragraph 3:
The grouping of operators and operands is indicated by the syntax.74) Except as specified
later (for the function-call (), &&, ||, ?:, and comma operators), the order of evaluation of subexpressions and the order in which side effects take place are both unspecified.
It is also undefined because you are accessing the value of k and assigning to it in the same sequence point. From draft standard section 6.5 paragraph 2:
Between the previous and next sequence point an object shall have its stored value
modified at most once by the evaluation of an expression. Furthermore, the prior value
shall be read only to determine the value to be stored.
it cites the following code examples as being undefined:
i = ++i + 1;
a[i++] = i;
Update
There was a comment as to whether the commas in the function call acted as a sequence point or not. If we look at section 6.5.17 Comma operator paragraph 2 says:
The left operand of a comma operator is evaluated as a void expression; there is a
sequence point after its evaluation.
but paragraph 3 says:
EXAMPLE As indicated by the syntax, the comma operator (as described in this subclause) cannot appear in contexts where a comma is used to separate items in a list (such as arguments to functions or lists of initializers).
So in this case the comma does not introduce a sequence point.

The order in which function arguments are evaluated is not specified. They can be evaluated in any order. The compiler decides.

This is undefined behaviour.
You may get any value. Lack of sequence points in two consecutive execution. Increase strictness level for warning and you will get warning: operation on ‘k’ may be undefined.

Related

Unary operator behaviour [duplicate]

