I have a Silverlight page that I would like to have below appearance in portrait and landscape mode. Essentially, there are three images arranged in a grid. The big image spans two columns. When the phone rotates, the images rotate, but the overall layout does not. The small images remain close to the back/windows/search button and the large image remains towards the top of the phone.
I have tried a number of methods to achieve this effect, but they have all proved unsatisfactory in one way or another. I'm hoping that someone can point out something that I'm missing or, at the very least, prevent someone else from having to waste 4 or 5 days coming to the same conclusion that I did. Questions in Bold:
The first thing I tried was applying a RotateTransform to the LayoutRoot element and rotating it -90 degrees whenever the phone rotation changed to landscape. I had to hard code the height and width of the layout root to 800 and 400 instead of "Auto" or it gets drawn squished. This solution almost worked, but the RotateTransform gets applied after the page is drawn. Because it is drawn as an 400x800 image on an 800x400 screen, the top 200 and bottom 200 pixels aren't drawn. This becomes obvious after it's rotated and the (now)left and right portions are missing. Is there a way to force the layout engine to draw off the screen so that all the pixels are there after the RotateTransform is applied?
The next thing I considered (but did not try) was to set the page SupportedOrientations to "PortraitOnly" and then use the accelerometer to generate my own "OnOrientationChanged" event and then selectively rotate the images by 90 degrees when the phone is tilted to landscape. I determined this is a bad idea because I would probably get this wrong in some subtle way resulting in confusion when rotation didn't work quite the same way in my app as in every other app. Is there a way to have the OnOrientationChanged event fire without also automatically updating the layout of the grid that contains my elements? Alternatively, is there some other hook that can be used to detect the phone orientation?
The last thing I tried was similar to the advice offered here: Windows Phone 7 applications - Orientation Change and here: http://blogs.msdn.com/b/ptorr/archive/2010/03/27/strategies-for-dealing-with-orientation-changes.aspx. This solution seems a bit brittle to me because it forces me to change the relative sizes of my grid rows and columns in the OnOrientationChanged event handler as well as in the xaml code. In the portrait mode, the first row is set to 5* and the 2nd row is set to 2*. Then when I switch to landscape, the rows need to be each set to 1* and the columns need to be set to 5* and 2* respectively. Alternatively, I could hard-code the size of the small images and set the rows and columns to Auto, but then I'm still stuck hard coding something. Since I've exhausted all of my other options, I think this is the solution that I'm stuck with.
Am I missing anything, or is this the way to do it?
You don't really have to hard code anything. What you need is clever designing. To develop good applications with multiple orientation support you should come up with a clever grid layout which lets you reposition objects the way you want without creating a mess.
For your situation consider the layout:
<Grid x:Name="LayoutRoot" Background="Transparent">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="3.5*" />
<ColumnDefinition Width="1.5*" />
<ColumnDefinition Width="2*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="2.5*"/>
<RowDefinition Height="1.5*" />
<RowDefinition Height="1.5*" />
<RowDefinition Height="2*"/>
</Grid.RowDefinitions>
<!--TitlePanel contains the name of the application and page title-->
<StackPanel x:Name="TitlePanel" Margin="12,17,0,28" Grid.ColumnSpan="3" Grid.RowSpan="3"></StackPanel>
<Image Name="bigSmiley" Margin="8" Grid.RowSpan="3" Grid.ColumnSpan="3" Source="big.jpg"
Stretch="Fill"/>
<Image Name="smallSmiley1" Grid.Row="3" Source="smiley.jpg" Stretch="Fill" Margin="8"/>
<Image Name="smallSmiley2" Grid.Row="3" Grid.Column="1"
Source="smiley.jpg" Stretch="Fill" Margin="8"
Grid.ColumnSpan="2" />
<!--ContentPanel - place additional content here-->
</Grid>
And your orientation changed method should be like:
private void PhoneApplicationPage_OrientationChanged(object sender, OrientationChangedEventArgs e)
{
if ((e.Orientation & PageOrientation.Portrait) == PageOrientation.Portrait)
{
Grid.SetRow(bigSmiley, 0);
Grid.SetColumn(bigSmiley, 0);
Grid.SetColumnSpan(bigSmiley, 3);
Grid.SetRowSpan(bigSmiley, 3);
Grid.SetRow(smallSmiley1, 3);
Grid.SetColumn(smallSmiley1, 0);
Grid.SetColumnSpan(smallSmiley1, 1);
Grid.SetRowSpan(smallSmiley1, 1);
Grid.SetRow(smallSmiley2, 3);
Grid.SetColumn(smallSmiley2, 1);
Grid.SetColumnSpan(smallSmiley2, 2);
Grid.SetRowSpan(smallSmiley2, 1);
}
else
{
Grid.SetRow(bigSmiley, 0);
Grid.SetColumn(bigSmiley, 0);
Grid.SetColumnSpan(bigSmiley, 2);
Grid.SetRowSpan(bigSmiley, 4);
Grid.SetRow(smallSmiley1, 0);
Grid.SetColumn(smallSmiley1, 2);
Grid.SetColumnSpan(smallSmiley1, 1);
Grid.SetRowSpan(smallSmiley1, 2);
Grid.SetRow(smallSmiley2, 2);
Grid.SetColumn(smallSmiley2, 2);
Grid.SetColumnSpan(smallSmiley2, 1);
Grid.SetRowSpan(smallSmiley2, 2);
}
}
Result:
I hope that solves your issue. Remember, there's always a better design which makes your problems go away! :)
Related
My google and stackoverflow search-fu have failed me, so I present to the community this question.
