Condition to check the value of variable in C - c

This is just for some extra credit, ive got a simple c program to calculate square roots, initially the program would just run away endlessly calculating them so i wanted a condition to check the value of the variable and if it is smaller or equal to i+(9^32) to loop round if not to print end.
Unfortunately i can't seem to get the if condition to work correctly
If any one has any suggestions would be great
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
int main(int argc, char *argv[])
{
int m, i;
if ( argc > 1) {
m = atoi(argv[1]);
} else {
m = 1;
}
for( i = 1; i <= i+1; i++) {
double param, result;
param = i;
result = sqrt (param);
printf ("sqrt(%lf) = %lf\n", param, result );
sleep(0.5);
}
if( i <= (i + pow(9,32))
{ return (0); }
else { printf("end");
}
}

Add the condition in the test in your for loop:
for( i = 1; i < INT_MAX; i++) {
Note 1:
You should probably stop way earlier: few compilers have an int (or double) type that is big enough for 9^32. I've replaced it with the maximum int value.
Note 2:
The current condition i <= i+1 will cause the code to loop until i overflows. The overflow will result in undefined behaviour, although in most implementations i will wrap to a negative value causing the loop to terminate.

You need to read up on floating point precision. Hint: the numbers double implement are not like "real" real numbers, as used in math. There are limits, and 932 is a very large number, it's not certain that you can add it to another double and maintain precision.

Related

C How to Keep a Random Variable From Repeating the Same Number

So I'm just learning C and I would like to know how you could prevent a variable randomized with the rand() function from repeating the same number. I have a script which simply randomizes and prints a variable in a for loop 4 times. How could I make it so the variable never gets the same number after each time it uses the rand() function?
#include <stdio.h>
#include <stdlib.h>
int randomInt;
int main()
{
srand(time(0));
for (int i = 0; i < 4; ++i) {
randomInt = rand() % 4;
printf("%d\n", randomInt);
}
return 0;
}
On most machines, int is 32 bits. So after 232 iterations, you are sure that you'll get some repetition (and probably much before).
If you restrict yourself to much less loops, consider e.g. keeping an array of previously met random numbers (or some hash table, or some binary tree, or some other container).
For a loop repeated only 4 times, keeping an array of (at most 4-1) previously emitted numbers is quite simple, and efficient enough.
Read also about the pigeonhole principle.
A slightly different approach.
int set[] = {0, 1, 2, 3 } ;
srand(time(0));
shuffle(set,4);
using the shuffle algorithm given in this question
https://stackoverflow.com/a/6127606/9288531
I'm guessing that you are getting the same numbers because your are running your program multiple times within the same second. If time(0) hasn't changed, you will have the same seed and the same random numbers generated. Unless your program runs extremely quickly, I imagine using a seed based on microseconds instead of seconds would work:
#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
int randomInt;
int main()
{
struct timeval my_microtimer;
gettimeofday(&t1, NULL);
srand(t1.tv_sec * my_microtimer.tv_usec);
for (int i = 0; i < 4; ++i) {
randomInt = rand() % 4;
printf("%d\n", randomInt);
}
return 0;
}
What you could do is keeping track of each number you already generated.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int hasMyNumberAlreadyBeenGenerated(int number, int generatedNumbers[], int size){
for(int i = 0; i < size + 1; i++){
//If you already generated the number, it should be present somewhere in your array
if(generatedNumbers[i] == number) return 1;
//If you did not, find the first available space in your array, and put the number you generated into that space
if(generatedNumbers[i] == 0){
generatedNumbers[i] = number;
break; //No need to continue to check the array
}
}
return 0;
}
int main()
{
int randomInt;
int generatedNumbers[4];
//We set "0" in all the array, to be sure that the array doesn't contain unknown datas when we create it
memset(generatedNumbers, 0x0, sizeof(generatedNumbers));
srand(time(0));
for (int i = 0; i < 4; ++i) {
randomInt = rand() % 4 + 1;
//As long as the number you generate has already been generated, generate a new one
while(hasMyNumberAlreadyBeenGenerated(randomInt, generatedNumbers, i) == 1){
randomInt = rand() % 4 + 1;
}
printf("generated : %d\n", randomInt);
}
return 0;
}
The problem with this method is that you can't generate a 0, because if you do you'll endlessly loop.
You can bypass this problem using a dynamic array using malloc() function.
If you want to write clean code you should define how many numbers you want to generate with a #define.
What you seem to be asking is a non-random set of numbers 0 to 3 in a random order. Given that;
int set[] = {0, 1, 2, 3 } ;
int remaining = sizeof(set) / sizeof(*set) ;
while( remaining != 0 )
{
int index = rand() % sizeof(set) / sizeof(*set) ;
if( set[index] > 0 )
{
printf( "%d\n", set[index] ) ;
set[index] = -1 ;
remaining-- ;
}
}
For very large sets, this approach may not be practical - the number of iterations necessary to exhaust the set is non-deterministic.