What are "sequence points"?
What is the relation between undefined behaviour and sequence points?
I often use funny and convoluted expressions like a[++i] = i;, to make myself feel better. Why should I stop using them?
If you've read this, be sure to visit the follow-up question Undefined behavior and sequence points reloaded.
(Note: This is meant to be an entry to Stack Overflow's C++ FAQ. If you want to critique the idea of providing an FAQ in this form, then the posting on meta that started all this would be the place to do that. Answers to that question are monitored in the C++ chatroom, where the FAQ idea started out in the first place, so your answer is very likely to get read by those who came up with the idea.)
C++98 and C++03
This answer is for the older versions of the C++ standard. The C++11 and C++14 versions of the standard do not formally contain 'sequence points'; operations are 'sequenced before' or 'unsequenced' or 'indeterminately sequenced' instead. The net effect is essentially the same, but the terminology is different.
Disclaimer : Okay. This answer is a bit long. So have patience while reading it. If you already know these things, reading them again won't make you crazy.
Pre-requisites : An elementary knowledge of C++ Standard
What are Sequence Points?
The Standard says
At certain specified points in the execution sequence called sequence points, all side effects of previous evaluations
shall be complete and no side effects of subsequent evaluations shall have taken place. (§1.9/7)
Side effects? What are side effects?
Evaluation of an expression produces something and if in addition there is a change in the state of the execution environment it is said that the expression (its evaluation) has some side effect(s).
For example:
int x = y++; //where y is also an int
In addition to the initialization operation the value of y gets changed due to the side effect of ++ operator.
So far so good. Moving on to sequence points. An alternation definition of seq-points given by the comp.lang.c author Steve Summit:
Sequence point is a point in time at which the dust has settled and all side effects which have been seen so far are guaranteed to be complete.
What are the common sequence points listed in the C++ Standard?
Those are:
at the end of the evaluation of full expression (§1.9/16) (A full-expression is an expression that is not a subexpression of another expression.)1
Example :
int a = 5; // ; is a sequence point here
in the evaluation of each of the following expressions after the evaluation of the first expression (§1.9/18) 2
a && b (§5.14)
a || b (§5.15)
a ? b : c (§5.16)
a , b (§5.18) (here a , b is a comma operator; in func(a,a++) , is not a comma operator, it's merely a separator between the arguments a and a++. Thus the behaviour is undefined in that case (if a is considered to be a primitive type))
at a function call (whether or not the function is inline), after the evaluation of all function arguments (if any) which
takes place before execution of any expressions or statements in the function body (§1.9/17).
1 : Note : the evaluation of a full-expression can include the evaluation of subexpressions that are not lexically
part of the full-expression. For example, subexpressions involved in evaluating default argument expressions (8.3.6) are considered to be created in the expression that calls the function, not the expression that defines the default argument
2 : The operators indicated are the built-in operators, as described in clause 5. When one of these operators is overloaded (clause 13) in a valid context, thus designating a user-defined operator function, the expression designates a function invocation and the operands form an argument list, without an implied sequence point between them.
What is Undefined Behaviour?
The Standard defines Undefined Behaviour in Section §1.3.12 as
behavior, such as might arise upon use of an erroneous program construct or erroneous data, for which this International Standard imposes no requirements 3.
Undefined behavior may also be expected when this
International Standard omits the description of any explicit definition of behavior.
3 : permissible undefined behavior ranges from ignoring the situation completely with unpredictable results, to behaving during translation or program execution in a documented manner characteristic of the environment (with or with-
out the issuance of a diagnostic message), to terminating a translation or execution (with the issuance of a diagnostic message).
In short, undefined behaviour means anything can happen from daemons flying out of your nose to your girlfriend getting pregnant.
What is the relation between Undefined Behaviour and Sequence Points?
Before I get into that you must know the difference(s) between Undefined Behaviour, Unspecified Behaviour and Implementation Defined Behaviour.
You must also know that the order of evaluation of operands of individual operators and subexpressions of individual expressions, and the order in which side effects take place, is unspecified.
For example:
int x = 5, y = 6;
int z = x++ + y++; //it is unspecified whether x++ or y++ will be evaluated first.
Another example here.
Now the Standard in §5/4 says
Between the previous and next sequence point a scalar object shall have its stored value modified at most once by the evaluation of an expression.
What does it mean?
Informally it means that between two sequence points a variable must not be modified more than once.
In an expression statement, the next sequence point is usually at the terminating semicolon, and the previous sequence point is at the end of the previous statement. An expression may also contain intermediate sequence points.
From the above sentence the following expressions invoke Undefined Behaviour:
i++ * ++i; // UB, i is modified more than once btw two SPs
i = ++i; // UB, same as above
++i = 2; // UB, same as above
i = ++i + 1; // UB, same as above
++++++i; // UB, parsed as (++(++(++i)))
i = (i, ++i, ++i); // UB, there's no SP between `++i` (right most) and assignment to `i` (`i` is modified more than once btw two SPs)
But the following expressions are fine:
i = (i, ++i, 1) + 1; // well defined (AFAIK)
i = (++i, i++, i); // well defined
int j = i;
j = (++i, i++, j*i); // well defined
Furthermore, the prior value shall be accessed only to determine the value to be stored.
What does it mean? It means if an object is written to within a full expression, any and all accesses to it within the same expression must be directly involved in the computation of the value to be written.
For example in i = i + 1 all the access of i (in L.H.S and in R.H.S) are directly involved in computation of the value to be written. So it is fine.
This rule effectively constrains legal expressions to those in which the accesses demonstrably precede the modification.
Example 1:
std::printf("%d %d", i,++i); // invokes Undefined Behaviour because of Rule no 2
Example 2:
a[i] = i++ // or a[++i] = i or a[i++] = ++i etc
