C# 7.2 Memory<T> Could not be found - c#-7.2

Building a new c# 7.2 project. I have included System.Memory. Span<T> compiles fine, but compiler complains that it can't find Memory<T>
What am I missing?

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Resource "/projectnamehere/.settings' already exists in Eclipse

I downloaded the newest version of Eclipse on an M1 Macbook Pro.
I downloaded the plugin from the Eclipse Marketplace. It's version 6.0
I made a new project, and when I get to the "finish" screen, I get this error:
Then, if I click finish again I get this error, which is the error that keeps showing up no matter how many times I click finish:
Some stuff ends up actually getting built in the project:
My professor doesn't know how to fix it, and there's nothing on Google. How can I make this work normally like it's supposed to? Thanks :)
The plugin is no longer supported for newer versions of Eclipse as we migrated to maven a while back.
You have two options
Use an old Intel version of Eclipse that predated the change to work with a legacy project.
Migrate the project to a Maven project which will work with all IDEs and doesn't use the plugin at all.

clang can’t find built in C headers on iOS

I’m trying to build a C project on my iPhone, but I’m getting this error:
Can anyone help? I have installed everything from clang dependencies through APT.

the codenameon demos under netbean 3.2 do not work

IDE: NetBeans 8.2
Windows 7
I installed codenameone under NB 8.2 and can't get a demo to load. They all say 'The project source/binary format is older than minimal supported one (1.6).'
Also can't get the codenameone plugin to update.
any suggestions? thanks.
There was a problem with older plugins which should work for 3.5.6 or newer.
As a workaround make sure the project is set to use Java 8 and open the build.xml file. Replace all references to 1.5 to 1.8.
This resolved my "Resolve Project Problems", but I still get this error when running the ToDoApp (and others) :
/Users/nnnnn/netbeans-tutorial/All-codenameone-demos/ToDoApp/build.xml:51: taskdef class com.codename1.build.client.CodeNameOneBuildTask cannot be found
using the classloader AntClassLoader[]
none of these hints helped me: https://www.adam-bien.com/roller/abien/entry/how_to_fix_the_libs
MacOs 10.14.6, Netbeans 12.2,
Now I came a little longer as I in preferences, Java added, Add JAR/ZIP:
.codenameone/CodeNameOneBuildClient.jar

openmp in Xcode 4.2

I just got the latest Xcode 4.2 and I am running into problems with openmp. I have a couple of projects written in C that compiled without any problem with Xcode 3.2.6 but with the new version strange things happen.
One of my projects produces a static library and when I compile it I get this error (not a warning):
Lexical or Preprocessor Issue
'omp.h' not found
I have enabled openmp support and selected the LLVM GCC 4.2 compiler. Although I get this error the static library is still generated.
Thinking it could be a conversion problem between 2 different versions of xcode, I created another project with Xcode v4.2 with a simple hello world-like program. I get exactly the same error and the program runs as it should. If I compile this project using the command-line xcodebuild I do not get any error.
Has anyone encountered this problem?
Yep, i have exactly the same problem. Not sure this is actually a real problem because the project seems to be correctly compiled.
I'd love to know what's the matter behind that too.
EDIT : finally, there's no error. The problem just comes from the Xcode 4 LLVM engine which shows constantly errors in the editor. And it can't parse the path. Don't know why.
If you want to get rid of that "error", you can use the direct path instead :
/usr/llvm-gcc-4.2/lib/gcc/i686-apple-darwin10/4.2.1/include/omp.h
Although the topic is old, I had the same problem with Xcode 5.1.
However, using the direct path doesn't suit for me, because I have to share the code in a developer group.
The problem here is I think, Xcode and the used compiler don't have the same search paths, so Xcode doesn't find the header meanwhile the compiler does.
I worked around this issue by copying the header to the folder of the set Framework:
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/include
This solved the problem for me.

Using OpenCV2.2 with Code::Blocks 10.05. Error: ld.exe cannot find -lhighgui

I'm trying to build a simple webcam application in C++. I'm using wxWidget for GUI and OpenCV for image and video operations. But I'm having trouble setting up OpenCV on my IDE. When i try to run a sample code, or any code for that matter, I get an error that says:
ld.exe cannot find -lhighgui
I'v properly given the library and include links to the IDE. OpenCV's path is also added, I checked. I even tried linking each library file individually but id didnt work.
Please Help. :)
I'm using Windows 7 Professional X64 and Code::Blocks 10.05
Any kind of help will be appreciated.
--Aayush Shrestha
OpenCV library files have been renamed with version 2.2. You can link to the new library opencv_highgui instead of highgui.
You also need to do this for other OpenCV libraries you use.

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