My app was compiled for iOS 5.1 and later. I could install it on iPad 1 using testflight. However, the app fails to install on iPad 3 with iOS 6. Both devices are in the provisioning profile.
Does anyone know what the problem might be?
Here are my build settings:
Base SDK: Latest iOS (iOS6.0)
iOS Deployment Target: iOS 5.1
Valid Architecture: armv7 armv7s
Turns out it's the provisioning profile. There were several profiles on my machine and I selected the wrong one when creating the IPA file.
Related
i have updated my xcode to 8.3 , mac OS sierra 10.12.5 , IOS 10.3 on device i am tesing an app , My ionic app is working very slow after this and its perfectly working fine with IOS versions 9.3 and above , i am not getting what is the issue with my ionic app .
MY xcode simulator is also not working after selecting the devices having IOS version 10.3, i am getting the below mentioned error in xcode :
DDWebKitOperation: 0x6100000ea080: container WebFrame: 0x618000009260 has been modified too many times, aborting
after a few months I'm updating my app with new features but when I tried it on my iPod 4th gen, it crashed.
Everything is well on Android 4.4 and on simulator.
The only answer I found is about Facebook SDK not supporting iOS 6 anymore: did you updated the FB SDK to 4? could this be related?
Thanks
The current Facebook SDK is 3.14 you can use an older version and also use versioned builds to reproduce an old build exactly as it was.
My iMac Version is 10.8.2,installed Xcode 4.5.2. Xcode project iOS Deployment target is 4.3, and Base SDK iOS 6.0. I am trying develop an application which can be run from 3G. Base SDK showing only IOS 6.0 but not listing any lower versions, also installed iPhone 5.0 simulator.
but no use.
Following are my questions
1) How Xcode will show Base SDK lower versions than IOS 6.0?
2) How we can can support Different IOS versions?
Please let me know the right direction,, Thanks in advance..
Have a look at this question.
It explains how to publish to older iOS targets.
I read this post:
Import iOS 6 SDK into Xcode 4.2 on Snow Leopard
and i have the follow problem:
I launched the script and it seems finished correctly, but when i open iPhone simulator and i select version 6 in the hardware option i see this message: iOS simulator cannot find developer kit. Then i select sdk 6 but doesn't work.
What can i do?
Thank you!
I'm missing the App Engine Connected Android Project option when I go to File->New->Other->Android. I'm running Eclipse Helios on Win Xp.
Thank you
Have you already installed the Google Plugin for Eclipse (GPE)? What version? App Engine Connected Android Project is new in 2.4, which is still in beta. Instructions for installing the beta version (basically you just have to use a slightly different software site) are at http://code.google.com/eclipse/beta/docs/download.html