WPF: GroupBox dynamic height - wpf

I have a textbox and datagrid inside of a dockpanel that is in a WPF groupbox.
<GroupBox Margin="8,142.04,1.783,230.4" Height="Auto" Header="Desired Meeting Outcomes (decisions or actions)?" MaxWidth="635" MinWidth="550" FontWeight="Bold" FontSize="13.333" BorderBrush="#FFD5DFE5" MinHeight="106" VerticalContentAlignment="Stretch">
<DockPanel Margin="0">
<local:TextboxControl Margin="0" d:LayoutOverrides="Height, HorizontalMargin" Width="538.217" VerticalAlignment="Top" HorizontalAlignment="Left" DockPanel.Dock="Top"/>
<local: Height="Auto" HorizontalAlignment="Left" MinHeight="25" MinWidth="538" DockPanel.Dock="Top"/>
</DockPanel>
</GroupBox>
I am adding rows in the datagrid dynmaically from the textbox causing the datagrid to grow. However, my groupbox's height is not growing dynamically even though its height is set to Auto. How can I get my groupbox to grow and shrink based upon the size of the contents that it holds?

You have margins set on all 4 sides with a VerticalAlignment of Stretch. In a Grid this will basically give you a GroupBox that sizes with its parent but not its content. Remove the margin from the right and bottom and change the VerticalAlignment to Top.
The margins are the order of L, T, R, B. So zero out the last two. Height=Auto and VerticalContentAlignment=Stretch are the defaults so you can get rid of those too. Try to keep the XAML as clean as possible.
It's clear from the markup that you're using Blend or Visual Studio's designer. I would suggest using the designer for "preview" mode rather than editing. Although it's gotten much better I find the layout behavior of the designer in both products to be very frustrating. Getting familiar with creating XAML by hand pays dividends in the long run.
EXAMPLE
As per the comments, I'm adding an example of how you would have a DataGrid that causes its parent elements to automatically grow based on height. Notice that only the Window itself has a fixed size. For a Window, if you wanted to make it grow based on height you could set SizeToContent=Height. Notice how you only need to set VerticalAlignment=Top on the outermost element.
MainWindow.xaml
<Window x:Class="WpfApplication2.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Width="640" Height="480">
<Grid x:Name="LayoutRoot" Background="Green" VerticalAlignment="Top">
<Border Margin="5" BorderBrush="Yellow" BorderThickness="4">
<GroupBox Header="Data Grid" Background="Orange">
<DataGrid x:Name="dg" AutoGenerateColumns="True" />
</GroupBox>
</Border>
</Grid>
</Window>
MainWindow.xaml.cs
public partial class MainWindow : Window
{
public MainWindow( )
{
InitializeComponent( );
var items = new ObservableCollection<DateTime>( );
dg.ItemsSource = items;
var timer = new DispatcherTimer( );
timer.Interval = TimeSpan.FromSeconds( 2 );
timer.Tick += ( s, e ) => items.Add( DateTime.Now );
timer.Start( );
}
}

What is the container of the GroupBox ? It could prevent it from growing.
For example, if the container is the Windows, does it have SizeToContent="Height" ?

Related

Behavior<T> AssociatedObject does not work correctly

I have a class implemnting Behavior<FrameworkElement> with
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.AllowDrop = true;
AssociatedObject.DragEnter += AssociatedObject_DragEnter;
AssociatedObject.DragOver += AssociatedObject_DragOver;
AssociatedObject.Drop += AssociatedObject_Drop;
}
And in the xaml I have
<Border Background="Turquoise">
<Grid Height="800" AllowDrop="True">
<i:Interaction.Behaviors>
<behaviors1:FrameworkElementDropBehavior></behaviors1:FrameworkElementDropBehavior>
</i:Interaction.Behaviors>
...
</Grid>
</Border>
I've defined the FrameworkElementDropBehavior in the Grid and I expect I can drop the same object on this Grid because the AssociatedObject should be the whole Grid. But what happens is I am only allowed to drop on part of the Grid where there's element defined, such as the blue, white or value part. I do used prism to inject the whole green Grid into the TabControl. Any ideas why I can only drop partly?
Just set the Grid's background property, for example, to Transparent.
<Grid Height="800" AllowDrop="True" Background="Transparent">
<i:Interaction.Behaviors>
<behaviors1:FrameworkElementDropBehavior/>
</i:Interaction.Behaviors>
</Grid>
Doing so, you enable the hit testing on the whole grid area including any empty regions without child controls.
I fixed the problem by setting the FrameworkElementDropBehavior to the Border instead .
<Border Background="Turquoise">
<i:Interaction.Behaviors>
<behaviors1:FrameworkElementDropBehavior></behaviors1:FrameworkElementDropBehavior>
</i:Interaction.Behaviors>
<Grid Height="800" AllowDrop="True">
...
</Grid>
</Border>

Minimum resizing

Inside a grid have a ContentControl inside a Grid where I load a UserControl.
I want the user to resize the window, but how can I prevent resizing-down the window so it will be less the the user control?
In other words, user control should be always visible on the window.
<Grid>
<Border>
<ContentControl Content="{Binding Path=THeModel}">
</ContentControl>
</Border>
</Grid>
Use the MinWidth and MinHeight properties of the Window to set a minimum width and height.
<Window MinWidth="200" MinHeight="200" ... > ... </Window>
If it depends on its content, you can try binding these properties to the ActualWidth/ActualHeight of another control:
<Window MinWidth="{Binding ElementName=MyControl, Path=ActualWidth}" ... > ... </Window>
But this will only work well if MyControl has a fixed size - if it grows with the window, then the results will not be ideal.

