Can anyone suggest an open-source real-time network stack? - c

I need to integrate a network stack into my embedded application. It can be a cross-platform real-time network stack written on C. The application is based on ARM7 processor and FreeRTOS kernel.
For example I would use TRECK (Treck Inc.) or Fusion (Unicoi Systems) real-time network stacks if they were free. Also I know that, for instance, there are ports of FreeBSD's and OpenBSD's network stacks to eCos operating systems, but is it possible to obtain them as a stand-alone package so that it's relatively easy to integrate them? Although I suspect they are not real-time.
Please, do not suggest me to change the OS for my application to one that has a built-in network stack. :-)

Why, I've found at least uIP and lwIP open-source network stacks. But they appear to be not real-time.

Related

Why do we need a RTOS on ARM Cortex-M

If we can already execute C programs on cortex-m like micro-controllers, Why do we even need to install RTOS (or other operating systems).?
What benefits it can provide if micro-controller is intended to be multi-purpose.?
No you dont need an RTOS only if you need/want the features of the (particular) RTOS. You can program the microcontroller the way you/we always have without one if you prefer.
Typical things an RTOS might bring,
Memory management (who owns memory)
Interrupt handling support
Scheduling (pre-emptive or co-operative)
Usually several drivers in a BSP for your hardware/SOC
Debug tools
Some sort of shell
File systems
IPC (inter-process communitation)
A tool suite
A build environment
Memory protection
Networking
Your application may or may not need these features depending on your end goal. Some of them may be detrimental to your organizations work flow (like the tool suite and build environment). As a product matures, you may end up needing features you didn't account for.
However, a completely custom solution will probably have a smaller foot print. The race conditions involved in interrupt handling can be quite difficult to get right. Probably most RTOS will give a better implementation than something custom that evolves over time. If you are very dedicated, a state machine with polling of devices can be more optimal (hard real time) but again it is difficult to get right.
If the RTOS is BSD (or other permissive) licensed , it maybe possible to reuse the driver code to your own custom infra-structure. At some point your code may become an 'RTOS' of sorts. There are many to choose from.
POSIX compliance is a common standard. If you confine your code to POSIX, you are portable to many different RTOS/OS. However, most often an API that is more rich than POSIX; it is one way they differentiate each other. You may be able to use more 3rd party libraries if the RTOS is POSIX compliant.
An operating system provides a level of abstraction between the code written by an application programmer and the actual hardware the program runs on.
So you don't have to worry, as an application programmer, about the details of the hardware, as they are handled by drivers.
And thus you can compile the same program for many different hardware platforms, if they run the same (or a compatible) operating system.

