How should I expose a collection on a UserControl? - silverlight

I'm creating a UserControl which will be used in various scenarios. I need to expose a collection of strings from the UserControl and I'm not sure how to do it.
The two possible uses I see are:
a control on its containing control binds to the collection, e.g. a ListBox;
a property on the containing control's ViewModel needs to bind to the collection.
I can get the former to work with a public ObservableCollection<String> property on the UserControl but it won't work for the latter. (I get "Object of type 'System.Windows.Data.Binding' cannot be converted to type 'System.Collections.ObjectModel.ObservableCollection`1[System.String]'.")
Is there a solution that will work for both?
EDIT
This is my stab at a UML diagram showing what I'm doing:

I think the problem is just that the binder can't understand generics. You should be able to get around that by inheriting from ObservableCollection<string> to make a non-generic class. You can use something like this:
class StringCollection : ObservableCollection<string> { }
Since you are using that property as a target of a binding, you must declare it as a DependencyProperty:
class ObjectSelectorView
{
public StringCollection ObjectNames
{
get { return (StringCollection)GetValue(ObjectNamesProperty); }
set { SetValue(ObjectNamesProperty, value); }
}
// Using a DependencyProperty as the backing store for ObjectNames.
// This enables animation, styling, binding, etc...
public static readonly DependencyProperty ObjectNamesProperty =
DependencyProperty.Register("ObjectNames", typeof(StringCollection),
typeof(ObjectSelectorView), null);
....
}

I would suggest that the error you are seeing is actually the result of your not implementing this property as dependency property. You should be using a dependency property here.
Don't expose the property on your control as a concrete ObservableCollection of anything. Instead expose the property as a simple non-generic IList.
In your control's constructor assign an initial empty instance of ObservableCollection<String> to this property. However the property should have a public setter and therefore your initial collection instance may be replaced by some other implementer of IList. Therefore you should limit your usage of this property internally to IList or gracefully degrade behaviour if the current instance does not have the other interfaces you might want.

Related

Why should I use an attached property instead of a regular dependency property?

