EJB 3.1 and NIO2: Monitoring the file system - ejb-3.1

I guess most of us agree, that NIO2 is a fine thing to make use of. Presumed you want to monitor some part of the file system for incoming xml - files it is an easy task now. But what if I want to integrate the things into an existing Java EE application so I don't have to start another service (app-server AND the one which monitors the file system)?
So I have the heavy weight app-server with all the EJB 3.1 stuff and some kind of service monitoring the file system and take appropriate action once a file shows up. Interestingly the appropriate action is to create a Message and send it by JMS and it might be nice to integrate both into the app server.
I tried #Startup but deployment freezes (and I know that I shouldn't make use of I/O in there, was just a try). Anyhow ... any suggestions?

You could create a singleton that loads at startup and delegates the monitoring to an Asynchronous bean
#Singleton
#Startup
public class Initialiser {
#EJB
private FileSystemMonitor fileSystemMonitor;
#PostConstruct
public void init() {
String fileSystemPath = ....;
fileSystemMonitor.poll(fileSystemPath);
}
}
Then the Asynchronous bean looks something like this
#Stateless
public class FileSystemMonitor {
#Asynchronous
public void poll(String fileSystemPath) {
WatchService watcher = ....;
for (;;) {
WatchKey key = null;
try {
key = watcher.take();
for (WatchEvent<?> event: key.pollEvents()) {
WatchEvent.Kind<?> kind = event.kind();
if (kind == StandardWatchEventKinds.OVERFLOW) {
continue; // If events are lost or discarded
}
WatchEvent<Path> watchEvent = (WatchEvent<Path>)event;
//Process files....
}
} catch (InterruptedException e) {
e.printStackTrace();
return;
} finally {
if (key != null) {
boolean valid = key.reset();
if (!valid) break; // If the key is no longer valid, the directory is inaccessible so exit the loop.
}
}
}
}
}

Might help if you specified what server you're using, but have you considered implementing a JMX based service ? It's a bit more "neutral" than EJB, is more appropriate for a background service and has fewer restrictions.

Related

.NET 7 Distributed Transactions issues

I am developing small POC application to test .NET7 support for distributed transactions since this is pretty important aspect in our workflow.
So far I've been unable to make it work and I'm not sure why. It seems to me either some kind of bug in .NET7 or im missing something.
In short POC is pretty simple, it runs WorkerService which does two things:
Saves into "bussiness database"
Publishes a message on NServiceBus queue which uses MSSQL Transport.
Without Transaction Scope this works fine however, when adding transaction scope I'm asked to turn on support for distributed transactions using:
TransactionManager.ImplicitDistributedTransactions = true;
Executable code in Worker service is as follows:
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
int number = 0;
try
{
while (!stoppingToken.IsCancellationRequested)
{
number = number + 1;
using var transactionScope = TransactionUtils.CreateTransactionScope();
await SaveDummyDataIntoTable2Dapper($"saved {number}").ConfigureAwait(false);
await messageSession.Publish(new MyMessage { Number = number }, stoppingToken)
.ConfigureAwait(false);
_logger.LogInformation("Publishing message {number}", number);
_logger.LogInformation("Worker running at: {time}", DateTimeOffset.Now);
transactionScope.Complete();
_logger.LogInformation("Transaction complete");
await Task.Delay(1000, stoppingToken);
}
}
catch (Exception e)
{
_logger.LogError("Exception: {ex}", e);
throw;
}
}
Transaction scope is created with the following parameters:
public class TransactionUtils
{
public static TransactionScope CreateTransactionScope()
{
var transactionOptions = new TransactionOptions();
transactionOptions.IsolationLevel = IsolationLevel.ReadCommitted;
transactionOptions.Timeout = TransactionManager.MaximumTimeout;
return new TransactionScope(TransactionScopeOption.Required, transactionOptions,TransactionScopeAsyncFlowOption.Enabled);
}
}
Code for saving into database uses simple dapper GenericRepository library:
private async Task SaveDummyDataIntoTable2Dapper(string data)
{
using var scope = ServiceProvider.CreateScope();
var mainTableRepository =
scope.ServiceProvider
.GetRequiredService<MainTableRepository>();
await mainTableRepository.InsertAsync(new MainTable()
{
Data = data,
UpdatedDate = DateTime.Now
});
}
I had to use scope here since repository is scoped and worker is singleton so It cannot be injected directly.
I've tried persistence with EF Core as well same results:
Transaction.Complete() line passes and then when trying to dispose of transaction scope it hangs(sometimes it manages to insert couple of rows then hangs).
Without transaction scope everything works fine
I'm not sure what(if anything) I'm missing here or simply this still does not work in .NET7?
Note that I have MSDTC enable on my machine and im executing this on Windows 10
We've been able to solve this by using the following code.
With this modification DTC is actually invoked correctly and works from within .NET7.
using var transactionScope = TransactionUtils.CreateTransactionScope().EnsureDistributed();
Extension method EnsureDistributed implementation is as follows:
public static TransactionScope EnsureDistributed(this TransactionScope ts)
{
Transaction.Current?.EnlistDurable(DummyEnlistmentNotification.Id, new DummyEnlistmentNotification(),
EnlistmentOptions.None);
return ts;
}
internal class DummyEnlistmentNotification : IEnlistmentNotification
{
internal static readonly Guid Id = new("8d952615-7f67-4579-94fa-5c36f0c61478");
public void Prepare(PreparingEnlistment preparingEnlistment)
{
preparingEnlistment.Prepared();
}
public void Commit(Enlistment enlistment)
{
enlistment.Done();
}
public void Rollback(Enlistment enlistment)
{
enlistment.Done();
}
public void InDoubt(Enlistment enlistment)
{
enlistment.Done();
}
This is 10year old code snippet yet it works(im guessing because .NET Core merely copied and refactored the code from .NET for DistributedTransactions, which also copied bugs).
What it does it creates Distributed transaction right away rather than creating LTM transaction then promoting it to DTC if required.
More details explanation can be found here:
https://www.davidboike.dev/2010/04/forcibly-creating-a-distributed-net-transaction/
https://github.com/davybrion/companysite-dotnet/blob/master/content/blog/2010-03-msdtc-woes-with-nservicebus-and-nhibernate.md
Ensure you're using Microsoft.Data.SqlClient +v5.1
Replace all "usings" System.Data.SqlClient > Microsoft.Data.SqlClient
Ensure ImplicitDistributedTransactions is set True:
TransactionManager.ImplicitDistributedTransactions = true;
using (var ts = new TransactionScope(your options))
{
TransactionInterop.GetTransmitterPropagationToken(Transaction.Current);
... your code ..
ts.Complete();
}