is disallowed because one of the accesses of i (the one in a[i]) has nothing to do with the value which ends up being stored in i (which happens over in i++), and so there's no good way to define--either for our understanding or the compiler's--whether the access should take place before or after the incremented value is stored. So the behaviour is undefined.
Example 3 :
int x = i + i++ ;// Similar to above
Follow up answer for C++11 here.
This is a follow up to my previous answer and contains C++11 related material..
Pre-requisites : An elementary knowledge of Relations (Mathematics).
Is it true that there are no Sequence Points in C++11?
Yes! This is very true.
Sequence Points have been replaced by Sequenced Before and Sequenced After (and Unsequenced and Indeterminately Sequenced) relations in C++11.
What exactly is this 'Sequenced before' thing?
Sequenced Before(§1.9/13) is a relation which is:
Asymmetric
Transitive
between evaluations executed by a single thread and induces a strict partial order1
Formally it means given any two evaluations(See below) A and B, if A is sequenced before B, then the execution of A shall precede the execution of B. If A is not sequenced before B and B is not sequenced before A, then A and B are unsequenced 2.
Evaluations A and B are indeterminately sequenced when either A is sequenced before B or B is sequenced before A, but it is unspecified which3.
[NOTES]
1 : A strict partial order is a binary relation "<" over a set P which is asymmetric, and transitive, i.e., for all a, b, and c in P, we have that:
........(i). if a < b then ¬ (b < a) (asymmetry);
........(ii). if a < b and b < c then a < c (transitivity).
2 : The execution of unsequenced evaluations can overlap.
3 : Indeterminately sequenced evaluations cannot overlap, but either could be executed first.
What is the meaning of the word 'evaluation' in context of C++11?
In C++11, evaluation of an expression (or a sub-expression) in general includes:
value computations (including determining the identity of an object for glvalue evaluation and fetching a value previously assigned to an object for prvalue evaluation) and
initiation of side effects.
Now (§1.9/14) says:
Every value computation and side effect associated with a full-expression is sequenced before every value computation and side effect associated with the next full-expression to be evaluated.
Trivial example:
int x;
x = 10;
++x;
Value computation and side effect associated with ++x is sequenced after the value computation and side effect of x = 10;
So there must be some relation between Undefined Behaviour and the above-mentioned things, right?
Yes! Right.
In (§1.9/15) it has been mentioned that
Except where noted, evaluations of operands of individual operators and of subexpressions of individual expressions are unsequenced4.
For example :
int main()
{
int num = 19 ;
num = (num << 3) + (num >> 3);
}
Evaluation of operands of + operator are unsequenced relative to each other.
Evaluation of operands of << and >> operators are unsequenced relative to each other.
4: In an expression that is evaluated more than once during the execution
of a program, unsequenced and indeterminately sequenced evaluations of its subexpressions need not be performed consistently in different evaluations.
(§1.9/15)
The value computations of the operands of an
operator are sequenced before the value computation of the result of the operator.
That means in x + y the value computation of x and y are sequenced before the value computation of (x + y).
More importantly
(§1.9/15) If a side effect on a scalar object is unsequenced relative to either
(a) another side effect on the same scalar object
or
(b) a value computation using the value of the same scalar object.
the behaviour is undefined.
Examples:
int i = 5, v[10] = { };
void f(int, int);
i = i++ * ++i; // Undefined Behaviour
i = ++i + i++; // Undefined Behaviour
i = ++i + ++i; // Undefined Behaviour
i = v[i++]; // Undefined Behaviour
i = v[++i]: // Well-defined Behavior
i = i++ + 1; // Undefined Behaviour
i = ++i + 1; // Well-defined Behaviour
++++i; // Well-defined Behaviour
f(i = -1, i = -1); // Undefined Behaviour (see below)
When calling a function (whether or not the function is inline), every value computation and side effect associated with any argument expression, or with the postfix expression designating the called function, is sequenced before execution of every expression or statement in the body of the called function. [Note: Value computations and side effects associated with different argument expressions are unsequenced. — end note]
Expressions (5), (7) and (8) do not invoke undefined behaviour. Check out the following answers for a more detailed explanation.
Multiple preincrement operations on a variable in C++0x
Unsequenced Value Computations
Final Note :
If you find any flaw in the post please leave a comment. Power-users (With rep >20000) please do not hesitate to edit the post for correcting typos and other mistakes.
C++17 (N4659) includes a proposal Refining Expression Evaluation Order for Idiomatic C++
which defines a stricter order of expression evaluation.
In particular, the following sentence
8.18 Assignment and compound assignment operators:....
In all cases, the assignment is sequenced after the value
computation of the right and left operands, and before the value computation of the assignment expression.
The right operand is sequenced before the left operand.
together with the following clarification
An expression X is said to be sequenced before an expression Y if every
value computation and every side effect associated with the expression X is sequenced before every value
computation and every side effect associated with the expression Y.
make several cases of previously undefined behavior valid, including the one in question:
a[++i] = i;
However several other similar cases still lead to undefined behavior.
In N4140:
i = i++ + 1; // the behavior is undefined
But in N4659
i = i++ + 1; // the value of i is incremented
i = i++ + i; // the behavior is undefined
Of course, using a C++17 compliant compiler does not necessarily mean that one should start writing such expressions.
I am guessing there is a fundamental reason for the change, it isn't merely cosmetic to make the old interpretation clearer: that reason is concurrency. Unspecified order of elaboration is merely selection of one of several possible serial orderings, this is quite different to before and after orderings, because if there is no specified ordering, concurrent evaluation is possible: not so with the old rules. For example in:
f (a,b)
previously either a then b, or, b then a. Now, a and b can be evaluated with instructions interleaved or even on different cores.
In C99(ISO/IEC 9899:TC3) which seems absent from this discussion thus far the following steteents are made regarding order of evaluaiton.
[...]the order of evaluation of subexpressions and the order in which
side effects take place are both unspecified. (Section 6.5 pp 67)
The order of evaluation of the operands is unspecified. If an attempt
is made to modify the result of an assignment operator or to access it
after the next sequence point, the behavior[sic] is undefined.(Section
6.5.16 pp 91)

