Storing a pointer's address in an unsigned int in C - c

Is it possible to cast a pointer to an unsigned int, then later cast it back to a pointer? I'm trying to store the pointer to a struct in a pthread_t variable, but I can't seem to get it to work. Here's some snippets of my code (I'm creating a user-level thread management library). When I try to print out the tid of the thread it gives me some long garbage number.
Edit: Never mind, I got it to work.
I changed
thread = (pthread_t) currentThread;
to
*thread = (pthread_t) currentThread;
Figured it was something stupid like that.
Test program:
pthread_t thread1;
pthread_t thread2;
pthread_create(&thread1, NULL, runner, NULL);
pthread_create(&thread2, NULL, runner, NULL);
pthread_join(&thread2, NULL);
My library:
typedef struct queueItem
{
int tid;
ucontext_t context;
int caller;
struct queueItem *joiningOn;
struct queueItem *nextContext;
} queueItem;
int pthread_create(pthread_t *thread, const pthread_attr_t *attr, void *(*start_routine) (void *), void *arg)
{
thread = (pthread_t) currentThread;
}
...
int pthread_join(pthread_t thread, void **retval)
{
queueItem *t = (queueItem *) thread;
if(runningContext->joiningOn != NULL) // Current thread is already waiting on another
return EINVAL;
if(t == NULL) // If thread to join on is invalid
return 0;
fprintf(stdout, "JOINEE: %d\n", t->tid); // Prints weird number
runningContext->caller = JOIN;
runningContext->joiningOn = t;
swapcontext(&(runningContext->context), &scheduleContext);
}

No. On many systems pointer type is bigger than int type. If you have a problem to use pthread_t, ask about it, int is not the answer.
For example, on my machine, the following code:
#include <stdio.h>
int main() {
printf("unsigned int = %lu\n", sizeof(unsigned int));
printf("pointer = %lu\n", sizeof(void*));
return 0;
}
outputs:
unsigned int = 4
pointer = 8

Sure it's possible, if you make sure your unsigned int is the same size as a void* on your system.
If you have some code that's not working, post it.
Edit: You should read about intptr_t, e.g. here: Why / when to use `intptr_t` for type-casting in C?

Related

Thread struct as function parameter C

I'm having a trouble passing a struct pointer into a function because I'm a bit confused with those pointers and references. I want to modify the thread.thread_num value from the thread_startfunction.
#include <stdio.h>
#include <stdlib.h> //malloc, free
#include <pthread.h>
#define N 5
// void *malloc(size_t);
struct thread {
pthread_t thread_id;
int thread_num;
// int thread_sum;
};
void *thread_start(void *thread)
{
struct thread *my_data;
my_data = (struct thread *)thread;
printf("num T: %i\n", my_data->thread_num);
my_data->thread_num=4;
printf("num T: %i\n", my_data->thread_num);
return NULL;
}
int main(int argc, char *argv[])
{
int i;
struct thread pthread_data;
struct thread *thread = &pthread_data;
thread->thread_num=2;
pthread_create(&thread->thread_id, NULL, thread_start, (void *)&thread);
printf("num: %i\n",thread->thread_num);
pthread_exit(NULL);
return 0;
}
But the value that print the main doesn't change (2).
And then I want to create an array of thread struct, but I don't know how exactly do that:
I guess it should be something like this:
int main(int argc, char *argv[])
{
int i;
struct thread pthread_data;
struct thread *thread[N-1] = &pthread_data; // I don't know how to manage this.
for(i=0; i<N; i++)
{
thread->thread_num=i;
pthread_create(&thread[i]->thread_id, NULL, thread_start, (void *)&thread[i]);
printf("num %i: %i\n",i,thread[i]->thread_num);
}
pthread_exit(NULL);
return 0;
}
Any thoughts?
I recommend you to read http://www.advancedlinuxprogramming.com/alp-folder/alp-ch04-threads.pdf
And here what you wanted:
#define N 5
typedef struct thread {
pthread_t thread_id;
int thread_num;
// int thread_sum;
} ThreadData;
void *thread_start(void *thread)
{
ThreadData *my_data = (ThreadData*)thread;
//there is no guarantee that prints will be in order
// we will use its initial thread->num ,cause it differs for each thread
//plus you will see how threads will behave
int order=my_data->thread_num;
printf("%i) before num T: %i\n",order, my_data->thread_num);
my_data->thread_num=4;
printf("%i) after assignment num T: %i\n",order ,my_data->thread_num);
return NULL;
}
int main(int argc, char *argv[])
{
int i;
ThreadData thread[N];
for(i=0; i<N; i++)
{
thread[i].thread_num=i;
pthread_create(&(thread[i].thread_id), NULL, thread_start, (void *)(thread+i));
}
//wait for all threads
for (i = 0; i < N; i++)
pthread_join(thread[i].thread_id, NULL);
//print results of each thread
for (i = 0; i < N; i++)
printf(" %i)thread: number %i\n",i,thread[i].thread_num);
return 0;
}
I can see multiple mistakes in your code.
First you have your pointers wrong. In the first example, it is enough to pass &pthread_data to pthread_create, &thread is the address of the thread pointer, so you are passing struct thread ** to your function instead of struct thread *. In the second example you should use (void *) thread[i]. &thread[i] is again struct thread **.
When you want each thread to write to its own thread data, then you should make an array of thread data, so that each thread has its own piece, else you will run into race conditions.
As others have already pointed out, you should call pthread_join before calling printf to ensure that the main thread will wait for all worker threads.
Also note that if you are calling pthread_join from other function that the one that spawned those threads, you have to ensure that the array of tread data will not go out of scope (in this case it would be probably better to use malloc or a global array).
You can't. As soon as main exits, which it does when you call pthread_exit, pthread_data ceases to exist, since it's local to the main function. So it can't be modified.

