Screen shot program compiling issue - c

I am trying to get this screen shot program to work (below) which saves a picture of the screen as a bmp file and when I try to compile it using gcc, I get the following error:
/tmp/ccetmoRd.o:Screenshot.c:(.text+0x128): undefined reference to _GetDIBits#28'
/tmp/ccetmoRd.o:Screenshot.c:(.text+0x1e1): undefined reference to_GetDIBits#28'
collect2: ld returned 1 exit status
Any ideas why this may be?
Thanks a lot.
code:
#include <stdlib.h>
#include <windows.h>
#include <stdio.h>
void TakeScreenShot(char* filename);
int main()
{
TakeScreenShot("c:\\Screenshot.bmp");
return 0;
}
//
// Side Effects:N/A
//
//This code is copyrighted and has// limited warranties.Please see http://
// www.Planet-Source-Code.com/vb/scripts/Sh
// owCode.asp?txtCodeId=10754&lngWId=3//for details.//**************************************
//
void TakeScreenShot(char* filename)
{
keybd_event(VK_SNAPSHOT, 0x45, KEYEVENTF_EXTENDEDKEY, 0);
keybd_event(VK_SNAPSHOT, 0x45, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
HBITMAP h;
OpenClipboard(NULL);
h = (HBITMAP)GetClipboardData(CF_BITMAP);
CloseClipboard();
HDC hdc=NULL;
FILE*fp=NULL;
LPVOID pBuf=NULL;
BITMAPINFO bmpInfo;
BITMAPFILEHEADER bmpFileHeader;
do
{
hdc=GetDC(NULL);
ZeroMemory(&bmpInfo,sizeof(BITMAPINFO));
bmpInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
GetDIBits(hdc,h,0,0,NULL,&bmpInfo,DIB_RGB_COLORS);
if(bmpInfo.bmiHeader.biSizeImage<=0)
bmpInfo.bmiHeader.biSizeImage=bmpInfo.bmiHeader.biWidth*abs(bmpInfo.bmiHeader.biHeight)*(bmpInfo.bmiHeader.biBitCount+7)/8;
if((pBuf = malloc(bmpInfo.bmiHeader.biSizeImage))==NULL)
{
MessageBox( NULL, "Unable to Allocate Bitmap Memory", "Error", MB_OK|MB_ICONERROR);
break;
}
bmpInfo.bmiHeader.biCompression=BI_RGB;
GetDIBits(hdc,h,0,bmpInfo.bmiHeader.biHeight,pBuf, &bmpInfo, DIB_RGB_COLORS);
if((fp = fopen(filename,"wb"))==NULL)
{
MessageBox(NULL, "Unable to Create Bitmap File", "Error", MB_OK|MB_ICONERROR);
break;
}
bmpFileHeader.bfReserved1=0;
bmpFileHeader.bfReserved2=0;
bmpFileHeader.bfSize=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+bmpInfo.bmiHeader.biSizeImage;
bmpFileHeader.bfType='MB';
bmpFileHeader.bfOffBits=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
fwrite(&bmpFileHeader,sizeof(BITMAPFILEHEADER),1,fp);
fwrite(&bmpInfo.bmiHeader,sizeof(BITMAPINFOHEADER),1,fp);
fwrite(pBuf,bmpInfo.bmiHeader.biSizeImage,1,fp);
}
while(0);
if(hdc)
ReleaseDC(NULL,hdc);
if(pBuf)
free(pBuf);
if(fp)
fclose(fp);
}

Since feature requests to mark a comment as an answer remain declined, I copy the above solution here.
SOLVED: Downloaded gdi32 library and it resolved the issue. Thanks for the tip! – Jeremy

Related

cvShowImage makes the system to throw exceptions

I have a code in C language that uses the cvopen Library.
Here is the code:
#include <stdio.h>
#include <opencv2\highgui\highgui_c.h>
int main(void)
{
int i;
cvNamedWindow("Display window", CV_WINDOW_AUTOSIZE); //create a window
//create an image
IplImage* image = cvLoadImage("C:\\Users\\magshimim\\Desktop\\Mummy.png", 1);
if (!image)//The image is empty.
{
printf("could not open image\n");
}
else
{
cvShowImage("Display window", image);
cvWaitKey(0);
system("pause");
cvReleaseImage(&image);
}
getchar();
return 0;
}
In line 17 "cvShowImage("Display window", image);" the system throws exception that says:
Exception thrown at 0xAD76406A in Q4.exe: 0xC0000008: An invalid handle was specified
The cvopen pack is fine, and other function works. but this code (which works on other computers) just crushes every time.
How can i fix this?
cvShowImage is part of the old C-style naming convention in OpenCV. This old convention has been fully depreciated and is not compatible with OpenCV 3.0 and up.
Instead of cvShowImage try using imshow
imshow("Display Window", image);

