Concatenation of two arrays using while loop - c

There is no problem with the code. I have a doubt whether we can concatenate two arrays or not. We learned that we cannot increase the size of an array once it is declared. But the following code seems to be doing that. Can we add elements to the statically created arrays using bellow part?
while(S1[i] = S2[j]) {
i++;
j++;
}
#include<stdio.h>
char* strcatt(char[], char[]);
int main(void) {
char S1[] = "University of Colombo";
char S2[] = "Sri Lanka";
printf("%s\n", strcatt(S1, S2));
return 0;
}
char* strcatt(char S1[], char S2[]) {
int i = 0, j = 0;
while(S1[i]) {
i++;
}
S1[i++] = ' ';
while(S1[i] = S2[j]) {
i++;
j++;
}
return (S1);
}
I get this output :- University of Colombo Sri Lanka

The function itself is correct except it should be updated the following way
char * strcatt( char s1[], const char s2[] )
{
size_t i = 0, j = 0;
while ( s1[i] ) i++;
s1[i++] = ' ';
while ( s1[i] = s2[j] )
{
i++;
j++;
}
return s1;
}
That is the type int of the variables i and j should be changed to the type size_t because the size of an array can be greater than the meximum positive value of an object of the type int.
And the second parameter should be qualified as const because it is not changed by the function. Otherwise at least you will not be able to call the function for a constant character array passed to the function as the second argument even it is not changed in the function.
But nevertheless the program has undefined behavior because the character array S1 has no space to accomodate the string stored in the second array S2.
The program will be valid if the first character array will have at least 32 or more elements
char S1[32] = "University of Colombo";
That is if the size of the array will be equal to or greater than sizeof( "University of Colombo" ) + sizeof( "Sri Lanka" )
Take into account that undefined behavior means everything including even the expected result.:) But it also means that the corresponding code is invalid.
In case of your program there are attempts to write to memory beyond the character array S1.
It occurred such a way that the compiler placed the two arrays immediately one after another in the order S1 and then S2. So in fact the function strcatt overwrited the character array S2 by itself.
But it is not necessary that another compiler will place the arrays in this order and moreover without a gap between the character arrays.

Your call to the function is wrong as you do not have enough space for the second string. Usually such a functions allocate memory themselves or get the buffer as the additional parameter. Below you two versions one allocates the memory, the second one takes the buffer. If the buffer is null it allocates the memory for the new string. You need to free it when not needed
char *strcpyt(char *dest, const char *str)
{
char *result = dest;
if(dest && str)
{
while(*dest++ = *src++);
}
return result;
}
size_t strlent(const char *str)
{
const char *start = str;
size_t length = 0;
if(str)
{
while(*str++);
length = str - start - 1;
}
return length;
}
char *strcatt1(const char *str1, const char *str2)
{
char *result = NULL;
size_t size;
if(str1 && str2)
{
result = malloc((size = strlent(str1)) + strlent(str2) + 1);
if(result)
{
strcpyt(result, str1);
strcpyt(result + size, str2);
}
}
return result;
}
char *strcatt2(char *buff, const char *str1, const char *str2)
{
char *result = buff;
size_t size;
if(str1 && str2)
{
if(!result)
{
result = malloc((size = strlent(str1)) + strlent(str2) + 1);
}
if(result)
{
strcpyt(result, str1);
strcpyt(result + size, str2);
}
}
return result;
}