Pass integer value through pthread_create

I simply want to pass the value of an integer to a thread.
How can I do that?
I tried:
int i;
pthread_t thread_tid[10];
for(i=0; i<10; i++)
{
pthread_create(&thread_tid[i], NULL, collector, i);
}
The thread method looks like this:
void *collector( void *arg)
{
int a = (int) arg;
...
I get the following warning:
warning: cast from pointer to integer of different size [-Wpointer-to-int-cast]
The compiler will complain if you don't cast i to a void pointer:
pthread_create(&thread_tid[i], NULL, collector, (void*)i);
That said, casting an integer to a pointer isn't strictly safe:
ISO/IEC 9899:201x
6.3.2.3 Pointers
An integer may be converted to any pointer type. Except as previously specified, the result is implementation-defined, might not be correctly aligned, might not point to an entity of the referenced type, and might be a trap representation.
so you're better off passing a separate pointer to each thread.
Here's a full working example, which passes each thread a pointer to a separate element in an array:
#include <pthread.h>
#include <stdio.h>
void * collector(void* arg)
{
int* a = (int*)arg;
printf("%d\n", *a);
return NULL;
}
int main()
{
int i, id[10];
pthread_t thread_tid[10];
for(i = 0; i < 10; i++) {
id[i] = i;
pthread_create(&thread_tid[i], NULL, collector, (void*)(id + i));
}
for(i = 0; i < 10; i++) {
pthread_join(thread_tid[i], NULL);
}
return 0;
}
There's a nice intro to pthreads here.
int is 32 bit, and void * is 64 bit in 64bit Linux; In that case you should use long int instead of int;
long int i;
pthread_create(&thread_id, NULL, fun, (void*)i);
int fun(void *i) function
long int id = (long int) i;
void *foo(void *i) {
int a = *((int *) i);
free(i);
}
int main {
int *arg = (char*)malloc(sizeof(char))
pthread_create(&thread, 0, foo, arg);
}
It better to use of a struct for send more parameters in one :
struct PARAMS
{
int i;
char c[255];
float f;
} params;
pthread_create(&thread_id, NULL, fun, (void*)(&params));
then you can cast params to PARAMS* and use of it in pthread routine:
PARAMS *p = static_cast<PARAMS*>(params);
p->i = 5;
strcpy(p->c, "hello");
p->f = 45.2;

