Variably modified at file scope [closed] - c

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How can I fix this error? It is caused by initializing my arrays pgAccess, pgArray, and pgRequest to variable sizes that are all global variables used throughout the program. I know there may be some undeclared variables in some of the methods but I would like to focus on the problem with these arrays. I'm working with virtual memory algorithms here.
int flag = 0, var, currFrame = 0, numFault, currRequest, request;
int numPages, numFrames, numRequest, fc =0, go =0, c =0;
int pgAccess[numRequest], pgArray[numPages], pgRequest[numRequest];
void runningMessage(int, int, int);
void fifo();
void lru();
void opt();
void runningMessage(int pg, int frame, int msg){
if(msg == 1)
{
printf("Page %d already in Frame %d\n",pg, frame);
}
if(msg == 2)
{
printf("Page %d loaded into Frame %d\n",pg, frame);
}
if(msg == 3)
{
printf("Page %d unloaded from Fram %d\n",pg, frame);
}
}
int main(int argc, char *argv[])
{
FILE *fp;
fp = fopen(argv[1], "r");
int x =0;
fscanf(fp, "%d %d %d", &numPages, &numFrames, &numRequest);
while(!feof(fp))
{
fscanf(fp, "%d", &pgAccess[x]);
x++;
}
fclose(fp);
printf("Algorithm: %s\n\n", argv[2]);
if(argv[2] == "FIFO")
{
fifo();
}
if(argv[2] == "LRU")
{
lru();
}
if(argv[3] == "OPT")
{
opt();
}
}
void fifo(){
int i, x;
for(i = 0; i < numFrames; i++)
{
pgArray[i] = -1;
}
while(x < numRequest)
{
flag =0;
var = pgAccess[x];
for(i = 0; i < numFrames; i++)
{
if(var == pgArray[i])
{
flag = 1;
x++;
runningMessage(pgArray[i], i, 1);
break;
}
}
if(flag == 0)
{
if(currFrame < numFrames)
{
pgArray[currFrame] = pgAccess[x];
runningMessage(pgAccess[x], currFrame, 2);
currFrame++;
x++;
numFault++;
}
else if( y < numFrames)
{
runningMessage(pgArray[y], y, 3);
pgArray[y] = pgAccess[x];
runningMessage(pgAccess[x], y, 2);
x++;
y++;
numFault++;
else
{
y =0;
}
}
}
}
printf(" %d Page Faults\n\n", numFault);
}
void lru(){
int i, x, y, a, b, j;
y = numFrames;
for(i = 0; i < y; i++)
{
pgRequest[i] = 0;
pgArray[i] = -1;
}
for(i = 0; i < numRequest; i++)
{
flag = 0;
a = pgAccess[i];
for(j = 0; j < y; j++)
{
if(a == pgArray[j])
{
flag = 1;
pgRequest[j] = i;
runningMessage(pgArray[j], j, 1);
break;
}
}
if((flag == 0) && (b < y))
{
fc++;
pgArray[b] = a;
pgRequest[b] = i;
runningMessage(pgArray[b], b, 2);
b++;
}
else if((flag == 0) && (b == y))
{
fc++;
minRequest = pgRequest[0];
for(currRequest = 0; currRequest < y; currRequest++)
{
if(pgRequest[currRequest] < minRequest)
{
minRequest = pgRequest[currRequest];
request = currRequest;
}
}
pgArray[request] = a;
pgRequest[request] = i;
runningMessage(pgAccess[request], request, 3);
runningMessage(pgArray[request], request, 2);
request =0;
}
}
printf(" %d Page Faults\n\n", fc);
}
void opt(){
int i, x, y, a;
for(i = 0; i < numFrames; i++)
{
pgRequest[i] = 0;
pgArray[i] = -1;
}
for(i = 0; i < numRequest; i++)
{
flag = 0;
a = pgAccess[i];
for(y = 0; y < numFrames, y++)
{
if(a == pgArray[y])
{
flag = 1;
runningMessage(pgArray[y], y, 1);
break;
}
}
if((flag == 0) && (x < numFrames))
{
fc++;
pgArray[x] = a;
runningMessage(pgArray[x], x, 2);
x++;
}
else if((flag == 0) && (x == numFrames))
{
fc++;
for(go = 0; go < numFrames; go++)
{
pgRequest[go] = 0;
}
for(currRequest = 0; currRequest < numFrames; currRequest++)
{
c = 0;
for(currFrame = i + 1; currFrame < numRequest; currFrame++);
{
if(pgArray[currRequest] == pgAccess[currFrame])
{
if(pgRequest[currRequest] == 0)
{
pgRequest[currRequest] = currFrame;
c = 1;
}
}
}
if(c != 1)
{
pgRequest[currRequest] = numRequest + 1;
}
}
request = 0;
maxRequest = pgRequest[0];
for(go = 0; go < numFrames; go++)
{
if(pgRequest[go] > maxRequest)
{
maxRequest = pgRequest[go];
runningMessage(pgArray[go], go, 3);
request = go;
}
}
pgArray[request] = a;
runningMessage(pgArray[request], request, 2);
}
}
printf(" %d Page Faults\n\n", fc);
}