Hystrix Javanica : Call always returning result from fallback method.(java web app without spring)

I am trying to integrate Hystrix javanica into my existing java EJB web application and facing 2 issues with running it.
When I try to invoke following service it always returns response from fallback method and I see that the Throwable object in fallback method has "com.netflix.hystrix.exception.HystrixTimeoutException" exception.
Each time this service is triggered, HystrixCommad and fallback methods are called multiple times around 50 times.
Can anyone suggest me with any inputs? Am I missing any configuration?
I am including following libraries in my project.
project libraries
I have setup my aspect file as follows:
<aspectj>
<weaver options="-verbose -showWeaveInfo"></weaver>
<aspects>
<aspect name="com.netflix.hystrix.contrib.javanica.aop.aspectj.HystrixCommandAspect"/>
</aspects>
</aspectj>
Here is my config.properties file in META-INF/config.properties
hystrix.command.default.execution.timeout.enabled=false
Here is my rest service file
#Path("/hystrix")
public class HystrixService {
#GET
#Path("clusterName")
#Produces({ MediaType.APPLICATION_JSON })
public Response getClusterName(#QueryParam("id") int id) {
ClusterCmdBean clusterCmdBean = new ClusterCmdBean();
String result = clusterCmdBean.getClusterNameForId(id);
return Response.ok(result).build();
}
}
Here is my bean class
public class ClusterCmdBean {
#HystrixCommand(groupKey = "ClusterCmdBeanGroup", commandKey = "getClusterNameForId", fallbackMethod = "defaultClusterName")
public String getClusterNameForId(int id) {
if (id > 0) {
return "cluster"+id;
} else {
throw new RuntimeException("command failed");
}
}
public String defaultClusterName(int id, Throwable e) {
return "No cluster - returned from fallback:" + e.getMessage();
}
}
Thanks for the help.
If you want to ensure you are setting the property, you can do that explicitly in the circuit annotation itself:
#HystrixCommand(commandProperties = {
#HystrixProperty(name = "execution.timeout.enabled", value = "false")
})
I would only recommend this for debugging purposes though.
Something that jumps out to me is that Javanica uses AspectJ AOP, which I have never seen work with new MyBean() before. I've always have to use #Autowired with Spring or similar to allow proxying. This could well just be something that is new to me though.
If you set a breakpoint inside the getClusterNameForId can you see in the stack trace that its being called via reflection (which it should be AFAIK)?
Note you can remove commandKey as this will default to the method name. Personally I would also remove groupKey and let it default to the class name.