Related

C program to concatenate two pointer strings with functions

#include <stdio.h>
#include <stdlib.h>
char concaten(const char *str1,const char *str2);
int main()
{
printf("%s",concaten("Code","blocks"));
return 0;
}
char concaten(const char *str1,const char *str2) {
int i=0,j=0;
char *result;
while(*str1){
result[i++]=str1[i++];
}
while(*str2){
result[i+j++]=str2[j++];
}
return result;
}
I wrote this function to get two strings and add them to another third string; I don't understand where I am going wrong, as it doesn't print anything.
There are a number of problems with your concaten function.
First, it should be returning a char* pointer, not a char; thus, the declaration should look like this:
char* concaten(const char* str1, const char* str2);
Next, the function will need to allocate memory in which to store the concatenated strings; this can be done with the malloc() function, and the number of characters required will be the sum of the lengths of the two input strings plus one, for the required nul-terminator.
Third, the logic of your two loops is wrong. You are incrementing i and j twice per loop but not incrementing either of the source pointers.
Finally, you must add a nul-terminator at the end of your new string.
Here's a version with the above fixes applied:
char* concaten(const char* str1, const char* str2)
{
int i = 0, j = 0;
char* result = malloc(strlen(str1) + strlen(str2) + 1); // allow space for nul-terminator
while (*str1) {
result[i++] = *str1++; // Only increment i once and "str1" once
}
while (*str2) {
result[i + j++] = *str2++; // Only increment j once and "str2" once
}
result[i + j] = '\0'; // Add required nul-terminator
return result;
}
Also, as you have allocated memory (with the malloc call), you should release that when you're done with the data, using a call to free. Here's how your main might work:
int main(void)
{
char* answer = concaten("Code", "blocks");
printf("%s", answer);
free(answer);
return 0;
}
Note: You can also remove the j variable entirely, and just re-use the result[i++] expression in the second loop. I've left it in so that you can more easily relate my code to your own.
Your function has the return type char
char concaten(const char *str1,const char *str2);
but within the function you are returning the variable result
return result;
declared like a pointer of the type char *
char *result;
So the compiler will issue a message that you are trying to convert a pointer to an integer.
The function must be declared like
char * concaten(const char *str1,const char *str2);
The pointer result is not initialized and has an indeterminate value. You need to allocate memory where you will write concatenated strings.
The while loops in the function will be infinite if str1 and/or str2 are not empty strings due to conditions
while(*str1){
and
while(*str2){
These statements
result[i++]=str1[i++];
and
result[i+j++]=str2[j++];
invoke undefined behavior not only because the pointer result is not initialized but also because there is no sequence point between left and write operands where there is used the postfix increment operator ++.