How to make controls resize in WPF equivalently to Windows Form's anchor/dock properties?

I've read so many solutions to this problem. Every one of them fails to solve my problem. No matter what container I put the control into or what properties I set on the control/container it will not budge.
I have a scroll viewer with a control within. I want it to resize with the window when the user resizes it at runtime. All I need is anchor=top, bottom, left, right. I don't understand why this is so elusive in WPF and why container objects and all kinds of property assignments need to be involved to accomplish what a single property can in Windows Forms. But every solution to this problem still results in my control staying at exactly its design time size as the window is resized at runtime. What's the simple way to get a grip on dynamic control sizing in WPF?
This has caused me grief as well and AlexK helped me see the light. The trick is NOT to set the Height and Width.... Set these to AUTO and use the MARGIN to set the size. Set the HORIZONTALALIGNMENT and VERTICALALIGNMENT to STRETCH and then the anchor functionality works.
The control needs to stretch, that's all there should be to it:
<MyControl HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>
Stretch replaces setting anchors to both respective sides.
For help on panels see this overview. Also see the documentation of the layout system.
Most controls automatically stretch, if you have a DataGrid it should stretch too, this example contains a DataGrid and a TextBlock which shows its size:
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<DataGrid Name="grid">
<DataGrid.Columns>
<DataGridTextColumn Binding="{Binding Name}" Header="Name"/>
<DataGridTextColumn Binding="{Binding Tag}" Header="Occupation"/>
</DataGrid.Columns>
<FrameworkElement Name="Skeet" Tag="Programmer"/>
<FrameworkElement Name="Gravell" Tag="Programmer"/>
<FrameworkElement Name="Steve" Tag="Coffee Getter"/>
</DataGrid>
<TextBlock Grid.Row="1">
<TextBlock.Text>
<MultiBinding StringFormat="{}{0}, {1}">
<Binding ElementName="grid" Path="ActualWidth"/>
<Binding ElementName="grid" Path="ActualHeight"/>
</MultiBinding>
</TextBlock.Text>
</TextBlock>
</Grid>
</Window>
If you size the window down the DataGrid's ScrollBars should appear.
I assume the control that does not resize is your custom control.
Use DockPanel as a container.
Remove explicit Width and Height properties from your control.
If you work in VS2008, then this causes inconvenience, because you control would collapse to the minimal size when viewed in the designer.
Expressions Blend and starting from VS2010 both respect designer namespace, so you can specify design time only control size.
For that add the following to your control:
<UserControl ...
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignWidth="WWW" d:DesignHeight="HHH">
....
</UserControl>
d:DesignWidth and d:DesignHeight specify the design time width and height.
This question is old but, since I found my here I thought I would throw out my solution. The code below is for a tab control with two tabs and each tab contains a control to fill the tab. I removed the explicitly set width and height, and set the horizontal and vertical alignments to auto on all the controls I wanted to resize. The tab control stretches wit the main window. The controls in the tabs stretch to fill the tabs. The information came from the answers here. I just put up a complete example.
Hope this is useful to someone.
<TabControl HorizontalAlignment="Stretch"
Margin="91,0,0,0" Name="tabControl1"
VerticalAlignment="Stretch" >
<TabItem Header="DataGrid" Name="tabItem1">
<Grid>
<DataGrid AutoGenerateColumns="False"
HorizontalAlignment="Stretch"
Name="dgFTPLog"
VerticalAlignment="Stretch"
Margin="6,6,0,0" />
</Grid>
</TabItem>
<TabItem Header="Log" Name="tabItem2">
<Grid>
<TextBox
HorizontalAlignment="Stretch"
Margin="6,6,0,0" Name="txtLog"
VerticalAlignment="Stretch"
VerticalScrollBarVisibility="Auto"
HorizontalScrollBarVisibility="Auto"
TextChanged="txtLog_TextChanged" />
</Grid>
</TabItem>
</TabControl>
I've came across this issues as well.
and Attempted at binding to parent controls ActualHeight and ActualWidth properties except this only works if you do it via code behind not by XAML.
i.e
XAML
<MyParentControl x:name="parentControl" SizeChanged="parentControl_SizeChanged">
<ChildControl x:name=childControl" />
</MyParentControl>
in the .cs code behind
private void parentControl_SizeChanged(object sender, SizeChangedEventArgs e)
{
childControl.Height = parentControl.ActualHeight;
childControl.Width = parentControl.ActualWidth;
}