I just discovered than I can do the following:
var button = new Button();
button.SetValue(TextBlock.TextProperty, "text");
var text = (string)button.GetValue(TextBlock.TextProperty); // text is "text"
While the above example is a bit unrealistic, it does show that I can attach a regular dependency property onto another object. It doesn't have to be a an attached property (TextBlock.TextProperty is not registerd with DependencyProperty.RegisterAttached().
This bares the questions why are there attached properties in the first place? The only difference I can see for now ist that I can't attach regular dependency properties in XAML. But that's about it. Are there any other differences?
Update:
To make it more clear, the below code works and looks pretty close to an attached property from the end users perspective:
public static class AttachedPropertyDeclarer
{
public static readonly DependencyProperty TextProperty = DependencyProperty.Register(
"Text",
typeof(string),
typeof(Button),
new PropertyMetadata(default(string),OnTextChanged));
private static void OnTextChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
// do something when text changed
}
}
...
button.SetValue(AttachedPropertyDeclarer.TextProperty, "text");
var text = (string)button.GetValue(AttachedPropertyDeclarer.TextProperty);
Compare this to the attached property way:
public static class AttachedPropertyDeclarer
{
public static readonly DependencyProperty TextProperty = DependencyProperty.RegisterAttached(
"Text",
typeof(string),
typeof(AttachedPropertyDeclarer),
new PropertyMetadata(default(string),OnTextChanged));
private static void OnTextChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
// do something when text changed
}
}
The only effective differnce to an attached property here is that I have to declare the owner of type Button whereas in a attached property it would usually be AttachedPropertyDeclarer. But this only needs to be done if I need a changed event handler (i.e. OnTextChanged).
Regarding your example, you have not as you say, attached a regular dependency property onto another object. All your code has achieved is to store a string value in a Dictionary along with a reference to your object. That does not make it an Attached Property - importantly, you cannot access that string value from the Button directly, as there is no Text property on a Button.
What your code does is actually very similar to this:
Dictionary<object, object> values2 = new Dictionary<object, object>();
var button = new Button();
values2.Add(button, "text");
string text = values2[button].ToString();
Now to answer your question:
The main reason to declare an Attached Property is in order to add a property to a type that you didn't declare, thereby extending its functionality.
A great example of this would be to add a SelectedItems property to the ItemsControl or ListBox class. In doing so, we extend the current, or default functionality of the class. Another good example would be declaring an Attached Property that automatically brings added items into view (again in an ItemsControl or ListBox class).
UPDATE >>>
According to your comments, you seem to be refusing to accept the differences that I have outlined... you said:
There is literally no difference from the end users perspective except that I can't use it in XAML.
Firstly, do you not think that this is a huge difference?.. you won't be able to use it for data binding for a start. Furthermore, you keep saying that you can attach a property to a type that you haven't declared using a DependencyProperty, but you are 100% incorrect. You can reference an Attached Property directly in both code and XAML, while you can't reference what you are calling your attached property directly in either XAML or code.
All you are doing is storing a value in a Dictionary and you certainly don't need the overhead of a DependencyProperty to do that. There really is no comparison between doing that and declaring an Attached Property. From the Attached Properties Overview page on MSDN:
You might create an attached property when there is a reason to have a property setting mechanism available for classes other than the defining class.
Note the following part: a property setting mechanism
Adding values into a Dictionary is not a property setting mechanism. So again, you lose the ability to use your pretend Attached Property in Styles, Animations, Triggers, etc.
To clarify this situation for once and for all, you can develop a simple test project. Implement the IList SelectedItems Attached Property for a ListBox that I mentioned (you can find online tutorials for this) and then do the same using your pretend Attached Property (if it is even possible). The difference in the simplicity of development bewteen the two will clearly show you why you should use an Attached Property instead of a regular DependencyProperty.
If you look closely at dependency property identifier, all DP's are registered with class DependencyProperty and we pass the Owner class type and property name at time of registration.
Sample:
public static readonly DependencyProperty IsSpinningProperty =
DependencyProperty.Register(
"IsSpinning", typeof(Boolean), typeof(OwnerClass));
At time of registration it creates some unique hash code combining property name and owner class type to represent each DP uniquely.
So, when you set value for that DP on some object like in your case on Button, code flow is like this:
First it will get the unique value generated at time of registration of property and add the key value pair in private dictionary named _effectiveValues declared in class Dependency Object with Key set to unique hashcode at time of registration and value being the value set by user.
Note - No written documentation for this on MSDN but verified this by peeking into source code using reflector.
So, when you set the value from code behind it will work like I mentioned above because it does not validate before adding value in the dictionary if it belongs to that type or not and fetching value will get you the value from dictionary.
Not sure but might be constraint is there in XAML only where WPF guys enforced the type check. Sadly there is no written documentation for this on MSDN.
Attached properties are discovered, when you want to have control over an existing control, but dont want to extend it. A pretty good example is, there is no way to bind BlackOutDates property in XAML for WPF DatePicker. In that case you can use an Attached Property to attach a custom functionality to map the BlackOutDates. This suits good in MVVM, since attached properties provided way for binding in XAML.
public class BlackOutDatesAdapter
{
public static List<DateTime> GetBlackOutDates(DependencyObject obj)
{
return (List<DateTime>)obj.GetValue(BlackOutDatesProperty);
}
public static void SetBlackOutDates(DependencyObject obj, List<DateTime> value)
{
obj.SetValue(BlackOutDatesProperty, value);
}
// Using a DependencyProperty as the backing store for BlackOutDates. This enables animation, styling, binding, etc...
public static readonly DependencyProperty BlackOutDatesProperty =
DependencyProperty.RegisterAttached("BlackOutDates", typeof(List<DateTime>), typeof(BlackOutDatesAdapter), new PropertyMetadata(null, OnBlackOutDatesChanged));
private static void OnBlackOutDatesChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e)
{
var control = sender as DatePicker;
var list = (List<DateTime>)e.NewValue;
foreach(var date in list)
{
control.BlackoutDates.Add(new CalendarDateRange(date));
}
}
}
Binding in XAML will look like this,
<DatePicker VerticalAlignment="Center"
Width="200"
local:BlackOutDatesAdapter.BlackOutDates="{Binding BlackOutDates}"
DisplayDate="{Binding DisplayDate}" />
In the callback of property, you can do your own mapping of adding the dates to DatePicker. For more information, please read this post.

WPF - Expose a Bindable ReadOnly Dependency Property and add internally values

Thats my code:
public static readonly DependencyPropertyKey ItemsSourceKey =
DependencyProperty.RegisterReadOnly("ItemsSource", typeof(List<string>), typeof(MyTextBox), null);
public static readonly DependencyProperty ItemsSourceProperty = ItemsSourceKey.DependencyProperty;
public List<string> ItemsSource
{
get { return (List<string>)GetValue(ItemsSourceProperty); }
}
I have 2 problems here:
1.) Since I made it a DependencyPropertyKey as suggested on MSDN I can not see anymore the ItemsSource in my XAML.
2.) The user should be able to bind to the List getting the current strings in the ItemsSource of MyTextBox control. Internally inside MyTextBox I want to add strings to the ItemsSource but I can not create an instance of a List and assign it to ItemsSource as it is ReadOnly...
How can I solve that? I want a bindable readonly Property to which I can set data internally. Maybe you ask why I do not use the .Text Property to bind there. Well the user enters Data, I change it and want to return it changed in a list...
This problem is addressed in ItemsControl by using two separate properties: ItemsSource for Binding, Items as the readonly collection object used for actual display of data. Since ItemsControl already handles connecting these collections for you and doing all the necessary updates, if you want this behavior you should derive from ItemsControl. If you need the behavior of both ItemsControl and TextBox you can either create a control that is a composite of both and passes through properties to the internal controls, or create two related derived controls (one ItemsControl, one TextBox) that work with each other.
How can I solve that? I want a
bindable readonly Property to which I
can set data internally. Maybe you ask
why I do not use the .Text Property to
bind there. Well the user enters Data,
I change it and want to return it
changed in a list...
If you just need to modify your data you can use a converter for that.

