I would like to enlarge (i.e. ScaleTransform) a whole grid depending on a property of my custom class.
My Grid
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="3*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="2*" />
<RowDefinition Height="*" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Viewbox Style="{StaticResource InvViewBoxStyle}" Grid.Column="1" Grid.Row="0">
<TextBlock Style="{StaticResource InvBoxTextStyle}" Text="{Binding BoxId}" />
</Viewbox>
<Viewbox Style="{StaticResource InvViewBoxStyle}" Grid.Column="1" Grid.Row="1" >
<TextBlock Style="{StaticResource InvBoxTextStyle}" Text="{Binding ProdNr}" />
</Viewbox>
</Grid>
This is the style I used. The problem is, there is no scaling to be seen at all. I tested the code with another animation (changing the background color) which worked fine.
<Style x:Key="InvViewBoxStyle" TargetType="Viewbox">
<Setter Property="LayoutTransform">
<Setter.Value>
<ScaleTransform />
</Setter.Value>
</Setter>
<Style.Triggers>
<DataTrigger Binding="{Binding IsReadyToUnload}" Value="True">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="LayoutTransform.ScaleX" To="2" Duration="0:0:0.5" />
<DoubleAnimation Storyboard.TargetProperty="LayoutTransform.ScaleY" To="2" Duration="0:0:0.5" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
</Style.Triggers>
</Style>
Could you give me any hints on how to achieve the correct scaling behavior?
Try attaching this to your ViewBox.
<Viewbox x:Name="viewbox" RenderTransformOrigin="0.5,0.5" ...>
<Viewbox.RenderTransform>
<TransformGroup>
<ScaleTransform/>
</TransformGroup>
</Viewbox.RenderTransform>
Also try changing your animation to this, name your first ViewBox viewbox.
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="viewbox">
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="2"/>
</DoubleAnimationUsingKeyFrames>
Sorry, didn't see that you are using LayoutTransform. You should use RenderTransform instead, try changing the Setter Property as well as the Storyboard.TargetProperty to RenderTransform and it should work.
<Style x:Key="InvViewBoxStyle" TargetType="Viewbox">
<Setter Property="RenderTransform">
<Setter.Value>
<ScaleTransform />
</Setter.Value>
</Setter>
<Style.Triggers>
<DataTrigger Binding="{Binding IsChecked, ElementName=myCheckBox}" Value="True">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(RenderTransform).(ScaleTransform.ScaleY)" To="2" Duration="0:0:0.5" />
<DoubleAnimation Storyboard.TargetProperty="(RenderTransform).(ScaleTransform.ScaleY)" To="2" Duration="0:0:0.5" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
</Style.Triggers>
</Style>
Also if you want to keep the LayoutTransform you can try changing your Grid to a Canvas, that might work too.
Your Grid is defining the space your ViewBoxes are allowed to occupy, so you should animate your Grid's properties, not your ViewBoxes.
You can either animate it's Height/Width, or apply a ScaleTransform to it.
Also, a LayoutTransform gets applied before rendering, while a RenderTransform gets applied afterwards. You might want to try using a RenderTransform instead of a Layout one with your existing code to see if it will all your ViewBoxes to expand outside of their allowed area.
I have done something similair to you this way (done in the code behind on a mouse over event):
DoubleAnimation animation = new DoubleAnimation();
animation.From = MenuBorder.Width;
animation.To = 170;
animation.Duration = new Duration(TimeSpan.FromMilliseconds(350));
MenuBorder.BeginAnimation(WidthProperty, animation);
Here i have a grid with a border inside. The grids with is set to automatic. Therefore it looks like it is the grid I am animating but it is really the border inside the grid I am animating.
You should add the Type to the animation:
<DoubleAnimation Storyboard.TargetProperty="(Grid.LayoutTransform).(ScaleTransform.ScaleX)" To="2" Duration="0:0:0.5" />
I would set the value of ScaleX explicitly at the control:
<ScaleTransform ScaleX="1" />
I think what you are trying to achieve is to change the width/height of the ViewBox, and then the content will Scale accordingly.
