everyone. How can I implement such thing(jQUery Selectable) in my react&redux app? I need to know what items were selected and change my store respectively. I have read about D&D but have no idea, how to do it in react&redux way. Thank you.
You can use the following library , i've used it couple of times, it served the purpose
http://pablofierro.github.io/react-drag-select/
check the article React DnD Intro for the Redux developer
for built in drag&drop functionality
or you can include some good library to do the task they are many that you can find check https://github.com/clauderic/react-sortable-hoc or http://react-dnd.github.io/react-dnd/
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I need a piece of advice. I want to create a React web application with React using typescript and I want when clicking a button to show a new page with a scene of a town. What is the best way to make it possible, I mean to integrate the scene in the React Project. I saw recently that I can use ReactVR to create a 3D scene. Is this the best way to do this or there is another way to do what I want. Please give me a piece of advice.
Thank you for reading this and for your interest.
I suggest to use a mixt between react-babylone and a simple canvas.
react-babylone support react hooks you will not found a problem with react versions .
There are a good community and you can find answers quickly in case of difficulty.
https://github.com/brianzinn/react-babylonjs
I actually recommend we go with Google's Model Viewer library as it is the easiest if you want to 3d viewing assets. there is some other's Three.js and Babylon.js as well
https://opensea.io/assets/0x495f947276749ce646f68ac8c248420045cb7b5e/105652905984981711355387048174102533489553866874432653063576599426835396165633
I'm trying to find some information on how to implement a resize windows REACT component for a project. I posted a picture and would love a resize windows option here, but I can't find a good resource to research how to implement this. I'm not sure if I'm using the correct terminology. Could you please point me in the direction to research this?
Thank you
https://www.npmjs.com/package/react-splitter-layout
Ended up using this and the implementation was very easy.
I wanted to create a react project allowing a user to annotate floorplan thanks to Go.js's floorplanner here is the link https://gojs.net/latest/projects/floorplanner/FloorPlanner.html. If you look visit that link and down below you will see the scripts that were used to create floorplanner. But instead of creating the floorplanner with vanilla JS I wanted to use React.js. Can someone help with the integration of Go.js's floorplanner with React?
This question is too vague for an easy answer. You should look at the react example: https://github.com/NorthwoodsSoftware/gojs-react
And modify it to your liking. This can involve taking large parts of all of the floor planner sample, though if you have no practice with GoJS this it may be worth taking the time to learn everything involved in the sample, before any integration.
I'm looking for recommendations of an easy library to create an interactive map in react js. The idea is to keep track of incidents in a plantation
Check which map suits you using ,
https://react.rocks/tag/Map
They have source code also attached.
You may try https://uber.github.io/react-map-gl/
This is created by Uber.
I advice you to use react-map-gl.
Very comfortable and expandable. Well written documentation.
I'm just starting up a new, big project that will be using WPF for the front end. I'm looking for some kind of solution for an integrated help system. The basic use case for this is that the user needs to be able to reach context sensitive help at any time when using the system. The help content should be localized and displayed within the application (not popup an external .chm file).
I'm looking for real world experience in creating and/or using a third party system that can handle the complete flow for this, including a work flow for localizing the help content. Any input is appreciated! Thank you.
One suggestion is to compose help as FlowDocuments. They're simple to compose (and you can whip up an editor using RichTextBox. They can be stored as resources in your assembly and you just use a FlowDocumentReader to view them. That basically lets you fully integrate help into your app the way you want it without needing any external tools or controls.
How about using tooltips ? Wpf tooltips can have any kind of content... can't think of a more integrated help system ;o)
Here is an article by Pete O'Hanlon Easy help with WPF
I suppose you can customize this solution to fit your needs.
Is there a particular reason that you can't popup an external .chm file, or is it for aesthetic purposes? If you must wrap your own implementation, you might want to look at this article on Code Project. It's not WPF specific, but it should serve as a real starting point for you.