Here, you have not initialized the variable numRequest and numPages, and you are passing it inside the initialization of an array. This might be causing the error in your code. Because numRequest and numPages might have some random garbage values as they are not initialized.
So either you declare the array after setting those numRequest and numPages or take the pointer instead of array as mentioned in this answer.

You still have to use malloc(), just make sure that you used it the correct way.
Declare your arrays as pointers,
int *pgAccess, *pgArray, *pgRequest;
when allocating,
pgAccess=malloc(sizeof(int)*numRequest);
Notice that this is not the only issue in your program.

Related

how to get different array in for loop every time?

#include<stdio.h>
#include<time.h>
int main(void)
{
srand(time(NULL));
int answer;
int treatment = rand() % 4;
printf("###발모제 찾기###\n\n");
int cntShowBottle = 0;
int prevCntShowBottle = 0;
int ptr[4] = { 0,0,0,0 };
int bottle[4] = { 0, 0, 0, 0 };
int isincluded = 0;
for (int i = 1; i <= 3; i++)
{
do {
cntShowBottle = rand() % 2 + 2;
} while (cntShowBottle == prevCntShowBottle);
prevCntShowBottle = cntShowBottle;
printf(" %d 번째 시도 : ", i);
for (int j = 0; j < cntShowBottle; j++)
{
int randBottle = rand() % 4;
if (bottle[randBottle] == 0)
{
bottle[randBottle] = 1;
if (randBottle == treatment)
{
isincluded = 1;
}
}
else
{
j--;
}
}
}
if (bottle[0] == ptr[0] && bottle[1] == ptr[1] && bottle[2] == ptr[2] && bottle[3] == ptr[3])
{
int bottle[4] = { 0,0,0,0 };
for (int j = 0; j < cntShowBottle; j++)
{
int randBottle = rand() % 4;
if (bottle[randBottle] == 0)
{
bottle[randBottle] = 1;
if (randBottle == treatment)
{
isincluded = 1;
}
}
else
{
j--;
}
}
}
else
{
return 0;
}
for (int i = 0; i < 4; i++)
{
ptr[i] = bottle[i];
}
for (int k = 0; k < 4; k++)
{
if (bottle[k] == 1)
printf("%d ", k + 1);
}
printf("번 물약을 머리에 바릅니다.\n\n");
if (isincluded == 1)
{
printf("성공!\n");
}
else
{
printf("실패...\n");
}
printf("\n ...계속 하려면 아무키나 누르세요...");
getchar(0);
printf("\n\n발모제는 몇 번? : ");
scanf_s("%d", &answer);
if (answer == treatment+1)
{
printf("\n 정답! \n");
}
else
{
printf("\n 실패! \n 정답은 %d 였습니다.\n", treatment+1);
}
return 0;
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in this loop, for (int j = 0; j < cntShowBottle; j++), 'bottle' array will be [0,1,1,1] or [1,1,0,0] etc. In this loop, how to get different array without overlapping(like [0,1,1,0] and again [0,1,1,0])?? I tried comparing each elements, if it takes overlapping array, makes 'bottle' array again. but it didn't run properly. please help..

