Retrieve the entire rectangle of a scrollable window - c

I'm trying to retrieve the entire rectangle of a scrollable window using the WIN32 API. I thought that GetClientRect would return what I need, but that function appears to return only the current viewport. Is there a specific function call that returns the entire scrollable region as a RECT or must I call GetScrollRange to calculate the region myself?

It doesn't work like that. As far as Windows is concerned, a scrollable window isn't a small viewport onto a larger region whose dimensions you can set or retrieve, it's just a rectangle with a scroll bar control at the edge. It's up to you to determine the appearance of the scroll bar by calculating the portion of the notional region that is visible within the viewport provided by the window, and to paint the window contents accordingly.

It sounds as if that particular window is using virtual scrolling. Even GetScrollRange doesn't necessarily tell you the dimensions, because there's no requirement that a delta of 1 on the scrollbar equals 1 pixel, in fact in many cases it is one record, one row, etc.
Another thing to try is to enumerate all the child windows, and find the minimum and maximum x and y coordinates (don't forget to include the width and height of each child window). Of course this won't help if the content is directly drawn and not a hierarchy of windows.

Related

Snapping window has negative value of Left property

I have an issue where I snap the window to the left and after I close the window I will save the location (Left, Top) along with size of the window. Next time the window is loaded I will try to apply the location and size.
I say try because the window might have been viewed on a screen that has larger resolution so it might not be visible at all on our new screen. What I do is - I see if the window(after I apply location and size) fits in the screen. If it doesn't I will show it on the center and if it does, well it's already where I want it.
My issue is when I snap window to the left. The actual Left property is not 0(zero) but -6.something. I suspect this is because the window has shadow around it so the location must be in minus so the actual form(the one with border) is touching left part of the screen. Because of my logic I will get this screen in the center.
Is there a bullet proof way of determining that the form is snapped to one of the sides?
Is there a bullet proof way of determining that the form is snapped to one of the sides?
No, I don't think so. There is at least no "IsSnapped" property or similar that you can use.
You will have to rely on the Left value and adjust it based on the difference in size between the different screens that are involved I am afraid.

How do you have a panel `ClipToBounds` without clipping children?

I have a custom Panel implementation that renders objects relative to a physical space (think like a floor plan). The panel allows the following actions:
Zoom in/out
Pan up/down/left/right
and more that isn't relevant to this question
The panel lives in with several other elements on screen, and I need to make sure the custom panel's graphics don't spill over the navigation and other controls.
The problem is this:
If the panel is set to clip, it clips the children before arranging them.
Let's say I have a circle in the floor plan and the user zooms in enough to make the circle bigger than the parent control. The panel applies clipping to the circle as if it were placed dead center, then arranges the circle where it is supposed to be. The end result is that the circle no longer looks like a circle and I have gaps in the image.
I need the clipping to be applied after arranging the elements, or only applied to the overall image as compiled by the children. How can I do this?
It turns out I had the opposite problem of the question the OP had in his letter to Dr. WPF where ClipToBounds = "Maybe"
If I override the GetLayoutClip() method in my control and return null, I essentially turn off clipping for the element. However, since ClipToBounds is still true for my panel, the rendered item doesn't spill over the rest of the application.
In the base class for all items that will be added to my custom panel I have this:
protected override Geometry GetLayoutClip(Size layoutSlotSize)
{
return null;
}
In my case this is exactly what I want. I honestly want my layout clip to be based on the parent panel and not the child size (with no sense of location within the panel).