Related
I have a problem with an animation within a template of an ItemsControl that is part of the template of another ItemsControl. I want a path, that is representing an Icon, to change its color and constantly rotate when a certain condition becomes true.
The DataTrigger generally works, causing the Fill of the Path changing from Gray to LightGreen when the producing Property changes to true. However, the animation does not start. When I let the animation start with the Loaded Event (as you can see in the commented section), it starts properly. So I know that the animation, as well as the DataTrigger, is configured correctly.
When I put the same Path (just copy and paste) in the outside ItemsControl and change the DataTrigger to a Property of the corresponding DataType, the animation also works as expected. So there seems to be a problem with the nested ItemsControls, but I have no idea what it might be.
<ItemsControl ItemsSource="{Binding Computers}">
<ItemsControl.ItemTemplate>
<DataTemplate DataType="{x:Type models:ClientComputerWrapper}">
<Border Margin="5" BorderBrush="Black" BorderThickness="1" Padding="5">
<StackPanel>
<!-- Some Content -->
<ItemsControl ItemsSource="{Binding PlcReaderStatuses}">
<ItemsControl.ItemTemplate>
<DataTemplate DataType="{x:Type resources:PlcReaderStatusResource}">
<DockPanel LastChildFill="False">
<!-- Some Content -->
<Path DockPanel.Dock="Left" HorizontalAlignment="Left" Data="{StaticResource GearIconGeometry}" Stretch="Uniform" RenderTransformOrigin="0.5, 0.5">
<Path.RenderTransform>
<RotateTransform x:Name="gearPathTransform"/>
</Path.RenderTransform>
<Path.Style>
<Style TargetType="Path">
<Setter Property="Fill" Value="Gray"/>
<Style.Triggers>
<DataTrigger Binding="{Binding IsProducing}" Value="True">
<Setter Property="Fill" Value="LightGreen"/>
<DataTrigger.EnterActions>
<BeginStoryboard x:Name="rotateStoryBoard">
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Path.RenderTransform).(RotateTransform.Angle)" To="360" Duration="0:0:2" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<RemoveStoryboard BeginStoryboardName="rotateStoryBoard"/>
</DataTrigger.ExitActions>
</DataTrigger>
<EventTrigger RoutedEvent="Loaded">
<!--<BeginStoryboard x:Name="rotateStoryBoard">
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Path.RenderTransform).(RotateTransform.Angle)" To="360" Duration="0:0:2" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>-->
</EventTrigger>
</Style.Triggers>
</Style>
</Path.Style>
</Path>
</DockPanel>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</StackPanel>
</Border>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
I've finally found a solution. After trying to replace the DoubleAnimation with a ColorAnimation, using (Path.Fill).(SolidColorBrush.Color) as TargetProperty, I received an error that the path is not pointing to a DependencyProperty. This was only solved when I defined the SolidColorBrush explicitly in a Setter which led my to try the same with the RenderTransform of the Path:
<Path.Style>
<Style TargetType="Path">
<Setter Property="RotateTransform">
<Setter.Value>
<RotateTransform x:Name="gearPathTransform"/>
</Setter.Value>
</Setter>
<!-- ... -->
</Style>
Afterwards the animation works as expected. I still don't know why this is only necessary in the inner ItemsControl and it is also nasty that there is no error as is for the ColorAnimation, but at least it is working now.
I want a control (e.g. a GroupBox) to show a grow animation when it becomes visible and a shrink animation, when the visibility is changed to "Collapsed".
Therefore, I created a style which implements an animated grow and shrink effect as shown here in a small sample application (shown below).
However, only the grow animation is shown. Instead of showing the shrink animation, the groupbox disappears at once.
Can anyone tell me, why?
And even better, how to fix it?