C Windows DLL Injection Notepad crashes

i have tryed a DLL Injection on the Programm Notepad.exe
But if i start my Injector, notepad Crashes.
Here is my Injector Code:
#include <windows.h>
#include <stdio.h>
char const Path[]="C:\\Users\\IEUser\\Desktop\\Mydll.dll";
int main(void) {
HANDLE hWnd, hProcess, AllocAdresse, hRemoteThread;
DWORD PID;
hWnd = FindWindow(0,"Untitled - Notepad");
GetWindowThreadProcessId((HWND)hWnd, &PID);
hProcess = OpenProcess(PROCESS_ALL_ACCESS, false, PID);
AllocAdresse = VirtualAllocEx(hProcess, 0, sizeof(Path), MEM_COMMIT, PAGE_EXECUTE_READWRITE);
WriteProcessMemory(hProcess, (void*)AllocAdresse, (void*)Path, sizeof(Path), 0);
hRemoteThread=CreateRemoteThread(hProcess, 0, 0, (LPTHREAD_START_ROUTINE) GetProcAddress(GetModuleHandle("kernel32.dll"),"LoadLibraryA"), AllocAdresse, 0, 0);
WaitForSingleObject(hRemoteThread, INFINITE);
VirtualFreeEx(hProcess, AllocAdresse, sizeof(Path), MEM_DECOMMIT);
CloseHandle(hProcess);
return 0;
}
And this is my Code for my DLL File:
#include <windows.h>
#include <stdio.h>
void InjNachricht() {
MessageBox(0, "It Works", "My DLL File", 0);
}
int WINAPI DllMain(HINSTANCE hInst,DWORD reason,LPVOID reserved) {
if(reason==DLL_PROCESS_ATTACH)
CreateThread(0, 0, (LPTHREAD_START_ROUTINE) InjNachricht, 0, 0, 0);
return 0;
}
I compile this Code in my Linux machine with MinGW:
(Injector) i686-w64-mingw32-gcc -o Injector.exe injector.c
(DLL-File) i686-w64-mingw32-gcc -o Mydll.dll mydll.c
I also written a Function for Setting Debug Privileges:
void SetDebugPrivilege() {
HANDLE hProcess=GetCurrentProcess(), hToken;
TOKEN_PRIVILEGES priv;
LUID luid;
OpenProcessToken(hProcess, TOKEN_ADJUST_PRIVILEGES, &hToken);
LookupPrivilegeValue(0, "seDebugPrivilege", &luid);
priv.PrivilegeCount = 1;
priv.Privileges[0].Luid = luid;
priv.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
AdjustTokenPrivileges(hToken, false, &priv, 0, 0, 0);
CloseHandle(hToken);
}
And if i Run my Program in my Virtual Machine:
Notepad.exe Crash
Why is notepad crashing?
If i inject my dll File with the Program it works:
enter image description here
And please do not come with me now "Then I use the program instead of writing a separate injector" !! That does not help me any further !!
Its been a while since I did these things, so I may be off, but:
You try to map LoadLibraryA method when you run remote thread. Most of modern apps use LoadLibraryW or just LoadLibrary that will use the default value based on compiler mode.
You use gcc, why not use Microsoft compiler? There might be mapping issues between the compilers, that prevent you from linking the gcc generated code with (possibly) vcc compiler....
Hop it helps
Firstly, you can use strlen/wcslen (first is for Ascii encoding, latter for Unicode encoding) instead for calculating the length of a buffer. It's more appropriate in my opinion.
Here's a properly working variant of DLL injection via remote threads which I've written as a demonstration example for you. It is a quick example so don't expect too much, extremely simplistic. You can improve it by using shell-code injection and then utilise a manual map loader or LdrLoadDll.
BOOLEAN InjectDll(
HANDLE ProcessHandle,
CHAR *DllPath
)
{
BOOLEAN BlStatus = FALSE;
HANDLE ThreadHandle = 0;
PVOID LoadLibraryAddress = GetProcAddress(GetModuleHandle("kernel32.dll"), "LoadLibraryA");
PVOID DllMemory = 0;
SIZE_T DllLength = strlen(DllPath);
if (!ProcessHandle ||
!DllPath ||
!LoadLibraryAddress)
{
return FALSE;
}
DllMemory = VirtualAllocEx(ProcessHandle,
NULL,
DllLength,
MEM_RESERVE | MEM_COMMIT,
PAGE_READWRITE);
if (!DllMemory)
{
return FALSE;
}
BlStatus = WriteProcessMemory(ProcessHandle,
DllMemory,
DllPath,
DllLength,
NULL);
if (!BlStatus)
{
goto cleanup;
}
ThreadHandle = CreateRemoteThread(ProcessHandle,
NULL,
0,
(LPTHREAD_START_ROUTINE)LoadLibraryAddress,
DllMemory,
0,
0);
cleanup:
if (!ThreadHandle)
{
if (DllMemory)
{
VirtualFree(DllMemory,
NULL,
MEM_RELEASE);
}
BlStatus = FALSE;
}
else
{
BlStatus = TRUE;
}
return BlStatus;
}
On that note, you may be interested in NtOpenProcess, NtAllocateVirtualMemory, NtWriteVirtualMemory, RtlCreateUserThread/NtCreateThreadEx and NtAdjustPrivilegesToken. As for CreateRemoteThread, it won't work with processes on other user accounts, whereas RtlCreateUserThread/NtCreateThreadEx both will (as long as you have debugging rights - SeDebugPrivilege).
As a last pointer, make sure you compile with /MT so the run-time is statically linked (especially for the DLL you're injecting). If my example code does not help you, and you still cannot fix the issue, try using a debugger to diagnose the issue. You should already have tried doing this, debuggers are there for a reason!