Relationship between a canvas in silverlight and rectangle

I am new to silver light and would like to understand a bit more from the pros. Let me tell you what I am trying to do. I am into photography and my goal is to create a web site that allows users to view their images and be able to rotate, zoom, crop, special effect etc. I have developed the web site that allows users to order pictures but now I want to start working on the actual picture/image manipulation. So for testing i put a canvas and a rectangle( with an image). Placed a slider and was able to link the slider to the rectangle. As i increase the slider the image gets larger. But I was kind of hoping as the image gets larger it does not surpass the boundries of the canvas. I assumed that is what it means by being a child of a canvas. Am i mistaken? If so how do you suggest me doing this? Remember I am very new to this and may be going about this very wrong.
Thanks!
Your are right. In Silverlight (like in WPF, WinForms etc.) gui-elements form a hierarchy of elements wherein controls can act either as parents or as children.
The reason why your rectangle surpasses the boundaries of it's container lies in the way controls are getting aligned. This depends on what kind of container you want to place your child into.
In a canvas for example you position the children with absolute measurements (left, top, height, width). In a self-organizing container like the StackPanel you choose an horizontal alignment (Left, HCenter, HStretch, Right) or a vertical alignment (Top, VCenter, VStretch, Bottom) which determines the childs behavior when you place it inside the parent. Furthermore you can specify the dimension of the child (Width, Height) and an optional margin which determines the gap between the Top, Right, Bottom and Left bound of your child to its enclosing parent.
But what ever container you choose it's inherent to it that you can let its children surpass its boundaries e.g. with a margin that is negative or greater than the container boundaries or simply by an child that is bigger in dimension that its container as you described the situation with your rectangle.
In your case I would consider working with the idea of clipping. Clipping simply means to
(1) define an geometrical area (in Silverlight and WPF it is a Path object) which lies over some graphical context (some section of your ui or your control etc).
(2) what lies inside the boundaries of this clipping area remains visible and everything else remains invisible.
So you can think of a clipping area as a window onto your screen which you use to look through.
When you are using Microsoft Blend this is easy to realize:
(1) Just use a geometrical shape like a Rectangle, a Circle or a custom Path.
(2) Place it somewhere upon your UI
(3) Right-click the shape, select "Path" and then "Make clipping Path"
(4) and voulĂ , you've just defined a clipping area which you can modify as you are used to modify controls.
Hope this gave you an idea how to deal with your problem.
cheers.

Silverlight: how to use a scroll viewer to wrap a list view without specifying height?

I have a control that has a list that varies in length greatly. This control appears in various places meaning that i cannot calculate its position and desired height easily.
Moreover all I want is for the scrollviewer to simply size itself according to its parent. currently it insists on sizing itself according to the content.
currently when i have a list that exceeds the height of the screen the whole control extends off the bottom and the scrollviewer shows no bar (because it has stretched to the heigth of the contents and so thinks it is not required).
I've not included code as the object graph is fairly deep.
What i am looking for is a set of conditions that would cause the scrollviewer to resize itself according to its content rather than its parent.
I have it working in a similar situation involving grids and datagrids, the unique part of this control is that there is a list containing controls.
Any ideas? I would prefer solutions that don't require use of code behind - but im really not in a position to be choosey.
Here are common reasons that come to mind that would allow a scroll viewer to size to its contents rather than to its "parent":-
It's placed on a Canvas or a StackPanel
It's assigned to a Grid row/column with it's Horizontal or Vertical alignment not set to Stretch and its content size is less than the size of the row or column.
Its ultimately upto the containing panel how it chooses to size a child element so its not really possible to dictate this completely from code inside the child.

Resizing a drawing area in GTK

My application performs a 90 degree rotation on a drawing area, so the width and height of the drawing area need to be swapped.
How can I resize the drawing area with GTK in a way so that the new width and height are actually enforced, not just requested?
Width/height cannot be enforced by a widget, they are determined by its container only. Widget can only request given dimension and its container will allocate the requested area or more (or even less, but all standard containers won't do this).
So, the answer would completely depend on how the area is packed and into what container. If your window (as in GtkWindow) doesn't include anything expandable, setting it to be non-resizable mode will achieve what you want. Otherwise, please specify how the area is packed and/or what other widgets are in the toplevel.

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