(This is all generated using VS2010 and .NET 4.0, in a blank default WPF Solution)
Consider the following XAML:
<StackPanel Orientation="Horizontal">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="20"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Border Name="aborder" Grid.Column="0" Grid.ColumnSpan="2"
Background="Red" Width="200"/>
<Border Name="aborder2" Background="Green"/>
</Grid>
</StackPanel>
What would you predict the width of "aborder2" to be?
If you guessed "20 pixels", you would be wrong. The correct answer is 110 pixels.
Consider this XAML:
<StackPanel Orientation="Horizontal">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="20"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Border Name="aborder" Grid.Column="0" Grid.ColumnSpan="2"
Background="Red" Width="200"/>
<Border Name="aborder2" Background="Green"/>
</Grid>
</StackPanel>
What would you predict the width of "aborder2" to be?
If you guessed either 20 pixels or 110 pixels, you would be wrong. The correct answer is 200 pixels.
I cannot figure this out and it's driving me insane. It seems like the answer should be obvious; clearly there's some interaction between an auto-filling grid column and the stackpanel that causes the grid to freak out. But it just doesn't seem to make sense - whatever rules are governing this behavior seem to be arbitrary. Why 110 pixels? Why not 109 pixels or 100 pixels? I would understand if the auto-sized column failed to expand fully or something, but to have the fixed-width column randomly ignore its width has left me a burnt out shell of a developer.
Any help or guiding lights would be much appreciated!
I have no idea why the first example isn't rendering correctly
The 2nd is because Auto means "the same size as the contents", but you have nothing in Column2 so Column2 is getting rendered at 0px. You have something in Column1 which spans 2 cells, but since Column2 is rendered at 0 px it means Column1 is stretched to 200 px. By default, Grid's expand their children to fill all available space in the Cell, so this is making aborder2 stretch to 200px instead of 20.
I think the first example might be a similar situation, where Column2 is rendering at 0px because it has no content, however I am not sure why it is setting aborder2 to a width of 110. The 110 seems to come from (GridWidth / TotalColumns) + (1stColumnWidth / TotalColumns * NumberOfStarColumns), so I think it's a bug.
As a side note, you can set a Column1's MaxWidth="20" to force Column1 to always render as 20px
No answer for you, but it seems to happen in Silverlight too. I'd assume there's some bug in the arrange and measure passes. If you put a custom control in there instead of a border and override the measure and arrange methods you would probably get a better picture of what's going on.
To try to solve the mystery of where 110 comes from, I'm guessing (200 - 20) / 2 + 20
EDIT: I tried a few other formulas and it didn't hold up, looks more like:
(200 + 20) / 2
I asked a question at http://social.msdn.microsoft.com/Forums/en-US/wpf/thread/5c7f5cdf-4351-4969-990f-29ce9ec84b87/ , but still lack a good explanation for a strange behavior.
Running the following XAML shows that the TextBlock in column 0 is width greater than 100 even though the column is set to width 100. I think that the strangeness may have something to do with it being wrapped in a ScrollViewer, but I don't know why. If I set a MaxWidth on the columns, it works fine, but setting Width does not.
Why is the width of column 0 not being honored?
Why does the column sizing behave differently when you remove the scroll viewer?
I appreciate any explanation! This is a real puzzle to me.