pthread_create and passing an integer as the last argument

I have the following functions :
void *foo(void *i) {
int a = (int) i;
}
int main() {
pthread_t thread;
int i;
pthread_create(&thread, 0, foo, (void *) i);
}
At compilation, there are some errors about casting ((void *) i and int a = (int) i). How can I pass an integer as the last argument of pthread_create properly?
Building on szx's answer (so give him the credit), here's how it would work in your for loop:
void *foo(void *i) {
int a = *((int *) i);
free(i);
}
int main() {
pthread_t thread;
for ( int i = 0; i < 10; ++1 ) {
int *arg = malloc(sizeof(*arg));
if ( arg == NULL ) {
fprintf(stderr, "Couldn't allocate memory for thread arg.\n");
exit(EXIT_FAILURE);
}
*arg = i;
pthread_create(&thread, 0, foo, arg);
}
/* Wait for threads, etc */
return 0;
}
On each iteration of the loop, you're allocating new memory, each with a different address, so the thing that gets passed to pthread_create() on each iteration is different, so none of your threads ends up trying to access the same memory and you don't get any thread safety issues in the way that you would if you just passed the address of i. In this case, you could also set up an array and pass the addresses of the elements.
You can allocate an int on the heap and pass it to pthread_create(). You can then deallocate it in your thread function:
void *foo(void *i) {
int a = *((int *) i);
free(i);
}
int main() {
pthread_t thread;
int *i = malloc(sizeof(*i));
pthread_create(&thread, 0, foo, (void *) i);
}
You should cast the address of i (rather than the value of i as you do now) in the last argument of pthread_create().
pthread_create(&thread, 0, foo, (void *) &i);
^ is missing
And the casting is wrong in your function too. It should be:
int a = *((int*) i);
If you intend to read the value, you should also initialize i to some value in main() as it's uninitialized now.
2 Use proper definition for main():
int main(void)
or int main(int argc, char *argv[]) or its equivalent.
Old question, but I faced the same problem today, and I decided not to follow this path.
My application was really about performance, so I chose to have this array of ints declared statically.
Since I don't know a lot of applications where your pthread_join / pthread_cancel is in another scope than your pthread_create, I chose this way :
#define NB_THREADS 4
void *job(void *_i) {
unsigned int i = *((unsigned int *) _i);
}
int main () {
unsigned int ints[NB_THREADS];
pthread_t threads[NB_THREADS];
for (unsigned int i = 0; i < NB_THREADS; ++i) {
ints[i] = i;
pthread_create(&threads[i], NULL, job, &ints[i]);
}
}
I find it more elegant, more efficient, and you don't have to worry about freeing since it only lives in this scope.
While this is an old question there is one option missing when all you need is to pass a positive integer like a descriptor: you can pass it directly as the address, while it it a hack it works well and avoid allocating anything :)
NOTE: the size of the integer must match the size of a pointer on your OS but nowadays most systems are native 64bits.
#include <pthread.h>
#include <inttypes.h>
#include <stdio.h>
void *_thread_loop(void *p)
{
uint64_t n = (uint64_t)p;
printf("received %llu\n", n);
return NULL;
}
int main(int argc, char const *argv[])
{
pthread_t read_thread_id;
uint64_t n = 42;
pthread_create(&read_thread_id, NULL, _thread_loop, (void *)n);
pthread_join(read_thread_id, NULL);
return 0;
}

Dereferencing an array within a struct being used by ptread_create

My ThreadData struct:
typedef struct threadData {
pthread_t *ths;
} threadData;
Where *ths is an array of pthread_t.
Now, I create a thread that uses as action the following function, which creates a new thread in ths[1]
void *rootThread(threadData *d) {
pthread_t *b = (*d).ths;
pthread_create(*(b+1),NULL,someRandomFunction,NULL);
}
But that doesn't seem to work.
I'm not sure if I'm dereferencing the pthread_t element well. Please help!
Thanks, :).
It looks like (for example) you are not allocating. You have to do something like this:
void* Thread(void* theCUstom);
pthread_t* threadHandle = malloc(sizeof(pthread_t));
pthread_mutex_t mutex; // mutex lock
pthread_attr_t attr; // thread attributes
pthread_mutex_init(&mutex, NULL);
pthread_attr_init(&attr);
unsigned long errRes = pthread_create(threadHandle, &attr, Thread, yourCustom);
You can't maintain an index to which pthread_t to use that way. b+1 will be constant every time you re-enter the rootThread(). You probably need a separate index variable in threadData, or a second pointer that can iterate through the list. Either that, or don't make a temporary variable pthread_t *b.
typedef struct threadData {
pthread_t *ths;
int thsIdx;
} threadData;
void *rootThread(threadData *d) {
pthread_create( &d->ths[d->thsIdx++],NULL,someRandomFunction,NULL);
}
Or your way:
void *rootThread(threadData *d) {
pthread_create( d->ths, NULL, someRandomFunction, NULL);
++d->ths; // this is nasty because you lose the pointer to the beginning of the array.
}

