How to remove the file path from terminal while running a code in visual studio code ?
Im using visual studio code with CodeRunner extension in Mac air M1.
I’ve tried to play with the terminal settings and I couldn't find the one that remove this.
I want that remove the part I marked in red, when i running my program.
Welcome to StackOverflow! 👋
This line is terminal command to compile source code file and run executable.
Soooo, I am not sure if you can remove this. What you can do is write bash script and give your file as an input, but anyway you will pass your file as an argument. What you can do is configure build task and run your executable file from terminal, but I'm not sure would you like this way or not.
As others mentioned this is the gcc (your c compiler) build command. Reason: You build and run your program. This should vanish when you explicit build. And then just run your program without build. Or open Terminal and run your binary with:
cd /Users/metanpolik/Desktop/VisualProjects
./heyc2
But like #UnholySheep wrote, what is the problem? It's just during developing with vs code and should not be a problem.
So I'm in terminal, and have a directory called CAPTURE on my desktop, I'm trying to run a program called 'testme'. I read that you need to have build-essential installed but I think that's only on Linux systems and I'm on a Mac so it wasn't necessary because it's already built in (I think). So, I navigated from ~ with:
cd Desktop/CAPTURE
Then, I tried running a bunch of different commands that I found while looking on the internet:
./testme
which returned zsh: exec format error: ./testme
xcode-select --install
which installed properly and I thought I could run the ./testme command but I got the same error as before. Then I tried navigating to the directory again and used
chmod +x ./testme
./testme
which also did not work. I've never run executables before so I really have no familiarity with these commands so they might be super wrong. If anyone can help me run the file properly, that would be much appreciated.
Since your question is tagged as C and Clang, and you are talking about build-essential, I will assume that you are attempting to build an application from source code.
Instead of build-essential, in macOS, you need Xcode. The Xcode CLI tools will work if the application is text-only or Curses, but you will need the entire Xcode IDE for any graphical application.
If running ./testme is telling you Executable format error is probably because it's a prebuilt executable, very likely a Linux ELF executable that will not run in macOS.
My suggestion is to try to build the software. Most C applications will build if you run make inside the directory. make is installed by default by Xcode. Other applications may need a third-party build system, such as CMake, but I do not know if that's the case.
I migrated my program built with gtk+3.0 from linux to Mac OS X(10.6.8).
And I compiled the program without errors.
However, after I started the program and I chose to open a file, the terminal shows following message.
GLib-GIO-CRITICAL **: Settings schema 'org.gtk.Settings.FileChooser' is not installed
Then, the program ends with Segmentation fault.
How to solve it?
Thanks for any helps.
Seems you're not the one having this problem, and it also happens on Windows on MinGW. Luckily, that person gave a solution:
The thing, as it seems as I was running the test-widget example (that I
built with gtksourceview-3.0.0 using MSVC), was that I need to compile the
org.gtk.Settings.FileChooser.gschema.xml file (from GTK+-3.x, under
$(srcroot)/gtk) with the glib-compile-schemas utility that is from GLib,
which will generate gschemas.compiled in the same folder.
After that, place that gschemas.compiled file in the this folder:
$(parent_folder_of_the_gtk3_dll)\share\glib-2.0\schemas
and one will be set to use the gtkfilechooser without the puzzling
[GLib-GIO-ERROR **: Settings schema 'org.gtk.Settings.FileChooser'
is not installed] error.
I will add to my GLib project files to compile the glib-compile-schemas
utility and add to my GTK+-3.x project files to compile the
the org.gtk.Settings.FileChooser.gschema.xml shortly.
I ran in to this problem with a program that I crosscompiled with mingw for windows, the solutions is to run glib-compile-schemas [path to org.gtk.Settings.FileChooser.gschema] in my case was that file in ./share/glib-2.0/schemas.It will generate gschemas.compiled, that is the file FileChooser is looking for.
I have installed the lcc compiler so that I can compile c programs on my windows machine - but I am having troubles getting it to work...
I added C:\lcc\bin to my PATH environment variable, but when I type in:
lcc args
into my command line, I get this message: 'lcc is not recognized as an internal or external command, operable program or batch file'.
If I actually navigate to the folder C:\lcc\bin, I can execute lcc no problem
Is there something else I have to do other than set the PATH variable?
thanks!
I had also problems using lcc. By accident I started the editor that was also included in the package. Since then it works. I notice that I have to perform this operation each time I install it on a new computer. I suppose that it has to do with some initialization files that are required, but only created by the editor. Maybe this will also helps you.
I'm enrolled in a masters computer science course. The course is using C and the instructor wants us to use Cygwin to compile programs if we are using windows.
I've downloaded and installed Cygwin and I've ensured that I've installed the GCC compiler.
But I don't know where to go from here. I need to compile a single source file that has a basic include.
#include <stdio.h>
Lets assume the file is on my desktop (it is not, but for the sake of argument). How do I navigate to the desktop from the bash shell? I assume once I've navigated to the correct location in bash, I simply execute:
gcc myProgram.c -o myProgram
Update: Following different instructions posted below, I was able to compile the program; I thank you for that. But when I execute the resulting binary I get the following. How can I compile or execute this program so I don't get the error? Again, thank you.
