Compiling with Make command in any IDE - c

I spent ages searching and couldn't find anything that helped.
I'm doing a project in college where I have to create a virtual disk and file system using C. Most of the code was given already and we need to compile using a Makefile. Using the standard "Build" command fails to compile the software. I've never used Makefiles before and I don't really know how they work but there were some basic instructions given on how to compile with it. I tested it out in Terminal and if I go to the file location and type make it compiles fine and I can run the binary executable file that is created. The problem is that doing this is not only tedious but it doesn't let me use the debugger built in to Xcode.
Is there any way that I can set Xcode to run this make command instead of just building the way it does now? I also installed Eclipse and can code passably well in that if anyone can tell me how to do something similar there.
EDIT: I'm pretty much willing to use any software at this point. I have spent days trying to find a way compile inside an IDE with a Makefile. I also have Visual Studio on a Windows computer and have been trying to figure out how to compile with that, also to no avail. If anyone could please help me I would be so grateful.

Related

Compile and execute C program in Python using Windows

I need to iteratively edit, recompile and run a C program called sum_subgiants.c through Python (using Spyder on Windows). I am using a python code that has previously worked on my colleague's Mac. I am a novice with python and have no experience with C.
There is a makefile and all relevant files stored in the same folder as sum_subgiants.c. I have tried
subprocess.run('make sum_subgiants', shell=True)
to compile and then
subprocess.call('sum_subgiants', stdin=input_file, stdout=output_fh, shell=True)
These commands do not appear to do anything. Any help in terms I can understand would be much appreciated.
I notice that there is no make command on Windows, which explains the error. Is there an alternative command that would work on Windows?
Should I expect subprocess.call to run easily after I have sorted out the make?
Since you are on Windows, everything is difficult.
You need to install a C compiler on the Windows machine.
You need to install make on the Windows machine.
Depending on what is done in the makefile, you might need to install other tools as well.
You could consider installing MSYS2 and MinGW, which provide a Unix-like environment for Windows.
But I would question the whole procedure: Why is it necessary to dynamically build a C program at run time? This is going to be so complicated that looking for an alternative solution might be preferable.

Including basics library of C (unistd.h) on window

I've been programming at my school on a Mac for one month. We did C programming on an UNIX shell.
Now i'm back at home and I use my own PC that is on window 10. I have tried to make a similar set up, but i don't know much about all that. I installed git and bash, this made it like a UNIX shell. Also I have installed the gcc compiler.
So, now that i'm making a basic program, it should be working but when I make the include <unistd.h>, the shell can't find it.
I know my question is probably silly but I really couldn't find how to solve the problem. I downloaded the unistd.h file.
I also found this http://processors.wiki.ti.com/index.php/Compiler/diagnostic_messages/5
It explain that i should be putting the .h folder in some kind of defined path, but I don't know how to do that.
Does anyone know how I can fix this?
If you installed gcc as part of mingw or something similar, it should have included a unistd.h. Just having the gcc compiler is not likely to get you very far.
You probably want to start over and install something different than you did (mingw or cygwin or just set up a vm as suggested) that provides a more complete environment.

How can I run QCL (quantum programming language) on Windows?

I'm sure someone must have done this before. I've tried compiling QCL for Cygwin but it just doesn't work. If someone has already managed to compile it for Cygwin can you please post a copy? Or alternatively suggest an easier way to run it in Windows.
Today I compiled for windows the latest (0.6.3) version of qcl. Remove set LANG=ru_RU.CP866 line from qcl-win.bat if you don't need to configure locale.
https://dl.dropboxusercontent.com/u/70139310/qcl-0.6.3.zip

How can I compile C files into an executable (.exe) file?

I am unsure about compiling C files into executables by using Cygwin under Windows 7.
Can anyone please tell me how to do this?
I've read some tutorials but still don't get it. I understand that I need a Makefile, but what shall I write into it to have an executable file after the compilation process?
For the beginning I would say it is enough to Install MinGW. If you have installed it you find in the bin folder a gcc.exe which is the Compiler. Either set the PATH Variable to the bin folder or go directly to this folder.
In terminal use:
gcc your_C_file.c
The output will be an exe.
There are several ways to compile c-files. Makefiles are just one possibility. But as you proposed it... Here are two tutorials for Makefiles:
http://makepp.sourceforge.net/1.19/makepp_tutorial.html
http://mrbook.org/tutorials/make/ (Content from 2012 accessable via waybackmachine)
But note, that you will also need a compiler (installed under cygwin).
Another possibility is to use Dev-C++, a IDE (Integrated Developement Environment) for C++. Once installed you can create a project and add your source code, and just compile the project. It also contains a c++ compiler (also supports C), which is named mingw. The makefile needed is automatically generated. So that's simpler for beginners.
You can download Dev-Cpp here: http://www.bloodshed.net/devcpp.html
Note: As you spoke about cygwin I assume you use Windows. Dev++ works only under windows, and you wont need cygwin.
Q: How can i compile c-files into an executable (.exe) file?
A: Get and use a C compiler.
GCC/Cygwin is one possibility. MS Visual Studio is another: you can download the free "MSVS Express" here: http://www.microsoft.com/visualstudio/en-us/products/2010-editions/express.
How you interact with the compiler is another question.
You can certainly use a command line.
You can use a command line with or without "Make": you can let "Makefiles" do the "heavy lifting" for you, you can use .bat files, or you can type everything by hand.
Using a graphical IDE is another possibility. "Eclipse" and "MS Visual Studio" are two popular alternatives for Windows.
Even easier solution is A86 Assembler. Its old school but works perfectly, in the right hands ;)

Compiling open source projects

I have been trying to compile open source projects since past few months with no success. I just don't know how to go about the entire thing. Readings over the internet have not helped much.
Some come with ./Configure and a Makefile while others with only a Makefile. How to use them to generate executables (or they have some other purpose ).
My machine currently has:
Windows XP,
Mingw Compiler for C/C++,
Cygwin
Do I need any other software?
Thanks!
Edit:
Thanks for the response. Currently I am trying to compile "Null Httpd". It comes only with a makefile.
In my command line prompt I type
/directoryContainingMakeFile/mingw32-make Makefile
I get
"Nothing to be done for 'Makefile'"
:(? Am I doing it the right way?
./configure is the first thing to run, if it exists -- it checks if your system has the requirements for the project, and also allows you to set project specific settings or simply set the default values.
Next, the command make (though some projects require automake, or cmake, which are similar but more powerful utilities) takes those configurations and builds from the source code into the executable. Make isn't a compiler in itself though -- its simply used to specify how to build the project. Most projects in C use gcc, probably with many standard libraries to be linked in, in which case this should run on top of cygwin perfectly well. If it has other dependencies however, you are on your own for the most part (this gets complicated very quickly -- if this happens, its usually a less time-consuming effort to work in the OS the source was made to compile on).
After this, you should find the binaries you require in the same directory :)

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