WPF ScrollViewer resize problem

I've got a scrollviewer in a WPF window that is resizing according to its contents no matter what I do. This is kind of a problem since it will resize my window as well, and in my opinion defeats the purpose of a scrollviewer.
The window in question has its SizeToContent set to "WidthAndHeight" which I know can be set to "Manual" to resolve the scrollviewer issues, but then I have to go and fiddle with my window layout.
Is there any way to get the best of both worlds here? All I want is for the scrollviewer to stay the same (its current) size any time its content changes.
EDIT:
If you really need to see it.....
<Window SizeToContent="WidthAndHeight">
<Grid Width="200" Name="ThinkBeforeSpeaking">
<ScrollViewer VerticalScrollBars="Auto" HorizontalScrollBars="Auto">
<ContentControl Content={Binding AnythingYouCanImagine}"/>
</ScrollViewer>
</Grid>
</Window>
Doesn't need to be a content control inside of the viewer, just anything bigger than the window in either dimension.
I've just come across this problem myself, and I've found a suitable solution in wrapping the ScrollViewer in a Canvas, so that it doesn't take part in the measuring pass, and telling the ScrollViewer to use the ActualHeight and ActualWidth of the Canvas so that it takes up all the space the Canvas has been given:
<Window SizeToContent="WidthAndHeight">
<Grid Width="200" Name="ThinkBeforeSpeaking">
<Canvas>
<ScrollViewer VerticalScrollBars="Auto" HorizontalScrollBars="Auto"
Height="{Binding Parent.ActualHeight, Mode=OneWay, RelativeSource={RelativeSource Self}}"
Width="{Binding Parent.ActualWidth, Mode=OneWay, RelativeSource={RelativeSource Self}}">
<ContentControl Content={Binding AnythingYouCanImagine}"/>
</ScrollViewer>
</Canvas>
</Grid>
</Window>
As it stands, there's nothing telling the window to have any height at all, so either one of the existing controls (Window, Grid or Canvas) needs a defined Height/MinHeight, or other controls need to be added which will provide their own Height/MinHeight.
I'm assuming you want your Window to start sized large enough to fit it's content, but then if the content changes it will not resize.
If so, you'd need to reset the SizeToContent option when the Window is loaded, like so:
public MainWindow() {
InitializeComponent();
this.Loaded += (s, e) => { this.SizeToContent = SizeToContent.Manual; };
}
In your example you're using the WidthAndHeight behavior for your Window. The Window's Width will expand to the 200px you set on your Grid, but then you have no control to dictate which Height the Window needs to have.
Consequently, the Window's Height will resize to the ScrollViewer's content, unless you specify a fixed Height or MaxHeight for your ScrollViewer or Grid (Or any other container between the Window and the ScrollViewer).
<Window SizeToContent="WidthAndHeight">
<Grid Width="200" Height="150" Name="ThinkBeforeSpeaking">
<ScrollViewer VerticalScrollBars="Auto" HorizontalScrollBars="Auto">
<ContentControl Content={Binding AnythingYouCanImagine}"/>
</ScrollViewer>
</Grid>
</Window>
Think of it, which Height would the Window have otherwise? None? Infinite? There's nothing in your XAML that specifies it.

WPF UserControl TreeView Height

I have a user control which contains a StackPanel and TreeView.
All controls have the Height="Auto"
When I use the Custom control on a window and set Height, say Height=800
The Stack Panel grows to this height, But the TreeView does not auto height adjust.
UserControl:
<UserControl x:Class="WPFDataBinding.ucCompanyTreeView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Height="200" Width="300" Loaded="UserControl_Loaded">
<StackPanel>
<TextBlock Background="#505050" Foreground="Gold">Companys</TextBlock>
<TreeView Name="myTreeView" ItemTemplate="{StaticResource DetailTemplate}">
</TreeView>
</StackPanel>
Window1.xaml:
<StackPanel Orientation="Horizontal">
<local:ucCompanyTreeView Width="400" Height="600">
</local:ucCompanyTreeView>
</StackPanel>
The height of the stackpanel inside the usercontrol grows, but the Tree view does not.
I have tried placing the tree view in a grid, same
Setting Height="Auto" everywhere, same
Setting VerticalAlignment="Strech" everywhere, same
The Treeview was data bound, so I thought it was auto sizing after the data was bound, but removing this data binding same results.
I can do it through sizing events.... but I have had this issue before and just want to understand the logic behind height inheritance of "some" controls.
If you were to replace the StackPanel in the User Control with a DockPanel, the TreeView would fill the DockPanel by default...
<DockPanel>
<TextBlock DockPanel.Dock="Top" Background="#505050" Foreground="Gold">Companys</TextBlock>
<TreeView Name="myTreeView" ItemTemplate="{StaticResource DetailTemplate}">
</TreeView>
</DockPanel>
How to: Choose Between StackPanel and DockPanel

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