Creating a file and writing something into it does not work how I wanted it

I write the following code:
#include <windows.h>
#include "stdbool.h"
#include <winuser.h>
#include <WinDef.h>
#include <Winerror.h>
#include <stdio.h>
#include <Strsafe.h>
#define MAX_SIZE 100
void DisplayError(LPTSTR lpszFunction)
// Routine Description:
// Retrieve and output the system error message for the last-error code
{
LPVOID lpMsgBuf;
LPVOID lpDisplayBuf;
DWORD dw = GetLastError();
FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
dw,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPTSTR) &lpMsgBuf,
0,
NULL );
lpDisplayBuf =
(LPVOID)LocalAlloc( LMEM_ZEROINIT,
( lstrlen((LPCTSTR)lpMsgBuf)
+ lstrlen((LPCTSTR)lpszFunction)
+ 40) // account for format string
* sizeof(TCHAR) );
if (FAILED( StringCchPrintf((LPTSTR)lpDisplayBuf,
LocalSize(lpDisplayBuf) / sizeof(TCHAR),
TEXT("%s failed with error code %d as follows:\n%s"),
lpszFunction,
dw,
lpMsgBuf)))
{
printf("FATAL ERROR: Unable to output error code.\n");
}
printf(TEXT("ERROR: %s\n"), (LPCTSTR)lpDisplayBuf);
LocalFree(lpMsgBuf);
LocalFree(lpDisplayBuf);
}
int main(){
//parameters of CreateFile()
HANDLE hFile;
LPCTSTR lpFileName;
DWORD dwDesiredAccess;
DWORD dwShareMode;
LPSECURITY_ATTRIBUTES lpSecurityAttributes;
DWORD dwCreationDisposition;
DWORD dwFlagsAndAttributes;
HANDLE hTemplateFile;
//parameters of WriteFile()
DWORD nNumberOfBytesToWrite;
DWORD numberOfBytesWritten;
LPOVERLAPPED lpOverlapped;
char DataBuffer[MAX_SIZE];
//others
BOOL bErrorFlag;
//initialize args of CreateFile()
lpFileName = "C:\\file.txt";
dwDesiredAccess = GENERIC_READ | GENERIC_WRITE;
dwShareMode = 0;
lpSecurityAttributes = NULL;
dwCreationDisposition = CREATE_NEW;
dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL;
hTemplateFile = NULL;
//initialize args of WriteFile()
strcpy(DataBuffer, "This is the test file");
nNumberOfBytesToWrite = (DWORD)strlen(DataBuffer);
numberOfBytesWritten = 0;
lpOverlapped = NULL;
hFile = CreateFile(lpFileName, dwDesiredAccess, dwShareMode,
lpSecurityAttributes, dwCreationDisposition,
dwFlagsAndAttributes, hTemplateFile);
if (hFile == INVALID_HANDLE_VALUE)
{
DisplayError(TEXT("CreateFile"));
printf(TEXT("Terminal failure: Unable to open file \"%s\" for write.\n"), lpFileName);
return;
}
printf(TEXT("Writing %d bytes to %s.\n"), nNumberOfBytesToWrite, lpFileName);
bErrorFlag = WriteFile(hFile, DataBuffer, nNumberOfBytesToWrite,
&numberOfBytesWritten, lpOverlapped);
if (FALSE == bErrorFlag)
{
DisplayError(TEXT("WriteFile"));
printf("Terminal failure: Unable to write to file.\n");
}
else
{
if (numberOfBytesWritten != nNumberOfBytesToWrite)
{
// This is an error because a synchronous write that results in
// success (WriteFile returns TRUE) should write all data as
// requested. This would not necessarily be the case for
// asynchronous writes.
printf("Error: dwBytesWritten != dwBytesToWrite\n");
}
else
{
printf(TEXT("Wrote %d bytes to %s successfully.\n"), numberOfBytesWritten, lpFileName);
}
}
CloseHandle(hFile);
}
So, as you can see. A program that should create a file named file.txt to the desktop and write a little text into it.
I use Microsoft Visual C++ Express, it compiles without errors..but when i let run it by clicking the green play-button, then I see not such a file created on my desktop.
By searching my possible faults, I have also read on https://msdn.microsoft.com/en-us/library/windows/desktop/bb540534%28v=vs.85%29.aspx that they use nearly the same code. Except that I do not include the displaying error parts.
So, my question: What could be the reason why it does not work?
Do I (the program) need some extra permissions to do that?
For example, I wrote the same in Ubuntu with open() & write() except that I use "/tmp/file.txt" as destionation directory. And it works without additional permissions.
best regards,
The code is using the wrong path to your Desktop directory.
For Windows 7 (and most versions of windows) the path would be:
be sure to use two backslashs at each directory level
C:\Users\yourUsername\Desktop
This is the wrong way to write the filename
"C:\Desktop\file.txt";
you need to escape the '\', the \f is actually a escape sequence
"C:\\Desktop\\file.txt";
and also, the file will not be created on your desktop apparently, try this instead
"C:\\file.txt";
and check your C: drive to see the file.

