I would like to force a functions parameters to accept only specific definitions. For example, consider #define OUTPUT 1, #define INPUT 0 and void restrictedFunction(int parameter); .
How would I force restrictedFunction(int parameter) to accept only OUTPUT or INPUT?
I would also like to take into consideration that another definition may have the same value, for example, #define LEFT 1 and #define RIGHT 0.
So in this case I would like restrictedFunction(int parameter) to be able to accept only OUTPUT and INPUT specifically.
typedef enum { INPUT = 0, OUTPUT = 1 } IO_Type;
void restrictedFunction(IO_Type parameter) { ... }
It doesn't absolutely force the use of the values (the compiler will let someone write restrictedFunction(4)), but it is about as good as you'll get.
If you truly want to force the correct type, then:
typedef enum { INPUT = 0, OUTPUT = 1 } IO_Type;
typedef struct { IO_Type io_type } IO_Param;
void restrictedFunction(IO_Param parameter) { ... }
In C99 or later, you could call that with:
restrictedFunction((IO_Param){ INPUT });
This is a compound literal, creating a structure on the fly. It is not entirely clear that the structure type really buys you very much, but it will force the users to think a little and may improve the diagnostics from the compiler when they use it wrong (but they can probably use restrictedFunction((IO_Param){ 4 }); still).
What this means is that your restrictedFunction() code should be ready to validate the argument:
void restrictedFunction(IO_Type io_type)
{
switch (io_type)
{
case INPUT:
...do input handling...
break;
case OUTPUT:
...do output handling...
break;
default:
assert(io_type != INPUT && io_type != OUTPUT);
...or other error handling...
break;
}
}
You could use an enum.
typedef enum TrafficDirection { INPUT = 0, OUTPUT = 1 } TrafficDirection;
restrictedFunction(TrafficDirection direction);
of course, this isn't perfect. You can still pass any int to it as long as you use a cast.
restrictedFunction((TrafficDirection) 4);
You don't get quite as much protection as you might like, but you can do:
enum func_type { INPUT, OUTPUT };
void restrictedFunction( enum func_type parameter );
You can use a wrapper to validate the argument:
#define restrictedFunction(x) do { \
static_assert((x) == INPUT || (x) == OUTPUT); \
assert(!strcmp(#x, "INPUT") || !strcmp(#x, "OUTPUT")); \
restrictedFunction(x); \
} while(0)
Notes:
This assumes restrictedFunction() returns a void. If it returns a value which you actually use, you'll need something like gcc's compound statement http://gcc.gnu.org/onlinedocs/gcc/Statement-Exprs.html. Or--better--you can use BUILD_BUG_ON_ZERO (see What is ":-!!" in C code?), which I keep forgetting about, because it doesn't seem to work with C++.
The do ... while(0) is to "swallow the semi-colon"; not really relevant here.
static_assert() is a compile-time assert; there are many variants available. Here is a link to one, https://stackoverflow.com/a/9059896/318716, if you don't have your own handy.
assert() is the standard run-time assert.
With gcc 4.1.2, and my version of static_assert(), you can replace the run-time assert() with a compile-time assert when the two !strcmp()'s are replaced with ==; see example below. I haven't tested this with other compilers.
x is only used once in the macro expansion, since the first four references are only used at compile-time.