Arduino Due HTTPS Support

In previous versions of Arduino, the limiting 8-bit microcontroller board, it seems that implementing HTTPS (not merely HTTP) was almost impossible. But the newer version of Arduino Due provides 32-bit ARM core - see spec here.
I tried to check several network libraries (libcurl, openssl, yaSSL), but I didn't find anyone that was already ported to work with Arduino Due.
OpenSSL is probably too heavy to be able to run on this processor, but I believe that yaSSL as an embedded library should be possible to do.
Do you have any information of a library that I can use to trigger HTTPS requests on Arduino Due?
Unfortunately this is too long for a comment.
► No out of the box solution
From what I have gathered, there is no straightforward solution for a webserver running on the Atmel SAM3X8E ARM Cortex-M3 CPU that outputs HTTPS out of the box.
Texas Intstruments provides better options at the moment using their boards equipped with a Stellaris Microcontroller ARM Cortex-M3 CPU.
► Alternative
There are several options available that render cryptographic functions, based upon which one could lay out and implement a simple secure communication protocol that communicates with an intermediary device, which in turn facilitates Rapid Application Development and SSL.
This intermediary device, for instance an off-the-shelf 70$ Android smartphone that keeps your project mobile and connected, runs a service on a specified port which in turn communicates with Amazon SQS. Already available. This may sound ugly or tough, but is much easier than doing the programmatic groundwork for a webserver with full TLS 3 support on the Arduino. Given the proper motivation the latter may be easy, but not if one just wants a fast pragmatic solution to one's own project.
► Cryptographic libraries
crypto-arduino-library http://code.google.com/p/crypto-arduino-library/ (not maintained since 2010)
matrixssl
mbed TLS (formerly PolarSSL)
wolfSSL (formerly CyaSSL)
► Discussions
Following is a list of discussions to get you started:
HTTPS alternative on Arduino
SSL from a Microcontroller
Lightweight Packet Encryption
Many of these libraries would still need to be adapted, but community experts can help you with that fairly quickly.
Good luck! If you are at liberty to upload your final project to github then you just gained a thanks and a follower.
IMHO Arduino (including the DUE) is the wrong tool for heavy and/or encrypted web based communication. I would strongly suggest to look for more appropriate hardware in the same size and price range. As soon you get into https you are close enough to also want a lot of the other stuff that real operating systems provide. With other words I suggest to go for something like the Raspi. Similar size and prize but way more powerful, especially it can run Linux. --> HTTPS becomes simple.
The big problem with https support on an arduino is the danger of overloading your processor which could make the project unviable.
Even embedded platform targetted solutions like PolarSSL can eat up too much memory and use too much processing power. Remember that even on the most streamlined implementations, SSL support is going to have to be generalized for wide adoption and will include components that you won't find necessary. There's also the question of which Certificate Authorities you will trust and how you will communicate with them for things like certificate revocation.
I would look instead towards a solution that isn't as broken on the surface for your needs. Something like CurveProtect, which is an implementation of CurveCP.
Of course, your decision will largely be based on what you want to do and how much time you want to spend figuring the problem out. PolarSSL has a footprint that can be as small as 30K (more typically close to 100K).

Do we need drivers for micro controller which has to communicate with mobile phones?

I am planning to build a micro controller (a switch will be attached to the embedded system which contains this micro controller) and this embedded system will be connected through a wire to mobile phone. My objective is to dial a particular number through the connected mobile phone network when the user presses the switch on the embedded system. ( planning to use AT commands for dialing). After extensive search, I have found that it is possible to do this above task. Some of the questions I have on this :
a) Do we have to install any drivers on the micro controller to communicate with mobile phone (for sending AT commands) i.e., is it sufficient if we simply code the related AT commands in the micro-controller (in C++) ?
b) Many people were using F-bus protocol for this above objective. Is there any other general protocol similar to this which can help for communicating with all mobiles (samsung,nokia,sony..)
I have read extensively in SO also. But, I have not found any question regarding the drivers. I would appreciate any kind of help
Thanks
A driver is nothing more than a software that allows your system to interact other devices, and is usually associated with Operating Systems (the driver might provide an abstraction layer for your communication). Do you plan to use an Operating System at all?
In any case, it is quite obvious that if you want to communicate to another device you need the software to do so. The question is if you write it your self or if you get an "off the shelf" solution.
In many cases, particularly when a device uses a proprietary communication protocol, you have no option but to get a driver to communicate with it, and that most likely will require you to have an Operating System.
If cellular communication is all you need, there are MUCH easier solutions available (particularly if you intend of turning your project into a product). Search for "embedded modems" or M2M solutions. There are lots of available modems to which you connect using RS232, and can send the AT commands directly. Telit and Multitech are two providers I've worked with and are really easy to interface with.