libharu memory allocation failed while loading image

I have some C code trying to use libharu. Although I can use every function of this library (even UTF8) I can hardly draw images. Here is some very basic code:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <setjmp.h>
#include "hpdf.h"
jmp_buf env;
#ifdef HPDF_DLL
void __stdcall
#else
void
#endif
error_handler (HPDF_STATUS error_no,
HPDF_STATUS detail_no,
void *user_data)
{
printf ("ERROR: error_no=%04X, detail_no=%u\n", (HPDF_UINT)error_no,
(HPDF_UINT)detail_no);
longjmp(env, 1);
}
int main (int argc, char **argv)
{
HPDF_Doc pdf;
HPDF_Font font;
HPDF_Page page;
char fname[256];
HPDF_Image image;
strcpy (fname, argv[0]);
strcat (fname, ".pdf");
pdf = HPDF_New (error_handler, NULL);
if (!pdf) {
printf ("error: cannot create PdfDoc object\n");
return 1;
}
/* error-handler */
if (setjmp(env)) {
HPDF_Free (pdf);
return 1;
}
font = HPDF_GetFont (pdf, "Helvetica", NULL);
page = HPDF_AddPage (pdf);
HPDF_Page_SetWidth (page, 550);
HPDF_Page_SetHeight (page, 500);
image = HPDF_LoadPngImageFromFile (pdf, "img.png");
HPDF_SaveToFile (pdf, fname);
HPDF_Free (pdf);
return 0;
}
When I compile this I have ERROR: error_no=1015, detail_no=0. I have found a similar post in stackoverflow: this. However although original poster said the problem is solved it hardly helped mine. I moved img.png to a folder and recompiled the file. Changed the code that says /home/name/path/to/img.png which is the direct path to image. Nothing works. I "always" have the same error, but when I change the name of file I have ERROR: error_no=1017, detail_no=2 which basicly means program cannot find image (according to reference of libharu) So I deduce that program finds img.png; but, it's strange but, cannot allocate the necessary memory. Which is weird because I cannot see any reason for this program not to allocate memory. I have every kind of permission.
I am using GCC 4.7.2 under Ubuntu Quantal Quetzal and libharu 2.3.0 RC2. Thank you for your help.
Hello Equalities of polynomials .
I also encountered the same problem when i integrated the haru sdk in my macOS environment.
The error_handler returned ERROR: error_no=1017, detail_no=2,and then i checked the official document for haru at http://libharu.sourceforge.net/error_handling.html query 0x1017 indicates that the file failed to open, so i suspect that the second parameter of the HPDF_LoadPngImageFromFile method needs to pass an exact png image file path, so after I modified it, the problem was solved, and I hope to help you.
code ad follow:
char filename1[255];
strcpy(filename1, "/Users/xx/Downloads/lusaceg.com.png");
image = HPDF_LoadPngImageFromFile (pdf, filename1);
Faithfully yours.