<Window x:Class="WpfApplication2.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Width="300">
<ScrollViewer HorizontalScrollBarVisibility="Auto" >
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="100" />
<ColumnDefinition Width="100" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<TextBlock x:Name="textBlock" Text="{Binding ElementName=textBlock, Path=ActualWidth}" />
<TextBlock Text="column 1" Grid.Column="1" />
<TextBlock Grid.Row="1" Grid.ColumnSpan="3" Text="text here that is wider than the first two columns combined" />
</Grid>
</ScrollViewer>
</Window>
This is a very good question and tests the limits of our intuition. It reveals the implementation details of the Grid's layout logic.
The width of 100 is not being honored because:
There is nothing in the third column that causes the grid to give it width.
The long text in the second row is wider than can fit in the first two columns.
When the width of the Grid is not constrained or set by its parent its layout logic evidently stretches the first column instead of the last column.
By putting a MaxWidth on the first column, you are constraining the Grid's layout logic, so it moves on to the second column and stretches it. You'll note it will be wider than 100 in that scenario.
However, as soon as the Grid's width is set to a specific value or is constrained by its parent (e.g. when no ScrollViewer in the Window), the Grid's width has a specific value, and the third column gets a width set even though it is empty. Now the Grid's auto-size code is deactivated, and it no longer stretches any of your columns to try to squeeze in that text. You can see this by putting a specific width on the Grid, even though it is still in the ScrollViewer.
Edit: Now that I read the answer of the MSDN support in your original thread, I believe it is correct, meaning this is probably the result of the implementation of the attached property and not the grid itself. However, the principle is the same, and hopefully my explanation is clear enough to make sense of the subtlety here.
Short Answer:
Its because of the combination of:
1. Presence of ScrollViewer which allows grid (if it wishes) to take any desired size.
2. The grid not having explicit width.
3. A column (Column 2) whose width has not been specified, which sets it to 1*, leaving its final size dependant on size of grid and other columns.
4. TextBlock which has colspan over three columns.
If you:
1. Remove the scrollviewer, the grid is allowed to grow only till the client area of window (which comes to be about 278 in your example), and the long textblock has to fit within this width otherwise its trimmed.
2. Set explicit width of Grid, which again trims textblock to fit.
3. Set explicit width of Column 2, which provides a fixed width to grid (100+100+width_of_col2), which again trims textblock to fit.
4. Remove the colspan, the columns which do not contain it and have fixed width defined, will take that width.
Here's what's happening:
This is crude and not exact explanation of the measure and arrange passes, however, it should give a fair idea.
To start with col0 is happy with 100, col1 with 100 and col2 with 0. Based on this grid's size would be 100+100+0=200. When Grid requests its children (textblocks) to be measured, it sees that first two textblocks fit within the width of their columns. However, the third textblock needs 288. Since, grid isn't having any width defined and its within a scrollviewer, it can increase its size if one of its child needs it. The Grid has now to increase its size from 200 to 288 (i.e. by 88). This means each column to which that textblock spans (all three of them) will expand by 88/3~=29 pixels. This makes col0=100+29=129, col1=100+29=129, col2=0+29.
Try this:
Include a rectangle, put it in col2 and set width of rectangle to 20.
This is what's happening:
To start with col0 and col1 are happy with 100 each as their individual textblocks need less than that. col2 is happy with 20 as rectangle in it needs that. Based on this grid's width would be 100+100+20=220. However, because of the columnspanning textblock the Grid has to increase its size from 220 to 288 (i.e. by 68). This means each column to which that textblock spans (all three of them) will expand by 68/3~=23 pixels. This makes col0=100+23=123, col1=100+23=123, col2=20+23=43.
HTH.
Here is another example that shows the problem using a Canvas instead of a ScrollViewer:
<Canvas>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="100"/>
<ColumnDefinition Width="100"/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<TextBlock Grid.Column="0" x:Name="textBlock1" Text="{Binding ElementName=textBlock1, Path=ActualWidth}"/>
<TextBlock Grid.Column="1" x:Name="textBlock2" Text="{Binding ElementName=textBlock2, Path=ActualWidth}"/>
<TextBlock Grid.Row="1" Grid.ColumnSpan="3" Width="300"/>
</Grid>
</Canvas>
This example shows that when given unlimited space, the first two columns are incorrectly expanded by 33%. I do not have working reference source to debug this right now because SP1 broke .NET4 reference source but frankly pinpointing this to the line in the source file is not going to help you so let's not go that route.
