Silverlight - how to render image from non-visible data bound user control? - silverlight

I have such situation - I'd like to build timeline control. So I have UserControl and ItemsControl on it (every row represents some person). The ItemsControl contains another ItemsControl as ItemsControl.ItemTemplate - it shows e.g. events for the person arranged by event's date.
So it looks as some kind of grid with dates as a column headers and e.g. peoples as row headers.
........................|.2010.01.01.....2010.01.02.....2010.01.03
Adam Smith....|......[some event#1].....[some event#2]......
John Dow.......|...[some event#3].....[some event#4].........
I can have a lot of persons (ItemsControl #1 - 100-200 items) and a lot of events occured by some day (1-10-30 events per person in one day)
the problem is that when user scrolls ItemsControl #1/#2 it happened toooo sloooooowwww due to a lot of elements should be rendered in one time (as I have e.g. a bit of text boxes and other elements in description of particular event)
Question #1 - how can I improve it? May be somebody knows better way to build such user control? I have to mention that I'm using custom Virtual panel, based on some custom Virtual panel implementation found somewhere in internet...
Question #2 - I'd like to make image with help of WriteableBitmap and render data bound control to image and to show image instead of a lot of elements. Problem is that I'm trying to render invisible data bound control (created in code behind) and it has actualWidth/Height equals to zero (so nothing rendered) even if I'm using Dispatcher.BeginInvoke(() => {...} approach. How can I solve it?
Thank you very much for you help!

About question #1: Nested ItemsControl virtualization is tricky. The problem is that even if the outermost control supports virtualization, the inner controls are measured with infinite length and thus instantiate all of their children. Instead of hosting an ItemsControl inside another, merge all data to the same list, using styling to simulate the hierarchy. Alternatively, find a commercial datagrid control that supports nested virtualization.

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WPF Printing multiple pages from a single View Model

I am currently a little bit troubled by the following problem. I have a user interface which basically shows a graphic (a canvas made of Lines, Circles, ... these are all WPF objects). Depending on the selection a user makes in the menu, some items get deleted and some get added. So the basic image looks the same, but a few modifications are made.
The user has the possibility to select - say - 10 different "pages" by clicking a Next/Previous Button.
I am using MVVM Light and my ViewModel contains all the items of the graphic (all Lines, ...).
Now I would like to print that graphic to multiple pages. The first page should contain the graphic with changes from page 1, the second page contains the graphic with changes from page 2 and so on. The actual number of pages is dynamic. I track this with a property CurrentPage and a property PagesTotal.
Whenever I push the "Next" button, this causes a command to be executed which will change the variable CurrentPage and also makes sure that the correct items are displayed.
Now I would like to print this but this is where I'm stuck. I dont' mind leaving the MVVM zone and doing some dirty work in code-behind but I would refuse to draw everything again like in the old GDI days.
Any ideas are really welcome.
Create a UserControl containing your display logic (you graphic, for instance). Grab you ViewModel list and project then in UserControls, setting each ViewModel as each UserControl's DataContext.
Force each one to render calling Measure with infinite value and then Arrange with the resulting DesiredHeight and Width. Then follow the procedures to print WPF visuals (link link link).
Essentially, this should be quite simple if and only if your views work independently; i.e. your ViewModel doesn't contain UiElements that are placed into your View.
Simple solution is to basically print your visual root. If need be encapsulate your Views in a user control first.
PrintDialog printDlg = new PrintDialog();
UserControl1 uc = new UserControl1();
printDlg.PrintVisual(uc, "User Control Printing.");
Reference
Alright, I have to admin that I now switched back to doing the printing through code only. I would have really liked doing it "WPF-style" but handling the multiple pages issue was just too much trouble.
Anyway, there is still one issue regarding the printout left but this will be another question.