<Window x:Class="ShrinkTest.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<Style TargetType="FrameworkElement" x:Key="ExpandableElement">
<Setter Property="RenderTransformOrigin" Value="0.5 0" />
<Setter Property="RenderTransform">
<Setter.Value>
<ScaleTransform/>
</Setter.Value>
</Setter>
<Style.Triggers>
<Trigger Property="Visibility" Value="Visible">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.ScaleY" From="0" To="1" Duration="0:0:0.5" AccelerationRatio="0.2" DecelerationRatio="0.4"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
</Trigger>
<Trigger Property="Visibility" Value="Hidden">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.ScaleY" From="1" To="0" Duration="0:0:0.5" AccelerationRatio="0.2" DecelerationRatio="0.4"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
</Trigger>
</Style.Triggers>
</Style>
</Window.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Button Grid.Row="0" Margin="8" Width="140" Click="ButtonBase_OnClick">Expand / Shrink</Button>
<TextBlock Grid.Row="1" Text="--- Header ---"/>
<GroupBox x:Name="GroupBox" Grid.Row="2" Header="GroupBox" Style="{StaticResource ExpandableElement}" >
<StackPanel Orientation="Vertical">
<TextBlock Text="Test Test Test"/>
<TextBlock Text="Test Test Test"/>
<TextBlock Text="Test Test Test"/>
<TextBlock Text="Test Test Test"/>
<TextBlock Text="Test Test Test"/>
</StackPanel>
</GroupBox>
<TextBlock Grid.Row="3" Text="--- Footer ---"/>
</Grid>
</Window>
I had a similar problem. Just think about it for a minute... your problem is that you can see your animation when it's visible, but you can't when it is hidden. That is also your answer to why... because it is hidden. I know, that's fairly unsatisfactory answer, but that's just how it is.
As to how to fix it... well saying it is simple, but implementing it is not. Simply put, you have to run your animation until it ends and then set the Visibility to Hidden. So unfortunately this means that nice, simple setting the Visibility property in the Trigger is no longer viable... it's ok to make it visible, just not for hiding.
In my case, I have a whole framework that I built my animations into. Basically speaking though, when I remove items from the collections, internally the item is not actually removed, but instead its exit animation is started. Only when that animation is complete will the internal collection actually remove the item.
So if you can be bothered, then you'll have to implement something like this where, rather than setting the Visibility property to Hidden, you set another property to true which triggers the animation and when the Completed event from that animation is called, then you set the Visibility property to Hidden.
Sheridan is right. As soon as a control becomes invisible, it doesn't matter, which animation you apply to it. :-)
So I created a special ExpandingContentControl:
public class ExpandingContentControl : ContentControl
{
public static readonly DependencyProperty IsExpandedProperty = DependencyProperty.Register(
"IsExpanded", typeof(bool), typeof(ExpandingContentControl), new PropertyMetadata(false));
public bool IsExpanded
{
get { return (bool)GetValue(IsExpandedProperty); }
set { SetValue(IsExpandedProperty, value); }
}
public ExpandingContentControl()
{
Visibility = IsExpanded ? Visibility.Visible : Visibility.Collapsed;
}
}
But there was also a problem with the style: Creating two triggers which are bound to different values of the same property obviously doesn't work.
Instead, I'm now using just one trigger where the EnterAction implements growing and the ExitAction implements shrinking the control:
<Style TargetType="controls:ExpandingContentControl" >
<Setter Property="RenderTransformOrigin" Value="0.5 1" />
<Setter Property="RenderTransform">
<Setter.Value>
<ScaleTransform/>
</Setter.Value>
</Setter>
<Style.Triggers>
<Trigger Property="IsExpanded" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Visibility" >
<DiscreteObjectKeyFrame Value="{x:Static Visibility.Visible}" KeyTime="00:00:00"/>
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.ScaleY" From="0" To="1"
Duration="0:0:0.3" DecelerationRatio="0.4"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.ScaleY" From="1" To="0" Duration="0:0:0.2" />
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame Value="{x:Static Visibility.Collapsed}" KeyTime="00:00:0.2"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>
I have two stackpanels, where the second panel is extra information that can be slided down and shown when clicking on a button (like jQuerys slideDown effect). And afterwards be slided up, when clicking the button again.
I´ve never been fiddling with animations before, but have been doing some research. I´m still quite confused though, and cant figure out this simple problem.