Screenshot program not working

Working on a Windows 7 servicepack 1 environment with cygwin gcc compiler.
The following program is supposed to take a screenshot and save the file as a .bmp to the file specified. It compiles fine and seems to give a .bmp file in the desired directory but when run seems to create only a 1kb file with no screenshot data in it. If the while loop is given a starting value of while(1), it gives the "Unable to Create Bitmap File" error. I am new to this kind of programming and cannot seem to see why this is.
Any ideas?
(has to be compiled with -lgdi32)
code:
#include <stdlib.h>
#include <windows.h>
#include <stdio.h>
void TakeScreenShot(char* filename);
int main()
{
TakeScreenShot("c:\\Screenshot.bmp");
return 0;
}
//
// Side Effects:N/A
//
//This code is copyrighted and has// limited warranties.Please see http://
// www.Planet-Source-Code.com/vb/scripts/Sh
// owCode.asp?txtCodeId=10754&lngWId=3//for details.//**************************************
//
void TakeScreenShot(char* filename)
{
keybd_event(VK_SNAPSHOT, 0x45, KEYEVENTF_EXTENDEDKEY, 0);
keybd_event(VK_SNAPSHOT, 0x45, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
HBITMAP h;
OpenClipboard(NULL);
h = (HBITMAP)GetClipboardData(CF_BITMAP);
CloseClipboard();
HDC hdc=NULL;
FILE*fp=NULL;
LPVOID pBuf=NULL;
BITMAPINFO bmpInfo;
BITMAPFILEHEADER bmpFileHeader;
do
{
hdc=GetDC(NULL);
ZeroMemory(&bmpInfo,sizeof(BITMAPINFO));
bmpInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
GetDIBits(hdc,h,0,0,NULL,&bmpInfo,DIB_RGB_COLORS);
if(bmpInfo.bmiHeader.biSizeImage<=0)
bmpInfo.bmiHeader.biSizeImage=bmpInfo.bmiHeader.biWidth*abs(bmpInfo.bmiHeader.biHeight)*(bmpInfo.bmiHeader.biBitCount+7)/8;
if((pBuf = malloc(bmpInfo.bmiHeader.biSizeImage))==NULL)
{
MessageBox( NULL, "Unable to Allocate Bitmap Memory", "Error", MB_OK|MB_ICONERROR);
break;
}
bmpInfo.bmiHeader.biCompression=BI_RGB;
GetDIBits(hdc,h,0,bmpInfo.bmiHeader.biHeight,pBuf, &bmpInfo, DIB_RGB_COLORS);
if((fp = fopen(filename,"wb"))==NULL)
{
MessageBox(NULL, "Unable to Create Bitmap File", "Error", MB_OK|MB_ICONERROR);
break;
}
bmpFileHeader.bfReserved1=0;
bmpFileHeader.bfReserved2=0;
bmpFileHeader.bfSize=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+bmpInfo.bmiHeader.biSizeImage;
bmpFileHeader.bfType='MB';
bmpFileHeader.bfOffBits=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
fwrite(&bmpFileHeader,sizeof(BITMAPFILEHEADER),1,fp);
fwrite(&bmpInfo.bmiHeader,sizeof(BITMAPINFOHEADER),1,fp);
fwrite(pBuf,bmpInfo.bmiHeader.biSizeImage,1,fp);
}
while(0);
if(hdc)
ReleaseDC(NULL,hdc);
if(pBuf)
free(pBuf);
if(fp)
fclose(fp);
}
The program apparently saves bitmap data it gets from the clipboard. If there is no data on the clipboard, I assume it only saves an empty bitmap. And it writes a file called "Screenshot.bmp", not a .png file.
To put bitmap data on the clipboard, I assume you must press the print screen button first. This saves a screenshot to the clipboard. Now the program can be used to save this clipboard data to a file.

Resources