Also the result string must be zero terminated.
If you are not allowed to use standard C string functions then your function can be implemented for example the following way
char * concatenate( const char *str1, const char *str2 )
{
size_t n1 = 0;
size_t n2 = 0;
while ( str1[n1] ) ++n1;
while ( str2[n2] ) ++n2;
char *result = malloc( n1 + n2 + 1 );
if ( result != NULL )
{
char *p = result;
while ( *str1 ) *p++ = *str1++;
do
{
*p++ = *str2;
} while ( *str2++ );
}
return result;
}
Also you should not forget to free the allocated memory when the result string is not needed any more.
Here is a demonstrative program.
#include <stdio.h>
#include <stdlib.h>
char * concatenate( const char *str1, const char *str2 )
{
size_t n1 = 0;
size_t n2 = 0;
while ( str1[n1] ) ++n1;
while ( str2[n2] ) ++n2;
char *result = malloc( n1 + n2 + 1 );
if ( result != NULL )
{
char *p = result;
while ( *str1 ) *p++ = *str1++;
do
{
*p++ = *str2;
} while ( *str2++ );
}
return result;
}
int main(void)
{
char *result = concatenate( "Code ", "blocks" );
if ( result != NULL ) puts( result );
free( result );
return 0;
}
The program output is
Code blocks
If you may use standard C string functions then the function concatenate can look as it is shown in the demonstrative program below.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char * concatenate( const char *str1, const char *str2 )
{
size_t n1 = strlen( str1 );
size_t n2 = strlen( str2 );
char *result = malloc( n1 + n2 + 1 );
if ( result != NULL )
{
memcpy( result, str1, n1 );
memcpy( result + n1, str2, n2 + 1 );
}
return result;
}
int main(void)
{
char *result = concatenate( "Code ", "blocks" );
if ( result != NULL ) puts( result );
free( result );
return 0;
}
The program output is the same as shown above that is
Code blocks
Aside from the fact that your function should not return char but char*, the expression result[i++] = str1[i++]; is not correct it lacks a sequence point. Furthermore result is an unitialized pointer, it cannot hold any data, you would need to make it point to some valid memory location.
You could do something like:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char* concatenate(const char* str1, const char* str2 ){
char* result = malloc(strlen(str1) + strlen(str2) + 1);
if (result){
char* temp = result;
while (*str1 != '\0'){
*temp++ = *str1++;
}
while (*str2 != '\0'){
*temp++ = *str2++;
}
*temp = '\0'; // don't forget to null terminate the string
}
return result; // if memory allocation fails a null pointer is returned
}
The direct usage of the function in the printf statement will not allow you to free the memory and you would have a memory leak if the program didn't finish immediately, in these cases it's best to have the returned pointer assigned as to not lose track of the allocated memory:
int main(void){
char *result = concatenate("Code", "blocks");
if(result){
printf("%s", result);
free(result);
}
return EXIT_SUCCESS;
}