I need advice on how to design/implement this custom panel

I've written a custom panel which displays its children docked either vertically or horizontally, separated by moving splitters in between. Since the Grid panel offers much of this functionality out-of-the-box, I just inherited from it.
To create the layout, upon Loaded is fired I do the following:
1) Read how many children it has and create the appropiate number of rows/colums.
2) Position every existing children in the corresponding row/colum.
3) Create, position and add a GridSplitter for every child.
This approach looks and works fine, but it opens the door to a lot of problems:
Since it's added a GridSplitter for each child, there are twice the number of expected children. If someone added 3 elements to it, Children.Count would return 6.
User could insert/remove things at the wrong place.
It just throws an exception when this Grid is used as the ItemsPanel for an ItemsControl, since in this case WPF (not Silverlight) does not allow direct children manipulation.
These 3 cases are the ones I've already tested, but I'm pretty sure a lot more would arise depending on what the user does with it.
As it turns out, this class must be regarded as 'implementation details', so the real question is, what control should I put in front of the user?
It sounds like it should be a Panel, but I can't control the Children property since it's not virtual, and there's also the ItemsControl which I think could be a good candidate, but I really don't know.
I'd much appreciate any kind of advice or some directions to do this the right way.
Thanks in advance.
You see using just grid you leave yourself with an imperative way of adding items only. As in
myCustomGrid1.AddMyItem(***), Grids simply don't have ItemsSource property. ItemsControls do - so if you need support for declarative items sources i.e. myControl.ItemsSource = {Binding ...} you're going to derive your control from ItemsControl. This is not a two liner - making your ItemsPanel Children writable is a big challange - there's no simple way of doing that.
This is all about a small thing overlooked during the Grid's design - splitters shouldn't have been added to Children collection, as Children are visulaizations of your BOs while spliiters are just formatting elements.
Here's what I would do.
Forget about ItemsSource & items altogether - it's aint worht the hassle. The only way to add/remove items to your control will be AddResiazableItem/RemoveResizbleItem. Calls will add items and splitter (for the middle items), extend the number of rows/cols of your grid depeneding on its orientation, set Grid.Row/Grid.Column attached properties for your visual children. You can keep your actual objects internally to support Orientation change.
If at any stage you'll want to bind your control to IEnumerable source - just create an attached behavior, which will iterate through the items and call AddResiazableItem within a loop.
Cheers.
P.S. To moderators - the editor seems to get broken, lads. I cant see the second item.
P.S.S. Got it fixed after a few tries.