Array of structures lose data while passing it in C

I don't understand why printq() function prints 0, but when I access it back in main() it prints. I don't understand what I am doing wrong, I tried using pointers, but I get some different error in the priority queue. I want to print elements in array pq[10].
EDIT: I realized that the elements are stored but when I use pq[R].data it prints
but when I use pq[i].data in printq() and put it inside for loop, it prints zero.
#include <stdio.h>
int F = -1, R = -1;
int item, max = 10;
struct prioq {
int data;
int prio;
};
struct prioq pq[10] = { 0 };
void printq()
{
int i = 0;
printf("%d,", pq[i].data);
printf("QUEUE :");
for (i = 0; i < max; i++) {
printf("%d,", pq[i].data);
}
printf("\n");
printf("PRIO :");
for (i = 0; i < max; i++) {
printf("%d,", pq[i].prio);
}
}
void enqueue(int item, int p, struct prioq pq[])
{
if (F == -1 && R == -1 || F > R) {
F == 0;
R == 0;
pq[R].data = item;
pq[R].prio = p;
printf("%d", pq[R].data);
printf("%d", pq[R].prio);
printq();
} else if (R == max-1 || R > max) {
printf("overflow\n");
} else if (R < max) {
R++;
pq[R].data = item;
pq[R].prio = p;
printq();
}
}
void dequeue(struct prioq pq[])
{
int large = 0;
if (F == -1) {
printf("underflow\n");
} else {
int i;
for (i = 0; i < max; i++) {
if (pq[i].prio > large) {
large = i;
}
}
}
item = pq[large].data;
pq[large].prio = 0;
pq[large].data = 0;
printf("item deleted: %d\n", item);
printq();
}
void main()
{
int item = 0;
int c = 0, p = 0;
do {
printf("choose your option\n");
printf("1.Insert, 2.Delete, 3.Exit\n" );
scanf("%d", &c);
switch (c) {
case 1:
printf("Enter the priority and element to insert\n");
scanf("%d %d", &item, &p);
enqueue(item,p,pq);
printf("%d", pq[R].data);
printf("%d", pq[R].prio);
break;
case 2:
dequeue(pq);
break;
default:
c = 3;
break;
}
} while (c != 3);
printf("exited\n");
}
In your enqueue function, change the == in the F and R assignments to =.
void enqueue(int item, int p, struct prioq pq[])
{
if (F == -1 && R == -1 || F > R) {
F = 0; // Here
R = 0; // And here
pq[R].data = item;
pq[R].prio = p;
printf("%d", pq[R].data);
printf("%d", pq[R].prio);
printq();
} else if (R == max-1 || R > max) {
printf("overflow\n");
} else if (R < max) {
R++;
pq[R].data = item;
pq[R].prio = p;
printq();
}
}

My BFS code is only showing the direct paths from source to destination, but not all possible paths

I want to print all possible paths from a given source and destination. But in my BFS code, it only shows the two paths, not the multiple path. For a directed graph where n = 4, edge = 6, given,
1-2
1-3
1-5
5-3
5-4
3-4
3-2
It should've printed 3 paths:
1-5-4
1-3-4
1-5-3-4
But it only shows this two paths
1-3-4
1-5-4
This is my sample code for finding the src to destination path
#include <stdio.h>
int queue1[100], state[100], parent[100];
int front = 0, rear = -1, maxSize = 100;
int count = 0;
int initial = 1, waiting = 2, visited = 3;
int n, e;
int adj[100][100];
bool isEmpty()
{
return count == 0;
}
bool isFull()
{
return count == maxSize;
}
void enqueue(int val)
{
if (!isFull())
{
if (rear == maxSize - 1)
{
rear = -1;
}
rear++;
queue1[rear] = val;
count++;
}
}
int dequeue()
{
int val = queue1[front];
front++;
if (front == maxSize)
{
front = 0;
}
count--;
return val;
}
void BFS_Traversal(int src, int des)
{
int done = 0;
enqueue(src);
state[src] = waiting;
parent[src] = -1;
printf("path ");
while (!isEmpty() && done == 0)
{
src = dequeue();
// printf("%d ",src);
state[src] = visited;
for (int i = 1; i <= n; i++)
{
if (adj[src][i] == 1 && state[i] == initial)
{
enqueue(i);
state[i] = waiting;
parent[i] = src;
if (i == des)
{
state[i] = initial;
int k = des;
do
{
printf("%d ", k);
k = parent[k];
} while (k != -1);
printf("\n");
}
}
}
}
}
int main()
{
int src, start, end, des;
scanf("%d%d", &n, &e);
for (int i = 1; i <= e; i++)
{
scanf("%d%d", &start, &end);
adj[start][end] = 1;
}
for (int i = 1; i <= n; i++)
{
state[i] = initial;
}
for (int k = 1; k <= n; k++)
{
parent[k] = -1;
}
scanf("%d%d", &src, &des);
BFS_Traversal(src, des);
}
As, you can see 1-5-3-4 path is not showing because they are already visited. How should I modify this code to print all possible paths?