When your actually define your function, you'll have to add parentheses to disable the macro expansion, as in:
void (restrictedFunction)(int x){ ... }
Also, if your code has a special case (whose code doesn't?) where you need to call restrictedFunction() with the argument foo, you'll need to write:
(restrictedFunction)(foo);
Here is a complete example, which puts a wrapper around the standard library function exit():
#include <stdlib.h>
#define CONCAT_TOKENS(a, b) a ## b
#define EXPAND_THEN_CONCAT(a,b) CONCAT_TOKENS(a, b)
#define ASSERT(e) enum{EXPAND_THEN_CONCAT(ASSERT_line_,__LINE__) = 1/!!(e)}
#define ASSERTM(e,m) enum{EXPAND_THEN_CONCAT(m##_ASSERT_line_,__LINE__)=1/!!(e)}
#define exit(x) do { \
ASSERTM((x) == EXIT_SUCCESS || (x) == EXIT_FAILURE, value); \
ASSERTM(#x == "EXIT_SUCCESS" || #x == "EXIT_FAILURE", symbol); \
exit(x); \
} while(0)
int main(void) {
exit(EXIT_SUCCESS); // good
exit(EXIT_FAILURE); // good
exit(0); // bad
exit(3); // doubly bad
}
If I try to compile it, I get:
gcc foo.c -o foo
foo.c: In function 'main':
foo.c:17: error: enumerator value for 'symbol_ASSERT_line_17' is not an integer constant
foo.c:18: warning: division by zero
foo.c:18: error: enumerator value for 'value_ASSERT_line_18' is not an integer constant
foo.c:18: error: enumerator value for 'symbol_ASSERT_line_18' is not an integer constant
Related
Suppose i have code like this in my program:
if (!strcmp(current, "sin")) {
pushFloat(sin(x), &operands);
} else if (!strcmp(current, "cos")) {
pushFloat(cos(x), &operands);
} else if (!strcmp(current, "tan")) {
pushFloat(tan(x), &operands);
} else if (!strcmp(current, "ctg")) {
pushFloat(1. / tan(x), &operands);
} else if (!strcmp(current, "ln")) {
pushFloat(log(x), &operands);
} else if (!strcmp(current, "sqrt")) {
pushFloat(sqrt(x), &operands);
}
There are function names such as "sin" or "cos" saved in the current char array
Instead of using this long if block, or replacing it with an even longer switch block, i wanted to write a simple macro like this: #define PUSHFUNC(stack, func, value)(pushFloat(func(value), &stack)) and call it like this PUSHFUNC(operands, current, x)
Doing it this way creates an error "current is not a function or function pointer". I initially thought macros are just text replacement, so if i force a string that is equal to an actual function into a macro, it would expand to the function itself, but looks like i was wrong. Is there a way to achieve what i want using a macro, or should i just write a map block?
I initially thought macros are just text replacement,
That's your problem: macros are just text replacement. So if you have:
#define PUSHFUNC(stack, func, value) (pushFloat(func(value), &stack))
And you write:
PUSHFUNC(operands, current, x)
You get:
(pushFloat(current(value), &operands))
And indeed, you have no function named current. Macros are expanded before your code compiles; the preprocessor has no knowledge of the content of your variables.
If you really want to avoid a long chain of if statements, you could implement some sort of table lookup:
#include <stdio.h>
#include <string.h>
#include <stddef.h>
#include <math.h>
typedef double (*floatop)(double x);
typedef struct {
char *name;
floatop operation;
} entry;
double ctg(double);
entry opertable[] = {
{"sin", sin},
{"cos", cos},
{"tan", tan},
{"ctg", ctg},
{"sqrt", sqrt},
{NULL, NULL},
};
double ctg(double x) {
return 1. / tan(x);
}
floatop findop(char *name) {
int i;
for (i=0; opertable[i].name; i++) {
if (strcmp(opertable[i].name, name) == 0) {
return opertable[i].operation;
}
}
}
int main() {
float x = 4;
printf("sin(%f) = %f\n", x, findop("sin")(x));
printf("sqrt(%f) = %f\n", x, findop("sqrt")(x));
printf("tan(%f) = %f\n", x, findop("tan")(x));
printf("ctg(%f) = %f\n", x, findop("ctg")(x));
}
...but this requires that all of your functions take the same arguments, so for things like ctg you would need to add a helper function. You also need to decide if the increased complexity of the table lookup makes sense: it really depends on how many different operation names you expect to implement.
The output of the above code is:
sin(4.000000) = -0.756802
sqrt(4.000000) = 2.000000
tan(4.000000) = 1.157821
ctg(4.000000) = 0.863691
Is there a way to achieve what i want using a macro, or should i just write a map block?
