In my WPF application, my window gets deactivated when selecting a differnt menu from the menubar. I want the current window to be the active window. Is there a way to prevent this from happening?
private void HostWindow_Deactivated(object sender, EventArgs e)
{
//Code for making the window small and move to side using 3d animation
}
HostWindow is the window which holds the usercontrol form at runtime
Related
I've created an app in C# / WPF with NoStyleBorder.
When I maximize my app all screen is recover by this, I use systemparameters values area for fix it.
But, If user change taskbar position like Bottom to Left, my app doesn't change position.
How to detect this changing position of the taskbar ?
Set
WindowState="Maximized"
in XAML and in the Loaded-Event of the Window call
private void MainWindow_OnLoaded(object sender, RoutedEventArgs e)
{
this.WindowStyle = WindowStyle.None;
}
I have three windows. FirstWindow, SecondWindow and ThirdWindow. FirstWindow has button and click on this button opens the SecondWindow. Analogously, SecondWindow has button and click on this button opens the ThirdWindow. Owner property of the SecondWindow is set as FirstWindow and Owner property of the ThirdWindow is set as SecondWindow. The scenario discribing problem:
Open all windows in a row. It will be looked like this:
Then minimize all windows by click on corresponding icon at top right corner of ThirdWindow.
If you will try to maximize all windows by clicking on FirstLevelWindow or ThirdLevelWinow in taskbar - all will be ok, three windows will be maximized. But if you will click on SecondWindow you will see this:
How can I fix it, or it is just WPF bug? I can give archived expample project if it helps.
UPDATE
Minimize window - click "_" icon, left icon in iconbar of the window. All windows are modal, i.e it opens with ShowDialog() method, not with Show() method. So if you minimize third window - all the windows will be minimized.
Here the code if you don't want download project by link:
FirstWindow XAML:
<Button Click="OpenChildWindow"
Content="ChildWindow"/>
FirstWindow .cs:
private void OpenChildWindow(Object sender, RoutedEventArgs e)
{
var window = new SecondLevelWindow();
window.Owner = this;
window.ShowDialog();
}
SecondWindow XAML:
<Button Click="OpenChildWindow"
Content="ChildWindow"/>
SecondWindow .cs:
private void OpenChildWindow(Object sender, RoutedEventArgs e)
{
var window = new ThirdLevelWindow();
window.Owner = this;
window.ShowDialog();
}
ThirdWindow is empty window without any content.
Here link to example project
I've just found, that bug is not reproduced if property ResizeMode of ThirdWindow is set to "NoResize". Mb it will be usefull information.
Well, I admit I have no idea what is going on. Did you try to add a fourth window? This become even stranger: the second window bring back the third, but the fourth is still not back.
Anyway, If I had to manage this problem, I would keep a reference of my childWindow in each parent Window. This way on any interesting event (like activate on the second window in your example) I could manage the state of my child as required (WindowState.Normal in your case).
It could be something like that: in xaml of secondWindow:
Activated="SecondLevelWindow_OnActivated"
And then in code behind:
private ThirdLevelWindow _window;
public SecondLevelWindow()
{
InitializeComponent();
}
private void OpenChildWindow(Object sender, RoutedEventArgs e)
{
_window = new ThirdLevelWindow ();
_window.Owner = this;
_window.ShowDialog();
}
public void SecondLevelWindow_OnActivated(object sender, EventArgs e)
{
if (_window != null)
{
_window.WindowState = WindowState.Normal;
}
}
This is a start, but you could also inspect your current state to define the state of your child.
Hope it helps.
On Windows 7, .NET 4.0 I have a problem that can be reproduced by copying the following code into a blank WPF application generated by Visual Studio:
public MainWindow()
{
InitializeComponent();
Loaded += new RoutedEventHandler(MainWindow_Loaded);
}
void MainWindow_Loaded(object sender, RoutedEventArgs e)
{
new Window() { Title = "Test", ShowInTaskbar = false, Owner = this }.Show();
}
Run app
Activate secondary window
Alt-Tab to other running application
Use mouse to activate our WPF app in taskbar
Now the WPF app is active again, with the secondary window activated and the main window deactivated, which is the expected (and desired) behavior.
Now do this instead (only step 4 differs):
Run app
Activate secondary window
Alt-Tab to other running application
Alt-Tab back to our WPF app
The WPF app is active again, but now the main window is activated.
Adding this code
private void Application_Activated(object sender, EventArgs e)
{
Windows[1].Activate();
}
to App.xaml.cs does not solve the problem because now in the second case both windows are activated. Also, clicking the secondary window does not deactivate the main window. I have to click the (already activated) main window and the secondary window again to achieve this.
How can I avoid this (only the secondary window should be active in both cases)?