How to find the largest integer among an infinite number of integers in C

#include <stdio.h>
int main()
{
int res;
int max;
int i;
int Maximum;
for (i = 0 ; i < res; i++)
{
res = scanf("%d",&max);
if( res != 1 ) return 0;
if(max > Maximum)
{
Maximum = max;
}
}
printf("%d",&Maximum );
return 0;
}
Hi guys, I don't understand why Maximum prints out an obscene high number.
Just want a reason why, not something to hold my hand, for I really want to learn this language, I know Java mostly so what's happening here?
1. No need to pass address of integer variable.Else right now you are passing wrong argument to %d causes undefined behaviour.
printf("%d",&Maximum );
^ remove &
To print value of Maximum-
printf("%d", Maximum);
2. Maximum is unitialized in you program , therefore ,comparing it without initialization is incorrect.
int Maximum; // unintialized variable
Initialize it before using -
int Maximum=INT_MIN; // header <limits.h>
3. This loop of yours is not infinite. It will just iterate for 1 time -
for (i = 0 ; i < res; i++)
{
//your code
}
Instead use an infinite loop -
for(; ;){ // or while(1)
//your code
}
Initialize some value for the variable Maximum.
Maximum=0; // you can assign any value.
Then You have to change this line,
printf("%d",&Maximum );
into
printf("%d",Maximum );
&Maximum will give the address of the integer variable. While getting the input from scanf only we have to give like that.
Initialize Maximum to some value which is lowest for all the possible input values.
e.g. If input is guaranteed to contain only the positive integers then
Maximum = -1;
Or better use Maximum = INT_MIN; as pointed in comments. For that you'll need to include <limits.h> header file in your program.
printf("%d",&Maximum );
This is wrong. This will print the address of Maximum.
Use printf("%d", Maximum);
for (i = 0 ; i < res; i++)
res is not initialized! For an infinite numbers you'll want to make this loop infinite as while(1) or for( ; ; )
Because the program cannot know whether user will input only negative numbers, only positive numbers, or both, initializing "max" (or min) to a random number (such as zero) with the hope that it would "definitely" be maximum / minimum during the course of the execution, is likely to give erroneous results at some point.
The following is a simplistic approach that solely relies on user input, without trying to include any additional header files for absolute min / max values. It assumes the first provided input as "max", and if any subsequent entry surpasses that value, max is reset.
#include <stdio.h>
int main(void) {
int num, max;
int first_input = 1;
while(scanf("%d", &num) != EOF){
if(first_input){
max = num;
first_input = 0;
}
else{
if(max < num){
max = num;
}
}
}
printf("\n Maximum of the scanned numbers is: %d", max);
return 0;
}
The program will continue running until the user terminates the input by hitting Ctrl+D / Ctrl+Z.