(Android Studio) Connecting an app to Google Endpoints Module

I'm having trouble following the second step here.
I really don't understand how this sample does anything other than return a simple toast message. How does it utilize the API to display that message?
class EndpointsAsyncTask extends AsyncTask<Pair<Context, String>, Void, String> {
private static MyApi myApiService = null;
private Context context;
#Override
protected String doInBackground(Pair<Context, String>... params) {
if(myApiService == null) { // Only do this once
MyApi.Builder builder = new MyApi.Builder(AndroidHttp.newCompatibleTransport(),
new AndroidJsonFactory(), null)
// options for running against local devappserver
// - 10.0.2.2 is localhost's IP address in Android emulator
// - turn off compression when running against local devappserver
.setRootUrl("http://10.0.2.2:8080/_ah/api/")
.setGoogleClientRequestInitializer(new GoogleClientRequestInitializer() {
#Override
public void initialize(AbstractGoogleClientRequest<?> abstractGoogleClientRequest) throws IOException {
abstractGoogleClientRequest.setDisableGZipContent(true);
}
});
// end options for devappserver
myApiService = builder.build();
}
context = params[0].first;
String name = params[0].second;
try {
return myApiService.sayHi(name).execute().getData();
} catch (IOException e) {
return e.getMessage();
}
}
#Override
protected void onPostExecute(String result) {
Toast.makeText(context, result, Toast.LENGTH_LONG).show();
}
I'm afraid my this sample is too complex for my limited knowledge. How exactly do I "talk" to the Google Endpoints Module when running an app? Specifically, What is EndpointsAsyncTask();?
Are there any resources listing all the methods available to me? Is there a simpler example of an app communicating with a Google Cloud Endpoint?
The service methods available to you are defined by the backend source in section 1.
In the example you posted, this line: myApiService.sayHi(name).execute()
is an actual invocation call to the backend that you defined by annotating #ApiMethod("sayHi") on the method in the MyEndpoint.java class of your backend module.
The reason your Android app defines an EndpointsAsyncTask is because slow operations such as calls that hit the network need to happen off of the UI thread to avoid locking the UI. The demo simply puts the returned value into a Toast but you could modify onPostExecute() to do whatever you'd like with the result.
For more info on Google Endpoints check out:
https://cloud.google.com/appengine/docs/java/endpoints/
And for info about using an Android AsyncTask look here:
http://developer.android.com/reference/android/os/AsyncTask.html

WCF/Silverlight: How can I foul a Channel?

I was told that I shouldn't cache channels in Silverlight/WCF because they may become faulted and unsuable. Can somone show me some sample code that would prove it can happen.
Call a service to prove the connection can work (i.e. no bogus URL)
Make a second call that fouls the channel by causing it to go into a faulted condition
Repeat the first call, which would fail.
In my own testing, the key is whether the binding you're using is session-oriented or not. If you're using a stateless binding like BasicHttpBinding, you can muck up the channel all you want and you're good. For instance, I've got a WCF service using the BasicHttpBinding that looks like this -- note specifically the Channel.Abort() call in SayGoodbye():
public class HelloWorldService : IHelloWorldService
{
public string SayHello()
{
return "Hello.";
}
public string SayGoodbye()
{
OperationContext.Current.Channel.Abort();
return "Goodbye.";
}
}
And the Silverlight client code looks like this (ugly as hell, sorry).
public partial class ServiceTestPage : Page
{
HelloWorldServiceClient client;
public ServiceTestPage()
{
InitializeComponent();
client = new HelloWorldServiceClient();
client.SayHelloCompleted += new EventHandler<SayHelloCompletedEventArgs>(client_SayHelloCompleted);
client.SayGoodbyeCompleted += new EventHandler<SayGoodbyeCompletedEventArgs>(client_SayGoodbyeCompleted);
client.SayHelloAsync();
}
void client_SayHelloCompleted(object sender, SayHelloCompletedEventArgs e)
{
if (e.Error == null)
{
Debug.WriteLine("Called SayHello() with result: {0}.", e.Result);
client.SayGoodbyeAsync();
}
else
{
Debug.WriteLine("Called SayHello() with the error: {0}", e.Error.ToString());
}
}
void client_SayGoodbyeCompleted(object sender, SayGoodbyeCompletedEventArgs e)
{
if (e.Error == null)
{
Debug.WriteLine("Called SayGoodbye() with result: {0}.");
}
else
{
Debug.WriteLine("Called SayGoodbye() with the error: {0}", e.Error.ToString());
}
client.SayHelloAsync(); // start over
}
}
And it'll loop around infinitely as long as you want.
But if you're using a session-oriented binding like Net.TCP or HttpPollingDuplex, you've got to be much more careful about your channel handling. If that's the case, then of course you're caching your proxy client, right? What you have to do in that instance is to catch the Channel_Faulted event, abort the client, and then recreate it, and of course, re-establish all your event-handlers. Kind of a pain.
On a side note, when it comes to using a duplex binding, the best approach that I've found (I'm open to others) is to create a wrapper around my proxy client that does three things:
(1) Transforms the obnoxious event-raising code generated by the "Add Service Reference" dialog box into a far-more-useful continuation-passing pattern.
(2) Wraps each of the events raised from the server-side, so that the client can subscribe to the event on my wrapper, not the event on the proxy client itself, since the proxy client itself may have to be deleted and recreated.
(3) Handles the ChannelFaulted event, and (several times, with a timeout) attempts to recreate the proxy client. If it succeeds, it automatically resubscribes all of its event wrappers, and if it fails, it throws a real ClientFaulted event which in effect means, "You're screwed, try again later."
It's a pain, since it seems like this is the sort of thing that should have been included with the MS-generated code in the first place. But it sure fixes a whole lot of problems. One of these days I'll see if I can get this wrapper working with T4 templates.