When I only listen on the Visibility=Visible property, it works fine. But when I also want to slide the panel up, it behaves weird.
This is my XAML code:
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" Width="600" Orientation="Horizontal">
<TextBlock Style="{StaticResource Heading4}">Panel 1</TextBlock>
<Button Width="300" Margin="30,0,0,0" Click="Button_OnClick">Click to slide other panel down</Button>
</StackPanel>
<StackPanel Name="StackPanelShowHide" Grid.Row="1" Width="500" Orientation="Vertical" Background="Beige" Height="70">
<StackPanel.Style>
<Style TargetType="StackPanel">
<Style.Triggers>
<Trigger Property="Visibility" Value="Visible">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height" From="0" To="70" Duration="0:0:1" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
</Trigger>
<Trigger Property="Visibility" Value="Collapsed">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height" From="70" To="0" Duration="0:0:1" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
</Trigger>
</Style.Triggers>
</Style>
</StackPanel.Style>
<TextBlock Style="{StaticResource Heading4}">New panel</TextBlock>
</StackPanel>
</Grid>
And this is my Codebehind:
private void Button_OnClick(object Sender, RoutedEventArgs E) {
if (StackPanelShowHide.Visibility == Visibility.Collapsed) {
StackPanelShowHide.Visibility = Visibility.Visible;
} else {
StackPanelShowHide.Visibility = Visibility.Collapsed;
}
}
Really hope you can help :)
Kind regards,
Lars
I guess that instead of slide up animation on collapse it just instantly disappears. This is because you set Visibility to Collapsed, so there is nothing to display.
To fix this:
a) use MVVM: add some property to ViewModel and trigger on it. Modify property via ICommand.
b) Do not set Visibility, just start proper Storyboard in event handler.
I believe that your problem is that when the StackPanel has a Visibility value of Collapsed, it is removed from the UI. Therefore, even if the Animation were to occur, you would not see it.
I'm trying to get a message panel animated in WPF but has so far achieved no success.
This is the situation:
I have a user control with a StackPanel containing an ItemsControl bound to an (observable) collection in the control's View Model object (ViewModel.Messages).
When I need to present the user with messages I ad those (as MessageVM instances) to the observable collection.
The ItemsControl's visibility is bound to an integer property called ViewModel.CountVisibleMessages and there's a converter taking care of translating 0 to Visibility.Hidden and positive values to Visibility.Visible.
This works just fine. When a message gets added to the collection the StackPanel automatically becomes visible and as the user (or a timer) removes the last message it gets hidden. The StackPanel height is automatically adjusted to fit all messages of course.
To make everything look nicer I would prefer it if the StackPanel resized itself using an animation running for, say, 300 ms. (Ultimately I would also like it to accelerate and deccelerate but that's beyond my ambition right now.
I have experimented for a few hours now but I feel I'm not even close.
Below is my current (not even close to working) XAML at the moment:
<StackPanel Orientation="Vertical"
VerticalAlignment="Top"
Visibility="{Binding CountVisibleMessages, Converter={StaticResource IntToVisibility}}"
Height="Auto"
Background="{DynamicResource HmiBackColorLightBrush}">
<StackPanel.Style>
<Style>
<Style.Triggers>
<DataTrigger Binding="{Binding CountVisibleMessagesChanged}" Value="True" ><!-- I suppose I shopuld've used a Routed Event here but I just needed to get it triggered -->
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetProperty="Margin.Bottom"
From="100" <!-- Just a made up value to test the concept -->
To="0"
Duration="0:0:0:3"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
</Style.Triggers>
</Style>
</StackPanel.Style>
<ItemsControl ItemsSource="{Binding Messages}" >
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel Orientation="Vertical" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Border Style="{DynamicResource Message}">
<Grid >
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="15" />
</Grid.ColumnDefinitions>
<TextBlock Grid.Column="0" Text="{Binding Text}" Margin="3" Style="{Binding MessageType, Converter={StaticResource MessageTypeToStyle}, ConverterParameter={x:Type TextBlock}}" /> <!-- using dynamic styling here -->
<RadioButton Grid.Column="1" Style="{DynamicResource HmiCloseMessageButton}" IsChecked="{Binding IsVisible, Converter={StaticResource BoolToVisibility}, ConverterParameter=true}" />
</Grid>
</Border>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</StackPanel>
(I do realize the above XAML won't get the StackPanel to auto-resize slowly. It's just an experiment to get anything happening).