Tweak WPF application performance which hosts hundreds of similar controls

We just ported our WinForms application to WPF.
However, performance decreased dramatically.
We have a User Interface which consists of about 200 UserControl.
Each UserControl is defined by a DataGrid (= 10 columns and 3-15 rows) as well as a Panel which hosts about 10 Buttons.
They are all hosted in a ScrollViewer.
(Please don't recommend to change the UI. I don't have any influence on that. The customer wants to be able to scroll to any of those UserControls.)
Since we ported the whole application to WPF the startup time increased by 100%. Using WinForms we experienced startup times of 15sec whereas now, we are struggeling with 30s.
Do you have any recommandations or ideas how to improve the loading time of a UI which consists of identical UserControl where simply each UserControl is bound to a different ViewModel? (Maybe some fast cloning of the UserControl instances or sth similar?)
I am using static Resources whereever possible.
I avoid Grids and Auto Sizing whereever possible.
Hope someone can share some thoughts on that one.
Thanks,
TH
First find out what is responsible for the time.
Maybe it's the controls, and maybe not. Often it's data structure.
I use the random-pause method.
My final solution is a custom Virtual Panel which supports items of dynamic height.
See http://rhnatiuk.wordpress.com/2006/12/13/implementing-a-virtualized-panel-in-wpf/ on how to create virtual panels.
My UserControls support two states:
- Initial
- Loaded
When the application is in idle the virtual Panel asks the Controls to change to the "Loaded" state. This loads the expensive UserControl.
Like that everything is lazy loaded and as soon as the user stops scrolling the visible items are loaded.
Maybe that helps others that are in the same sitaution.
TH
Try only to create the controls which are visible at the time, use lazy loading.
Maybe SnapsToDevicePixels=true can also help a little bit.
Guys, I thought about the following implementation. If anyone has concerns please let me know:
I will implement my own virtualizing "StackPanel" which supports smooth scrolling.
For the moment we assume that the height of my UserControls is fixed. One page could possibly hold 5 UserControls.
I will then go ahead and cache the preceding as well as the proceeding page:
In memory I will always hold 15 UserControls.
The content of the ScrollViewer is a Canvas.
Locations of my UserControls are adjusted by setting Canvas.Top.
Let's say the current situation is the following:
User has scrolled to page 2.
That means UserControl 5-9 is visible. Now the user scrolls down.
As soon as UserControl 5 becomes invisible I take the UC of the top (in this case UserControl 0), change its ViewModel and adjust its Canvas.Top so that it now is the Control which is at the End of the ControlCollection.
If the user scrolls any further I take UC 1, change its ViewModel and adjust its Canvas.Top.
And so on.
Furthermore I will set Canvas.Height manually so that the ScrollViewer represents the ScrollBars in a correct way.
I hope my explanation is understandable :)
What do you think?
BR,
TH
I remember reading something about how each instance of a UserControl loads the resource dictionary. So if you have as many of these as you describe it can take a while to load those.
Unfortunately I can't find the link I remember, but here is one that might help:
http://social.msdn.microsoft.com/Forums/en-US/wpf/thread/c9b6aa9f-5a97-428c-8009-5cda432b820c
Another thing to try is to not use UserControls and instead use a DataTemplate to build your datagrids and buttons. Or make a custom control template for the datagrid that includes the buttons. Either one might be faster.
Hope this helps.

WinForms - How do I create a table using a custom control for each row?

I want to create a table representing data I have, but I want each row to have a custom display. I have developed a little custom control that represents a row and has a few items in it (text box, check box, progress bar), however how do I now in the main form create multiple instances of this for the data I have?
e.g. is there a winforms control I can use to do this? or do I have to take a panel or something and programmatically do it?
I do need to somehow take responses back. So if someone clicks on the button in the 4th row say then I'll need to be able to tell which row it was from.
As an aside would then be a way to BIND the above mentioned visualization of my data to the data itself, say housed in an Array?
thanks
I see two options here:
You can use a DataRepeater. This control can be found in the Microsoft Visual Basic Powerpack. It allows you to place controls on a template which gets copied for each item in the databound collection.
You can create a custom control and manually place one instance of it for each item in a collection, re-creating databinding for the controls in it. This requires you to either expose the controls inside publicly or as properties of the user control.
However, above options are mostly useful for non-tabular data. If your layout is strictly tabular (i. e. rectangular cells in a grid) then you can create a custom DataGridViewCell which takes some time to understand but not too much code. Putting a progress bar into such a cell shouldn't prove too difficult.

In what way a WPF Wrap panel is slower that we need virtual wrap panel

I hear a lot about the wrap panel being slower to load things and hence we need a virtualising panel.
Can somebody give me a small wrap panel sample where it can be proven it is slower to load etc that it needs a virtualising panel please.
I set a wrap panel as a panel control for a listbox, and added 10000 string objects to it, and it was not a problem. I am sure my sample was silly, maybe i have to write a business object and create a larger data template to see this problem in action.
Kindly show me a sample that proves wrap panel without virtualisation is slower.
Thanks.
I think the performance issue depends mainly on the number of visual objects in your tree.
The default ListBoxItem template consists of a low number of elements (a border and a textblock i think). If you have a template that creates a complex visualization of lets say 100 visual elements per item you get a fairly large amount of visuals depending on your item count.
This is the reason why the normal panel is slower at load time, because it has to create all the objects at startup whereas the virtualising version only creates visuals for the visible items and disposes no longer displayed visuals.
In addition this has also implications on memory usage
I recently needed this functionality when making a insert symbol form. Using a listbox with normal wrap panel as the items panel - load time would take up to 5 seconds.

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