This application has failed to start because cygwin1.dll was not found. Re-installing the application may fix this problem.
when you start in cygwin, you are in your $HOME, like in unix generally, which maps to c:/cygwin/home/$YOURNAME by default. So you could put everything there.
You can also access the c: drive from cygwin through /cygdrive/c/ (e.g. /cygdrive/c/Documents anb Settings/yourname/Desktop).
Regarding your updated question about the missing cygwin1.dll.
From the Cygwin terminal check,
ls /usr/bin/cygwin1.dll
If it is not present (I doubt that), your installation is not properly done.
Then, check your path with,
echo $PATH
This will give : separated list of paths. It MUST contain /usr/bin. If you find that missing add it with,
export PATH=/usr/bin:$PATH
Finally,
I hope you are using Cygwin from the cygwin terminal (the little green+black icon installed with Cygwin), or MinTTY (if you installed that).
And, you have not moved the compiled EXE to a different machine which does not have Cygwin installed (if you do that, you will need to carry the cygwin1.dll to that machine -- keep it in the same folder as the compiled EXE).
Just to summarize, here are some commands that navigate to a directory and compile code using Cygwin and Windows Vista:
Start a Cygwin shell.
At the prompt, use cd to change to the appropriate directory:
$ cd /cygdrive/c/Users/nate/Desktop
Use ls to list the files in the directory:
$ ls
prog.c
Use the gcc command to compile a file in this directory:
$ gcc prog.c -o prog
If you don't see any errors, you should be able to run the resulting program:
$ ./prog
Update:
For the "Cygwin1.dll not found" error, I like Nik's answer. You might also check out this related post about cygwin1.dll not found, which suggests adding c:\cygwin\bin\ to your Windows PATH.
There are instructions on how to change the Windows PATH variable for Windows XP, and on Vista I think it's similar.
Go to Control Panel -> System
Select Advanced System Settings
Click on the Advanced tab
Click on Environment Variables
Under System Variables, find the Path entry and click Edit
Add c:\cygwin\bin to the list, making sure to separate it from any previous items with a semicolon
Look for (that is, cd to)
/cygdrive/c/
that will usually be your C:\
Also look at Using Cygwin, the Lifehacker introduction (June/2006) and, this biomed page at PhysioNet.
Regarding the cygwin1.dll not found error, a solution I have used for at least 8 years is to add the Cygwin bin directories to the end of my %PATH% in My Computer -> Properties -> Advanced -> Environment Variables. I add them to the end of the path so in my normal work, they are searched last, minimizing the possibility of conflicts (in fact, I have had no problems with conflicts in all this time).
When you invoke the Cygwin Bash Shell, those directories get prepended to the %PATH% so everything works as intended in that environment as well.
When not running in Cygwin shell, my %PATH% is:
Path=c:\opt\perl\bin; \
...
C:\opt\cygwin\bin; \
C:\opt\cygwin\usr\bin; \
C:\opt\cygwin\usr\local\bin;
This way, for example, ActiveState Perl's perl is found first when I am not in a Cygwin Shell, but the Cygwin perl is found when I am working in the Cygwin Shell.
If you are not comfortable with bash, you can continue to work in a standard windows command (i.e. DOS) shell.
For this to work you must add C:\cygwin\bin (or your local alternative) to the Windows PATH variable.
With this done, you may:
1) Open a command (DOS) shell
2) Change the directory to the location of your code (c:, then cd path\to\file)
3) gcc myProgram.c -o myProgram
As mentioned in nik's response, the "Using Cygwin" documentation is a great place to learn more.
If you just do gcc program.c -o program -mno-cygwin it will compile just fine and you won't need to add cygwin1.dll to your path and you can just go ahead and distribute your executable to a computer which doesn't have cygwin installed and it will still run. Hope this helps
Windows path C:\src under cygwin becomes /cygdrive/c/src
Compiling your C program using Cygwin
We will be using the gcc compiler on Cygwin to compile programs.
1) Launch Cygwin
2) Change to the directory you created for this class by typing
cd c:/windows/desktop
3) Compile the program by typing
gcc myProgram.c -o myProgram
the command gcc invokes the gcc compiler to compile your C program.
You might be better off editing a file inside of cygwin shell. Normally it has default user directory when you start it up. You can edit a file from the shell doing something like "vi somefile.c" or "emacs somefile.c". That's assuming vi or emacs are installed in cygwin.
If you want to file on your desktop, you'll have to go to a path similar (on XP) to "/cygwindrive/c/Documents\ and\ Settings/Frank/Desktop" (If memory serves correctly). Just cd to that path, and run your command on the file.
Cygwin is very cool! You can compile programs from other systems (Linux, for example), and they will work. I'm talking communications programs, or web servers, even.
Here is one trick. If you are looking at your file in the Windows File Explorer, you can type "cd " in your bash windows, then drag from explorer's address bar into the cygwin window, and the full path will be copied! This works in the Windows command shell as well, by the way.
Also: While "cd /cygdrive/c" is the formal path, it will also accept "cd c:" as a shortcut. You may need to do this before you drag in the rest of the path.
The stdio.h file should be found automatically, as it would be on a conventional system.
This file (cygwin1.dll) is cygwin dependency similar to qt dependency.you must copy this file and similar files that appear in such messages error, from "cygwin/bin" to folder of the your program .Also this is necessary to run in another computer that have NOT cygwin!