WP7 check if internet is available

My app WP7 was not accepted because it fails to load if the internet is not available. I looked for a way to check it and found this command
NetworkInterface.GetIsNetworkAvailable()
But it isn't working on the emulator and I do not have any device to test it.
Could someone tell me if it returns false if the device is in Airplane mode? If not, how can I check for it?
Thanks,
Oscar
Edit: I also tried with this code:
try
{
wsClient.CurrenciesCompleted += new EventHandler<CurrencyConversion.CurrenciesCompletedEventArgs>(wsClient_CurrenciesCompleted);
wsClient.CurrenciesAsync(null);
}
catch
{
NetworkNotAvailable();
}
But I am not able to catch the exception, I also tried in the wsClient_CurrenciesCompleted method, but also no good.
Where could I test it?
Don't test for "the internet in general" - test for the service you'll actually be connecting to. Test for it by trying to connect to it - make some simple, non-destructive request on start-up. Yes, that will take a tiny bit of the user's data allowance, but:
You will be warming up the networking stack and making a connection which should end up being kept alive automatically, so future latency will be reduced.
You could warn the user that they may have limited functionality if the connection fails.
An Alternative to Jon's suggestion is to check which network interface is available. This is very handy in cases were you need to adjust which service you call based on network speed. For example the switch statement below could be modified to return an Enum to represent the quality of the network.
public class NetworkMonitorClass
{
private Timer timer;
private NetworkInterfaceType _currNetType = null;
private volatile bool _valueRetrieved = false;
public NetworkMonitorClass()
{
//using a timer to poll the network type.
timer = new Timer(new TimerCallBack((o)=>
{
//Copied comment from Microsoft Example:
// Checking the network type is not instantaneous
// so it is advised to always do it on a background thread.
_currNetType = Microsoft.Phone.Net.NetworkInformation.NetworkInterface.NetworkInterfaceType;
_valueRetrieved = true;
}), null, 200, 3000); // update the network type every 3 seconds.
}
public NetworkInterfaceType CurrentNetworkType
{
get
{
if(false == _valueRetrieved ) return NetworkInterfaceType.Unknown;
return _currNetType;
}
private set { ;}
}
public bool isNetworkReady()
{
if(false == _valueRetrieved ) return false;
switch (_currentNetworkType)
{
//Low speed networks
case NetworkInterfaceType.MobileBroadbandCdma:
case NetworkInterfaceType.MobileBroadbandGsm:
return true;
//High speed networks
case NetworkInterfaceType.Wireless80211:
case NetworkInterfaceType.Ethernet:
return true;
//No Network
case NetworkInterfaceType.None:
default:
return false;
}
}
}
See http://msdn.microsoft.com/en-us/library/microsoft.phone.net.networkinformation.networkinterface.networkinterfacetype(VS.92).aspx
GetIsNetworkAvailable() will always return true in the emulator. For testing in the emulator you'll need to work round this in code.
This can be a useful quick check but you also (as Jon pointed out) need to handle the scenario of not being able to connect to your specific server.
Handling this can be done by catching the WebException when you try and get the response in the callback.
private static void DownloadInfoCallback(IAsyncResult asynchronousResult)
{
try
{
var webRequest = (HttpWebRequest)asynchronousResult.AsyncState;
// This will cause an error if the request failed
var webResponse = (HttpWebResponse)webRequest.EndGetResponse(asynchronousResult);
.....
}
catch (WebException exc)
{
// Handle error here
}
}
GetIsNetworkAvailable() works properly on device.
You can mock your handling of this for testing in the emulator using Microsoft.Devices.Environment.DeviceType.
I would be inclined to test both for avaiability of the internet and availability of your site through exception handling and provide feedback to the user of the app that indicates what the true reason is for features being unavailable.

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