I would recommend using an enum containing symbols for all the functions you might want to call, and using that in a switch-case block, instead of comparing a bunch of strings. Here's a very brief sample that only uses some of the functions you refer to...
enum which_func { SIN, COS, TAN, };
enum which_func which = SIN;
switch (which) {
case SIN:
pushFloat(sin(x), &operands);
break;
case COS:
pushFloat(cos(x), &operands);
break;
case TAN:
pushFloat(tan(x), &operands);
break;
default:
assert(false); // shouldn't be reachable if enum value is well-defined
}
This version will be easier to maintain in the long run, more efficient to execute and possibly more robust to logic errors (there are some compiler warnings that you can enable which will warn you if you're not handling all enum values, which can help you catch missed cases in your logic).
To add to what other answers said, what you can do is to make a macro that expands to the "basic block" of your if chain, avoiding some repetitions thanks to the stringizing operator:
#define HANDLE_FN_EXPR(fn, expr) \
else if(!strcmp(current, #fn)) \
pushFloat((expr), &operands)
#define HANDLE_FN(fn) \
HANDLE_FN_EXPR(fn, fn(x))
Then you can do
if(0);
HANDLE_FN(sin);
HANDLE_FN(cos);
HANDLE_FN(tan);
HANDLE_FN_EXPR(ctg, 1./tan(x));
HANDLE_FN(ln);
HANDLE_FN(sqrt);
Macros do in fact do text replacement. Given your macro definition, this:
PUSHFUNC(operands, current, x)
expands to this:
(pushFloat(current(x), &operands))
So as you can see, the text that is being replaced is the name of the variable, not the text that it contains.
And even if this did work as you expected, it wouldn't be able to properly handle the 1. / tan(x) case.
This means there isn't really a better way to do what you want.
Why not create some objects for each function type? I know, this is C not C++, but the idea will still work. First, create the function object type:-
typedef struct _Function
{
char *name;
float (*function) (float argument);
} Function;arg
And now create an array of function objects:-
Function functions [] =
{
{ "sin", sin },
{ "cos", cos }
// and so on
};
where the functions are defined:-
float sin(float x)
{
return 0; // put correct code here
}
float cos(float x)
{
return 0; // put correct code here
}
Finally, parse the input:-
for (int i = 0; i < sizeof functions / sizeof functions[0]; ++i)
{
if (strcmp(functions[i].name, current) == 0)
{
pushFloat(functions[i].function(arg)); // add operands!
break;
}
}
I find using enums for stuff like this very hard to maintain! Adding new functions means going through the code to find cases where the enum is used and updating it prone to errors (like missing a place!).
All because it's not C++, doesn't mean you can't use objects! It's just there's no language support for it so you have to do a bit more work (and, yeah, there are features missing!)
In this Modern C video there's a trick that allows to postpone execution of a code until the block/scope exits. It's used as follows:
int main()
{
int foo=0, bar;
const char *etc = "Some code before defer";
defer(profile_begin(), profile_end())
{
/* Some code, which will be automatically
* preceded by call to profile_begin() and
* followed by run of profile_end().*/
foo++;
bar = 1;
}
etc = "Some code after defer";
foo = bar + 1;
}
Implementation from the video:
#define macro_var_line(name) concat(name, __LINE__)
#define defer(start,end) for( \
int macro_var_line(done) = (start,0); \
!macro_var_line(done); \
(macro_var_line(done) += 1), end)
It's pretty simply implemented. What might be confusing is the macro_var_line(name) macro. Its purpose is to simply ensure that a temporary variable will have a unique, "obfuscated" name by adding current line number to it (of where defer is called).
However the problem is that one cannot pass code to start snippet that declares new variables, because it is pasted in the for() comma operator that uses int type (the int macro_var_line(done) = …). So it's not possible to, eg.:
defer(FILE *f = fopen("log.txt","a+"), fclose(f))
{
fprintf(f,"Some message, f=%p",f);
}
I would want to have such macro, capable of declaring new vars in start snippet. Is it achievable with standard C99, C11 or maybe some GCC extensions?