Custom concat function in C with pointer

I try to code my own concatenation function in C without library, but I have issue and I don't know where it comes from.
To do my function I use pointers of char.
This is my Code :
#include <stdio.h>
#include <stdlib.h>
int longueur(char *str)
{
int i =0;
while(str[i] != '\0')
{
i++;
}
return i;
}
void concat(char* source, char* dest)
{
int longStr1 = (longueur(source));
int longStr2 = (longueur(dest));
int i=0, j=0;
char* temp = dest;
free(dest);
dest = (char*) realloc(dest, ((longStr1 + longStr2)* sizeof(char)));
/*dest[0] = temp[0]; <------ If I do this it will generate issue, so the bellow code too*/
while(temp[i] != '\0')
{
dest[i] = temp[i];
i++;
}
while(source[j] != '\0')
{
dest[i] = source[j];
i++;
j++;
}
dest[i] = '\0';
}
int main()
{
char *str1 = "World";
char *str2 = "Hello";
concat(str1, str2);
printf("-------------\n%s", str2);
return 0;
}
EDIT
I read all your answer, so I changed my concat function to :
void concat(char* source, char* dest)
{
int longStr1 = (longueur(source));
int longStr2 = (longueur(dest));
int i=0, j=0;
dest = (char*) malloc((longStr1 + longStr2)* sizeof(char) + sizeof(char));
while(dest[i] != '\0')
{
dest[i] = dest[i];
i++;
}
while(source[j] != '\0')
{
dest[i] = source[j];
i++;
j++;
}
dest[i] = '\0';
}
Now I don't have issue but my code only display "Hello"
In addition to all the good comments and solutions: realloc can give you a different pointer and you must return that pointer. So your function signature should be:
void concat(char* source, char** dest)
{
int longStr1 = (longueur(source));
int longStr2 = (longueur(dest));
int i=0, j=0;
char* temp = *dest, *temp2;
if ((temp2 = realloc(dest, ((longStr1 + longStr2)+1))==NULL) return;
*dest= temp2;
while(temp[i] != '\0')
{
*dest[i] = temp[i];
i++;
}
while(source[j] != '\0')
{
*dest[i] = source[j];
i++;
j++;
}
*dest[i] = '\0';
}
..and this assumes the function will only be called with a dest that was allocated with malloc. And sizeof(char) is always 1. (This resulting function is not optimal.)
--EDIT--
Below the correct, optimized version:
void concat(char* source, char** dest)
{
int longSrc = longueur(source);
int longDst = longueur(dest);
char *pDst, *pSrc;
if ((pDst = realloc(*dest, longSrc + longDst + 1))==NULL) return;
if (pDst != *dest) *dest= pDst;
pDst += longSrc;
pSrc= source;
while(pSrc)
*pDst++ = *pSrc++;
*pDst = '\0';
}
In your code
free(dest);
and
dest = (char*) realloc(dest, ((longStr1 + longStr2)* sizeof(char)));
invokes undefined behavior as none of them use a pointer previously allocated by malloc() or family.
Mostly aligned with your approach, you need to make use of another pointer, allocate dynamic memory and return that pointer. Do not try to alter the pointers received as parameters as you've passed string literals.
That said, you need to have some basic concepts clear first.
You need not free() a memory unless it is allocated through malloc() family.
You need to have a char extra allocated to hold the terminating null.
Please see this discussion on why not to cast the return value of malloc() and family in C..
If your concatenation function allocates memory, then, the caller needs to take care of free()-ing the memory, otherwise it will result in memory leak.
After you have freed dest here:
free(dest);
You cannot use this pointer in following call to realloc:
dest = (char*) realloc(dest, ((longStr1 + longStr2)* sizeof(char)));
/*dest[0] = temp[0]; <------ If I do this it will generate issue, so the bellow code too*/
man realloc
void *realloc(void *ptr, size_t size);
The realloc() function changes the size of the memory block
pointed to by ptr to size bytes. (...)
But this pointer is invalid now and you cannot use it anymore. When you call free(dest), the memory dest points to is being freed, but the value of dest stays untouched, making the dest a dangling pointer. Accessing the memory that has already been freed produces undefined behavior.
NOTE:
Even if free(dest) is technically valid when called on pointer to memory allocated by malloc (it is not an error in your function to call free(dest) then), it is incorrect to use this on pointer to literal string as you do in your example (because str2 points to string literal it is an error to pass this pointer to function calling free on it).
Given your original use, perhaps you would find a variant like this useful
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
size_t longueur ( const char * str ) { /* correct type for string lengths */
size_t len = 0;
while (*str++ != '\0') ++len;
return len;
}
char * concat ( const char * first, const char * second ) {
const char * s1 = first ? first : ""; /* allow NULL input(s) to be */
const char * s2 = second ? second : ""; /* treated as empty strings */
size_t ls1 = longueur(s1);
size_t ls2 = longueur(s2);
char * result = malloc( ls1 + ls2 + 1 ); /* +1 for NUL at the end */
char * dst = result;
if (dst != NULL) {
while ((*dst = *s1++) != '\0') ++dst; /* copy s1\0 */
while ((*dst = *s2++) != '\0') ++dst; /* copy s2\0 starting on s1's \0 */
}
return result;
}
int main ( void ) {
const char *str1 = "Hello";
const char *str2 = " World";
char * greeting = concat(str1, str2);
printf("-------------\n%s\n-------------\n", greeting);
free(greeting);
return 0;
}
In this variant, the two inputs are concatenated and the result of the concatenation is returned. The two inputs are left untouched.