exceeding 500000 with the method of Erastosthenes

i got a problem which i can't solve
I want to know all prime numbers below a given limit x. Allowing me to enter x and calculate the prime numbers using the method of Erastosthenes. Displaying the result on the screen and saving it to a text file.
Calculating the primenumbers below the x, printing them and saving them to a text file worked, the only problem i have is that x can't exceed 500000
could you guys help me?
#include <stdio.h>
#include <math.h>
void sieve(long x, int primes[]);
main()
{
long i;
long x=500000;
int v[x];
printf("give a x\n");
scanf("%d",&x);
FILE *fp;
fp = fopen("primes.txt", "w");
sieve(x, v);
for (i=0;i<x;i++)
{
if (v[i] == 1)
{
printf("\n%d",i);
fprintf(fp, "%d\n",i);
}
}
fclose(fp);
}
void sieve(long x, int primes[])
{
int i;
int j;
for (i=0;i<x;i++)
{
primes[i]=1; // we initialize the sieve list to all 1's (True)
primes[0]=0,primes[1]=0; // Set the first two numbers (0 and 1) to 0 (False)
}
for (i=2;i<sqrt(x);i++) // loop through all the numbers up to the sqrt(n)
{
for (j=i*i;j<x;j+=i) // mark off each factor of i by setting it to 0 (False)
{
primes[j] = 0;
}
}
}
You will be able to handle four times as many values by declaring char v [500000] instead of int v [100000].
You can handle eight times more values by declaring unsigned char v [500000] and using only a single bit for each prime number. This makes the code a bit more complicated.
You can handle twice as many values by having a sieve for odd numbers only. Since 2 is the only even prime number, there is no point keeping them in the sieve.
Since memory for local variables in a function is often quite limited, you can handle many more values by using a static array.
Allocating v as an array of int is wasteful, and making it a local array is risky, stack space being limited. If the array becomes large enough to exceed available stack space, the program will invoke undefined behaviour and likely crash.
While there are ways to improve the efficiency of the sieve by changing the sieve array to an array of bits containing only odd numbers or fewer numbers (6n-1 and 6n+1 is a good trick), you can still improve the efficiency of your simplistic approach by a factor of 10 with easy changes:
fix primes[0] and primes[1] outside the loop,
clear even offsets of prime except the first and only scan odd numbers,
use integer arithmetic for the outer loop limit,
ignore numbers that are already known to be composite,
only check off odd multiples of i.
Here is an improved version:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void sieve(long x, unsigned char primes[]) {
long i, j;
for (i = 0; i < x; i++) {
primes[i] = i & 1;
}
primes[1] = 0;
primes[2] = 1;
/* loop through all odd numbers up to the sqrt(x) */
for (i = 3; (j = i * i) < x; i += 2) {
/* skip composite numbers */
if (primes[i] == 0)
continue;
/* mark each odd multiple of i as composite */
for (; j < x; j += i + i) {
primes[j] = 0;
}
}
}
int main(int argc, char *argv[]) {
long i, x, count;
int do_count = 0;
unsigned char *v;
if (argc > 1) {
x = strtol(argv[1], NULL, 0);
} else {
printf("enter x: ");
if (scanf("%ld", &x) != 1)
return 1;
}
if (x < 0) {
x = -x;
do_count = 1;
}
v = malloc(x);
if (v == NULL) {
printf("Not enough memory\n");
return 1;
}
sieve(x, v);
if (do_count) {
for (count = i = 0; i < x; i++) {
count += v[i];
}
printf("%ld\n", count);
} else {
for (i = 0; i < x; i++) {
if (v[i] == 1) {
printf("%ld\n", i);
}
}
}
free(v);
return 0;
}
I believe the problem you are having is allocating an array of int if more than 500000 elements on the stack. This is not an efficient way, to use an array where the element is the number and the value indicates whether it is prime or not. If you want to do this, at least use bool, not int as this should only be 1 byte, not 4.
Also notice this
for (i=0;i<x;i++)
{
primes[i]=1; // we initialize the sieve list to all 1's (True)
primes[0]=0,primes[1]=0; // Set the first two numbers (0 and 1) to 0 (False)
}
You are reassigning the first two elements in each loop. Take it out of the loop.
You are initializing x to be 500000, then creating an array with x elements, thus it will have 500000 elements. You are then reading in x. The array will not change size when the value of x changes - it is fixed at 500000 elements, the value of x when you created the array. You want something like this:
long x=500000;
printf("give a x\n");
scanf("%d",&x);
int *v = new int[x];
This fixes your fixed size array issue, and also gets it off the stack and into the heap which will allow you to allocate more space. It should work up to the limit of the memory you have available.