C - Function to see if a game reached the "GameOver" point. (2048 copy)

I'm programing a 2048 game copy in C. But I can't figure out the game over function. I've this struct:
typedef struct struct_BLOCO
{
int valor;
int cor;
int x, y;
} BLOCO;
And this is the function I give the board its coordinates:
void GiveBlocksCoordinates(BLOCO bloco[16])
{
int i, j, cont = 0;
for (i = 0; i < MAX; i++)
{
for (j = 0; j < MAX; j++)
{
bloco[cont].x = (j * 8) + X_INI;
bloco[cont].y = (i * 4) + Y_INI;
cont++;
}
}
}
And just put them on screen using a function using the values bloco[i].[x]/[y].
This is my "GameOver" function, in its current state:
PS: The "quant" integer recivies the 16 value. If a block is empty, it has 0 value in it. If is "Game Over", the function return 1.
int acabouJogo(BLOCO vec[], int quant)
{
int i, j, x, y, cont = 0, BlocosOcupados = 1;
for (i = 0; i < quant; i++)
if (vec[i].valor != 0)
BlocosOcupados++;
if (BlocosOcupados == quant)
{
for (x = 0; x != 16; x = x + 4)
{
while (cont < 3)
{
if (vec[x + cont].valor != vec[(x + cont) + 1].valor)
cont++;
else
return 0;
}
cont = 0;
}
for (x = 0; x < 4; x++)
{
while ( (cont + x) != (12 + x) )
{
if (vec[x + cont].valor != vec[(x + cont) + 4].valor)
cont = cont + 4;
else
return 0;
}
cont = 0;
}
}
else
return 0;
return 1;
}
Can you guys help me?
Sorry for my english.
Thanks.