How can I make a function to remove double letters in C?

I am trying to make a function that removes double letters from a string. The function is only supposed to remove double letters next to each other, not in the whole string. e.g 'aabbaa' would become 'aba' (not 'ab'). Im a fairly new to c programming and dont fully understand pointers etc. and need some help. Below is what I have so far. It does not work at all, and I have no idea what to return since when I try and return string[] it has an error:
char doubleletter( char *string[] ) {
char surname[25];
int i;
for((i = 1) ; string[i] != '\0' ; i++) {
if (string[i] == string[(i-1)]) { //Supposed to compare the ith letter in array with one before
string[i] = '\0' ; //Supposed to swap duplicate chars with null
}
}
surname[25] = string;
return surname ;
Try the following. It is a clear simple and professionally-looked code.:)
#include <stdio.h>
char * unique( char *s )
{
for ( char *p = s, *q = s; *q++; )
{
if ( *p != *q ) *++p = *q;
}
return s;
}
int main(void)
{
char s[] = "aabbaa";
puts( unique( s ) );
return 0;
}
The output is
aba
Also the function can be rewritten the following way that to escape unnecassary copying.
char * unique( char *s )
{
for ( char *p = s, *q = s; *q++; )
{
if ( *p != *q )
{
( void )( ( ++p != q ) && ( *p = *q ) );
}
}
return s;
}
Or
char * unique( char *s )
{
for ( char *p = s, *q = s; *q++; )
{
if ( *p != *q && ++p != q ) *p = *q;
}
return s;
}
It seems that the last realization is the best.:)
First of all delete those parenthenses aroung i = 1 in for loop (why you put them there in the first place ?
Secondly if you put \0 in the middle of the string, the string will just get shorter.
\0 terminates array (string) in C so if you have:
ababaabababa
and you replace second 'a' in pair with \0:
ababa\0baba
effectively for compiler it will be like you just cut this string to:
ababa
Third error here is probably that you are passing two-dimensional array to function here:
char *string[]
This is equivalent to passing char **string and essentialy you are passing array of strings while you wanna only to pass a string (which means a pointer, which means an array: char *string or ofc char string[])
Next thing: you are making internal assumption that passed string will have less than 24 chars (+ \0) but you don't check it anywhere.
I guess easiest way (though maybe not the most clever) to remove duplicated chars is to copy in this for loop passed string to another one, omitting repeated characters.
One example, It does not modify input string and returns a new dynamically allocated string. Pretty self explanatory I think:
char *new_string_without_dups(const char *input_str, size_t len)
{
int i = 1;
int j = 0;
char tmpstr[len+1] = {0};
for (; i < len; i++) {
if (input_str[i] == input_str[i-1]) {
continue;
}
tmpstr[j] = input_str[i];
j++;
}
return strdup(tmpstr);
}
Don't forget to free the returned string after usage.
Note that there are several ways to adapt/improve this. One thing now is that it requires C99 std due to array size not being known at compile time. Other things like you can get rid of the len argument if you guarantee a \0 terminated string as input. I'll leave that as excercises.
Your idea behind the code is right, but you are making two fundamental mistakes:
You return a char [] from a function that has char as return type. char [], char * and char are three different types, even though in this case char [] and char * would behave identically. However you would have to return char * from your function to be able to return a string.
You return automatically allocated memory. In other languages where memory is reference counted this is OK. In C this causes undefined behavior. You cannot use automatic memory from within a function outside this very function. The memory is considered empty after the function exits and will be reused, i.e. your value will be overwritten. You have to either pass a buffer in, to hold the result, or do a dynamic allocation within the function with malloc(). Which one you do is a matter of style. You could also reuse the input buffer, but writing the function like that is undesirable in any case where you need to preserve the input, and it will make it impossible for you to pass const char* into the function i.e. you would not be able to do do something like this:
const char *str = "abbc";
... doubleletter(str,...);
If I had to write the function I would probably call it something like this:
int doubleletter (const char *in, size_t inlen, char *out, size_t outlen){
int i;
int j = 0;
if (!inlen) return 0;
if (!outlen) return -1;
out [j++] = in[0];
for (i = 1; i < inlen; ++i){
if (in[i - 1] != in[i]){
if (j > outlen - 1) return -1;
out[j++] = in[i];
}
}
out[j] = '\0';
return j - 1;
}
int main(void) {
const char *str1 = "aabbaa";
char out[25];
int ret = doubleletter(str1, strlen(str1), out, sizeof(out)/sizeof(out[0]));
printf("Result: %s", out);
return 0;
}
I would recommend using 2 indices to modify the string in-place:
void remove_doubles(char *str)
{
// if string is 1 or 0 length do nothing.
if(strlen(str)<=1)return;
int i=0; //index (new string)
int j=1; //index (original string)
// loop until end of string
while(str[j]!=0)
{
// as soon as we find a different letter,
// copy it to our new string and increase the index.
if(str[i]!=str[j])
{
i++;
str[i]=str[j];
}
// increase index on original/old string
j++;
}
// mark new end of string
str[i+1]='\0';
}