C - Pthreads mutex and general headaches

Hey guys I was wondering if someone could provide a little help.
I've been trying to teach myself pthreads and with that, mutex locks to get threads running together and using the same structure, whilst not reading and writing to bad data.
My problem at the moment is,
From my thread function, if i call a helper function that might look something similar to the following:
void foo(void *arg)
{
Bar *bar = arg;
pthread_mutex_lock(&mutex);
bar->something = 1;
pthread_mutex_unlock(&mutex);
}
This above helper method doesn't seem to "update" the structure.
But if I run the same code in the thread function, the exact same 4 lines, than this seems to work.
What am I doing wrong? Or how do I fix this? If anyone could provide some reading as well that would be perfect.
EDIT: Sorry guys that was a typo in my code.
Here is the actual code I'm using for the structure.
typedef struct {
char *buffer[CAR_PARK_SIZE];
char *arrival_time[CAR_PARK_SIZE];
int keep_running;
int size;
int index;
} CarStorage;
typedef struct {
CarStorage parks;
CarStorage queue;
int busy;
} CarPark;
pthread_mutex_t mutex;
void addCar(char *car, void *arg)
{
CarPark *_cp = arg;
pthread_mutex_lock(&mutex);
printf("Trying to increase size\n");
_cp->parks.size = _cp->parks.size+1;
pthread_mutex_unlock(&mutex);
}
If the same lines in addCar are in the thread function, it will increase the size, if its in this helper function, it won't.
Here is the calling code
void *carpark_t(void *arg)
{
CarPark *_cp = arg;
while (_cp->parks.keep_running)
{
if (_cp->queue.size > 0)
{
addCar(_cp->queue.buffer[_cp->queue.index % MAX_QUEUE], &_cp);
sleep(1);
}
else
{
printf("[C] no cars in queue\n");
sleep(5);
}
}
}
---- Snipped because it no longer applies and didn't work anyway ----
---- Snipped some more because it no longer applies and didn't work anyway ----
And here is your error:
addCar(_cp->queue.buffer[_cp->queue.index % MAX_QUEUE], &_cp);
That &_cp is passing in the address of _cp, which is a pointer to _cp. but _cp is already a pointer, so you're passing in a pointer to a pointer. Either change &_cp to regular _cp, or change void addCar(char *car, void *arg) to void addCar(char *car, void **arg) (and edit addCar() accordingly). Either one should work, but I'd recommend the first one, as it's easier.
What you're doing in addCar with the locking is fine. Your problem is somewhere in the code that you haven't posted. Without access to that, I'm not really sure what your problem is. The following code that I've written works as, I think, intended. If I had to guess what the problem is though, I'd imagine you're not passing around the structure you want to update, but instead copying it over. Hope this helps.
Code:
#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
#define CAR_PARK_SIZE 10
typedef struct {
char *buffer[CAR_PARK_SIZE];
char *arrival_time[CAR_PARK_SIZE];
int keep_running;
int size;
int index;
} CarStorage;
typedef struct {
CarStorage parks;
CarStorage queue;
int busy;
} CarPark;
pthread_mutex_t mutex;
void *addCar( void *arg)
{
CarPark *_cp = arg;
pthread_mutex_lock(&mutex);
sleep(1);
printf("Trying to increase size\n");
_cp->parks.size = _cp->parks.size+1;
printf("new size: %d\n", _cp->parks.size);
pthread_mutex_unlock(&mutex);
}
#define NUM_THREADS 5
int main()
{
pthread_t threads[NUM_THREADS];
int rc;
long t;
CarPark c;
c.parks.size = 0;
pthread_mutex_init(&mutex, NULL);
for(t=0; t<NUM_THREADS; t++)
{
printf("In main: creating thread %ld\n", t);
rc = pthread_create(&threads[t], NULL, addCar, (void *)&c);
if (rc)
{
printf("ERROR; return code from pthread_create() is %d\n", rc);
exit(-1);
}
}
pthread_exit(NULL);
return 0;
}

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