Pointers and Dynamic Memory

I have a function that returns a pointer to an array. I'm running it in a loop and free() seems to be giving me problems. I'm not sure where, but it appears that somewhere in the main loop the memory that I'm trying to free is being used. I'm using Xcode 3.2.1 in 10.6 | Debug | x86_64 build.
The program will run through the main loop one time; the second time it encounters the free() it gives me the following error:
malloc: *** error for object 0x100100180: incorrect checksum for freed object -
object was probably modified after being freed.
Can someone point out (no pun intended) what I'm doing wrong with pointers here?
Here is the program:
int main(int argc, char **argv) {
int *partition;
int lowerLimit;
int upperLimit;
// snip ... got lowerLimit and upperLimit from console arguments
// this is the 'main loop':
for (int i = lowerLimit; i <= upperLimit; i += 2) {
partition = goldbachPartition(i);
printOutput(partition[0], partition[1], i);
free(partition); // I get problems on the second iteration here
}
return 0;
}
int *goldbachPartition(int x) {
int solved = 0;
int y, z;
int *primes;
int *result;
result = intAlloc(2);
primes = atkinsPrimes(x);
for (int i = intCount(primes)-1; i >= 0; i--) {
y = primes[i];
for (int j = 0; j < y; j++) {
z = primes[j];
if (z + y >= x) {
break;
}
}
if (z + y == x) {
solved = 1;
result[0] = y;
result[1] = z;
break;
} else if (y == z) {
result[0] = 0;
result[1] = 0;
break;
}
}
free(primes);
return result;
}
int *atkinsPrimes(int limit) {
int *primes;
int *initialPrimes;
int *filtered;
int *results;
int counter = 0;
int sqrtLimit;
int xLimit;
int resultsSize;
primes = intAlloc(limit+1);
intFillArray(primes, limit+1, 0);
sqrtLimit = floor(sqrt(limit));
xLimit = floor(sqrt((limit+1) / 2));
// these loops are part of the Atkins Sieve implementation
for (int x = 1; x < xLimit; x++) {
int xx = x*x;
for (int y = 1; y < sqrtLimit; y++) {
int yy = y*y;
int n = 3*xx + yy;
if (n <= limit && n % 12 == 7) {
primes[n] = (primes[n] == 1) ? 0 : 1;
}
n += xx;
if (n <= limit && (n % 12 == 1 || n % 12 == 5)) {
primes[n] = (primes[n] == 1) ? 0 : 1;
}
if (x > y) {
n -= xx + 2*yy;
if (n <= limit && n % 12 == 11) {
primes[n] = (primes[n] == 1) ? 0 : 1;
}
}
}
}
for (int n = 5; n < limit; n++) {
if (primes[n] == 1) {
for (int k = n*n; k < limit; k += n*n) {
primes[k] = 0;
}
}
}
initialPrimes = intAlloc(2);
if (limit >= 2) {
initialPrimes[counter++] = 2;
}
if (limit >= 3) {
initialPrimes[counter++] = 3;
}
filtered = intFilterArrayKeys(primes, limit+1);
results = intMergeArrays(initialPrimes, filtered, counter, trueCount(primes, limit+1));
resultsSize = counter + trueCount(primes, limit+1);
free(primes);
free(initialPrimes);
free(filtered);
results[resultsSize] = 0;
return results;
}
int trueCount(int *subject, int arraySize) {
int count = 0;
for (int i = 0; i < arraySize; i++) {
if (subject[i] == 1) {
count++;
}
}
return count;
}
int intCount(int *subject) {
// warning: expects 0 terminated array.
int count = 0;
while (*subject++ != 0) {
count++;
}
return count;
}
void intFillArray(int *subject, int arraySize, int value) {
for (int i = 0; i < arraySize; i++) {
subject[i] = value;
}
}
int *intFilterArrayKeys(int *subject, int arraySize) {
int *filtered;
int count = 0;
filtered = intAlloc(trueCount(subject, arraySize));
for (int i = 0; i < arraySize; i++) {
if (subject[i] == 1) {
filtered[count++] = i;
}
}
return filtered;
}
int *intMergeArrays(int *subject1, int *subject2, int arraySize1, int arraySize2) {
int *merge;
int count = 0;
merge = intAlloc(arraySize1 + arraySize2);
for (int i = 0; i < arraySize1; i++) {
merge[count++] = subject1[i];
}
for (int i = 0; i < arraySize2; i++) {
merge[count++] = subject2[i];
}
return merge;
}
int *intAlloc(int amount) {
int *ptr;
ptr = (int *)malloc(amount * sizeof(int));
if (ptr == NULL) {
printf("Error: NULL pointer\n");
}
return ptr;
}
void printOutput(int num1, int num2, int rep) {
if (num1 == 0) {
printf("%d: No solution\n", rep);
exit(0);
} else {
printf("%d = %d + %d\n", rep, num1, num2);
}
}
Why is intAlloc not returning int* ?
int *intAlloc(int amount) {
int *ptr;
ptr = (int *)malloc(amount * sizeof(int));
if(ptr == NULL) {
printf("Error: NULL pointer\n");
exit(1);
}
return ptr; //like this
}
EDIT (after your update):
On atkinsPrimes() where is filtered being intAlloc()ed?
int *atkinsPrimes(int limit) {
int *primes;
int *initialPrimes;
int *filtered;
int *results;
int resultsSize;
primes = intAlloc(limit+1);
// ...
initialPrimes = intAlloc(2);
// ...
resultsSize = counter + trueCount(primes, limit+1);
free(primes);
free(initialPrimes);
free(filtered); // Where was it intAlloc()ed?