This can't be too difficult I suppose (it's a pretty standard UI behavior in many programs) so I'd appreciate it if anyone could point me in the right directions.
Cheers
Are you sure you want to adjust the bottom margin? The stack panel VerticalAlignment is top. If you want to change the Height then bind your StoryBoard Property to Height. Do you know if your StoryBoard is firing?
The key point is ExitActions are necessary for EnterAction based dataTrigger animations. So the following seems to be working in my case ....
<StackPanel Grid.Row="0" Height="100" x:Name="MyGrid">
<StackPanel.Style>
<Style>
<Style.Triggers>
<DataTrigger
Binding="{Binding ElementName=MyCheckBox,
Path=IsChecked}" Value="True">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.Target="{Binding
RelativeSource={RelativeSource
AncestorType={x:Type
StackPanel}},
BindsDirectlyToSource=True}"
Storyboard.TargetProperty="Height"
From="100"
To="200"
Duration="0:0:1"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.Target="{Binding
RelativeSource={RelativeSource
AncestorType={x:Type
StackPanel}},
BindsDirectlyToSource=True}"
Storyboard.TargetProperty="Height"
To="100"
Duration="0:0:1"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.ExitActions>
</DataTrigger>
</Style.Triggers>
</Style>
</StackPanel.Style>
</StackPanel>
<CheckBox x:Name="MyCheckBox" Grid.Row="1" />
Let me know if this helps.
I have implemented the animation of moving of a grid control in the following manner:
<Grid
HorizontalAlignment="Center"
VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.Style>
<Style TargetType="Grid">
<Style.Triggers>
<DataTrigger
Binding="{Binding ElementName=rootLayout, Path=IsVisible}"
Value="True">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ThicknessAnimation
Storyboard.TargetProperty="Margin"
From="-500,0,0,0"
To="0,0,0,0"
Duration="0:0:0.5" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
</Style.Triggers>
</Style>
</Grid.Style>
<Border
Grid.RowSpan="2"
Background="Black"
CornerRadius="6" >
<Border.Effect>
<DropShadowEffect />
</Border.Effect>
</Border>
<TextBlock
Grid.Row="0"
Width="400"
Height="200"
Margin="20,20,20,10"
Text="{Binding Path=MessageText}" />
<Button
Grid.Row="1"
Margin="20,5,20,15"
HorizontalAlignment="Right"
Width="75"
Content="OK"
Command="{Binding Path=CloseDialogCommand}" />
</Grid>
The animation works fine, but it's ugly. It is shaky / jittery / jerky and it really looks unprofessional. Is there a way to improve this? Am I using the right approach with animating the value change on the Margin property in order to move the grid? I've read about RenderTransform, but I don't know how to use it in my case.
Also, the animation looks unnatural. I know this can be improved but I don't know how. What are these properties and can they help me enhance my animation:
AccelerationRatio
DecelerationRatio
EasingFunction
IsAdditive
IsCumulative
SpeedRatio
Thanks for helping!
P.S. I am trying to put as much code as possible in XAML, so I'd prefer that approach, but really, if there's anything to improve this...
Use easing functions, a simple DoubleAnimation and RenderTransform, e.g.
<Button Content="Test">
<Button.RenderTransform>
<TranslateTransform/>
</Button.RenderTransform>
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.X"
From="-500" To="0">
<DoubleAnimation.EasingFunction>
<CubicEase EasingMode="EaseOut"/>
</DoubleAnimation.EasingFunction>
</DoubleAnimation>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
This should be quite smooth, check out this overview on easing functions to get an idea of how they affect the animation.
Also note that the duration has a strong effect on what an animation looks like, depending on what easing function you use setting high duration values is needed because they slow down significantly at the end.