UPDATE: I've found a solution utilizing GCC nested functions. Basically, the { bblock } that's following the defer() macro becomes nested function body. And it's possible to forward declare the nested function and invoke it from before the block, i.e.:
#define defer(start,end) \
auto void var_line(routine) (void); \
start; \
/* Invoke above predeclared void routine_123(void) function */ \
var_line(routine)(); \
end; \
/* Define the nested function */ \
void var_line(routine) (void)
UPDATE2: Here's an elegant version which:
runs first leading statements as start and the last one as the end code,
runs the very first statement in its own for()/declarative space,
runs the block properly via an if(cond == 0) check/block start up.
#define defer(...) \
for (int var_line(cond) = 0; var_line(cond) == 0; ) \
for (FIRST_ARG(__VA_ARGS__); var_line(cond) == 0; ) \
for (SKIP_LAST_ARG(SKIP_FIRST_ARG(__VA_ARGS__)); \
var_line(cond) == 0; \
var_line(cond) += 1 ) \
for (int var_line(cond_int) = 0; \
var_line(cond_int) <= 1; \
var_line(cond_int) += 1 ) \
if (var_line(cond_int) == 1) \
{ \
LAST_ARG(__VA_ARGS__); \
} else if (var_line(cond_int) == 0)
As I expressed in comments, my recommendation is to avoid using such a thing in the first place. Whatever your video might have said or implied, the prevailing opinion among modern C programmers is that macro usage should be minimized. Variable-like macros should generally represent context-independent constant values, and function-like macros are usually better implemented as actual functions. That's not to say that all macro use must be avoided, but most modern C professionals look poorly on complex macros, and your defer() is complex enough to qualify.
Additionally, you do yourself no favors by trying to import the style and idioms of other languages into C. The common idioms of each language become established because they work well for that language, not, generally, because they have inherent intrinsic value. I advise you to learn C and the idioms that C programmers use, as opposed to how to write C code that looks like Go.
With that said, let's consider your defer() macro. You write,
However the problem is that one cannot pass code to start snippet that declares new variables
, but in fact the restriction is stronger than that. Because the macro uses the start argument in a comma expression (start,0), it needs to be an expression itself. Declarations or complete statements of any kind are not allowed. That's only indirectly related to that expression appearing in the first clause of a for statement's control block. (The same applies to the end argument, too.)
It may also be important to note that the macro expands to code that fails evaluate the end expression if execution of the associated statement terminates by branching out of the block via a return or goto statement, or by executing a function that does not return, such as exit() or longjmp(). Additionally, unlike with Go's defer, the end expression is evaluated in full after the provided statement -- no part of it is evaluated before, which might surprise a Go programmer. These are characteristics of the options presented below, too.
If you want to pass only the start and end as macro arguments, and you want to allow declarations to appear in start, then you could do this:
// Option 1
#define defer(start,end) start; for( \
int macro_var_line(done) = 0; \
!done; \
(macro_var_line(done) += 1), (end))
That moves start out of the for statement in the macro's replacement text, to a position where arbitrary C code may appear. Do note, however, that any variable declarations will then be scoped to the innermost containing block.
If you want to limit the scope of your declarations then there is also this alternative and variations on it, which I find much more straightforward than the original:
// Option 2
#define defer(start, end, body) { start; body end; }
You would use that like so:
defer(FILE *f = fopen("log.txt","a+"), fclose(f), // argument list continues ...
fprintf(f,"Some message, f=%p",f);
);
That is somewhat tuned to your particular example, in that it assumes that the body is given as a sequence of zero or more complete statements (which can include blocks, flow-control statements, etc). As you can see, it also requires the body to be passed as a macro argument instead of appearing after the macro invocation, but I consider that an advantage, because it facilitates recognizing the point where the deferred code kicks in.
You can simulate defer by using the __attribute__((cleanup(...))) feature of GCC and Clang. Also see this SO question about freeing a variable.