results[resultsSize] = 0; // make the array 0-terminated to make it easier to work with
return results;
}
EDIT (after your N-th update):
This is a compilable version of your code. It ran smooth on my machine, no crashes. Compiled with g++ (due to declarations of variables inside the for statement):
g++ (Debian 4.3.2-1.1) 4.3.2
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
int *goldbachPartition(int x);
int *atkinsPrimes(int limit);
int trueCount(int *subject, int arraySize);
int intCount(int *subject) ;
void intFillArray(int *subject, int arraySize, int value);
int *intFilterArrayKeys(int *subject, int arraySize);
int *intAlloc(int amount);
void printOutput(int num1, int num2, int rep) ;
int *intMergeArrays(int *subject1, int *subject2, int arraySize1, int arraySize2);
int main(int argc, char **argv) {
if (argc < 3) {
printf("Usage: ./program <lower> <upper>\n");
return 0;
}
int *partition;
int lowerLimit = atoi(argv[1]);
int upperLimit = atoi(argv[2]);
// snip ... got lowerLimit and upperLimit from console arguments
// this is the 'main loop':
for (int i = lowerLimit; i <= upperLimit; i += 2) {
partition = goldbachPartition(i);
printOutput(partition[0], partition[1], i);
free(partition); // I get problems on the second iteration here
}
return 0;
}
int *goldbachPartition(int x) {
int solved = 0;
int y, z;
int *primes;
int *result;
result = intAlloc(2);
primes = atkinsPrimes(x);
for (int i = intCount(primes)-1; i >= 0; i--) {
y = primes[i];
for (int j = 0; j < y; j++) {
z = primes[j];
if (z + y >= x) {
break;
}
}
if (z + y == x) {
solved = 1;
result[0] = y;
result[1] = z;
break;
} else if (y == z) {
result[0] = 0;
result[1] = 0;
break;
}
}
free(primes);
return result;
}
int *atkinsPrimes(int limit) {
int *primes;
int *initialPrimes;
int *filtered;
int *results;
int counter = 0;
int sqrtLimit;
int xLimit;
int resultsSize;
primes = intAlloc(limit+1);
intFillArray(primes, limit+1, 0);
sqrtLimit = floor(sqrt(limit));
xLimit = floor(sqrt((limit+1) / 2));
for (int x = 1; x < xLimit; x++) {
int xx = x*x;
for (int y = 1; y < sqrtLimit; y++) {
int yy = y*y;
int n = 3*xx + yy;
if (n <= limit && n % 12 == 7) {
primes[n] = (primes[n] == 1) ? 0 : 1;
}
n += xx;
if (n <= limit && (n % 12 == 1 || n % 12 == 5)) {
primes[n] = (primes[n] == 1) ? 0 : 1;
}
if (x > y) {
n -= xx + 2*yy;
if (n <= limit && n % 12 == 11) {
primes[n] = (primes[n] == 1) ? 0 : 1;
}
}
}
}
for (int n = 5; n < limit; n++) {
if (primes[n] == 1) {
for (int k = n*n; k < limit; k += n*n) {
primes[k] = 0;
}
}
}
initialPrimes = intAlloc(2);
if (limit >= 2) {
initialPrimes[counter++] = 2;
}
if (limit >= 3) {
initialPrimes[counter++] = 3;
}
filtered = intFilterArrayKeys(primes, limit+1);
results = intMergeArrays(initialPrimes, filtered, counter, trueCount(primes, limit+1));
resultsSize = counter + trueCount(primes, limit+1);
free(primes);
free(initialPrimes);
free(filtered);
results[resultsSize] = 0;
return results;
}
int trueCount(int *subject, int arraySize) {
int count = 0;
for (int i = 0; i < arraySize; i++) {
if (subject[i] == 1) {
count++;
}
}
return count;
}
int intCount(int *subject) {
// warning: expects 0 terminated array.
int count = 0;
while (*subject++ != 0) {
count++;
}
return count;
}
void intFillArray(int *subject, int arraySize, int value) {
for (int i = 0; i < arraySize; i++) {
subject[i] = value;
}
}
int *intFilterArrayKeys(int *subject, int arraySize) {
int *filtered;
int count = 0;
filtered = intAlloc(trueCount(subject, arraySize));
for (int i = 0; i < arraySize; i++) {
if (subject[i] == 1) {
filtered[count++] = i;
}
}
return filtered;
}
int *intMergeArrays(int *subject1, int *subject2, int arraySize1, int arraySize2) {
int *merge;
int count = 0;
merge = intAlloc(arraySize1 + arraySize2);
for (int i = 0; i < arraySize1; i++) {
merge[count++] = subject1[i];
}
for (int i = 0; i < arraySize2; i++) {
merge[count++] = subject2[i];
}
return merge;
}
int *intAlloc(int amount) {
int *ptr;
ptr = (int *)malloc(amount * sizeof(int));
if (ptr == NULL) {
printf("Error: NULL pointer\n");
}
return ptr;
}
void printOutput(int num1, int num2, int rep) {
if (num1 == 0) {
printf("%d: No solution\n", rep);
exit(0);
} else {
printf("%d = %d + %d\n", rep, num1, num2);
}
}
Since you are still omitting some source, I can only imagine that the problem is hidden there.
EDIT: (my last update)
To assist your debugging, you should replace your main() function by the one below:
int main(int argc, char **argv)
{
int *primes = NULL;
primes = atkinsPrimes(44); // Evil magic number
free(primes);
return 0;
}
Having a minimal example to reproduce the behavior you pointed out is much better then the whole thing. Have fun with atkinsPrimes(44)

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