Trying to write a function to shuffle a deck in C

So all I'm trying to do is take an input from the user of how many cards to use and then randomly assign each card to a different index in an array. I'm having extensive issues getting the rand function to work properly. I've done enough reading to find multiple different ways of shuffling elements in an array to find this one to be the easiest in regards to avoiding duplicates. I'm using GCC and after I input the amount of cards I never get the values from the array back and if I do they're all obscenely large numbers. Any help would be appreciated.
#include <time.h>
#include <stdlib.h>
#include <stdio.h>
void main(){
srand(time(NULL));
int d, c, i, z, l, r;
printf("Enter the deck length: ");
scanf("%d\n ", &c);
int deck[c];
int swap[c];
z = c;
for(l=0; l<c; l++){
swap[l] = l;
}
for(i=z; i=0; i--){
r = rand() / i
deck[i] = swap[r];
for(r; r=(c-1); r++){
swap[r] = swap[(r+1)];
}
}
for(d = 0; d < c; d++){
printf("%d ", deck[d]);
}
return;
}
I can spot one major problem here:
for(i=z; i=0; i--)
^^^
This loop will never execute since you are using assignment(=) and setting i to 0 therefore the condition will always be false, although using equality(==) will still be false in this case, you probably want:
for(i=z; i!=0; i--)
This means you will be using deck unitialized which is undefined behavior. Once you fix that you have a similar problems here:
for(r; r=(c-1); r++){
main has to return int and your return at the end needs to provide a value.
Turning on warning should have allowed you to find most of these issues, for example using -Wall with gcc gives me the following warning for both for loops:
warning: suggest parentheses around assignment used as truth value [-Wparentheses]
Note, see How can I get random integers in a certain range? for guidelines on how to use rand properly.
You basically need to be able to generate 52 numbers pseudo-randomly, without repeating. Here is a way to do that...
First, loop a random number generator 52 times, with a method to ensure none of the random numbers repeat. Two functions in addition to the main() will help to do this:
#include <ansi_c.h>
int NotUsedRecently (int number);
int randomGenerator(int min, int max);
int main(void)
{
int i;
for(i=0;i<52;i++)
{
printf("Card %d :%d\n",i+1, randomGenerator(1, 52));
}
getchar();
return 0;
}
int randomGenerator(int min, int max)
{
int random=0, trying=0;
trying = 1;
while(trying)
{
srand(clock());
random = (rand()/32767.0)*(max+1);
((random >= min)&&(NotUsedRecently(random))) ? (trying = 0) : (trying = 1);
}
return random;
}
int NotUsedRecently (int number)
{
static int recent[1000];//make sure this index is at least > the number of values in array you are trying to fill
int i,j;
int notUsed = 1;
for(i=0;i<(sizeof(recent)/sizeof(recent[0]));i++) (number != recent[i]) ? (notUsed==notUsed) : (notUsed=0, i=(sizeof(recent)/sizeof(recent[0])));
if(notUsed)
{
for(j=(sizeof(recent)/sizeof(recent[0]));j>1;j--)
{
recent[j-1] = recent[j-2];
}
recent[j-1] = number;
}
return notUsed;
}

C programming - A array and a random number combined question?