Cross-platform (microcontroller-PC) algorithm development

I was asked to develop a algorithm for network application on C. This project will be developed on Linux for PC and then it will be transferred to a more portable platform, something that will include a microcontroller. There are many microcontroller/companies out there that provide very nice and large libraries for TCP/IP. This software will hold statistics on the network performance.
The whole idea of a cross platform (uC - PC) seems rubbish to me cause eventually the code should be written in a more platform specific way for the microcontroller, but I am not expert to judge anyway.
Is there any clever way of doing this or is there a anyone that did this before? My brainstorming has "Wrapper library" and "Matlab"... Any ideas?
Thx!
I do agree with you to some extent - you do want the target system and the system on which you are developing in the interim should be as close as possible (it is better if they can match). Nevertheless the idea with cross-platform is to get you started with the firmware development while the hardware is being designed. Instead of doing it on Linux - what I would do is to use Embedded OS simulator. Here are the steps
- Step 1: Identify the OS for the Embedded System; make sure that OS has a simulator that runs on PC (Win or Linux) Typical Embedded OS with Simulator include VxWorks, μC/OS-II, QNX, uClinux ... Agreeing on the OS means that the hardware design team knows that the OS is the right match for the hardware that is being designed and there is a consensus that the hardware + OS + Application being designed will meet the requirements of the system that is being developed.
- Step 2: Use this simulator to develop the application until the hardware that is being designed is brought up.
- Step 3: Once the first version of the hardware is ready and has been powered up - you can run your application with minimum changes - mostly likely no changes to the code, but changes to the linker/library being used is likely.
The idea of cross-platform if done correct has immense advantages - it helps remove serializing your project development activities.
Given that you mention it is a TCP/IP application - check for Berkeley Sockets support and you use it. Usually this API should not matter if you are using a Simulator, in the extreme case if you have to change the OS for whatever reason your Berkeley Sockets based application is likely to be better portable.
Just assume you can use the standard BSD socket library (system calls are socket(), bind(), accept(), connect(), recv(), send(), with various options). Any OS with a TCP/IP stack will support this standard API.
There may be some caveats that you will run into if your embedded system uses a run to completion type TCP/IP stack like *u*IP, but those will be easily solvable.
Also only use POSIX file I/O (fopen, fread, fwrite, printf, etc). But keep in mind your target may not have a filesystem.
If using a simulator was not an option I would try to wrap the Linux functions up in interfaces that match those of the embedded system, if possible. That way any extra bulk in the system will be on the Linux development system (which is not resource constrained). Various embedded OSes and TCP/IP stacks can have vastly different architectures, so how easy this is can range from nearly impossible to no work at all.
If it turns out that writing wrapper libraries to make Linux look like the embedded system is too difficult then I suggest at least trying to keep the embedded OS in mind while writing the Linux version so that you can try to at least write some functions so that they work on both systems.
If it doesn't take too long writing a Linux version of at least part of the code may help you to shake out a few flaws in the overall design, at the very least. At most it will allow you to more quickly test changes to the system since loading code onto an embedded device often takes more time than you would like. It may also be easier to debug on your development machine.
Some embedded OSes will run on x86, and it would not surprise me if some of them have drivers that allow them to be run in virtual machines, so this may be an option as well.
Another thing to consider is the endian-ness and the word size of the development machine verses the embedded system. If these differ then you need to keep this in mind as you code. Getting this type of thing right when you originally write the code is easier than going back and trying to fix code, in my opinion.

Download control board software simulators

I am interested in learning how to do embedded system programming in c. However, I will need some hardware.
I am wondering is there any software that can simulate what the control board will do?
The control board is listed in the following tutorial
http://www.learn-c.com/hardware.htm
Many thanks for any advice
The board you linked to is not an embedded system board, it is an I/O interface for a PC. If you want to simulate that, you can simply write PC code stubs for the I/O functions that simulate connected devices' behaviour. However, you will not learn much about embedded systems from this. You may learn a little about PC based control, but since the board does not support interrupts or DMA, I suggest again that you will not learn much of that either.
Moreover the board is designed for an ISA bus slot. Modern PCs no longer have such slots. And modern operating systems prevent access to hardware I/O in user level code.
If you are serious about learning embedded systems development, you might for example download Keil's MDK-ARM evaluation; it includes an ARM simulator with on-chip peripheral simulation for a number of commonly available ARM based micro-controllers, and real hardware is available at reasonable cost.
If PC based control is of more interest, then you would be better off starting with a USB based I/O device, such as this example.

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