What event is raised on Grid.Children.Add - wpf

In my WPF application, I have a single Main window with a Grid. The Login and Shell are 2 separate UserControls added as children to a grid. I need to find out when the Shell is loaded and start a timer from the Main window.
I just need to know as to what event is raised when a UserControl is added using Grid.Children.Add method, so that I can check if Login is loaded or the Shell and start the timer.

I'm not quite sure what you're trying,
but it sounds like you're looking for the Load event:
UserControl MyControl = new UserControl();
MyControl.Loaded += new RoutedEventHandler(MyControl_Loaded);
public void MyControl_Loaded(object sender, RoutedEventArgs e)
{
if (((UserControl)sender).IsLoaded)
{
..... do something
}
}
Hope it helps

Related

Is there any way to get MainWindow in custom control without using Application class?

I have one custom control which is placed inside the WPF Window,is there any possibility to get that WPF Window in Custom control and hook some events on that Window? without using Application class(ex Application.Current.Mainwindow)
Ahh... how about the Window.GetWindow method?:
private void UserControl_Loaded(object sender, RoutedEventArgs e)
{
Window parentWindow = Window.GetWindow(this);
}
Note that it won't work in the constructor, but if you use the Loaded event, it works just fine.

How To Navigate From Child Window To User Control Silverlight?

I have a child window with two buttons. When a button click event occurs I need to navigate to a specific user control. How to do this in Prism Framework?
If you are using PRISM will be simple as fires a notification event using the event aggregator. Anyway if not, this will solve your problem.
You need when you fire the childwindow to add the close event to that childwindow, like this:
YourChildWindow childWindow = new YourChildWindow ();
childWindow.Closed += new EventHandler
(YourChildWindowClosed);
childWindow.Show();
Then,
?
void YourChildWindowClosed(object sender, EventArgs e)
{
YourChildWindow yourChildWindow = ((YourChildWindow)sender);
if
(yourChildWindow.DialogResult.Value)
{
... do your things here ...
}
}
I hope this can help you.

WPF - Toggle Visibility of multiple windows

i will first explain the UI of my WPF App.
I have created a window which contains many buttons which is always visible to the user(lets call it main window), each button will open a new window relevant to the task. what i want done is that whenever a button is clicked, the main window should be hidden(visibility : collapsed) and the new window should be shown. This second window will also contain a button which will hide the second window and show back the main window.
also the second window which will be opening will have different dimensions as per the command associated with it so i will be having different windows for eaach
TLDR i want to be able to switch between multiple windows such that only one window is visible at one time, how do i manage the switching between multiple windows ??
Note : I can show the second window from main window but what about showing main from the second window....can't get it....or if anyone can show me a different approach to implement this : other than multiple windows
Also, this is an extension to the UI, i want to show the buttons in this crystalised sort of look like on this page : http://postimage.org/image/4yibiulsh/
can anyone direct me to a proper implementation, i have been through many sites and also tried to create these through blend but i just am not a UI Person....pls need help on this
Thanks in advance.
I would create a "Window manager" which will subscribe to the changes of opening/closing.
In this case you don't have to overload Window classes.
Example (worked for me).
public class WindowsManager
{
static readonly List<Window> Windows=new List<Window>();
public static T CreateWindow<T>(T window) where T:Window
{
Windows.Add(window);
window.Closed += WindowClosed;
window.IsVisibleChanged += WindowIsVisibleChanged;
return window;
}
static void WindowIsVisibleChanged(object sender, DependencyPropertyChangedEventArgs e)
{
var mainWindow = Application.Current.Windows.OfType<MainWindow>().Single();
mainWindow.Visibility = Equals(e.NewValue, true) ? Visibility.Hidden : Visibility.Visible;
}
static void WindowClosed(object sender, System.EventArgs e)
{
var window = (Window) sender;
window.Closed -= WindowClosed;
window.IsVisibleChanged -= WindowIsVisibleChanged;
Windows.Remove(window);
}
}
How to use:
private void button1_Click(object sender, RoutedEventArgs e)
{
WindowsManager.CreateWindow(new Child1()).Show();
}
private void button2_Click(object sender, RoutedEventArgs e)
{
WindowsManager.CreateWindow(new Child2()).Show();
}
So, when the child window will close, WindowsManager will be notified about this and will update visibility for the main window
UPD1.
added line to unscubscribe from VisibleChanged
You can use several approaches for that.
To easy switch back to main Window: inject a reference of your MainWindow to your SecondWindow (or any other Window you want to display) and in the Closing Event of that Window you set the Visibility of the MainWindow back to Visible.
Have you also considered keeping everything in the same Window but having different Panels that you set Visible and Invisible? That could have the same effect but it's less complicated...
Hope that helps...

