How to install a new keyboard layout which is not present in the iPhone using ios 6? - ios6

I am using iPhone 3gs(unlocked i mean apple genuine jail broken device). Its having inbuilt keyboard languages like "Hindi" "Chinese-Simplified" etc for adding a new keyboard.
How to install a new keyboard in the iPhone(through iTunes or anything) which is not present in the list.
For example: My local language is "Telugu". I want the Telugu keyboard to be installed into my device. Will it be possibe? (Remember one thing, I don't need any apps for my local language I need a software keyboard layout file)

Unlike keyboards on Android, this is not possible on iOS.

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iOS theme on desktop builds?

Recently I created a desktop app with Codename One, that through REST calls implements the backend of a website. Since the graphics were relatively very simple, I could use includeNativeBool: false; and create the graphics from scratch, in order to have the desired graphic look.
Soon I will have to make another desktop app with Codename One, both for Windows and MacOS. In this new app, however, the graphics will be more complex and I don't think it's a good idea to create it from scratch. I wish I could use includeNativeBool: true; and have iOS graphics as a starting point (both on Windows and MacOS). Is it possible?
Note that when I tried to use the desktop.theme build hint it didn't work, but maybe I didn't understand how to use it.
You need to pass a theme file to the desktop.theme build hint. So just download the native iOS theme and place it under your native/javase directory. Then set the build hint as such: desktop.theme=iOS7Theme.

Can JavaFX applications run on Cell Phones?

I have a Java Swing based video game (though more like Java AWT, since most of it is graphics movement of icons), that I would like to port to a Cell Phone. Android, iOS, or even Windows Phone.
I have read that JavaFX supports this. Though the posts I read were a few years old. Does anyone know status of JavaFX on current versions of Android, iOS, or even Windows Phone?
Thanks!
JavaFX requires a JRE to run on. Neither of those three mobile platforms support this natively. So you will need to return to a framework that allows you to do exactly that.
The most positive lead at the moment seems to be the JavaFXPorts from the Gluon project. However as far as I am aware, this currently only supports iOS and Android.

How to use Speech to Text in GDK

I have a problem when using Speech to Text in GDK. Even though they said it uses Android API Level 15 when I install it onto Glass, it doesn't work, but it works on the phone.
Have you tried this or do you have any idea of implementing it on Glass
Google Glass cards interface has option "Read Aloud" and when we tap it, it works.
Should I use Mirror API or something else to do.
If your GLASS is XE8 or older you need voicesearch.apk installed in the GLASS to enable voice to text.
But if you are using XE9 or later, the feature is available. you dont have to install voicesearch.apk

Blackberry SDK 10 Simulator shortcuts

I got the simulator installed on my Mac. Not able to find the main screen once i go into some other screen. Is there something like iPhone style button to bring the device back to main screen?
This looks like a comprehensive manual: http://docs.blackberry.com/en/developers/deliverables/637/BlackBerry_Simulator_Quick_Start_Guide.pdf
Specifically, you want to look a section titled "Using the BlackBerry device simulator input controls".

Does Mozilla Fennec supports Addons in Mobile Platform?

Looking if Fennec supports Addons compatibility in Mobile Platforsm like iOs for iphone, Android or Windows.
Also looking forward for guidelines to develop extensions development to use it in Fennec for mobile platforms.
Yes, Fennec supports add-ons. In general, you develop you add-on just like for the desktop Firefox: How do I write a Firefox Addon?
There are currently two Fennec variants around. The "old" one uses a XUL-based user interface and multiple processes. Here is a good entry point if you are looking for documentation.
The "new" one uses a native Android user interface - it will soon replace the XUL-based variant on the mobile phones, tablets should follow a bit later. It uses a single process like the desktop Firefox. There is very little documentation at the moment, it's mostly this text.

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