Instead, we'll agree that this is definitely a bug and we can prove that it's a bug by setting Grid.MaxWidth to progressively larger values and the widths of two columns remain both at 100 no matter how large it gets. But if you leave Grid.MaxWidth unset and place the Grid inside of a Canvas then the value during measure will be double.PositiveInfinity and this value with produce column widths of 133. As a result we can speculate that some how the special case of a size constraint of positive infinity is not handled correctly during the column sizing calculations.
Luckily, that same experiment provides a simple workaround: simply supply an absurdly large value for Grid.MaxWidth when the Grid is used inside another control that allows it unlimited space, such as a ScrollViewer or a Canvas. I recommend something like:
<Grid MaxWidth="1000000">
This approach avoids the bug by preventing the size constraint from having the probematic value of positive infinity, while practically achieving the same effect.
But this:
<Grid MaxWidth="{x:Static sys:Double.PositiveInfinity}">
will trigger the bug.
I reported this issue as a bug:
https://connect.microsoft.com/VisualStudio/feedback/details/665448/wpf-grids-columns-width-property-not-honored-when-columnspan-row-forces-grid-to-grow
Please vote it up at that link if you agree that it is a bug.
Hello there fellow developers!
I am working on a Windows Phone 7 app and I can't figure out what I believe is a simple problem for the more seasoned ones.
Say I have a layout consisting of two elements: a ListBox (filled with an abundance of items) and a TextBlock (providing the user with some basic instructions).
I want these to be one above the other when the device is in Portrait orientation and I want these to be next to each other when the device orientation changes to Landscape.
For the Portrait orientation I am using a Grid layout manager, as it lets me define the rows' heights like so... row 0 Height="2*", row 1 Height="*"
Listbox sits in row 0, TextBlock in row 1. Now, what would be really neat is to simple change the RowDefinitions into ColumnDefinitions and reassign the listbox/textblock to the grid's columns instead of rows for when the device switches into Landscape.
But that's just my idea. I don't know how to get this done elegantly. Maybe there's a better approach to this? Or maybe this is the correct approach and there is some method built for exactly this purpose?
Thank you for your suggestions!
How about this for the default portrait configuration:-
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="2*" />
<RowDefinition Height="*" />
</Grid.RowDefintions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="2*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<ListBox x:Name="ItemList" Grid.ColumnSpan="2" />
<TextBlock x:Name="Instructions" Grid.Row="1" Grid.ColumnSpan="2">
Content
</TextBlock>
Then in your OrientationChanged event use:-
if ((e.Orientation & PageOrientation.Portrait) == PageOrientation.Portrait)
{
Grid.SetRow(ItemList, 0);
Grid.SetRowSpan(ItemList, 1);
Grid.SetColumn(ItemList, 0);
Grid.SetColumnSpan(ItemList, 2);
Grid.SetRow(Instructions, 1);
Grid.SetRowSpan(Instructions, 1);
Grid.SetColumn(Instructions, 0);
Grid.SetColumnSpan(Instructions, 2);
}
else
{
Grid.SetRow(ItemList, 0);
Grid.SetRowSpan(ItemList, 2);
Grid.SetColumn(ItemList, 0);
Grid.SetColumnSpan(ItemList, 1);
Grid.SetRow(Instructions, 0);
Grid.SetRowSpan(Instructions, 2);
Grid.SetColumn(Instructions, 1);
Grid.SetColumnSpan(Instructions, 1);
}
For orientation, Visual State Manager works the best.
In Blend, define two states, name them "port" and "land".
Put the "Device" control panel on the Blend workspace.
Record the layouts by switching orientation and designing each layout accordingly.
In the orientation change event, use the following code:
Code:
private void PhoneApplicationPage_OrientationChanged
(object sender, OrientationChangedEventArgs e)
{
VisualStateManager
.GoToState(this, e.Orientation.ToString().Substring(0, 4), true);
}
I found a nice article in msdn blogs that deals with this sort of layout transformation in a rather straightforward way and explains other approaches as well:
http://blogs.msdn.com/b/ptorr/archive/2010/03/27/strategies-for-dealing-with-orientation-changes.aspx
Why didn't I come across this earlier? :-) Happy coding!
I'm trying to do something which seems like it should be extremely simple and yet I can't see how. I have a very simple layout, a TextBox with an image next to it, similar to the way it might look adorned with an ErrorProvider in a WinForms application. The problem is, I want the image to be no higher than the TextBox it's next to. If I lay it out like this, say:
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBox Grid.Row="0" Grid.Column="0" MinWidth="100"/>
<Image Grid.Row="0" Grid.Column="1" Source="error.png" />
</Grid>
the row will size to the height of the image if the image is taller than the TextBox. This also happens if I use a DockPanel or StackPanel.