For instance:
// the following are some utility functions and macros
#define defer(fn) __attribute__((cleanup(fn)))
void cleanup_free(void* p) {
free(*((void**) p));
}
#define defer_free defer(cleanup_free)
void cleanup_file(FILE** fp) {
if (*fp == NULL) { return; }
fclose(*fp);
}
#define defer_file defer(cleanup_file)
// here's our code:
void foo(void) {
// here's some memory allocation
defer_free int* arr = malloc(sizeof(int) * 10);
if (arr == NULL) { return; }
// some file opening
defer_file FILE* fp1 = fopen("file1.txt", "rb");
if (fp1 == NULL) { return; }
// other file opening
defer_file FILE* fp2 = fopen("file2.txt", "rb");
if (fp2 == NULL) { return; }
// rest of the code
}
There is actually an effort in the standard's committee to standardize a defer feature. The paper proposal also comes with a reference implementation. The idea is to propose such a feature that may be implemented with the least compiler magic possible.
If all goes to plan, that feature could even be rebase on lambdas, if we get these into C23 in time.
You could use a trick from "Smart Template Container for C". See link.
#define c_autovar(declvar, ...) for (declvar, *_c_ii = NULL; !_c_ii; ++_c_ii, __VA_ARGS__)
Basically you declare a variable and hijack it's type to form a NULL pointer. This pointer is used as a guard to ensure that the loop is executed only once.
Incrementing NULL pointer is likely Undefined Behavior because the standard only allows to form a pointer pointing just after an object and NULL points to no object. However, it's likely run everywhere.
I guess you could get rid of UB by adding a global variable:
int defer_guard;
And setting the guard pointer to a pointer to defer_guard in the increment statement.
extern int defer_guard;
#define defer_var(declvar, cleanup) \
for (declvar, *_c_ii = NULL; \
!_c_ii; \
_c_ii = (void*)&defer_guard, cleanup)
It will work fine when invoked as:
defer_var(FILE *f = fopen("log.txt","a+"), fclose(f))
{
fprintf(f,"Some message, f=%p",f);
}
EDIT
Actually it is possible to derive a macro that will accept both expression and declaration as start. One must use two for loops instead of one.
#define DEFER(start, end) \
for (int _done = 0; !_done;) \
for (start; !(_done++); end)
int main() {
DEFER(FILE *f = fopen("log.txt","a+"), fclose(f)) {
fprintf(f,"Some message, f=%p", (void*)f);
}
FILE *f;
DEFER(f = fopen("log.txt","a+"), fclose(f)) {
fprintf(f,"Some message, f=%p", (void*)f);
}
return 0;
}
GCC has a nice feature about instrumentation which let you call a routine every time a function is called, or every time a function returns.
Now, I want to create my own system to make it portable to other compilers, and also to allow to instrumentalize the functions I want (which can vary in number of parameters), so I was thinking in two macro for both situations. I am thinking in making some kind of profile that it is activated only with a define clause.
#define FUNCT(t,function_name,...) \
(t) function_name(...) { \
(void) *func_pointer = &(function_name); \
start_data(func_pointer, myclock());
#define RETURN(x) {stop_data(func_pointer, myclock()); return (x);}
FUNCT(BOOL, LMP, const int prof, const int nmo))
if (nmo <= 5 ||
prof > (prof_l / 3)) {
.... do long operations....
RETURN(FALSE);
}
... do more....
RETURN(TRUE);
}
but I can’t get it to work. Can someone help me with this? or is this a difficult task to accomplish?
Other alternative that comes to my mind is let the function declare without a macro, and if it is anyway to know the function pointer without knowing its name, something like in VB when you call a Form with Me, with it is a generic alias. is it possible?
Use gcc -E to debug your macros. Using the code you posted:
$ gcc -E t.c
# ... skip stuff ....
(BOOL) LMP(...) { (void) *func_pointer = &(LMP);
start_data(func_pointer, myclock());)
if (nmo <= 5 ||
prof > (prof_l / 3)) {
.... do long operations....