C replace char in char array

Folks, need to search through a character array and replace any occurrence of '+','/',or'=' with '%2B','%2F', and '%2F' respectively
base64output variable looks like
FtCPpza+Z0FASDFvfgtoCZg5zRI=
code
char *signature = replace_char(base64output, "+", "%2B");
signature = replace_char(signature, "/", "%2F");
signature = replace_char(signature, "=", "%3B");
char replace_char (char *s, char find, char replace) {
while (*s != 0) {
if (*s == find)
*s = replace;
s++;
}
return s;
}
(Errors out with)
s.c:266: warning: initialization makes pointer from integer without a cast
What am i doing wrong? Thanks!
If the issue is that you have garbage in your signature variable:
void replace_char(...) is incompatible with signature = replace_char(...)
Edit:
Oh I didn't see... This is not going to work since you're trying to replace a char by an array of chars with no memory allocation whatsoever.
You need to allocate a new memory chunk (malloc) big enough to hold the new string, then copy the source 's' to the destination, replacing 'c' by 'replace' when needed.
The prototype should be:
char *replace_char(char *s, char c, char *replace);
1.
for char use '' single quotes
for char* use "" double quotes
2.
The function does include the return keyword, therefore it does not return what you'd expect
3.
These webpages have examples on string replacement
http://www.cplusplus.com/reference/cstring/strstr/
What is the function to replace string in C?
You could go for some length discussing various ways to do this.
Replacing a single char is simple - loop through, if match, replace old with new, etc.
The problem here is that the length of the "new" part is longer than the length of the old one.
One way would be to determine the length of the new string (by counting chars), and either (1) try to do it in place, or (2) allocate a new string.
Here's an idea for #1:
int replace(char *buffer, size_t size, char old, const char *newstring)
{
size_t newlen = strlen(newstring);
char *p, *q;
size_t targetlen = 0;
// First get the final length
//
p = buffer;
while (*p)
{
if (*p == old)
targetlen += newlen;
else
targetlen++;
++p;
}
// Account for null terminator
//
targetlen++;
// Make sure there's enough space
//
if (targetlen > size)
return -1;
// Now we copy characters. We'll start at the end and
// work our way backwards.
//
p = buffer + strlen(buffer);
q = buffer + targetlen;
while (targetlen)
{
if (*p == old)
{
q -= newlen;
memcpy(q, newstring, newlen);
targetlen -= newlen;
--p;
}
else
{
*--q = *p--;
--targetlen;
}
}
return 0;
}
Then you could use it this way (here's a quick test I did):
char buf[4096] = "hello world";
if (replace(buf, sizeof(buf), 'o', "oooo"))
{
fprintf(stderr, "Not enough space\n");
}
else
{
puts(buf);
}
your replace_char signature returns void
void replace_char (char *s, char find, char replace)
But, when the linker tries to resolve the following
signature = replace_char(signature, "=", '%3B');
It doesn't find any function that's called replace_char and returns int (int is the default if there's no prototype).
Change the replace_char function prototype to match the statement.
EDIT:
The warning states that your function returns char, but you use it as a char *
also, your function doesn't return anything, do you need to return something ?
It looks like you don't really understand the code that you're working with.
Fixing errors and warnings without understanding exactly what you need to do is worthless..
fix like this
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char *replace_char (char *str, char find, char *replace) {
char *ret=str;
char *wk, *s;
wk = s = strdup(str);
while (*s != 0) {
if (*s == find){
while(*replace)
*str++ = *replace++;
++s;
} else
*str++ = *s++;
}
*str = '\0';
free(wk);
return ret;
}
int main(void){
char base64output[4096] = "FtCPpza+Z0FASDFvfgtoCZg5zRI=";
char *signature = replace_char(base64output, '+', "%2B");
signature = replace_char(signature, '/', "%2F");
signature = replace_char(signature, '=', "%3B");
printf("%s\n", base64output);
return 0;
}
below is a code that ACTUALLY WORKS !!!!
Ammar Hourani
char * replace_char(char * input, char find, char replace)
{
char * output = (char*)malloc(strlen(input));
for (int i = 0; i < strlen(input); i++)
{
if (input[i] == find) output[i] = replace;
else output[i] = input[i];
}
output[strlen(input)] = '\0';
return output;
}

Homework: In C, how does one get a substring of an array using only pointers?