Is `a++ & f(a)` undefined or unspecified?

This is an example from Deep C (slide 194)
int a = 41;
a++ & printf("%d\n", a);
The presentation claims that the result is undefined. Why? a is only assigned once between the sequence points. I think that the execution order between a++ and printf would be unspecified, so that this would print either 41 or 42 on all conforming compilers, with no undefined behavior.
In this line - a++ & printf("%d\n", a); there is only one sequence point (not counting what happens in function arguments - since a++1 happens in this line itself) - modifying a variable and reading from it at the same time within a single seqeunce point is UB. Behavior is undefined if a previous value is read from the object but there is a modification too, as in i * i++
&& is a sequence point, & is not a sequence point if that is where you were confused.
A sequence point is a point in time at which the dust has settled and all side effects which have been seen so far are guaranteed to be complete. The sequence points listed in the C standard are:
at the end of the evaluation of a full expression (a full
expression is an expression statement, or any other expression which
is not a subexpression within any larger expression);
at the ||, &&, ?:, and comma operators; and
at a function call (after the evaluation of all the arguments, and just before the actual call).
The Standard states that
Between the previous and next sequence point an object shall have its
stored value modified at most once by the evaluation of an expression.
Furthermore, the prior value shall be accessed only to determine the
value to be stored.
The bitwise operator & doesn't introduce a sequence point, so that is indeed undefined behavior.

The use of condition

sir would you please tell me that why the following condition in 'C' is false?
main()
{
int i=1;
if(i<=i++)
printf("false");
else
printf("true");
}
It's not false, you just print false when it's true.
The comparison operator <= doesn't specify which side will be evaluated first, the i or the i++, and there is no sequence point at the end of the left-hand operand to a comparison function (see http://www.gnu.org/software/gnu-c-manual/gnu-c-manual.html#Sequence-Points).
If the left side is evaluated first, you get:
if (1 <= 1)
If the right side is evaluated first, you get:
if (2 <= 1)
This highlights the problem, but it's even worse than that.
You have written code with undefined behaviour, which means exactly that, "undefined". The compiler can do anything in this case and still be compliant with the standard.
For example, these compilers (with -O3) follow the else branch:
icc (ICC) 13.0.1 20121010
g++-4.8 (Ubuntu 4.8.1-2ubuntu1~12.04) 4.8.1
While these compilers (with -O3) follow the true branch:
g++-4.7 (Ubuntu/Linaro 4.7.3-2ubuntu1~12.04) 4.7.3
g++-4.6
g++-4.5
g++-4.4
And other compilers could do something completely different.
This is a combination unspecified behavior and just plain and simple undefined behavior. So you can not predict the outcome of this code and the results can not be relied on. It is unspecified because in this line:
if(i<=i++)
we do not know whether the i or the i++ will be evaluated first. The draft C99 standard section 6.5 paragraph 3 says:
The grouping of operators and operands is indicated by the syntax.74) Except as specified later (for the function-call (), &&, ||, ?:, and comma operators), the order of evaluation of subexpressions and the order in which side effects take place are both unspecified.
The above mentioned line also is undefined behavior because between sequence points we are only allowed to modify a variable once and if we modify it we are only allowed to read the previous value to determine the new value to set. In this case we are reading the prior value to determine both i and i++. From the draft standard section 6.5 paragraph 2:
Between the previous and next sequence point an object shall have its stored value modified at most once by the evaluation of an expression. Furthermore, the prior value shall be read only to determine the value to be stored.
To understand what your code is doing, I am going to re-write, only will be VERY explicit:
main()
{
int i=1;
if(i<=i) {
i++;
printf("false");
} else {
i++:
printf("true");
}
}
The i++ means to increment i after the comparison. In both branches of the if i is being incremented, so it is equivalent.

