Reset BlackBerry-10 Dev Alpha simulator - blackberry-simulator

I want to reset my BlackBerry 10 Dev Alpha simulator. Does anybody know how to do it?
I tried "Reset this virtual machine" option from VMware but it didn't work.

By reset, do you mean restart? (VM/Power/Restart Guest)
Or do you mean start with a clean simulator?
Well, you don't need to reset your simulator, just create a new VM!

Related

Android Studio debugging keeps displaying "Allow USB debugging?" PopUp

I am using Android Studio version
Android Studio 3.4.1
Build #AI-183.6156.11.34.5522156, built on May 1, 2019
JRE: 1.8.0_152-release-1343-b01 x86_64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
macOS 10.14.5
with multiple Android devices including Pixel XL with Android Q (QPP4.190502.019)
All my test devices have started repeatedly displaying the
"Allow USB debugging?" PopUp
And losing ADB connectivity
What recent update has caused this behavior?
UPDATE
I reboot my laptop daily, as do my colleagues.
I and my colleagues have not updated USB drivers.
Ive tried multiple USB leads, as have my colleagues.
I've tried multiple Android devices and versions from 21 to Q
Devices include Pixel, Pixel 2, Pixel 3 & Pixel C, and Samsung S9, as have my colleagues.
I have revoked USB privileges and re granted on all devices, as have my colleagues.
The issue still persists
try to check the changelog for android studio update or have you try to enable the usb debugging in your device.
Haven't you installed/reinstalled Android USB drivers recently, if so try to reboot your system
It can also be caused by your broken USB cable, try to replace it with another one and check
I think you haven't checked never ask again option, that is why it's asking continuously.
So you can try to check that box if you haven't done that.
For others who might run into this problem, this started happening to me after I updated the OS version of my device. Restarting the device solved the issue.

Android Things - pico i.mx7 unable to connect

I've just unpacked my new Pico Pro Maker Kit and started flashing procedure. After creating a product in AndroidThings platform and downloading the build I've started flashing procedure.
Command flash-all.sh failed on fastboot syntax, so I've build that manually and found that it was failing on part "set_active _a". I've skipped that and continued to flash device.
Now device is rebooted, I can see on the screen androidThings logo and version + info about network status ("not connected").
I'm unable to find this device in
fastboot devices
or
adb devices
so it looks like I have no way to connect into it.
Do you know a way of fixing that? Is there any way to force fastboot reboot on that device?
Thanks!
I had a related problem for IMX7 on initial install, I thought I'd pass along the Boundary feedback in case it helps. Tech support at Boundary devices recommended that I try the following:
Please try to add androidboot.dm_verity=disabled and
androidboot.selinux=disabled options to bootargs.
I presume these would be options you'd set at the boot prompt ==> (from the serial connection) but I haven't had a chance to test, which I may get to next week. Interested in your feedback if this has any impact to your situation in the meantime.

App doesn't work on iPhone 4S

I have an iOS application codename One, which is running in normally iPhone 5 and 6, which use the iOS operating system version 10.
However, that my app is not working on iPhone 4 and 4s, which use the iOS operating system 9.
Any idea what might be happening?
Thanks in advance.
Apps should work fine all the way back to OS 6.0 without a problem (Apple made the cutoff of 6.0 mandatory).
I'm guessing you failed at the install stage which could mean one of the following:
Missing or incorrect UDID setting - if you got the device UDID from an app it's probably incorrect if it's not in the provisioning well... it's missing.
Previously installed app with the same package/id either from the appstore or a previous build with a difference certificate
Parental control settings or corporate restriction limiting installs
Apple OTA install bug - the workaround for this is simple, connect the device with a cable and try to install the IPA thru itunes. Sometimes it starts working OTA after doing this once (FYI: OTA == Over the air)

adb command doesn't list my device

On a Macbook Pro with Yosemite -
After getting through the difficulties of getting Android SDK installed, I plug in the device, but it doesn't show. The command adb devices yields "List of devices attached" with nothing following. It's there on the USB, the About This Mac System Report shows it present on the USB.
This question looks similar to Issue setting up the development environment for ProjectTango developemnt Device but is not the same because I'm not using Eclipse.
Please ensure that USB debugging is enabled in order to enter ADB, go to Settings > About tablet > Build number and then press Build number seven times. Then press back and go to Developer options > USB debugging.
Make sure you're using the latest Google USB driver. I was having this problem (but on Win 8) and updating the driver fixed it, I'm now getting the device in adb devices and can push content to it.

Codename one crashes on device only

I have a codenameone app that works fine in the desktop emulator (windows 7) but when I run it on my Xperia Z1 (android) it crashes when I try to show a new form (this has been working fine).
I am currently using the free account and so do not get crash reports (e.g. a call stack). And it'll take me forever to keep trial-and-error hoping to find it ....
Any suggestions?
Install the Android SDK, connect your device with a cable and launch the DDMS tool to connect to the device. You should be able to see the log messages and stack trace thru that and it might give you a better indication of what is going on.

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