Using pointer arithmetic, it's possible to assign characters from one array to another. My question is, how does one do it given arbitrary start and stop points?
int main(void)
{
char string1[] = "something"; //[s][o][m][e][t][h][i][n][g][\0]
int start = 2, count = 3;
char string2[10] = {0};
char *ptr1 = &string1[start];
char *ptr2 = string2;
while (*ptr2++ = *ptr1++) { } //but stop after 3 elements???
printf("%s",&string2);
}
There's some kind of pointer arithmetic I'm missing to count/test the quantity of elements in a particular array. I do NOT want to declare an integral to count the loop! I want to do it all using pointers. Thanks!
When you write ptr1++;, it is equivalent to ptr1 = ptr1 + 1;. Adding an integer to a pointer moves the memory location of the pointer by the size (in bytes) of the type being pointed to. If ptr1 is a char pointer with value 0x5678 then incrementing it by one makes it 0x5679, because sizeof(char) == 1. But if ptr1 was a Foo *, and sizeof(Foo) == 12, then incrementing the pointer would make its value 0x5684.
If you want to point to an element that is 3 elements away from an element you already have a pointer to, you just add 3 to that pointer. In your question, you wrote:
char *ptr1 = &string1[start]; // array notation
Which is the same thing as:
char *ptr1 = string1 + start; // pointer arithmetic
You could rewrite as follows:
int main(void)
{
char string1[] = "something"; //[s][o][m][e][t][h][i][n][g][\0]
int start = 2, count = 3;
char string2[10] = {0};
// Ensure there is enough room to copy the substring
// and a terminating null character.
assert(count < sizeof(string2));
// Set pointers to the beginning and end of the substring.
const char *from = string1 + start;
const char *end = from + count;
// Set a pointer to the destination.
char *to = string2;
// Copy the indicated characters from the substring,
// possibly stopping early if the end of the substring
// is reached before count characters have been copied.
while (from < end && *from)
{
*to++ = *from++
}
// Ensure the destination string is null terminated
*to = '\0';
printf("%s",&string2);
}
Using const and meaningful variable names (from, to, or src, dst, instead of ptr1, ptr2) helps you avoid mistakes. Using assert and ensuring the string is null-terminated helps you avoid having to debug segfaults and other weirdness. In this case the destination buffer is already zeroed, but when you copy parts of this code to use in another program it may not be.
#include <stdio.h>
int main(void)
{
char string1[] = "something"; //[s][o][m][e][t][h][i][n][g][\0]
int start = 2, count = 3;
char string2[10] = {0};
char *ptr1 = &string1[start];
char *stop = ptr1 + count;
char *ptr2 = string2;
while ((ptr1 < stop) && (*ptr2++ = *ptr1++));
printf("%s",string2);
return 0;
}
I usually use a specific set of variable names in these situations, called:
src - source
dst - destination
end - the end of either the source (used here) or the destination
So:
int main(void)
{
char string1[] = "something";
int start = 2;
int count = 3;
char string2[10] = {0};
const char *src = &string1[start];
const char *end = &string1[start+count];
char *dst = string2;
assert(count < sizeof(string2);
while (src < end)
*dst++ = *src++;
*dst = '\0'; // Null-terminate copied string!
printf("%s",&string2);
return(0);
}
Or, more plausibly, packaged as a function:
char *copy_substr(char *dst, const char *str, size_t start, size_t len)
{
const char *src = str + start;
const char *end = src + len;
while (src < end)
*dst++ = *src++;
*dst = '\0';
return(dst);
}
int main(void)
{
char string1[] = "something";
char *end;
char string2[10] = {0};
end = copy_substr(string2, string1, 2, 3);
printf("%s",&string2);
return(0);
}
The function returns a pointer to the end of the string which is aconventional and doesn't provide a marked benefit in the example, but which does have some merits when you are building a string piecemeal:
struct substr
{
const char *str;
size_t off;
size_t len;
};
static struct substr list[] =
{
{ "abcdefghijklmnopqrstuvwxyz", 2, 5 },
...
{ "abcdefghijklmnopqrstuvwxyz", 18, 3 },
};
int main(void)
{
char buffer[256];
char *str = buffer;
char *end = buffer + sizeof(buffer) - 1;
size_t i;
for (i = 0; i < 5; i++)
{
if (str + list[i].len >= end)
break;
str = copy_substr(str, list[i].str, list[i].off, list[i].len);
}
printf("%s\n", buffer);
return(0);
}
The main point is that the return value - a pointer to the NUL at the end of the string - is what you need for string concatenation operations. (In this example, with strings that have known lengths, you could survive without this return value without needing to use strlen() or strcat() repeatedly; in contexts where the called function copies an amount of data that cannot be determined by the calling routine, the pointer to the end is even more useful.)
In order to get the size (i.e. number of elements) in a static array, you would usually do
sizeof(string1) / sizeof(*string1)
which will divide the size (in bytes) of the array by the size (in bytes) of each element, thus giving you the number of elements in the array.
But as you're obviously trying to implement a strcpy clone, you could simply break the loop if the source character *ptr1 is '\0' (C strings are zero-terminated). If you only want to copy N characters, you could break if ptr1 >= string1 + start + count.

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