this is the part of my code I'm having trouble with. I can't understand why its doing it wrong. I have an array where it stores numbers 0 - 25 which are cases. The numbers are to be randomized and overwritten into the array. Only condition is is that no number can be doulbes, there can only be one of that number. I'm not asking you to do my code but do hint me or point me in the write directions. I am trying to learn :)
The problem lies within the second do loop. I can get the numbers to be randomized, but I get doubles. I have created a loop to check and fix this, but it's not working. The code does run, and doubles do still happen and I can't see why. It looks correct to me. Please look, thank you (:
This is what I have done originally (at the very end is where I am at now):
int check_double = 0;
int i = 0;
int counter = 0;
int array_adder = 0;
int random_number = 0;
int cases[] = {
1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26
};
float money[] = {
0.01,1,5,10,25,50,75,100,200,300,400,500,750,1000,5000,10000,25000,50000,750000,100000,200000,300000,400000,500000,750000,1000000
};
//Randomize all case number and realine them in the array
srand ( time(NULL) );
do
{
cases[counter]= rand() % 26;
counter += 1;
printf("%d\n", cases[counter]);
}
while (counter <= 25);
//make sure there are no doubles in the array, just 0 - 25 and not a single number repeated twice
do
{
check_double = 0;
for (i = 0; i < counter; i++)
{
if (cases[counter] == cases[i])
{
cases[counter] = rand()% 26;
check_double == 1;
}
}
}
while (check_double != 0);
Currently, what I had achived after that was combing both loops and check for doubles as the array goes. This is what I made, it still has doubles and im not sure why, I only posted the cose with both loops combined:
do
{
cases[counter]= rand() % 26;
if (cases[counter]>=1);
for(i=0;i<=counter;i++)
if (cases[counter]==cases[i])
{
cases[counter]=rand()% 26;
}
printf("%d\n",cases[counter]);
counter+=1;
}
Robsta, you could try the following piece of code, I have run this in Dev-C++, any changes that you require can be made from your side. But, I assure you that this code generates what you intend.
int check_double = 0;
int i = 0;
int counter = 0;
int cases[] = {
1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26
};
//Randomize all case number and realine them in the array
srand ( time(NULL) );
do
{
cases[counter]= rand() % 26;
for(i=0;i<counter;i++)
if (cases[counter]==cases[i]){
while (cases[counter]==cases[i])
{
cases[counter]=rand()% 26;
}
i=0;
}
printf("%d\t%d\n",counter,cases[counter]);
counter+=1;
}while (counter <= 25);
If you have any clarifications required, I would love to discuss with you.
-Sandip
You're only ever writing over the last value in the array:
for(i=0;i<counter;i++)
if (cases[counter]==cases[i])
You need to loop through as you are, then have an inner loop, where you compare all the other entries to the current one.
Even easier would be to do the loop where you set each random number, so when you set cases[3] for example, loop from 0 to 2 and check to see if your new value for 3 clashes, if so, wash - rinse - repeat!
You have this line of code:
check_double==1;
That doesn't change check_double because it's ==, not =. == compares; it doesn't assign. Change that line to this:
check_double=1;
A helpful compiler (clang in this example) will give you a warning about this:
test.c:5:14: warning: expression result unused [-Wunused-value]
check_double==1;
~~~~~~~~~~~~^ ~
You can't check for duplicates with a single loop. You need to at least compare every possible pair of elements to be able to see if there's a duplicate. I'm guessing you forgot to loop over counter somewhere inside the second do...while?
Note that your method is not guaranteed to terminate. (Very, very likely but not certain.) Why don't you simply shuffle the cases array? Shuffling is simple but tricky; see Fisher-Yates (or Knuth) Shuffle for a simple algorithm.
If you are asking how to randomly sequence the number 1-25 then you could do something like this. This is a very brute-force way of generating the sequence, but it does work and might give you a starting point for something more optimized.
#include "stdafx.h"
#include <stdlib.h>
#include <time.h>
#include <conio.h>
const int LastNumber = 25;
bool HasEmpty(int available[LastNumber][2])
{
bool result = false;
for(int i = 0; i < LastNumber; i++)
{
if (available[i][1] == 0)
{
result = true;
break;
}
}
return result;
}
int _tmain(int argc, _TCHAR* argv[])
{
int available[LastNumber][2];
int newSequence[LastNumber];
srand((unsigned int)time(NULL));
for(int i = 0; i < LastNumber; i++)
{
available[i][0]=i;
available[i][1]=0;
}
int usedIndex = 0;
while (HasEmpty(available))
{
int temp = rand() % (LastNumber + 1);
if (available[temp][1] == 0)
{
newSequence[usedIndex++] = available[temp][0];
available[temp][1] = 1;
}
}
for(int i = 0; i < LastNumber; i++)
{
printf("%d\n",newSequence[i]);
}
getch();
return 0;
}

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