{stop_data(func_pointer, myclock()); return (FALSE);};
}
... do more....
{stop_data(func_pointer, myclock()); return (TRUE);};
}
(I added some whitespace to make it readable.)
You can see two problems immediately: function arguments didn't get expanded as you thought they would, and there's an extra ) from somewhere.
To get the expanded variadic arguments, use __VA_ARGS__, not .... The stray ) is at the call site.
So:
#define FUNCT(t,function_name,...) \
(t) function_name(__VA_ARGS__) { \
(void) *func_pointer = &(function_name); \
start_data(func_pointer, myclock());
#define RETURN(x) {stop_data(func_pointer, myclock()); return (x);}
FUNCT(BOOL, LMP, const int prof, const int nmo)
if (nmo <= 5 ||
prof > (prof_l / 3)) {
.... do long operations....
RETURN(FALSE);
}
... do more....
RETURN(TRUE);
}
As to whether this is worth trying (variadic macros came with C99, not all compilers implement that standard, and support might vary from compiler to compiler), I'm not certain. You are probably better off using each compiler's native profiling tools - you'll get better results with hopefully less overhead.
It is much easier to instrument your functions at the calling side instead of the function side. A macro can have the same name as a function. Declare your replacement function somewhere
double myfunc_wrapper(int someArg) {
double ret = 0;
// do something before
...
// now call it
ret = (myfunc)(someArg);
// Then do something after
....
return ret;
}
Just to be sure put the () arround the call itself to be sure that always a function is called and not a macro.
And then "overload" your function with a macro
#define myfunc(...) mfunc_wrapper(__VA_ARGS__)
with that idea you can replace your function on the fly in the compilation units that interes you.
in addition to Mat, there is a ergonimical problem with using #define RETURN(x) {...}:
if (test)
RETURN (TRUE);
else
RETURN (FALSE);
will evaluate to
if (test)
{...}
; // <syntactical error
else
{...}
;
I am writing some hardware specific code, where I want to use C Macros, the macro definition would be something like this:-
#define VALIDATE_RESOURCE_AND_ALLOCATE(MODE,RESOURCE1) if(a[MODE][RESOURCE1] != x1) || \
(a[MODE][RESOURCE1] != y1)) \
a[MODE][RESOURCE1]=x3;
Since sometimes I can have more then 1 resource to allocate, such as:-
#define VALIDATE_RESOURCE_AND_ALLOCATE_1(MODE,RESOURCE1,RESOURCE2) if(a[MODE][RESOURCE1] != x1) || \
(a[MODE][RESOURCE1] != y1)) \
a[MODE][RESOURCE1]=x3;
if(a[MODE][RESOURCE2] != x1) || \
(a[MODE][RESOURCE2] != y1)) \
a[MODE][RESOURCE2]=x3;
Is there any way I can write a macro, which covers both cases, as it takes variable number of arguments?
I have used variable number of arguments, in macro for printf macros, but then how I will address those arguments, by their respective name, for example, if I modify the MACRO definition such as:0-
#define VALIDA_RESOURCE_AND_ALLOCATE(MODE,.....)
How will I identify RESOURCE1, RESOURCE2?
Your macros have a lot of repeated code in them. Simplifying them helps make a solution more apparent:
#define VALIDATE_RESOURCE_AND_ALLOCATE_1(MODE,RESOURCE1,RESOURCE2) do {\
VALIDATE_RESOURCE_AND_ALLOCATE(MODE, RESOURCE1); \
VALIDATE_RESOURCE_AND_ALLOCATE(MODE, RESOURCE2); \
} while(0)
Here, it's clearer that this is simply a repeated invocation of the first macro while iterating through a list of arguments.