How to subscribe to an event in a child usercontrol in Silverlight?

I've got a usercontrol (MyUC) that is programatically added to a page (MainPage) several times.
In MyUC I set the DataContext to a view model like this:
private void UserControl_Loaded(object sender, RoutedEventArgs e)
{
DataContext = new MyUCViewModel();
}
In my view model (MyUCViewModel) I have a collection of data items:
public MyDataItemCollection MyDataItems { get; private set; }
And in the constructor I have:
public MyUCViewModel()
{
this.MyDataItems = new MyDataItemCollection();
this.MyDataItems.ChosenItems.CollectionChanged += new NotifyCollectionChangedEventHandler(ChosenItemsChanged);
this.MyDataItems.Add(new DataItem());
}
From the above MyDataItems has another collection in it for ChosenItems and I added a NotifyCollectionChangedEventHandler to it.
Other parts of my code add and remove from the ChosenItems collection and that part seems to work ok.
Next I have the event handler method in the view model:
private void ChosenItemsChanged(object sender, EventArgs e)
{
MessageBox.Show("Chosen Items Changed");
}
This also works and I get a messagebox everytime the user makes a change in the UI that affects the ChosenItems collection.
The part I'm trying to figure out now is how do I set it up so that my MainPage does something when the ChosenItemsChanged event fires in my user controls. What I want to do is have the MainPage loop through the generated MyUC controls on the page and make each usercontrol call a method.
You can add more event listeners in the MainPage like this:
MyUCViewModel viewModel = myUC.DataContext;
viewModel.MyDataItems.ChosenItems.CollectionChanged
+= new NotifyCollectionChangedEventHandler(MainPage_ChosenItemsChanged);
This is based on the comment as the question was a little misleading:
While not strictly MVVM, as your question appears to be, your should write your User Controls as if it was a third-party control and simply expose a custom event on it. User Controls should always be a black-box with a public interface. For a reusable control that is self-contained (as many are) MVVM is overkill.
e.g.
in your User Control add:
public event EventHandler<MyEventArgs> MyEvent
Create a MyEventArgs class deriving from EventArgs and get it to hold useful parameters (like the selected item).
In your main page add a handler to MyEvent on each User Control you dynamically add.
I actually think the MVVM model is flawed and all this sort of controlling logic and event handlers belong in a Controller class (MVCVM!), but that's another story. :)

WPF Window.Close() not triggering UserControl.Unloaded event

I have a Window that contains a custom UserControl. The UserControl needs to know when the Window containing it has been closed so that it can terminate a thread.
My best guess as to how to accomplish this is to handle the UserControl's Unloaded event. However, the Unloaded event only seems to be firing when the user actually clicks to close the window, but not when I programmatically call the Close() method on the window.
For reference sake, here are some of the relevant parts of my code.
MyWindow.xaml:
<Window x:Class="Namespace.MyWindow"
xmlns:controls="clr-namespace:Namespace.Controls">
<controls:MyControl/>
</Window>
MyControl.xaml:
<UserControl x:Class="Namespace.Controls.MyControl"
Unloaded="UserControl_Unloaded"/>
<!-- Stuff -->
</UserControl>
MyControl.xaml.cs:
void UserControl_Unloaded(object sender, RoutedEventArgs e)
{
// Stop the thread.
}
So just to recap, the UserControl_Unloaded() method above is getting called when I close the window "manually" (alt-F4, click the red "X", etc.), but not when from elsewhere in the code I call myWindow.Close(). Any ideas?
Turns out the answer in this question solves the problem for me, too. It still seems strange, though, that the Unloaded event isn't getting fired. Go figure.
In MyWindow class
this.Closing += new System.ComponentModel.CancelEventHandler(Window1_Closing);
void Window1_Closing(object sender, System.ComponentModel.CancelEventArgs e)
{
call User Control Method()
}
Why just not connect handler to the window.Closed event? Your UserControl can walk through ui tree to find the window.

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