CodeProject actually addresses this issue here, hope this is what you're looking for.
Combine with a post from Tamil Khason and in theory you can override the OnFocus event on a global level so that every time a window is on focus, that becomes the "main window" which will then be the target of ALT+TAB.
based on THIS solution the following code can maybe (not tested jet) also do the trick
protected override void OnStartup(StartupEventArgs e)
{
EventManager.RegisterClassHandler(typeof(Window), Window.LoadedEvent, new RoutedEventHandler(WindowLoaded));
base.OnStartup(e);
}
void WindowLoaded(object sender, RoutedEventArgs e)
{
Window w = sender as Window;
if (w != null)
{
// this part works in my case very well
w.Owner =Application.Current.Windows.OfType<Window>().SingleOrDefault(x => x.IsActive);
}
}
i will first explain the UI of my WPF App.
I have created a window which contains many buttons which is always visible to the user(lets call it main window), each button will open a new window relevant to the task. what i want done is that whenever a button is clicked, the main window should be hidden(visibility : collapsed) and the new window should be shown. This second window will also contain a button which will hide the second window and show back the main window.
also the second window which will be opening will have different dimensions as per the command associated with it so i will be having different windows for eaach
TLDR i want to be able to switch between multiple windows such that only one window is visible at one time, how do i manage the switching between multiple windows ??
Note : I can show the second window from main window but what about showing main from the second window....can't get it....or if anyone can show me a different approach to implement this : other than multiple windows
Also, this is an extension to the UI, i want to show the buttons in this crystalised sort of look like on this page : http://postimage.org/image/4yibiulsh/
can anyone direct me to a proper implementation, i have been through many sites and also tried to create these through blend but i just am not a UI Person....pls need help on this
Thanks in advance.
I would create a "Window manager" which will subscribe to the changes of opening/closing.
In this case you don't have to overload Window classes.
Example (worked for me).
public class WindowsManager
{
static readonly List<Window> Windows=new List<Window>();
public static T CreateWindow<T>(T window) where T:Window
{
Windows.Add(window);
window.Closed += WindowClosed;
window.IsVisibleChanged += WindowIsVisibleChanged;
return window;
}
static void WindowIsVisibleChanged(object sender, DependencyPropertyChangedEventArgs e)
{
var mainWindow = Application.Current.Windows.OfType<MainWindow>().Single();
mainWindow.Visibility = Equals(e.NewValue, true) ? Visibility.Hidden : Visibility.Visible;
}
static void WindowClosed(object sender, System.EventArgs e)
{
var window = (Window) sender;
window.Closed -= WindowClosed;
window.IsVisibleChanged -= WindowIsVisibleChanged;
Windows.Remove(window);
}
}
How to use:
private void button1_Click(object sender, RoutedEventArgs e)
{
WindowsManager.CreateWindow(new Child1()).Show();
}
private void button2_Click(object sender, RoutedEventArgs e)
{
WindowsManager.CreateWindow(new Child2()).Show();
}
So, when the child window will close, WindowsManager will be notified about this and will update visibility for the main window
UPD1.
added line to unscubscribe from VisibleChanged
You can use several approaches for that.
To easy switch back to main Window: inject a reference of your MainWindow to your SecondWindow (or any other Window you want to display) and in the Closing Event of that Window you set the Visibility of the MainWindow back to Visible.
Have you also considered keeping everything in the same Window but having different Panels that you set Visible and Invisible? That could have the same effect but it's less complicated...
Hope that helps...
I have a windows form with a toolstip in it with several buttons.
When the mouse is over a button of the toolstip then the toolstrip button starts to flash... looks like it gets and loses focus every second.
That results for the click to do nothing if the user click at the time that the button has no focus therefore the user has to click the button again and again util he gets the timing correct.
Does anyone knows anything about this?
I rally need some answers as soon as possible...
Thank you very much
I have found the reason...
The toolstrips in windows forms have by default the tooltips set to Auto and if the tooltip opens on the taskbar then the toolstrip loses focus.
The solution to this is to either disable the tooltips or to set it to manual and show the tooltip at another place.
Here is the code for showing the tool tip above the item manually:
private readonly ToolTip currentToolTip = new ToolTip();
private void ToolStripItem_MouseEnter(object sender, EventArgs e)
{
ToolStripItem item = (ToolStripItem)sender;
this.currentToolTip.Show(item.ToolTipText, item.Owner, item.Bounds.X, -20);
}
private void ToolStripItem_MouseLeave(object sender, EventArgs e)
{
ToolStripItem item = (ToolStripItem)sender;
this.currentToolTip.Hide(item.Owner);
}
You have to add the event handlers to all your ToolStripItems and set the ToolStrips' ShowItemToolTips to false.