The naive solution would be to bind the Height to the TextBox's ActualHeight. I'm sure this is wrong. But what's right?
Edit
Here's an example of what looks wrong to me: In both of these layouts (which are both horizontal StackPanels), the FontSize is the only variable:
You can see that the first TextBox is constrained to the height of the icon, and as a result has an unnecessary bottom padding under the text. And the icon next to the second is out of scale to the TextBox it's next to.
As it happens, I found a completely different (and much better) way to approach the problem - originally I was scaling my layout by changing the FontSize on the Window, but using a ScaleTransform is a whole lot easier and seems to work perfectly. But even so, it still seems odd to me that it's so hard to do this.
Name your TextBox, reference the TextBox from the Image as follows.
<TextBox Name="myTextBox"
Grid.Row="0" Grid.Column="0"
MinWidth="100"/>
<Image Grid.Row="0"
Grid.Column="1"
Source="error.png"
Height="{Binding ActualHeight, ElementName=myTextBox}"/>
You want a layout algorithm that measures the other elements with a height constraint equal to the desired height of a specific one. While several of the existing Panel implementations will reduce the available space for remaining elements based on the size used by previous ones, none of them will set the constraint the way you want. If you want the behavior you describe in a single layout pass, you will need to write your own layout algorithm.
For example, you can get close by overriding the behavior of StackPanel like this:
public class SizeToFirstChildStackPanel
: StackPanel
{
protected override Size MeasureOverride(Size constraint)
{
if (Children.Count > 0)
{
var firstChild = Children[0];
firstChild.Measure(constraint);
if (Orientation == Orientation.Horizontal)
{
constraint = new Size(
constraint.Width,
Math.Min(firstChild.DesiredSize.Height, constraint.Height));
}
else
{
constraint = new Size(
Math.Min(firstChild.DesiredSize.Width, constraint.Width),
constraint.Height);
}
}
return base.MeasureOverride(constraint);
}
}
This will constrain the height of all children of the StackPanel to the desired height of the first one (or width if the panel is oriented vertically).
It's still not ideal because the first child will get measured a second time by the base class MeasureOverride, and the second measure will have a constraint. This is extra work, and will cause odd behavior if the first child wants to get larger.
To do it right you would need to implement the entire MeasureOverride method method yourself. I'm not going to do that here because it would be a lot of code that isn't really relevant to the problem, and it depends on how exactly you want the layout to work. The important point is to measure the specific element first and use its DesiredSize to determine the availableSize when you call Measure on the others.
HI, i need to have a resolution independant UI in silverlight application. Will it support implicitly or should it be taken care in code behind doing ScaleTransform ?
will it support multiple browsers as well ?
Thanks in advance.
You can use The ViewBox control in the Silverlight Toolkit to do the scale transforming. It will work on all supported browsers.
You can also set the UserControl width and height to Auto (or remove them) and then have your UI stretch (but not resize) to rules that you set up (typically with a Grid control).
Okay, I figured I will outline all the methods that you can make use of the implicit methods that Silverlight allow for specifying sizing.
If you define anything using the Stretch setting for VerticalAlignment option in a control:
<TextBox Grid.Column="0" Grid.Row="0" VerticalAlignment="Stretch" HorizontalAlignment="Stretch"/>
The UIElement will stretch to take up all the space available to it in its parent control. Another setting such as this is to do something like defining a grid column width or row height like this:
<ColumnDefinition Width="*"/>
This will take up all the space available on the screen.
You can grow columns and rows of the grid in a ratio form:
<RowDefinition Height="3*"/>
<RowDefinition Height="2*"/>
This will grow the height of the first row by 3px for each 2px that the second one grows.
Then you can have options such as Auto
<ColumnDefinition Width="Auto"/>
This will grow the UIElement according to size requirements. If a child of the element requires more size, the element will take up more screen space.
And finally:
<TextBox Grid.Column="1" Grid.Row="0" Height="100" MinWidth="200" MaxWidth="400" x:Name="text"/>
These are fixed values and ensures that given any resolution that the element will not take up more than 400px in width but no less than 200px. It also indicates that the height of the element should always be 100px. This is useful for elements such as buttons etc. which you do not want to grow or shrink as the resolution changes.
Finally, you will probably want to wrap a ScrollViewer around the whole thing, just to ensure that elements off the screen can be scrolled to. This can happen when your view requires more space than available on the screen or have elements set to Auto.