Assuming you know that the data types being used here will always be consistent, you can try something like this (untested and written off of the top of my head):
#ifdef HARDWARE_PLATFORM_A
static sometype args[] = {
RESOURCE1,
RESOURCE2,
/* ... etc, etc */
};
#elif defined HARDWARE_PLATFORM_B
static sometype args[] = {
RESOURCE10,
RESOURCE11,
/* ... etc, etc */
};
/* repeat for all hardware platforms */
#endif
void initialization_function (void) {
int i;
for (i = 0; i < (sizeof(args) / sizeof(args[0])); ++i) {
VALIDATE_RESOURCE_AND_ALLOCATE(MODE, args[i]);
}
}
where sometype is the data type of the arguments that you will be using for RESOURCE1, RESOURCE2, etc.
Given the complexity of what you are trying to do, you'd be a lot better off writing a function to do the iteration instead of a macro. You can still use a macro to create the RESOURCE list, but don't try to get the pre-processor to do the iteration for you. If you need to avoid the overhead of a function call (since you tagged this as 'embedded'), you can declare the functions inline and the result should be as efficient as using a macro. In the process, though, you'll gain things like type safety.
While it might be technically possible to do this with a macro, it would be a nasty hack that would most likely bring more problems than benefits. Doing complex procedural tasks with the pre-processor rarely turns out well.
The other alternative that you have is to use a code generator that takes a list of RESOURCE arguments from a file and generates a .c file containing the initialization code. The code generator would be written in a language much more powerful than the C pre-processor (almost any scripting language could be used here). This probably wouldn't be worth the trouble unless you had a long list of RESOURCEs, though.
One way you could accomplish it is don't pass in a variable number of arguments, but stick with two and make the second one be a list that can be used in an initialization. For example (trailing backslashes left off for clarity):
#define VALIDATE_RESOURCE_AND_ALLOCATE(MODE, LIST)
{
int resources[] = LIST;
int count;
for(count = 0; count < sizeof(resources)/sizeof(int); count++) {
/* do stuff here for each resources[count] */
}
}
And then you can simply call it as such:
VALIDATE_RESOURCE_AND_ALLOCATE(MODE, { RESOURCE1, RESOURCE2 } )
Note: there is more than one way to skin this cat, so pick your favorite answer and go with it :-)
Would this be too silly? ;-)
#define VALIDATE_RESOURCE_AND_ALLOCATE(MODE,RESOURCE1,RESOURCE2) \
if(a[MODE][RESOURCE1] != x1) || (a[MODE][RESOURCE1] != y1)) \
a[MODE][RESOURCE1]=x3; \
if((RESOURCE1 != RESOURCE2) && (a[MODE][RESOURCE2] != x1) || (a[MODE][RESOURCE2] != y1))) \
a[MODE][RESOURCE2]=x3;
and Call it as below for single resource
VALIDATE_RESOURCE_AND_ALLOCATE(M1,R1,R1)
and like below for two?
VALIDATE_RESOURCE_AND_ALLOCATE(M1,R1,R2)
Can you define a macro that accesses a normal variable, but in a read-only fashion (other than defining it as a call to a function)? For example, can the VALUE macro in the following code be defined in such a way that the dostuff() function causes a compile error?
struct myobj {
int value;
}
/* This macro does not satisfy the read-only requirement */
#define VALUE(o) (o)->value
/* This macro uses a function, unfortunately */
int getvalue(struct myobj *o) { return o->value; }
#define VALUE(o) getvalue(o)
void dostuff(struct myobj *foo) {
printf("The value of foo is %d.\n", VALUE(foo)); /* OK */
VALUE(foo) = 1; /* We want a compile error here */
foo->value = 1; /* This is ok. */
}
Ok, I came up with one:
#define VALUE(o) (1 ? (o)->value : 0)
If the variable is always numeric, this works:
#define VALUE(x) (x+0)
or in the context of your example,
#define VALUE(x) (x->value+0)
See §6.5.17 in the C standard (C99 & C1x): “A comma operator does not yield an lvalue.”
#define VALUE(x) (0, x)
(Not portable to C++.)
Try
#define VALUE(o) (const int)((o)->value)
Is this a puzzle or is it an engineering task?
If it's an engineering task, then there are better ways to get opacity of structures in C. In this blog article, I wrote a decent enough description of how to do that in C.