Why doesn’t this code: a[i] = i++; work? [duplicate]

This question already has answers here:
Why are these constructs using pre and post-increment undefined behavior?
(14 answers)
Closed 9 years ago.
a[i] = i++;
Why does the above code not work?
What is wrong with above code? I am asking this question to improve my knowledge.
Because the ISO standard says that you are not allowed to change a variable more than once (or change and use one) without an intervening sequence point.
There is no sequence point between the use of i in a[i] and the change of i in i++.
The list of sequence points from C11 (not really changed that much since C99) are described in Annex C:
Between the evaluations of the function designator and actual arguments in a function call and the actual call.
Between the evaluations of the first and second operands of the following operators: logical AND &&; logical OR ||; comma ,.
Between the evaluations of the first operand of the conditional ?: operator and whichever of the second and third operands is evaluated.
The end of a full declarator: declarators;
Between the evaluation of a full expression and the next full expression to be evaluated. The following are full expressions: an initializer; the expression in an expression statement; the controlling expression of a selection statement (if or switch); the controlling expression of a while or do statement; each of the expressions of a for statement; the expression in a return statement.
Immediately before a library function returns.
After the actions associated with each formatted input/output function conversion specifier.
Immediately before and immediately after each call to a comparison function, and also between any call to a comparison function and any movement of the objects passed as arguments to that call.
and 5.1.2.3 Program execution states:
Evaluations A and B are indeterminately sequenced when A is sequenced either before or after B, but it is unspecified which.
The presence of a sequence point between the evaluation of expressions A and B implies that every value computation and side effect associated with A is sequenced before every value computation and side effect associated with B.
Section 6.5 Expressions pretty much covers your exact case:
If there are multiple allowable orderings of the subexpressions of an expression, the behavior is undefined if such an unsequenced side effect occurs in any of the orderings.
This paragraph renders undefined statement expressions such as i = ++i + 1; and a[i++] = i; while allowing i = i + 1; and a[i] = i;.
It does work, but possibly not as expected. The problem is if it's not clear if i gets incremented before the assignment and, if so, then a[i] will reference the next item in the array.
Your question was very terse so you can expand on it if you want more information. But it's just hard to tell exactly which element of a that syntax assigns to.

Using postfix increment in an L-value [duplicate]

This question already has answers here:
Closed 12 years ago.
Possible Duplicate:
In what order does evaluation of post-increment operator happen?
Consider the following snippet(in C):
uint8_t index = 10;
uint8_t arr[20];
arr[index++] = index;
When I compile this with gcc, it sets arr[10] to 10, which means that the postfix increment isn't being applied until after the entire assignment expression. I found this somewhat surprising, as I was expecting the increment to return the original value(10) and then increment to 11, thereby setting arr[10] to 11.
I've seen lots of other posts about increment operators in RValues, but not in LValue expressions.
Thanks.
Some standard language:
6.5 Expressions
1 An expression is a sequence of operators and operands that specifies computation of a
value, or that designates an object or a function, or that generates side effects, or that
performs a combination thereof.
2 Between the previous and next sequence point an object shall have its stored value
modified at most once by the evaluation of an expression.72) Furthermore, the prior value shall be read only to determine the value to be stored.73)
3 The grouping of operators and operands is indicated by the syntax.74) Except as specified later (for the function-call (), &&, ||, ?:, and comma operators), the order of evaluation of subexpressions and the order in which side effects take place are both unspecified.
Paragraph 2 explicitly renders expressions of the form a[i++] = i undefined; the prior value of i isn't just being read to determine the result of i++. Thus, any result is allowed.
Beyond that, you cannot rely on the side effect of the ++ operator to be applied immediately after the expression is evaluated. For an expression like
a[i++] = j++ * ++k
the only guarantee is that the result of the expression j++ * ++k is assigned to the result of the expression a[i++]; however, each of the subexpressions a[i++], j++, and ++k may be evaluated in any order, and the side effects (assigning to a[i], updating i, updating j, and updating k) may be applied in any order.
The line
arr[index++] = index;
causes undefined behaviour. Read the C standard for more details.
The essence you should know is: You should never read and change a variable in the same statement.
Assignment operation works from right to left, i.e. right part of expression calculated first and then it is assigned to the left part.

Resources