Silverlight databinding question

Let's say I have a Class called ModelBase
public class ModelBase
{
public string Name
{
get { return "one"; }
}
}
and I have a property named Model of type ModelBase.
Now to the question how do I Bind to the Name property? The c# code would be this.Model.Name.
I've been trying to get this to work a long time, can some one enlighten me?
Not sure why you are having trouble with this.
You should be able to set the object that the Model property is on as the DataContext for your control, then simply bind using {Binding Model.Name}...
What have you tried to do so far?
(You can definitely bind to properties in Silverlight BTW)
You need to assign Model to the datacontext property before you can do any data binding, an example would be:
this.DataContext = Model;
In xaml, setup binding in this way:
<TextBlock Text={Binding Name}/>
Note: The way you declare the Name property only allows one time binding, to allow OneWay/TwoWay binding, look at dependencyproperty or INotifyPropertyChanged interface.
You can definitely databind to properties.
If you want more, you can use dependency properties of silverlight.
Check this URL.
Silverlight doesn't allow binding to properties. You'll need to expose a property on your viewmodel that returns the value of the models properties to bind correctly.

How to Add Custom Silverlight XAML Attributes?

Is it possible to introduce 'custom' attributes into different UI Elements in XAML ? Also to read them later like we add attributes for server controls in ASP.NET ?
I intend to read specific attributes and operate on them together.
It sounds like you're trying to find Attached Properties.
An attached property lets you add in a property, definable in Xaml, which can be "attached" to any UIelement. You then retrieve them in code like any other Dependency Property.
Here is the approach I tend to take with this.
Create a new class file called Meta:-
namespace SilverlightApplication1
{
public static class Meta
{
#region SomeValue
public static string GetSomeValue(DependencyObject obj)
{
return (string)obj.GetValue(SomeValueProperty);
}
public static void SetSomeValue(DependencyObject obj, string value)
{
obj.SetValue(SomeValueProperty, value);
}
public static readonly DependencyProperty SomeValueProperty =
DependencyProperty.RegisterAttached("SomeValue", typeof(string), typeof(Meta),
new PropertyMetadata(null));
#end region
#region SomeOtherValue
// Boilerplate code from above.
#end region
}
}
A value can now be attached in XAML like this:-
<TextBox x:Name="txt" local:Meta.SomeValue="Hello, World!" />
At some point in code this value can be retrieved with:-
string value = Meta.GetSomeValue(txt);
Note you don't have to stick with String as the type of the property you can pretty much use any type you like with the limitation that if you can to attach it in XAML the type must be compatible with the way XAML constructs objects (for example requires a default constructor).
The way I've accomplished that is by creating a new class that inherits the base control.
For example, I have a class called WebTextBox that inherits TextBox. And inside WebTextBox are some custom properties and events. By doing this you're inheriting all the behaviors of the TextBox control. But you can get creative here if you choose, even modifying the behavior by overriding events and such.
Anyway, after you create the class you'll then have to add the namespace for the project to the XAML. Something like this:
xmlns:me="clr-namespace:YourNamespace;assembly=YourAssembly"
And then you can add a WebTextBox (or whatever you call it) like this:
<me:WebTextBox CustomAttribute="cool stuff" />

Dependency property in app.xaml.cs

I am new to WPF and the below question may look silly for many, please pardon me.
How can I create a dependency property in app.xaml.cs?
Actually, I tried to created it. The below code,
public static DependencyProperty TempProperty =
DependencyProperty.Register("Temp", typeof(string), typeof(App));
public string Temp
{
get { return (string)GetValue(TempProperty); }
set { SetValue(TempProperty, value); }
}
throws the below compile time errors:
The name 'GetValue' does not exist in the current context
The name 'SetValue' does not exist in the current context
Can anybody help me in this?
Thank you!
DependencyProperties can only be created on DependencyObjects, and since Application (which your App class inherits from) doesn't implement it, you can't create a DependencyProperty directly on the App class.
I assume you want this property to support binding. If this is the case, you have two options:
Implement INotifyPropertyChanged in App.xaml.cs
Create a DependencyObject derived class with your properties on it, and expose it as a standard read-only property of your App. The properties can then be successfully bound by "dotting-down" to them.
i.e if your new property is called Properties, you can bind like so:
<TextBlock Text="{Binding Properties.Temp}" />
If the property needs to be the target of a Binding, then option #2 is your best bet.
You class that contains dependency properties must inherit from DependencyObject.

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